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Perfect World User
Join Date: Dec 2007
# 1 Inventory Management Feedback
08-30-2009, 05:20 PM
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Well, now that I'm finally taking the time to post these I'll try and be as concise as possible. For the bugs I've included the ticket numbers because I've already reported these as bugs, but wanted to make sure they were here on the forums as well.

Bugs
1. Ticket #146702: Clicking+hold over upgrades from bags other than main inventory is not consistently highlighting the slots in the toolbar as to what it will replace. The tooltips come up, but you don't get the visual indication on the toolbar. I only see the highlights if I do this to upgrades contained within my main inventory.

2. Ticket #146708: Right clicking upgrades in bags other than main inventory is not working for me. I have to manually move items around to move these upgrades into my main inventory, then I can right click to replace an existing upgrade in either offense/defense/utility slots. I hope this isn't by design.

Suggestions
1. Inventory Sort: Need a way to sort inventory so items don't get buried in the jumble. The current tooltips help, but having to hover over each individual item to remember what's what is pretty harsh. Whether it's by components/power replacers/offense/defense/utility/level/craft type, etc, something is better than nothing. I'd really suggest a drop down at the top of the main inventory page that would allow you to select your sort order for each bag, or let us write something that will do it :)

2. Inventory Filter: Same as above. Drop down list or something that would allow players to filter each bag to show only the items specified in the filter.

3. Auto-Arrange/Assign to bag: Functionality to allow players to assign specific classes of items to specific bags. I don't want all my components getting mixed in with my power replacers that drop, or my consumables/devices/upgrades. I'd really like to be able to click a specific bag and get to specifically what I want without having to spend 10+ minutes digging through everything.
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