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# 1 Is it possible to build a Melee character who isn't gimped?
08-31-2009, 10:54 AM
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I made a Single Blade character, and have been playing with my friend who uses Munitions. Thought with Invulnerability I don't have issues surviving, I do kill things at about a third of the speed in which she kills things. I just want to know how to build a Melee character (and please don't suggest taking a lot of ranged moves, because that both doesn't suit my concept) Who can do as much damage/kill things remotely as fast as her. I hear Might is the only viable way to build a Melee character, but does it really do THAT much more damage than single blades?.. I don't need to be PvP viable, I just don't want to feel like I'm not bringing anything to the group.. any advice?...

Basic Information on Character is Str/Con based, Reaprs touch, Reapers Caress (rank 2) Shuriken (chained Kunai), Invulnerability. I actually have 2 unspent powers cause I'm having a hard time choosing with no option to respec.. Here's hoping they fix that soon.
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# 2
08-31-2009, 10:55 AM
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PVP or PVE?
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# 3
08-31-2009, 10:56 AM
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Sorry, I read your post the second time and I must have overlooked your point about not really needing PVP. Well I can say that I wreck havoc with Dual Blades.
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# 4
08-31-2009, 10:56 AM
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Quote:
Originally Posted by Foofer_hamster
I made a Single Blade character, and have been playing with my friend who uses Munitions. Thought with Invulnerability I don't have issues surviving, I do kill things at about a third of the speed in which she kills things. I just want to know how to build a Melee character (and please don't suggest taking a lot of ranged moves, because that both doesn't suit my concept) Who can do as much damage/kill things remotely as fast as her. I hear Might is the only viable way to build a Melee character, but does it really do THAT much more damage than single blades?.. I don't need to be PvP viable, I just don't want to feel like I'm not bringing anything to the group.. any advice?...

Basic Information on Character is Str/Con based, Reaprs touch, Reapers Caress (rank 2) Shuriken (chained Kunai), Invulnerability. I actually have 2 unspent powers cause I'm having a hard time choosing with no option to respec.. Here's hoping they fix that soon.
im assuming your friend is munitions and specced dex/ego, thus making him/her squishy as all hell. Its what we like to call a tradeoff. You have STR/CON and invulnerability, so you dont die, but you dont crit-out-the-butt like a dex/ego munitions toon. You also do less damage as a result.
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# 5
08-31-2009, 11:18 AM
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Not for PvP, not right now at least.

The fact of the matter is that purely melee characters are bad in PvP at the moment. Every higher damage class that should be squishy is not being so because they all pick up Invulnerability and some type or Regen/Self-Heal so at this point everyone I've encountered (With two exceptions) is as hard to kill as my Might character is. The only difference is that they have ranged energy builders which helps them A LOT.
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# 6
08-31-2009, 11:24 AM
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She is Dex/Ego, and obviously she can critical higher than me, but even when she isn't criting (she's in the same room so I can watch her screen and judge damage) she does about twice as much damage per second. Base damage, shouldn't I do more?.. shouldn't strength be boosting that?
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# 7
08-31-2009, 11:25 AM
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I am seriously thinking about rebuilding my tank just to be able to add in a ranged END builder. I am really starting to kick myself in the ass at level 15 for picking might as my starting framework.

I dont really miss any of the rest, but not having a ranged end builder really makes it tough keeping up with fully ranged players. Trying to tank with a partner whos ranged is nearly impossible with a melee ranged end builder in my experience.
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# 8
08-31-2009, 11:31 AM
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Quote:
Originally Posted by Foofer_hamster
She is Dex/Ego, and obviously she can critical higher than me, but even when she isn't criting (she's in the same room so I can watch her screen and judge damage) she does about twice as much damage per second. Base damage, shouldn't I do more?.. shouldn't strength be boosting that?
i cant imagine you not doing good damage if you are built right. The only problem would be PVP as someone else stated. You know that strength has nothing to do with your damage, and superstats are all that matters, correct? You need to stack it. Also, maybe you took some bad powers. I know for blades that the whirlwind-esque attack is pretty badass. Also the attack that has a stacking bleed gets pretty nasty on high HP Boss mobs. Sorry I cant offer more insight I play a blaster-esque type of toon.
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# 9
08-31-2009, 11:38 AM
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Telekinesis is hands down the best melee framework atm.

assuming that the original poster's claims are the result of super stat choices isn't particularly accurate. players like WingedKagouti and others have actually tested the numbers and Melee does worse damage than Ranged, this was established well before MA frameworks were damage-nerfed in open beta too.

the only melee attacks that compete with ranged are the ego blade powers, especially ego blade frenzy and ego annihilation.
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# 10
08-31-2009, 11:42 AM
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I built my tank with mainly a might build but added wrist bolt shooter (or w/e it is called) as an energy builder. It has been great so far. On my first tank, I had a melee energy builder and then spent too much time chasing bad guys to smack em for energy. In terms of pvp, forget it.

The ranged energy builder is great with might and all of its KB powers. You knock em 40 feet away and then build energy as they run back to you so you smack em again! Love it.
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