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I'm wondering if anyone else here has experienced the frustration I'm had off and on today. I realize that we all were starting at level 0 and working our way up so the instances were pretty packed. However I'd like to offer an example of the type of behaviour that irked me.
COH was my first MMO so other then hunt missions I've spent most of my mmo experiences in private missions. I did play WoW for a short while and experienced open quests a bit there. I was quick to learn to wait my turn or figure out which quests could be pitched in on without taking the other player's hard earned object(s).
Here's my example...
In Canadian Crisis there's a mission where airline crash victims are frozen in blocks of ice and you have to go thaw them out. Usually there's a couple of NPC's standing guard so you need to defeat them before you can use the temporary power to thaw the ice. As I say I'm fairly new to open questing but I learned pretty quick that if you see someone fighting right beside one of those blocks of ice they're planning to free the victim. I played 3 characters to level 11 today (yes I had the day off, yay me) so I did that quest 3 times and every time more then one person swooped in while I was distracting the mob and thawed the ice.
Once or twice fine, but man that got frustrating. If there's a glowy surrounded by a mob and you see a player fighting the mob, please do not steal his glowy. If it's your last glowy and you want things to progress faster help the player defeat the NPC's so he can collect his glowy and then wait for it to respawn, the respawn is fairly quick.
There are a few quests where you need to rescue someone or take down a number of NPC's, this is a little different if you show up and help finish a fight both you and the other person will usually get credit for freeing that person or get the defeated npc added to your count.
It's when you're clicking on things that you could be accidently interfering in someone else’s progress, I understand that a lot of people might not have done a lot of open questing, but like I say I haven't either I just observed and do my best to be a polite player. I've accidently take someone's glowy, apologized and stuck around to fight the mob so he could get the object when it respawns.
I'm no guru of MMO's and if any veterans here want to correct me please do so, but my feeling is common courtesy goes a long way in a multi player game.
Anyway I just wanted to get that off my chest.
COH was my first MMO so other then hunt missions I've spent most of my mmo experiences in private missions. I did play WoW for a short while and experienced open quests a bit there. I was quick to learn to wait my turn or figure out which quests could be pitched in on without taking the other player's hard earned object(s).
Here's my example...
In Canadian Crisis there's a mission where airline crash victims are frozen in blocks of ice and you have to go thaw them out. Usually there's a couple of NPC's standing guard so you need to defeat them before you can use the temporary power to thaw the ice. As I say I'm fairly new to open questing but I learned pretty quick that if you see someone fighting right beside one of those blocks of ice they're planning to free the victim. I played 3 characters to level 11 today (yes I had the day off, yay me) so I did that quest 3 times and every time more then one person swooped in while I was distracting the mob and thawed the ice.
Once or twice fine, but man that got frustrating. If there's a glowy surrounded by a mob and you see a player fighting the mob, please do not steal his glowy. If it's your last glowy and you want things to progress faster help the player defeat the NPC's so he can collect his glowy and then wait for it to respawn, the respawn is fairly quick.
There are a few quests where you need to rescue someone or take down a number of NPC's, this is a little different if you show up and help finish a fight both you and the other person will usually get credit for freeing that person or get the defeated npc added to your count.
It's when you're clicking on things that you could be accidently interfering in someone else’s progress, I understand that a lot of people might not have done a lot of open questing, but like I say I haven't either I just observed and do my best to be a polite player. I've accidently take someone's glowy, apologized and stuck around to fight the mob so he could get the object when it respawns.
I'm no guru of MMO's and if any veterans here want to correct me please do so, but my feeling is common courtesy goes a long way in a multi player game.
Anyway I just wanted to get that off my chest.
# 2
08-29-2009, 02:39 AM
It is a shame it happens but it's a sad truth that human nature is super selfish,not everyone but more than not :(
# 3
08-29-2009, 02:46 AM
Yeah I hear what you're saying and generaly I don't let that type of thing affect my enjoyment of the game it just happened a lot today. lol
# 4
08-29-2009, 02:55 AM
Its a royal PITA for sure, but with multiple non-permanent instances, no one has to be accountable for their actions. Odds are you'll never be in the same instance as that player again, so what do they care how they behave? Not like you run into them again.
That just enables bad behavior, because their is no community feel, it's all for one and one for me.
That just enables bad behavior, because their is no community feel, it's all for one and one for me.
# 5
08-29-2009, 02:57 AM
What I'll usually do...
A) Group with people and share the quest, so that any progress made helps the whole.
If that doesn't work, go to B
B) Change instance
If I do see people fighting a mob right by an NPC that'll run off when they talk to it, I let them have it. Or by the ice blocks like you mentioned.
A) Group with people and share the quest, so that any progress made helps the whole.
If that doesn't work, go to B
B) Change instance
If I do see people fighting a mob right by an NPC that'll run off when they talk to it, I let them have it. Or by the ice blocks like you mentioned.
# 6
08-29-2009, 02:59 AM
Yeah Bid,
I have experienced the same problem. Like in the grave yard during the well quest. Me and a buddy are clearing out the grave yard to to get to the flashing well and you have people flying in and just taking the well and then flying off. That is just one little thing, but there are others like stealing resources and such.
I have experienced the same problem. Like in the grave yard during the well quest. Me and a buddy are clearing out the grave yard to to get to the flashing well and you have people flying in and just taking the well and then flying off. That is just one little thing, but there are others like stealing resources and such.
# 7
08-29-2009, 03:01 AM
Well, sometimes it's not extremely obvious what people are wanting, especially in areas where there are multiple objectives. If I don't see someone right beside the objective, I'll take it. If I do, then I'll look elsewhere.
Of course, since no one else has manners, other people are bound to assume there's no reason why they should either.
Of course, since no one else has manners, other people are bound to assume there's no reason why they should either.
# 8
08-29-2009, 03:03 AM
I've had this happen to me before.
My solution: if you see the guy that took your glowie, wait for him to engage in combat and take his.
I think that's only fair....
But on a regular basis I don't take people's glowies...it's just really uncool.
My solution: if you see the guy that took your glowie, wait for him to engage in combat and take his.
I think that's only fair....
But on a regular basis I don't take people's glowies...it's just really uncool.
# 9
08-29-2009, 03:30 AM
That's actually one of the biggest immersion breakers for me: Supposed heroes acting like blundering villains. It really irritates me, too, and they're usually those people one sees that's got a random costume with no backstory. In other words, colloquially, "idiots".
In the starting area today, I was waiting patiently for the escort quest (you know the one, the lady who's freaked out by the giant bugs) to spawn, another guy pulls up in-front of me, blocking my view and hoping to get the quest before me. He makes his intent quite clear and ignores any attempt at communication. I think to myself "Ha ha, no you don't.", because I know something he doesn't: I know how to use the Z key.
So I'm successful in picking up the quest, I was there when other heroes were escorting her off after all, and I waited my turn, so I was hardly going to let some faceless upstart steal my turn. What happens when I get my rightly deserved escort mission? The nice fellow follows after me, swearing. It's times like this that I'm glad I keep the profanity filter on, because that isn't the first time.
One time, when I was up to free the tutorial speedster, I had one person pull up who didn't want to talk or group, and when I actually beat him to the punch and took my turn (since I'd been patiently waiting for others), he actually sent me a tell full of cussing. Amusedly I told him that thanks to the profanity filter I have no idea what he's saying. "u probly do" he retorts. "No, not really, I don't." I reply. "ok", and off he goes.
The kicker is that these people are amazingly obvious, here's how you recognise them:
1a) Their costume makes no sense, it's just random junk thrown together.
1b) Their costume is a clone of a well known character, usually poorly done.
2) They have no backstory supporting their character.
Whenever I see someone like that and I'm in a mission that requires a degree of queueing, I sigh and think to myself "Oh crap." Now I've started ignoring them when I see them, that way it saves me the hassle of having to see them swear at me, at least, because I'm smarter than they are. This is one of the perils of MMOs though, and one of the things I put up with so that I can be around genuinely creative people. It just takes one imaginative, well put-together hero with a nicely written backstory to make it all better. I do come across those, you know who you are. Kudos to you chaps and ladies.
Sometimes though, I just wish that lifetime subscribers were alotted their own instances or something, because that would mean that the kids who're trying the game out on the free trial and getting their parents to pay probably won't be so prevalent, or very prevalent at all.
But like I said, I dig Chamions Online, and I love the creative heroes some people put together. So I weather the idiots so that I can experience the joys of the real gems out there. As is true of humanity in general, no?
Stll, I might start reporting the mismatched/cloned fools that like to swear. That's getting very old...
In the starting area today, I was waiting patiently for the escort quest (you know the one, the lady who's freaked out by the giant bugs) to spawn, another guy pulls up in-front of me, blocking my view and hoping to get the quest before me. He makes his intent quite clear and ignores any attempt at communication. I think to myself "Ha ha, no you don't.", because I know something he doesn't: I know how to use the Z key.
So I'm successful in picking up the quest, I was there when other heroes were escorting her off after all, and I waited my turn, so I was hardly going to let some faceless upstart steal my turn. What happens when I get my rightly deserved escort mission? The nice fellow follows after me, swearing. It's times like this that I'm glad I keep the profanity filter on, because that isn't the first time.
One time, when I was up to free the tutorial speedster, I had one person pull up who didn't want to talk or group, and when I actually beat him to the punch and took my turn (since I'd been patiently waiting for others), he actually sent me a tell full of cussing. Amusedly I told him that thanks to the profanity filter I have no idea what he's saying. "u probly do" he retorts. "No, not really, I don't." I reply. "ok", and off he goes.
The kicker is that these people are amazingly obvious, here's how you recognise them:
1a) Their costume makes no sense, it's just random junk thrown together.
1b) Their costume is a clone of a well known character, usually poorly done.
2) They have no backstory supporting their character.
Whenever I see someone like that and I'm in a mission that requires a degree of queueing, I sigh and think to myself "Oh crap." Now I've started ignoring them when I see them, that way it saves me the hassle of having to see them swear at me, at least, because I'm smarter than they are. This is one of the perils of MMOs though, and one of the things I put up with so that I can be around genuinely creative people. It just takes one imaginative, well put-together hero with a nicely written backstory to make it all better. I do come across those, you know who you are. Kudos to you chaps and ladies.
Sometimes though, I just wish that lifetime subscribers were alotted their own instances or something, because that would mean that the kids who're trying the game out on the free trial and getting their parents to pay probably won't be so prevalent, or very prevalent at all.
But like I said, I dig Chamions Online, and I love the creative heroes some people put together. So I weather the idiots so that I can experience the joys of the real gems out there. As is true of humanity in general, no?
Stll, I might start reporting the mismatched/cloned fools that like to swear. That's getting very old...
# 10
08-29-2009, 03:33 AM
Hey now, I never write a backstory for my characters. No one else needs to know my rationale for making them. I have their story in my head, and that's all that matters.
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