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I can't believe more people haven't spoken up about this. Medical Drones make the hero games a COMPLETELY BROKEN system. On the first day I was having a lot of fun with PvP, learning the little ins and outs of it all. I had about 5-6 games and was really enjoying myself until I started seeing teams with Medical Drones. Instead of having matches that were 9/15 or 11/15, the Medical Drone teams had about 0/15 or 2/15 at best. The more I PvP the more people I see take them,
They auto target the most wounded and follow them around, they fly, they're quick, they heal each other and they have more HP than a henchemen 3 levels higher. If you get a team where three or more people have healbots, there's no way to stop them. If they have fly they make melee almost worthless, there's no knocking them out of the air like you can with players. It is absolutely ridiculous.
They auto target the most wounded and follow them around, they fly, they're quick, they heal each other and they have more HP than a henchemen 3 levels higher. If you get a team where three or more people have healbots, there's no way to stop them. If they have fly they make melee almost worthless, there's no knocking them out of the air like you can with players. It is absolutely ridiculous.
# 2
08-30-2009, 10:00 AM
How about you AoE them? They die incredibly fast.
# 3
08-30-2009, 10:02 AM
Quote:
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Originally Posted by FraustDogger
I can't believe more people haven't spoken up about this. Medical Drones make the hero games a COMPLETELY BROKEN system. On the first day I was having a lot of fun with PvP, learning the little ins and outs of it all. I had about 5-6 games and was really enjoying myself until I started seeing teams with Medical Drones. Instead of having matches that were 9/15 or 11/15, the Medical Drone teams had about 0/15 or 2/15 at best. The more I PvP the more people I see take them,
They auto target the most wounded and follow them around, they fly, they're quick, they heal each other and they have more HP than a henchemen 3 levels higher. If you get a team where three or more people have healbots, there's no way to stop them. If they have fly they make melee almost worthless, there's no knocking them out of the air like you can with players. It is absolutely ridiculous. |
If nothing else helps, try limiting the effect heals have on the player, there are a couple of skills out there that do such a thing.
It IS possible to beat them, just keep trying :)
Good luck, I know how annoying they can be at first.
# 4
08-30-2009, 10:12 AM
Quote:
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Originally Posted by Myrnodyn
Knock the players out of the air, not the drones. Use AoE on the players to get rid of the drones in an easy way, or alternately eliminate the drones first with high powered blasts/smashes The drones are also easily targetable for holds and other disabling attacks, leading to a fast moving PvP'er to often lose them because of movement or pathing issues.
If nothing else helps, try limiting the effect heals have on the player, there are a couple of skills out there that do such a thing. It IS possible to beat them, just keep trying :) Good luck, I know how annoying they can be at first. |
Even though I have been able to kill them, it doesn't happen before all of my teammates have died at least twice. It is simply too great of an advantage. Games should not be ending in 0/15 because of just 1 power.
# 5
08-30-2009, 10:13 AM
Quote:
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Originally Posted by FraustDogger
It is no where near that simple. The drones have too much health and heal too fast to simply be AoE'd down.
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I call bull. I tested them extensively in OB. They can be one-shotted at nearly any level by a rank 3 AoE.
# 6
08-30-2009, 10:24 AM
Quote:
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Originally Posted by FraustDogger
It is no where near that simple. The drones have too much health and heal too fast to simply be AoE'd down. You have to also remember that there are players in there the entire time doing damage and using holds to prevent anyone from effectively destroying the bots. Fast moving PvP'ers don't lose them because of movement or pathing issues because they do not move. The players hold still and let the drones heal them to full constantly. The drones allow them to cluster in the center completely protected.
Even though I have been able to kill them, it doesn't happen before all of my teammates have died at least twice. It is simply too great of an advantage. Games should not be ending in 0/15 because of just 1 power. |
# 7
08-30-2009, 10:28 AM
My rank 2 Force Cascade, at full power, only does about 35% damage on the drones I see in High Tech. They arn't 'easy' to kill with AOE. AOE does work eventually, but bleh.
what's annoying is the 4-6 drone wolf packs, that roam around doing ridiculous healing to players. xD
what's annoying is the 4-6 drone wolf packs, that roam around doing ridiculous healing to players. xD
# 8
08-30-2009, 10:58 AM
90% of the time my drones are hung up some where and not healing in the arena matches
I agree they are pretty hard to kill. At level 22 my drones have ~1500HP. I think a good fix instead of nerfing anything would be to just have them not self heal while in combat.

I agree they are pretty hard to kill. At level 22 my drones have ~1500HP. I think a good fix instead of nerfing anything would be to just have them not self heal while in combat.
# 9
08-30-2009, 11:09 AM
Quote:
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Originally Posted by FraustDogger
It is no where near that simple. The drones have too much health and heal too fast to simply be AoE'd down. You have to also remember that there are players in there the entire time doing damage and using holds to prevent anyone from effectively destroying the bots. Fast moving PvP'ers don't lose them because of movement or pathing issues because they do not move. The players hold still and let the drones heal them to full constantly. The drones allow them to cluster in the center completely protected.
Even though I have been able to kill them, it doesn't happen before all of my teammates have died at least twice. It is simply too great of an advantage. Games should not be ending in 0/15 because of just 1 power. |
another tactic entirely is just out-damaging the heals. You'd have to break the block on the guy first, but there is ways around that, I've noticed in OB that either I lost my bots early, or I couldn't attack because I was constantly overcharging them.
Finally, if there is no way you can destroy the bots or outdamage them, it might just be that the opposite player has better gear, a higher level, or simply a build that counters your own well. These things happen in PvP, and should either be taken as a learning experience, or you could try to avoid those builds as much as you can.
# 10
08-30-2009, 11:24 AM
I don't have much issue with them if there's just one or two players using em, but it gets a bit.. odd.. once you have a full team all using drones on top of their defense passive. It's tricky to deal with the fact that they can heal the players regardless of what the player is doing.
Only twice have I come across this though, and I'm guessing they were premades since they seemed to all have the exact same builds. At least half of them had tazer arrow and/or judgement, PFF, and teleport. They could have won by coordination alone for all I know.
Only twice have I come across this though, and I'm guessing they were premades since they seemed to all have the exact same builds. At least half of them had tazer arrow and/or judgement, PFF, and teleport. They could have won by coordination alone for all I know.
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