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n00b
So I am finally getting some "HEROS" out of the TUT. And loving it. 1st guy through was my second guy created.
2nd guy through was a default MIGHT build. And I can not beleive how much fun I had swinging away. I always thought I would be a ranged MYSTIC type guy.
ANY ways back on track.
Ready to do my POWERS and ETC...
ADVICE? I want a tank and keep swing. Travel pros and cons? I followed a speedster archer last night and it was awsome.
I want Tank. go for CON +8? Speed and what new POWER.
I seen a lot of TANK builds with Difance...defiance ...PUNCH a lot take a lot speed around and eventually get eye beams of some sort. A Superman that does not fly
So I am finally getting some "HEROS" out of the TUT. And loving it. 1st guy through was my second guy created.
2nd guy through was a default MIGHT build. And I can not beleive how much fun I had swinging away. I always thought I would be a ranged MYSTIC type guy.
ANY ways back on track.
Ready to do my POWERS and ETC...
ADVICE? I want a tank and keep swing. Travel pros and cons? I followed a speedster archer last night and it was awsome.
I want Tank. go for CON +8? Speed and what new POWER.
I seen a lot of TANK builds with Difance...defiance ...PUNCH a lot take a lot speed around and eventually get eye beams of some sort. A Superman that does not fly
# 2
09-22-2009, 02:00 PM
Quote:
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Originally Posted by Paladin573
n00b
So I am finally getting some "HEROS" out of the TUT. And loving it. 1st guy through was my second guy created. 2nd guy through was a default MIGHT build. And I can not beleive how much fun I had swinging away. I always thought I would be a ranged MYSTIC type guy. ANY ways back on track. Ready to do my POWERS and ETC... ADVICE? I want a tank and keep swing. Travel pros and cons? I followed a speedster archer last night and it was awsome. I want Tank. go for CON +8? Speed and what new POWER. I seen a lot of TANK builds with Difance...defiance ...PUNCH a lot take a lot speed around and eventually get eye beams of some sort. A Superman that does not fly |
Personally I would first
Retcon out of Beatdown for Defensive Combo, you will rarely use the former and the latter is apparently really good (not got it yet, waiting for today's retcon)
next pick up Uppercut or Haymaker. Current opinion (as far as I can tell) is leaning towards using Haymaker and tapping it rather than using the full charge, Uppercut is very energy efficient though.
Opinion seems mixed about Roomsweeper, I think it rocks, but then Ilike punching people across the room :)
For passives - Defiance is kind of an 'aggressive defensive' passive (if that makes any sense) if you just want damage resistance I'd go for Invulnerability (you can still stack some defiance buffs on top of this using defensive combo)
Later on some form of snare or gap closer is pretty much mandatory for melee, I have Mightly leap, but Iron Lariat (if I have the name right), thunderclap etc can all work.
Healing I'm less sure on, I've tried resurgence..its okay, but not great - I plan to try out Bountiful Chi resurgence (with the upgrade to remove the damage penalty) with my next respec as it may work better with invulnerability (and I can always make healing patches)
Blocking, well retaliation is okay but not amazing in my view - energy shield, force shield etc all seem to be more popular (the former will laser night kicks on whenever you hit someone at the cost of some damage, the latter gives you free energy)
Stats well Str / Con basically until you have hit the str damage limit from gear then you want to spread out a bit.
Bit of a ramble, but hope its of some use
# 3
09-22-2009, 04:17 PM
Quote:
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Originally Posted by DiePingu
I'd check out the 'official might thread', both of them as there is some good advice in there. As general pointers it depends where you want to go for tough or damage first...
Personally I would first Retcon out of Beatdown for Defensive Combo, you will rarely use the former and the latter is apparently really good (not got it yet, waiting for today's retcon) next pick up Uppercut or Haymaker. Current opinion (as far as I can tell) is leaning towards using Haymaker and tapping it rather than using the full charge, Uppercut is very energy efficient though. Opinion seems mixed about Roomsweeper, I think it rocks, but then Ilike punching people across the room :) For passives - Defiance is kind of an 'aggressive defensive' passive (if that makes any sense) if you just want damage resistance I'd go for Invulnerability (you can still stack some defiance buffs on top of this using defensive combo) Later on some form of snare or gap closer is pretty much mandatory for melee, I have Mightly leap, but Iron Lariat (if I have the name right), thunderclap etc can all work. Healing I'm less sure on, I've tried resurgence..its okay, but not great - I plan to try out Bountiful Chi resurgence (with the upgrade to remove the damage penalty) with my next respec as it may work better with invulnerability (and I can always make healing patches) Blocking, well retaliation is okay but not amazing in my view - energy shield, force shield etc all seem to be more popular (the former will laser night kicks on whenever you hit someone at the cost of some damage, the latter gives you free energy) Stats well Str / Con basically until you have hit the str damage limit from gear then you want to spread out a bit. Bit of a ramble, but hope its of some use |
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