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# 1 Bots reacting slow?
10-09-2009, 09:34 PM
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Anyone else having probs with munition bots? I always have them set on assist. When the new patch came out they reacted and followed perfectly. Now it seems in the last 2-3 days, my munition bots will again lag behind, get stuck, and when I attack they take about 4-5 seconds to start attacking. When I use the attack button they do not react right away as well, yes the mobs i tell them to attack are in range ^^. Just curious if anyone else is having these probs?


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# 2
10-09-2009, 10:01 PM
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I haven't noticed the reacting issue myself, but there is another thread about a stealth nerf to the bots, and it mentions that the frozen bot bug seems to be back.

What I have noticed (like the other thread mentioned) is that the bots stop firing for a way longer period of time between "volleys".
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# 3
10-09-2009, 10:08 PM
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Quote:
Originally Posted by thistleknot
I haven't noticed the reacting issue myself, but there is another thread about a stealth nerf to the bots, and it mentions that the frozen bot bug seems to be back.

What I have noticed (like the other thread mentioned) is that the bots stop firing for a way longer period of time between "volleys".
Ya thats what i mean. Ya they will react sometimes, most of the time though they just stand there and when the mob is almost dead they fire :(. I love the bots (especially in turret mode!) and just hope they fix them. I played a Hunter on wow for a while and the pets on that react really well. Its not a big big deal im sure cryptic will eventually fix it.
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# 4
10-09-2009, 10:34 PM
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I just fully retcon'ed out of my fire/pet build yesterday because I didn't like the changes to fire, but mostly because my damned attack toy was still just watching the fight most of the time. Honestly felt like I had a kill stealer following me around because he'd just run in for the last 2-3 hits.
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# 5
10-09-2009, 10:35 PM
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Quote:
Originally Posted by Booberella
I just fully retcon'ed out of my fire/pet build yesterday because I didn't like the changes to fire, but mostly because my damned attack toy was still just watching the fight most of the time. Honestly felt like I had a kill stealer following me around because he'd just run in for the last 2-3 hits.
ya i understand that. Thing is the bots were working fine ><. Hope the devs know about it. Like i said i like my bots and dont wanna get rid of them, but as of now there useless :(
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# 6
10-09-2009, 11:49 PM
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Im sure Cryptic is working on em, but having only played 7 days, I hafta say the bots are dumb as dirt. Sometimes they will get stuck looking at another target and wont attack anything else, other times they get stuck looking at a random peice of furniture(hey, check out this chair!). I've even had them walk out of the room(and presumably down the hall or something) backwards, like they just let one rip and are trying not to be noticed. Its a good thing they can be resummoned relatively quickly, cause they are dumb dumb dumb.

Their turret dmg is good, and they are cute, so Im still keeping them, but itd be nice if they didnt act like a couple of 3yr olds hopped up on sugar and suffering from ADD.
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# 7
10-09-2009, 11:53 PM
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Originally Posted by Narfesis
Im sure Cryptic is working on em, but having only played 7 days, I hafta say the bots are dumb as dirt. Sometimes they will get stuck looking at another target and wont attack anything else, other times they get stuck looking at a random peice of furniture(hey, check out this chair!). I've even had them walk out of the room(and presumably down the hall or something) backwards, like they just let one rip and are trying not to be noticed. Its a good thing they can be resummoned relatively quickly, cause they are dumb dumb dumb.

Their turret dmg is good, and they are cute, so Im still keeping them, but itd be nice if they didnt act like a couple of 3yr olds hopped up on sugar and suffering from ADD.
Oh I had worse, AFTER the bots were fixed not too long ago, I made the mistake of smacking a barrel at the entrance of a mission. Well, 4 rooms later, and countless mobs later, my attack toy was STILL facing the direction of that barrel and every so often even attempting to go after it even tho it was 4 ROOMS away. That pirate hat wearing teddy bear was HELL BENT on breaking that barrel!
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# 8
10-10-2009, 12:03 AM
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I noticed this, and it's the reason I haven't played Jasamune since then. I can't really retcon out of them because robotic henchmen have been a part of her build since CoV. Just like the Single Blade is part of Raad's. =/
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# 9
10-10-2009, 01:36 AM
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Quote:
Originally Posted by Truevendetta
Anyone else having probs with munition bots? I always have them set on assist. When the new patch came out they reacted and followed perfectly. Now it seems in the last 2-3 days, my munition bots will again lag behind, get stuck, and when I attack they take about 4-5 seconds to start attacking. When I use the attack button they do not react right away as well, yes the mobs i tell them to attack are in range ^^. Just curious if anyone else is having these probs?


True
I noticed this after about an hour last night, they started to lag behind and fail to attack, they would freeze in the middle of the street and not move unless I put them into turret mode and back then they would chase me thay were also running off to differnt places, I could be attacking a group of villians on one street corner and they would ignore me, run around the building to another group of villans attack them once then run back to me. I had my own personal puiller :p

I also noticed my heal bots jetting into the sky never to be seen again but still be "active" this was a pain as I had to keep dismissing all my bots and standing there recalling them.

Hope this gets fixed soon I /bug'd at least 8 differnt problems last night.
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