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# 51
02-24-2012, 10:24 PM
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Originally Posted by monaahiru6
I tested some pattern(T4, 40lvl),

Start Hero and stay out from bubble doing nothing for all 20min, 0 acc.
Start Hero and stay dead in bubble all the time, 0 acc (maybe same as stay out from bubble)
Start as Zombie and don't get out from the cave, 0 acc.
Start Hero and stay out from bubble but killing mobs zombie 10min, 1500 acc.
Start Hero and just standing in bubble doing nothing for about 10min, 1500 acc.
Start Hero and just standing in bubble doing nothing for 20min, ovr 5000 acc.
Start Hero, dn't care bubble and kill mobs Zombie and Hero Zombie, survive 20min, 4500 acc.
Start Hero side and survive about 10min in bubble and go zombie, killing 3-5 Hero, 20min finish, 4500 acc
Relog, and do Hero side for about 5min and go back to Zombie again, no killing, 3000 acc.
Start as Zombie Hero 5min win, under 1000 acc.
Start as Zombie Hero 18min win, ovr 4000 acc.
Start as Zombie Hero 20min lose, under 1000 acc.
Start as Zombie Hero 20min lose, no killing, 500 acc.
Start Hero, stay in bubble all time and survive 20min, killing about 10 Zombie Hero, ovr 6000acc.

In fact best is to survive as Hero but,
If you were killed as Hero, Recover and go Zombie is better than just dead.
Actually this is incomplete. Your Acclaim as zombie is based on both kills and damage (namely kills) and time only has a minor effect so... let them resurrect and then re-kill.

In fact you can repeat this to get more acclaim than starting as the OZ (original zombie). Time isn't much of a factor for the zombie if at all it would seem. Try it sometime. Get like 30 kills as a zombie player and watch your Acclaim at the end. It's nice. ;) (don't take my word for it, try it yourself)

Let them resurrect if you're the zombie, then kill them again. Rinse & repeat, over and over. Basically farm the survivors for kills.

The problem only arises if you are severely outnumbered and outmatched as a zombie. Note that relogging may mess this up, but if they are resurrecting you get a lot of benefit for letting them do it and then killing again.
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# 52
02-25-2012, 02:52 AM
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Originally Posted by agentx5
but if they are resurrecting you get a lot of benefit for letting them do it and then killing again.
guess it depends on what you find beneficial. if stronghold matches lasts 20 mins, it usually turns out to be fun. as an additional benefit, you'll likely get more acclaim for the 20 mins spent when compared to ZA. alternatively, you could run as many as 3 or 4 stronghold matches (if the queue's light, and you're seeing a lot of 2-3 member teams) in the time you 'farmed' ppl in ZA, getting up to 1500 acclaim for each.

I would personally find the competitive nature of SH to be more appealing than 'let's watch 5 ppl beat on one dude along with 100 zombies while dude just blocks and runs, yay yay LR + FotM + IDF' and therefore feel that I had 'benefit'ed from my time there moreso than ZA since I'd tend to have more fun.

and, yes, I've tried it myself. fun first, acclaim last (an attitude easily adopted since I, like many, was around when acclaim meant nothing but AF points and an occasional PR for theme purposes).
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# 53
02-27-2012, 05:50 AM
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Originally Posted by agentx5
Get like 30 kills as a zombie player and watch your Acclaim at the end.
It won't happen so much. xD



Quote:
Originally Posted by Another
guess it depends on what you find beneficial. if stronghold matches lasts 20 mins, it usually turns out to be fun. as an additional benefit, you'll likely get more acclaim for the 20 mins spent when compared to ZA.
UTC match 30min match... http://www.youtube.com/watch?v=DegBFtFJnN4 9,854 acc.

I've seen like 12,000 acc on one long long Stronghold match before. It never happen to Healer tho. xD
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# 54
02-28-2012, 03:23 AM
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Originally Posted by monaahiru6
It won't happen so much. xD





UTC match 30min match... http://www.youtube.com/watch?v=DegBFtFJnN4 9,854 acc.

I've seen like 12,000 acc on one long long Stronghold match before. It never happen to Healer tho. xD
12,000? The most I've seen on an -Insanely- well matched Stronghold that lasted for a good 40 minutes was about 33k acclaim, which Is the highest I've gotten.
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# 55 Inconsistency & Raging
03-02-2012, 02:44 AM
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The original poster of this topic brought up a concern. A few more responders brought up possible answers which IMO are very bias. Another few rubbed off to me as whether they relog or what not, if you're the ZH, why not kill them again? It's not that serious and if it was really considered a cheat, you might want to redefine the word and especially the term exploit. Nothing's happened and only bad thing I see is the culture of being AFK. I won't say I haven't done this before, but I definitely earned my Dangerous perk with an inferior build prior retconning and spending over 1.2million acclaim. No way I could had earned that in a month if I hadn't 'won' the ZA games as a zombie even if I started. Just relax and if they relog, oh well. Life's too short to be too serious. I know a few people that rage to the point where they address my toons in rencen as "hey relogger!" and I can only wonder why they're so mad. Aside from that, live a little and if acclaim farmers really tick you off, pretend they don't exist! xD
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# 56
03-02-2012, 06:22 AM
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Originally Posted by Direx230
The original poster of this topic brought up a concern. A few more responders brought up possible answers which IMO are very bias. Another few rubbed off to me as whether they relog or what not, if you're the ZH, why not kill them again? It's not that serious and if it was really considered a cheat, you might want to redefine the word and especially the term exploit. Nothing's happened and only bad thing I see is the culture of being AFK. I won't say I haven't done this before, but I definitely earned my Dangerous perk with an inferior build prior retconning and spending over 1.2million acclaim. No way I could had earned that in a month if I hadn't 'won' the ZA games as a zombie even if I started. Just relax and if they relog, oh well. Life's too short to be too serious. I know a few people that rage to the point where they address my toons in rencen as "hey relogger!" and I can only wonder why they're so mad. Aside from that, live a little and if acclaim farmers really tick you off, pretend they don't exist! xD
The pvp community tends to look down upon it as relogging is basically a way of avoiding pvp in a pvp zone. You shouldn't be earning pvp rewards for pve. I would say that's about the general mentality.

1.2 mil in a month is only worsening your case - as more people "farm" easy acclaim, those who earn it in regular pvp find their rewards have lost market value. Something about pve farmers having a heavy influence on the pvp market should be clicking....

It is an exploit, as it's done intentionally to change intended behavior. It wouldn't be as bad if it didn't prevent players from spawning as zombies from that point forward.

Pretending farmers doesn't exist is an illogical solution. By that same logic, you might as well pretend the laws don't exist and break them without consequence.
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# 57 Relogging in ZA vs. SH Relogging Glitch
03-02-2012, 09:40 AM
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I'll have to respectfully disagree. I ignore reloggers and AFK members and just go for the rekill. I guess my issue here is more of the raging that takes place against the reloggers outside of PvP. But in terms of them relogging, I don't mind it. When you let things like this affect your mindset, you get irritated and throw temper tantrums especially when regarding "laws" and "regulations pertaining to which" because think about it.. if it really was illegal, something could have been done already.

What I am saying is I am neither against it, nor for it. I don't go around ZA zone chat telling people "hey relog guys I need acclaim to win! xD" so I tend to stay away from that topic while IN ZA.

What can be a bigger issue is the relogging done by healers in SH. Are any of you familiar? 12-35K acclaim off a course of 33mins of playing and being unable to kill those heroes? Not only are you unable to kill the relogger, but this relogger can operate as his or her own entity and heal both villains and heroes thus extending the duration of the instance.. so what does everyone do if they can't kill the NPCs in time? They kill each other for about 20mins+.. this to me is a bigger issue regarding relogging and glitches. If you want to bring up an issue that affects gameplay, someone bring up the SH glitch. I've had long SH games due to a certain person who loves doing this. The acclaim is sweet whether you win or lose, but the fact that no one can kill any of the opposite side's heroes for a while is a definite red flag.. and this goes beyond acclaim farming and the idea of "offending the PvP community".

Just saying..
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# 58
03-02-2012, 09:50 AM
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Originally Posted by Direx230
What can be a bigger issue is the relogging done by healers in SH.
A healer who relogs in SH doesn't get any acclaim.
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# 59
03-02-2012, 11:58 AM
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Originally Posted by Pantagruel
A healer who relogs in SH doesn't get any acclaim.
No they don't.... but the discomfort of extending a match that really isn't suppose to last that long.. good for him he doesn't get acclaim. But the idea of relogging being bashed in ZA because it alters gameplay experience... this here is a perfect example.
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# 60
03-02-2012, 12:10 PM
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Perfect example of what? Players against people cheating (let's be honest) in ZA?
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