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# 1 Current Live Issues
01-27-2010, 09:51 AM
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UPDATE #3: Current issues we're tracking:

General zone lag
Camera weirdness
Crafting issues
Gained Retcons not working - FIXED
Supergroups labeled as "Fleets"
Free Retcon for Swallowtail Cut and Force Cascade: Containment advantage - DONE
"Auto-target, never cancel" automatically attacks any targets nearby
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# 2
01-27-2010, 09:54 AM
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Thank you for the communication.
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# 3
01-27-2010, 10:10 AM
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Would my inability to reach the character selection screen be one of these problems?

Crash > Bug submit > launch > log in > check for updates > verify > mirror > hit play > see Cryptic Splash Screen > crash > rinse and repeat

C'mon, Daeke. You guys aren't exactly showing your best side the day after ya'll announce that we're being asked to pay to fix one of the game's inherent design flaws.

If you want more of my money (lifetime sub), please show me that CO is a worthwhile investment.
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# 4
01-27-2010, 10:12 AM
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Daeke,

Did you notice you pushed the Crafting bugs from test to live as well, effectively destroying crafting too?
How about the Camera issues that were also pointed out repeatedly on test, RESPONDED TO SAYING THEY WOULD BE FIXED BEFORE LIVE, yet here we are with them on live?

I think I have something in my sig about this.
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# 5
01-27-2010, 10:30 AM
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One again, pushed to live without addressing the PTS forum posters concerns, good job Cryptic. Way to QA! You guys are making SWG look like a fantastic game.
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# 6
01-27-2010, 10:44 AM
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I believe there are still a significant number of us who have characters in Lemuria that are stuck at the loading screen the patch did not fix this issue (at least for me). I don't play any other characters so this has effectively shut me off from the game.

I have had a trouble ticket in for over a week now, no response and im not sure what to do at this point. I have been a good sport, I went on the PTS and gave my input so we could get this patch moving and my issue would be resolved. I realize you guys haven't had much time to react to the other issue's in this patch but I am getting a bit upset.

I am a customer, I owe you nothing but my subscription fee and you owe me nothing but game time, how about we get back to that kind of relationship eh?
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# 7 Monster Island unplayable
01-27-2010, 10:57 AM
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Monster Island is unplayable. Its suffering from server not responding messages, but also from some kind of gfx lag. Before this patch MI was smooth, now everything is in slow motion, UI actions and gfx included. This gfx lag is only happening to me in MI :(.
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# 8
01-27-2010, 11:01 AM
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Quote:
Originally Posted by yotheron
Monster Island is unplayable. Its suffering from server not responding messages, but also from some kind of gfx lag. Before this patch MI was smooth, now everything is in slow motion, UI actions and gfx included. This gfx lag is only happening to me in MI :(.
Hey, at least you get farther than me.

Yoohoo! Cryptic!

Now is really not the time to be asking us to fork over more money for updates that, frankly, most MMOs provide for free these days.
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# 9
01-27-2010, 11:02 AM
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Playing in MI right now with no issue. I think this is somewhat isolated. Gonna try other zones.

Edit:
Getting a tiny, tiny bit of rubberbanding in MC. Other than that, it's all good for me.
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# 10
01-27-2010, 11:02 AM
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Quote:
Originally Posted by yotheron
Monster Island is unplayable. Its suffering from server not responding messages, but also from some kind of gfx lag. Before this patch MI was smooth, now everything is in slow motion, UI actions and gfx included. This gfx lag is only happening to me in MI :(.
I'm getting this graphics lag too.
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