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Exactly what the title says.
Don't you think it's illogical that The Soldier archetype gets Assault Rifle as a starter power, but freeform characters need another Munitions power ( or 3 non-energy builders) to get it? I think it is, and that Assault Rifle should be a possible starter power for freeform chars too.
The same goes for The Behemoth's Defensive Combo and The Tempest's Lightning Arc, by the way.
Don't you think it's illogical that The Soldier archetype gets Assault Rifle as a starter power, but freeform characters need another Munitions power ( or 3 non-energy builders) to get it? I think it is, and that Assault Rifle should be a possible starter power for freeform chars too.
The same goes for The Behemoth's Defensive Combo and The Tempest's Lightning Arc, by the way.
# 2
08-26-2011, 12:12 PM
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Originally Posted by RokuroCarisu
Exactly what the title says.
Don't you think it's illogical that The Soldier archetype gets Assault Rifle as a starter power, but freeform characters need another Munitions power ( or 3 non-energy builders) to get it? |
# 3
08-26-2011, 12:13 PM
I don't think AR as a tier 0 would be a good idea. It's "too strong" for a T0 power - Two-Gun Mojo seems just right for it. But then again, that's working off my mindset, which generally states "if a power is useful, it's not a tier 0 power."
# 4
08-26-2011, 12:58 PM
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Originally Posted by Pantagruel
You can take assault rifle as your second power; you just have to retcon out two-gun mojo at level 6.
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I think it should be available as the second power regardless of what the first is, like all other starter powers of all other archetypes are.
Quote:
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Originally Posted by Calsetes
I don't think AR as a tier 0 would be a good idea. It's "too strong" for a T0 power - Two-Gun Mojo seems just right for it. But then again, that's working off my mindset, which generally states "if a power is useful, it's not a tier 0 power."
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Some of the Tier 0 powers are actually useful and can become pretty strong and/or important for the Main Mechanics of their set, so I don't think that's a problem. And Assault Rifle isn't that powerful or important anyway.
It's just a logic issue.
# 5
08-26-2011, 01:01 PM
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Originally Posted by RokuroCarisu
Sadly, that works only if your first power is a Munitions power.
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# 6
08-26-2011, 01:14 PM
There's some merit to the idea, especially with the advent of TK Assault and Cleave as T0 powers. Ame did mention that the T0's are weak because they're mostly low cost so that they can be utilized at low levels, rather than because T0 is weighed differently. They're also very much aware and not happy with the way that T0's end up almost always being ditched as soon as the build can progress without one.
Considering that the first 14 levels can last an hour or less, I'd be thrilled to see a few T1's shifted to T0, and some buffed up T0's. One of the big problems I'm having with a build right now is dealing with Two Gun Mojo's atrocious damage. =\
Considering that the first 14 levels can last an hour or less, I'd be thrilled to see a few T1's shifted to T0, and some buffed up T0's. One of the big problems I'm having with a build right now is dealing with Two Gun Mojo's atrocious damage. =\
# 7
08-26-2011, 01:22 PM
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Originally Posted by RokuroCarisu
Don't you think it's illogical that The Soldier archetype gets Assault Rifle as a starter power, but freeform characters need another Munitions power ( or 3 non-energy builders) to get it.
... I think it should be available as the second power regardless of what the first is, like all other starter powers of all other archetypes are. |
An idea more consistent with the game design would be to add a rifle-based Munitions energy builder, for thematic reasons. Fire off 3-shot bursts but with the same DPS as other energy builders.
# 8
08-26-2011, 01:23 PM
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Originally Posted by Pantagruel
You mean, like how the first power on the soldier is a munitions power?
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# 9
08-26-2011, 01:33 PM
Chain lightning not Lightning arc.
Def combo is really good for tanking - it's damage is a little meh but with CC it's kinda epic for keeping attention so easy to spam.
You embittered old cynic you.
Def combo is really good for tanking - it's damage is a little meh but with CC it's kinda epic for keeping attention so easy to spam.
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| if a power is useful, it's not a tier 0 power. |
# 10
08-26-2011, 01:36 PM
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Originally Posted by Foosnark
The Soldier, Tempest, and Behemoth all have their appropriate energy builder and a Tier 1 power (not a T0/starter power) at level 1. Freeforms can do the same if they remove their starter power in the PH.
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Quote:
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Originally Posted by Foosnark
An idea more consistent with the game design would be to add a rifle-based Munitions energy builder, for thematic reasons. Fire off 3-shot bursts but with the same DPS as other energy builders.
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