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I have 2 items in my inventory that say "... costume piece is unlocked... take to tailor" ... well I've visited the tailer and I still have these items in my inventory. Why can't i just click on them and it credits me? What am I doing wrong, i want to make sure those pieces are unlockied.
# 2
09-14-2009, 01:51 PM
As soon as you wear them the costume piece is unlocked.
Unlocked pieces appear in a chest in the costume creator, assuming they are something you can actually use.
For example nearly 35% of quest rewards appear to be sword costume unlocks, which only 8ish% of the player base will ever be able to use, assuming frameworks are equally picked.
Unlocked pieces appear in a chest in the costume creator, assuming they are something you can actually use.
For example nearly 35% of quest rewards appear to be sword costume unlocks, which only 8ish% of the player base will ever be able to use, assuming frameworks are equally picked.
# 3
09-14-2009, 02:19 PM
Quote:
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Originally Posted by MushroomStamp
I have 2 items in my inventory that say "... costume piece is unlocked... take to tailor" ... well I've visited the tailer and I still have these items in my inventory. Why can't i just click on them and it credits me? What am I doing wrong, i want to make sure those pieces are unlockied.
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To be honest its a pretty neat idea to distribute new costumes, but I wished the unlock would happen on a account basis, so that any new characters made would have access to those costumes aswell.
# 4
09-14-2009, 02:32 PM
Quote:
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Originally Posted by Halaster
As soon as you wear them the costume piece is unlocked.
Unlocked pieces appear in a chest in the costume creator, assuming they are something you can actually use. For example nearly 35% of quest rewards appear to be sword costume unlocks, which only 8ish% of the player base will ever be able to use, assuming frameworks are equally picked. |
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