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# 1 Infernal stats?
09-19-2010, 06:47 PM
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Please bare with me, i am new. Call me a noob if you will lol

However what stats should i go with for an Infernal build? If i'm going for DPS...

Its gonna be an alt, and chances are for mostly PVP? Its just me, but with this toon i'm more concerned with DPS and the quick kill, than survival.

If i were building a toon based on that, whay would you suggest?
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# 2
09-19-2010, 08:45 PM
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You could check out WillBlacks thread on all the power sets which stats and abilities are preferred and why

http://forums.champions-online.com/s...0&postcount=11
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# 3
09-20-2010, 03:41 AM
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As saldan says WillBlacks post includes lots of good information.

The thing with Infernal is its a pretty open power set with lots of nice options I would say base your super stats on what passive you decided to pick if you take fire go with Rec/Pre if you go with ice go End/Dex if you go pestilence then your options are pretty much wide open as it doesn't scale with any stat (i'm having pretty good results with Con/Dex as SS and Ego/End as secondary stats)

If your wanting that quick kill though i would look towards either Fire or Ice they both have there advantages which Will outlines in his guide.
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# 4
09-20-2010, 04:43 AM
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I appreciate it all


Only question i have is will i be ok taking fire form, and then all the rest my powers being infernal?
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# 5
09-20-2010, 05:03 AM
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Quote:
Originally Posted by Ghost-
I appreciate it all


Only question i have is will i be ok taking fire form, and then all the rest my powers being infernal?
The only problem is that Fiery Form scales with Pre. You might be better off with Ice Form because it scales with End. Or with Pestilence.
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# 6
09-20-2010, 12:09 PM
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The Pre could work well in conjunction with heal abilities specifically devour essence but for a quick kill build i would go with ICE form and DEX/END superstats and some EGO landing a tapped Defile followed by a fully charged Defile should really hurt.
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# 7
09-20-2010, 03:42 PM
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Quote:
Originally Posted by MESS
The Pre could work well in conjunction with heal abilities specifically devour essence but for a quick kill build i would go with ICE form and DEX/END superstats and some EGO landing a tapped Defile followed by a fully charged Defile should really hurt.
That... its very dirty... you'll want rank 3 defile, rank 3 venomous breath, circle of arcane power and teleport... the world will bow down to you
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# 8
09-21-2010, 01:42 AM
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Quote:
Originally Posted by 9dguy
That... its very dirty... you'll want rank 3 defile, rank 3 venomous breath, circle of arcane power and teleport... the world will bow down to you
Oh nasty though im not a huge fan of circles of glass cannon characters i like to be mobile though dose TPing and not moving from the circle count for maintaining it?

I'm think as a build something like

Infernal bolts
Venomous Breath (rank 3)
Devour Essence
Teleport (i can feel the love :P )
Soul Mesmerism
Aspect of the Infernal (rank 3)
Defile (rank 3)
Ice Form (rank 3)
Masterful Dodge (rank 2 + unfettered strikes)
Bountiful Chi Resurgence (rank 2 + resurgent)
Electric Sheath (rank 2 + matter - Energu Union)
Force Eruption (Graviational polarity)
Circle of Arcane power


Pick up a piece of dodge gear at 26 (I think 26 is the earliest you can get one at?) and you should be golden masterful dodge and electric sheath will both boost your damage and help you live longer and as one is a active defence and the other is a active offence they won't force each other onto cool downs or if your really in trouble you can activate both at the same time. I've only put DE at rank 2 because ranking dosn't effect healing (you could probably just leave it at rank 1) and in this build its more a means of recovering some HP than laying your target low just hit them with a soul mesmerism and then move in to use DE.
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# 9
09-21-2010, 04:04 AM
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Quote:
Originally Posted by MESS
Oh nasty though im not a huge fan of circles of glass cannon characters i like to be mobile though dose TPing and not moving from the circle count for maintaining it?

I'm think as a build something like

Infernal bolts
Venomous Breath (rank 3)
Devour Essence
Teleport (i can feel the love :P )
Soul Mesmerism
Aspect of the Infernal (rank 3)
Defile (rank 3)
Ice Form (rank 3)
Masterful Dodge (rank 2 + unfettered strikes)
Bountiful Chi Resurgence (rank 2 + resurgent)
Electric Sheath (rank 2 + matter - Energu Union)
Force Eruption (Graviational polarity)
Circle of Arcane power


Pick up a piece of dodge gear at 26 (I think 26 is the earliest you can get one at?) and you should be golden masterful dodge and electric sheath will both boost your damage and help you live longer and as one is a active defence and the other is a active offence they won't force each other onto cool downs or if your really in trouble you can activate both at the same time. I've only put DE at rank 2 because ranking dosn't effect healing (you could probably just leave it at rank 1) and in this build its more a means of recovering some HP than laying your target low just hit them with a soul mesmerism and then move in to use DE.
we're going to turn this guy into a monster to battle the upperclones!
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# 10
09-21-2010, 06:34 AM
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Quote:
Originally Posted by MESS
Oh nasty though im not a huge fan of circles of glass cannon characters i like to be mobile though dose TPing and not moving from the circle count for maintaining it?

I'm think as a build something like

Infernal bolts
Venomous Breath (rank 3)
Devour Essence
Teleport (i can feel the love :P )
Soul Mesmerism
Aspect of the Infernal (rank 3)
Defile (rank 3)
Ice Form (rank 3)
Masterful Dodge (rank 2 + unfettered strikes)
Bountiful Chi Resurgence (rank 2 + resurgent)
Electric Sheath (rank 2 + matter - Energu Union)
Force Eruption (Graviational polarity)
Circle of Arcane power


Pick up a piece of dodge gear at 26 (I think 26 is the earliest you can get one at?) and you should be golden masterful dodge and electric sheath will both boost your damage and help you live longer and as one is a active defence and the other is a active offence they won't force each other onto cool downs or if your really in trouble you can activate both at the same time. I've only put DE at rank 2 because ranking dosn't effect healing (you could probably just leave it at rank 1) and in this build its more a means of recovering some HP than laying your target low just hit them with a soul mesmerism and then move in to use DE.
interesting, con/end?

or a dex/end build for teh crits
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