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# 21
05-04-2012, 06:41 AM
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Vicious Cyclone is and has been proccing SNP just fine in combat.
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# 22
05-09-2012, 04:05 AM
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Quote:
Originally Posted by Kaiserin
Vicious Cyclone is and has been proccing SNP just fine in combat.
As of today, it seems so but I haven't thoroughly tested it. Back when originally posted, it was not so reliable.

A few more concerns to add:
  • Tremor, when tapped, displays its visual & audible FX as well as damage numbers when the character's foot is in mid-air. Charging the ability causes the animation to play normally. This has been tested on a female character with the energy builder toggled on and off.

  • This is also somewhat true with Cave In, though the damage registers before the visual & audible FX connect.

  • Form of the Master (at least at rank 3) sometimes, when stacked to 8, keeps refreshing that 8 stack of Focus, even when out of combat. This does not appear to be an inaccurately labeled buff icon. I have not experienced this with Form of the Tempest.

  • Athletics' Versatility does not seem to proc. No buff is displayed nor does it appear that my movement speed increases, at least while the ability is at rank 1.
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# 23
05-09-2012, 07:27 AM
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not sure if this is how it always worked but for me, wrist bolter doesn't auto target like my other energy builders and i have to reselect the target to get it to start attacking.
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# 24
05-09-2012, 07:48 AM
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I noticed a problem with Ego Sprites yesterday. Somehow mooks in the Fight Club quest line were able to shrug it off after it had ticked twice. Other mooks didn't get so lucky and the effect lasted as intended.
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# 25
05-11-2012, 05:47 AM
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Can't tint the Jetpack travel power.
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# 26
05-20-2012, 09:55 AM
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Added new one's
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# 27
05-30-2012, 06:23 PM
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Imbue is stacking with crit severity boosts and Base severity, instead of replacing it.
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# 28
05-30-2012, 07:02 PM
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Quote:
Originally Posted by Blademaster1215
Imbue is stacking with crit severity boosts and Base severity, instead of replacing it.
Not true, i've run alot of tests on this, neither items, not specs, not even masteries make imbue's damage go higher, only either con or pre make it scale, as intended.
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# 29
06-02-2012, 02:51 AM
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a frew more so I can wipe my thread-

quarry icon doesn't come up.

concentration doesnt provide a stack with focussed stack/ballista bolt , and when you use that ability it wipes your current stacks.
Just retrained an other characetr and looked through the archery abilities, I found ONE that said can make concentration. I've probably missed some but most of them didn't say can make a stack of concentration.
Have they simply not been written in the description or does it only work with the marked ones.
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# 30
06-03-2012, 05:18 AM
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sigh and another one.

aspect of the infernal- rank 1 gives you concentration + 8 % damage per stack
ranks 2 & 3 give you infernal strength +1.5% per stack.

thats why it isnt scaling , I had to retrain when I n oticed the wrong bit come up
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