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I run a BFG GeForce 285 SC 2 Gig. With the Nvida controls set to Application Preferences, and with the game at 75% non advanced Video, I get around 20-30 FPS depending where I am and what I am doing.
It change to 50-60+ once I turned off Post Processing. I just suspect that each frame is spending naturally longer in the GPU as these "post effects" are being applied (ie comic ounlines). If you need a graphic boost, I would suggest turning that feature off. I also can bump that FPS at 50+ FPS with texture and lighting at max with 4x AA quite easily at 1920x1080.
*grammar edit, was half asleep still
It change to 50-60+ once I turned off Post Processing. I just suspect that each frame is spending naturally longer in the GPU as these "post effects" are being applied (ie comic ounlines). If you need a graphic boost, I would suggest turning that feature off. I also can bump that FPS at 50+ FPS with texture and lighting at max with 4x AA quite easily at 1920x1080.
*grammar edit, was half asleep still
# 2
08-31-2009, 07:40 AM
I got a similar boost from turning off antialiasing. Still looks good at 1920x1200 with no AA. Does it still look good without postprocessing?
(9800GX2, 2.4 Quad, 4gig.)
(9800GX2, 2.4 Quad, 4gig.)
# 3
08-31-2009, 08:21 AM
I know this question is subjective to taste but I am sorry to say NO, the game does not look good to me with the Postprocessing effects turned off.
I also have the comic-outline thingy turned off as well and even though i am able to play the game it looks like crap.
WIth the post-effects turned off i don't see any detail on my superpowers and they all look like the same blurry cloud.
I don't know if this is a good sacrifice to get the FPS i want.
I also have the comic-outline thingy turned off as well and even though i am able to play the game it looks like crap.
WIth the post-effects turned off i don't see any detail on my superpowers and they all look like the same blurry cloud.
I don't know if this is a good sacrifice to get the FPS i want.
# 4
08-31-2009, 08:36 AM
In addition to the above, I got an FPS boost by disabling the Framerate Stabalizer options under the Troubleshooting Options (I'm running two 7950 GTs in SLI mode and forcing Split Frame Rendering - and with all settings maxed got a 8 FPS boost in large open areas of MC and Project Green Skin with lots of people about. I have an Intel Dual Core running @ 2.4GHz; and 2 GB ram on WinXP SP3, so I'm not that far behind in that area of hardware. I'm also running on some older nVidia drivers (the ones before they began including the PhysX addon software as neither of those cards hare that hardware; and evey newerdriver since the ones I'm currently still using caused a framerate DECREASE on the games I play. I'm actually pretty amazed at the performance I've gotten from these older cards in Champions Online.
I don't know if this tweak would create an improvement for Higher end cards/non SLI-modes; but it's just another tweak to try. If others are trying SLI configs, I used the City of Heros profile as a base, since at it heart, it's still the same GFX engine.
I don't know if this tweak would create an improvement for Higher end cards/non SLI-modes; but it's just another tweak to try. If others are trying SLI configs, I used the City of Heros profile as a base, since at it heart, it's still the same GFX engine.
# 5
08-31-2009, 08:39 AM
I had no FPS imprvoement apart from whe I lowered the shadows. That seemed to be the main slow down for me.
# 6
08-31-2009, 08:50 AM
You'd loose the comic visual style by turning off post processing. The game starts to look like some other hero game when you turn that off. AA smooths out lines by averaging pixels around it so edges don't have that ladder effect where you could start seeing pixels, but rather are smoothed out. Turning off AA does increase performance as it saves the GPU time with rendering out the frame. Post processing saves the GPU time also for the same reason. I guess it comes down to what your happy with personally.
I was playing UT3 the other day, trying to figure out what that game is doing differently from CO, and why it had such a good frame rate looking at them side by side. UT3 for the most part your in a room, where CO you could view a whole city for one, and this post processing was added. Cutting that off and I started to see similar performance between the two games.
I was playing UT3 the other day, trying to figure out what that game is doing differently from CO, and why it had such a good frame rate looking at them side by side. UT3 for the most part your in a room, where CO you could view a whole city for one, and this post processing was added. Cutting that off and I started to see similar performance between the two games.
# 7
08-31-2009, 09:20 AM
Quote:
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Originally Posted by ZeroHour
I run a BFG GeForce 285 SC 2 Gig. With the Nvida controls set to Application Preferences, and with the game at 75% non advanced Video, I get around 20-30 FPS depending where I am and what I am doing.
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# 8
08-31-2009, 09:22 AM
Quote:
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Originally Posted by DarksunG
That is so messed up.. you should be able to run this game maxed out on everything at 60fps with that kind of card. they need to fix this bad...
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# 9
08-31-2009, 09:34 AM
Quote:
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Originally Posted by Bait12
People have been saying the game is putting more strain on the CPU than it should and the GPU is doing almost nothing.
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# 10
08-31-2009, 09:37 AM
Quote:
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Originally Posted by DarksunG
That is so messed up.. you should be able to run this game maxed out on everything at 60fps with that kind of card.
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