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# 1 Increasing Melee survivablity to counter tanking at range
10-19-2009, 12:20 AM
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This suggestions is in response to the below thread.

Do NOT make a melee toon

How about adding a + or % Def. or Res. increase for each melee power taken. So taking more melee power would increase your surviablility and allow you to stay in melee longer than more ranged based charaters.

FYI...I love my melee charaters.

Look for solutions people don't just gripe about the problem. The world does't change by just complaining you have to take action to make things better. Check your history books
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# 2
10-19-2009, 06:07 AM
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Or lower the attack bubbles so I can see when the 3-story tall robot is charging up a large attack, so I can block accordingly. Otherwise I love my melee hero.
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# 3
10-19-2009, 06:18 AM
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Quote:
Originally Posted by Roach
Or lower the attack bubbles so I can see when the 3-story tall robot is charging up a large attack, so I can block accordingly. Otherwise I love my melee hero.
Or allow melee attacks with a charge to be chargeable while moving.
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# 4
10-19-2009, 06:22 AM
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Quote:
Originally Posted by IronJelly
Or allow melee attacks with a charge to be chargeable while moving.
Oh if only they would.........................................
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