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# 11
06-18-2012, 01:26 PM
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Originally Posted by SoundsRisky
City of Heroes actually has textures to create detail instead of just using normal maps; Champions Online easily has the most flexibility with character sliders, up to four colors for each part, and asymmetrical accessories; and DC Universe has the styles window for quick and easy alterations to your look at no additional in-game cost.

A combination of all three creators would be quite wonderful.
my problem with CoX's textures is that as detailed as they are (especially for the time), most of them, imo, seem to be far TOO distinctive, as if the texture is the costume in and of itself. They get to be so obvious and prebuilt-looking that instead of the players looking like they made their own unique hero, they picked up a uniform off the shelf and added 15 pieces of flair (you do want to express yourself, don't you?).

We do have a couple tights options like that here, but overall, everything in CO is designed to be blended into a bigger whole that makes for a lot more varied designs between different characters. Along similar lines, for good or ill, it's also a lot easier to make clones in CO than in CoX, for basically the same reasons.
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# 12
06-18-2012, 01:28 PM
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I think the poll is rigged or something. Slapperfish Online isn't on there... D:
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# 13
06-18-2012, 01:28 PM
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Originally Posted by XaoGarrent
...

Seriously? CoX is winning? The only thing CoX has over CO in the costume creator department is better face options. People complain about tights in CO, but for the most part we actually have a better selection than CoX does, I think they do have more tights options, but a very large portion of the selection is super bland.
If Champions did end up as the "next-gen" City of Heroes in the general gaming population's minds, then the results of this poll would have been dramatically different.

The issue with Massively's poll was that they didn't personally provide full breakdowns of each Costume Creator and relied solely on people's impressions of the game's features.

They could use "Which game is better?" with "Which has a better costume creator?" interchangeably in the same article and would get the same results.

They need a "Tale of the Tape" comparison for this poll to work accurately.
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# 14
06-18-2012, 01:33 PM
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Originally Posted by The-Slapperfish
I think the poll is rigged or something. Slapperfish Online isn't on there... D:
ಠ_ಠ I will staple you to this forum right now if it'll keep you around, mister.

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# 15
06-18-2012, 01:34 PM
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Originally Posted by Lop_Pop
Sad panda is sad that COX is winning that poll.
Winning is putting it lightly. They have 71% of the vote while CO has 23%.

It's also not surprising to me that CoH is having a better turnout. That game got nothing but better when most of the jerky devs left and went on to other things.
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# 16
06-18-2012, 01:35 PM
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It's funny how the shot for CoX only shows a head option and uses darker colors that inherently look better, while CO's screenshot uses brighter colors on a character model that is about as simply as can be, (not to mention that it's a rather unheroic looking "regular person" vs a guy w/ a high tech visor for CoX).
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# 17
06-18-2012, 02:08 PM
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I am amused that anyone with enough eyesight to see their screen and keyboard chose DCUO.
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# 18
06-18-2012, 02:08 PM
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Originally Posted by Pion
I think the problem might be that CoX has a bigger customer base that CO who will not look at the question of costume creator, but rather which game is better.

I'm willing to bet most of the folks voting for CoX have probably never messed with our creator.


edit:
heh, just read some of the comments and a lot of people are saying the CO interface is too complicated. I'm not really sure what that means....
Unfortunately this^

I was actually told by someone at the TSW forums that CO didn't come close to surpassing CoX (and that CoX had the best character creator bar none) because:

- All female character faces look the same (this actually happens to be not far from the truth)
- Hair looked like paper colored with magic markers
- And shoes looked like misshaped blobs (also not entirely far from the truth)

No consideration for the fact (not a matter of personal opinion or preference, but actual FACT) CO gives more options than CoX in almost every single area, period, and is not really as complex as some commenters in that article make it out to be*.

True story...

And THAT'S the kind of fanboy-ism CO has to compete with in that poll (or top of the fact that CoX has far more players apparently).

*I particularly liked the one that said:

Quote:
Granted CO may have the most options of where to put you're costume pieces (ie. arm band options)...but pales in comparision when the choices of what to put there are quite limited. As well it may have the best options of body types...but again limited if the choices of what to put there are only half of what CoH's has has. And most certainly the ability in CoH not to only change the color of your spells and abilities richly (using 2 colors as oppose to one in CO) but the texture of them as well in some cases...makes their costume generator seemingly unlimited.
Except that the fact that CO has options that don't EXIST in CoX pretty much makes it the more extensive editor no matter how limited what you can put there might be--since CoX doesn't have those options

Im not exactly sure what the poster means here, and I haven't played CoX in a while, but I wonder what area other than face skins* and power coloring CoX has more than twice the choices as CO when last I checked CO has FAR more costume pieces of any kind than CoX does

*which dont allow you to customize your eyes or IIRC pick makeup options.
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# 19
06-18-2012, 02:15 PM
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Originally Posted by VisionStorm
Unfortunately this^

I was actually told by someone at the TSW forums that CO didn't come close to surpassing CoX (and that CoX had the best character creator bar none) because:

- All female character faces look the same (this actually happens to be not far from the truth)
- Hair looked like paper colored with magic markers
- And shoes looked like misshaped blobs (also not entirely far from the truth)

No consideration for the fact (not a matter of personal opinion or preference, but actual FACT) CO gives more options than CoX in almost every single area, period, and is not really as complex as some commenters in that article make it out to be*.

True story...

And THAT'S the kind of fanboy-ism CO has to compete with in that poll (or top of the fact that CoX has far more players apparently).

*I particularly liked the one that said:



Except that the fact that CO has options that don't EXIST in CoX pretty much makes it the more extensive editor no matter how limited what you can put there might be--since CoX doesn't have those options

Im not exactly sure what the poster means here, and I haven't played CoX in a while, but I wonder what area other than face skins* and power coloring CoX has more than twice the choices as CO when last I checked CO has FAR more costume pieces of any kind than CoX does

*which dont allow you to customize your eyes or IIRC pick makeup options.
The CoX faces are basically flat images wrapped around the wireframe of the head. Except for the Arachnos Soldier EAT, player models have mittens for hands and it is very diffcult to make an asymmetrical look (you have options with one cybernetic arm or leg and that's about it). Most characters in CoX can't even begin with a cape. CoX characters' eyes don't blink, there is no actual mouth, there is little if any bump mapped textures, and there's no glow, (well, I think one set just released allows glow).
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# 20
06-18-2012, 02:16 PM
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Quote:
Originally Posted by VisionStorm
- All female character faces look the same (this actually happens to be not far from the truth)
Yeah, pretty much.
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