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# 21
08-31-2009, 10:30 PM
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Originally Posted by MasterSeiphyr
Unfortunately, it looks as if those 2x295's are for naught. At least for the time being. A workaround has been floating around the forums that if you disable AA, AF, and v-sync in-game, then force them on through nVidia control panel by selecting "override application settings", it will take some of the load off your poor poor cpu, and put your vid cards to work. Unfortunately for myself, I can't seem to get the control panel overrides to "stick", or "apply" to the game when I load the game up. I've been working on a solution all day, but have yet to find a workaround. I suspect it *MAY* have something to do with nVidia's drivers and vista/windows 7 64 bit. Good luck to you.
PS: If anyone has any suggestions to get the control panel settings to ACTUALLY override champions, I'm all for being the test mule. |
# 22
09-01-2009, 02:01 AM
Dude, if 295 (and moreso SLI 2x295) and an i7 can't run the game properly in 60 FPS with everything maxed (or at least Recommended), then SOMETHING IS SERIOUSLY WRONG.
# 23
09-01-2009, 02:09 AM
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Originally Posted by bcat75
Which are we applying the settings to? Is it championonline.exe or gameclient.exe?
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Let me know if it works for you, perhaps you can list your driver version, operating system, and vid card. This may help me troubleshoot my own problems with it.
# 24
09-01-2009, 05:44 AM
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Originally Posted by Unskilled77
So...
Its meant to be played with 17 fps on a GeForce 280?:D |
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