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Alright, playing the game for a few weeks now. Mostly stuck to the lightning tree to get to know the game, as someone mentioned too me it was the fasted way to level. Fun fun so far. However, I'm a sucker for micro-management. I like to stand back and let my fingers pull the strings so to speak. Secondly, this particular character is also designed for role playing, so I tried to stick to a fitting theme. This doesn't mean however I want an ineffective character, obviously.
I was hoping someone could take a look at it, iron out and explain some of the flaws and weaknesses. Not sure about the advantages either.
Download this Build here.
TestChar: Level 40 Champion
Superstats:
Level 5: Super Presence
Level 13: Super Intelligence
Powers:
Level 1: Radiance -- Rank 2, Convergence
Level 1: Shadow Blast
Level 5: Ebon Void -- Rank 2, Rank 3, Voracious Darkness
Level 5: Jet Boots -- Rank 2, Rank 3
Level 8: Shadow Embrace -- Rank 2, Rank 3
Level 11: Lifedrain -- Rank 2, Rank 3, Accelerated Metabolism
Level 14: Shadow Form -- Rank 2, Rank 3
Level 17: Celestial Conduit
Level 20: Grasping Shadows
Level 23: March Of The Dead -- Rank 2, Rank 3
Level 26: Arcane Vitality
Level 29: Redemption
Level 32: Seraphim -- Rank 2, Rank 3
Level 35: Rebirth
Level 35: Teleport
Level 38: Ebon Rift -- Rank 2, Rank 3
Talents:
Level 1: Divinity
Level 6: Shrug It Off
Level 9: Diplomatic
Level 12: Field Ops Training
Level 15: Survival Training
Level 18: Command Training
Level 21: Discipline Training
I was hoping someone could take a look at it, iron out and explain some of the flaws and weaknesses. Not sure about the advantages either.
Download this Build here.
TestChar: Level 40 Champion
Superstats:
Level 5: Super Presence
Level 13: Super Intelligence
Powers:
Level 1: Radiance -- Rank 2, Convergence
Level 1: Shadow Blast
Level 5: Ebon Void -- Rank 2, Rank 3, Voracious Darkness
Level 5: Jet Boots -- Rank 2, Rank 3
Level 8: Shadow Embrace -- Rank 2, Rank 3
Level 11: Lifedrain -- Rank 2, Rank 3, Accelerated Metabolism
Level 14: Shadow Form -- Rank 2, Rank 3
Level 17: Celestial Conduit
Level 20: Grasping Shadows
Level 23: March Of The Dead -- Rank 2, Rank 3
Level 26: Arcane Vitality
Level 29: Redemption
Level 32: Seraphim -- Rank 2, Rank 3
Level 35: Rebirth
Level 35: Teleport
Level 38: Ebon Rift -- Rank 2, Rank 3
Talents:
Level 1: Divinity
Level 6: Shrug It Off
Level 9: Diplomatic
Level 12: Field Ops Training
Level 15: Survival Training
Level 18: Command Training
Level 21: Discipline Training
# 2
01-15-2010, 12:41 PM
I'm not sure you'll get much out of having both Shadow Form and Seraphim, especially both ranked up.
And Shadow Form's damage bonus scales with Endurance, which isn't even a SS for you.
Shadow Blast isn't worth much unless you want it for the cheap Crippling Challenge.
I think I would try to build it around Seraphim, Darkness EB and Shadow Embrace (with Fatal Allure advantage).
Maybe PRE/CON with INT, END, REC. Ignore STR, DEX, EGO
Not having an energy builder as a SS, I'd probably want Spirit Reverberation, which would give you a lot of energy when slaughtering henchmen with Shadow Embrace. Not having any points in EGO, maybe Shadow Shroud to help escape holds.
And Shadow Form's damage bonus scales with Endurance, which isn't even a SS for you.
Shadow Blast isn't worth much unless you want it for the cheap Crippling Challenge.
I think I would try to build it around Seraphim, Darkness EB and Shadow Embrace (with Fatal Allure advantage).
Maybe PRE/CON with INT, END, REC. Ignore STR, DEX, EGO
Not having an energy builder as a SS, I'd probably want Spirit Reverberation, which would give you a lot of energy when slaughtering henchmen with Shadow Embrace. Not having any points in EGO, maybe Shadow Shroud to help escape holds.
# 3
01-15-2010, 03:30 PM
You might want to pick up March of the Dead earlier, since it scales with your stats and it would seem to be a big part of your strategy.
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