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# 1 Respec system = epic fail
08-28-2009, 11:00 PM
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So correct me if im wrong, but the current respec system in place is supposed to be for up to the last 10 powers.

So I picked up a power I not really liking at all today and wanted to respec, however due to the horrible cash from drops/quests to cost of respecs at your current level ratio I was unable to do this. So I sucked it up and said you know what screw it I can keep on leveling and forgo buying powers for a while until I have enough to pay for the respecs. Since I didn't want to roll an entire new character due to one ability I should be able to change in the not to distant future.

To my surprise I come back 3-4 levels later (still not enough money mind you since the costs goes up as you level) and go to check the respec cost in the powerhouse and what do I see, all of the rest of the powers had been wiped off the list except for one which was the stat boost trait id chosen, keeping in mind that stat boost was only 2 abilities above the actual power I was trying to save up to replace.

So im pretty well stuck with it (along with quite a few others out there) due to these insane respec costs we've all been seeing "were working on it" messages about all day long...

Why not just put it back to how it was in the first place? Whats there to work on?

But I digress, hopefully everyone will be getting free full respecs because this crazyness has been effecting everyone else as well all day now.
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# 2
08-28-2009, 11:51 PM
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Just for information : not the 10 last powers, the 10 last powers/superstat/talent/powerupgrade
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# 3
08-28-2009, 11:53 PM
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maybe we'll be able to buy full respecs with cryptic points
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# 4
08-29-2009, 01:52 AM
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that would be really crappy. with all the MT hate on the forums, the devs would have to know that that move would not go over well.
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# 5
08-29-2009, 02:56 AM
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I understand why Cryptic wants to discourage full respecs with an open power system, but it is a dilemma.

On one hand a full respec allows the player to build any character they want, which will impact replayability of the game. On the other hand, only being able to rewind a character a certain way prohibits them from making even minor changes to older power/talent/advantage choices. It also makes it harder to change a character in response to power changes that cause a power to no longer fit concept or playstyle.

What would be a good solution that addresses both issues?
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# 6
08-29-2009, 03:05 AM
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Quote:
Originally Posted by newen
Just for information : not the 10 last powers, the 10 last powers/superstat/talent/powerupgrade
Wrong. If you level but don't train, it counts those as if you trained them. This is particularly bothersome at the crisis zones where you level quite fast, or the early quests of MC where you might not want to run back to train at every level since it is quite far.
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# 7
08-29-2009, 03:09 AM
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Don't know if any of you saw it but last night in game we all got a admin message that the prices for retcon were bugged as way to high and they were working on the fix.
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# 8
08-29-2009, 03:11 AM
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Should have got it right the first time ;)
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# 9
08-29-2009, 03:39 AM
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Quote:
Originally Posted by Bin_Man
Should have got it right the first time ;)
LOL, so how many MMO'S got things right on the first go?
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# 10
08-29-2009, 03:45 AM
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tbh I think I would prefer having to pay a bit expensive for unlearning stuff and being able to unlearn anything than pay very few for only the last 10, or maybe a very expensive total respec...
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