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# 1 Four legs option
08-31-2011, 07:37 AM
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Can we have a new stance or option for bestial stance that turns neutral standing pose to one on all fours instead of being hunched over? I'm not saying to add a whole new stance with new animations for attacking cuz that would be too much work. Leave the attacks the same but just let the in between rest animation land on a stance on all fours. That way it looks like they stand on hind legs to attack. CO had a fairly large furry community that would love this. While ultimately we would love new animations for ask fours, I think this would be a nice quick fix
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# 2
08-31-2011, 08:08 AM
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I don't think it would work since we can vary the arm and leg lengths on our character so it can go from the arms clipping with the ground to them not even being close to touching the ground.
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# 3
08-31-2011, 08:11 AM
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Nevermind.
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# 4
08-31-2011, 08:51 AM
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Quote:
Originally Posted by Dardove
I don't think it would work since we can vary the arm and leg lengths on our character so it can go from the arms clipping with the ground to them not even being close to touching the ground.
Anyone using this stance will probably fix arm length accordingly. Those who wouldn't, don't. You don't have to use it, it's an option
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# 5
08-31-2011, 09:31 PM
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it would be neat...the Small Beast run is similar to this come to think of it..
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# 6
08-31-2011, 11:17 PM
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Originally Posted by SeTSwiPe
Anyone using this stance will probably fix arm length accordingly. Those who wouldn't, don't. You don't have to use it, it's an option
Actually, there would be people who would purposely adjust them so it looks like they're not touching the ground.
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# 7
09-06-2011, 08:27 PM
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Quote:
Originally Posted by Lattata
it would be neat...the Small Beast run is similar to this come to think of it..
yes that's the point. there's already a running animation for all fours in the standard beast mode. The only thing keeping a full animation set where they stay on all fours is to add a neutral stance where they don't stand hunchback, but just already on all fours. Maybe the only other thing needed is to add a walk animation while in combat on all fours and not attacking, but they already exist in the normal creatures throughout the world.
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