I made about 20 runs with my sg mates on Serpent Lantern and that's what i noticed about drop rates:
- 1 player elite: bosses drop secondary blue or purple very often, primary modifiable gear are very very rare after april 19 patch, recognition drop from mobs is average
- 2 players elite: no recognition drop at all, bosses drops only secondary items blue or green, mobs drop mods rank 4 and 5, purple item drop is very rare
- 3 players elite: blue drop are very rare, still no recognition, occasionally rank 4 and 5 modifications.
What is starting to be disturbingly obvious that more difficult is the mission (challenge level, number of players, number of mobs) the lower is the reward. It seems that the chance to drop valuable items is divided by the number of player on a team.
Is the same on other adventure packs? did you notice that?
- 1 player elite: bosses drop secondary blue or purple very often, primary modifiable gear are very very rare after april 19 patch, recognition drop from mobs is average
- 2 players elite: no recognition drop at all, bosses drops only secondary items blue or green, mobs drop mods rank 4 and 5, purple item drop is very rare
- 3 players elite: blue drop are very rare, still no recognition, occasionally rank 4 and 5 modifications.
What is starting to be disturbingly obvious that more difficult is the mission (challenge level, number of players, number of mobs) the lower is the reward. It seems that the chance to drop valuable items is divided by the number of player on a team.
Is the same on other adventure packs? did you notice that?
# 2
04-26-2012, 12:13 PM
Cheez you gave me a shock - I thought it was Snakebitewildlife!
Link to thread with item drop surveys
http://forums.champions-online.com/s...d.php?t=145621
Preliminary research shows no dif/point in leet or norm
Link to thread with item drop surveys
http://forums.champions-online.com/s...d.php?t=145621
Preliminary research shows no dif/point in leet or norm
# 3
05-10-2012, 10:23 PM
So is there a list of which boss battles have been updated with the new loot style? Like first chapter of White Out still rewards legacy gear at elite level, but socketed items drop randomly during the event.
# 4
05-15-2012, 12:57 PM
Quote:
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Originally Posted by Flippy
I made about 20 runs with my sg mates on Serpent Lantern and that's what i noticed about drop rates:
- 1 player elite: bosses drop secondary blue or purple very often, primary modifiable gear are very very rare after april 19 patch, recognition drop from mobs is average - 2 players elite: no recognition drop at all, bosses drops only secondary items blue or green, mobs drop mods rank 4 and 5, purple item drop is very rare - 3 players elite: blue drop are very rare, still no recognition, occasionally rank 4 and 5 modifications. What is starting to be disturbingly obvious that more difficult is the mission (challenge level, number of players, number of mobs) the lower is the reward. It seems that the chance to drop valuable items is divided by the number of player on a team. Is the same on other adventure packs? did you notice that? |
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