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# 1 Body Control
06-18-2010, 07:39 PM
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Body Control
Category: Brick
Recommended Stats: Constitution, Recovery
Suggested Crafting Skill: Arms

-Ashura Fury-
Requirements: Starter
Method: Click
Type: Energy Builder
Animation: Multiple arms come out of your body and you begin punching the target with all your fists.
Effects: Single crushing damage. Builds endurance.

-Human Weapon-
Requirements: Tier 1
Method: Tap, Charge
Type: Close Attack
Animation: Your arm turns into a weapon you can customize like other weapons. Depending on how long you charge it up it will change halfway to all the way. Deals the most damage when changed all the way.
Effects: Single slashing/crushing damage. Deals more damage and weapon is in more of a full form depending on how long the attack is charged up.
Advantages:
-Crippling Challenge
-Accelerated Metabolism

-Stretch Punch-
Requirements: Starter
Method: Tap, Charge
Type: Range Attack
Animation: You twist a arm around like a screw before launching it off to punch the target from close to long range stretching your arm.
Effects: Single crushing damage.
Advantages:
-Slingshot: Depending on how far you are, the further you punch the more damage you deal.

-Spine Blast-
Requirements: Tier 1
Method: Tap, Charge
Type: Ranged Area Attack
Animation: Spines contract out of your body while firing multiple covering the 360 degree area around you and striking multiple enemies.
Effects: Ranged Area Piercing damage. Causes knockback.
Advantages:
-Spinal Tap: Turns your Spine Blast into a toggle constantly firing spines from your body as long as it's turned on. However it will eat up energy. Cannot be used at the same time as Sparkstorm or Transformation.
-Barbed Spines: Grants a chance to apply a toxic DoT on all foes that near your Spine Blast strikes.

-Growth-
Requirements: Tier 1
Method: Slotted Passive
Type: Buff self
Animation: None
Effects: Reduces damage taken. As you keep taking hit your body evolves. As your health gets lower the damage reduction increases further.
Advantages:
-Body Growth: A 0 point advantage that increases your body size as long as the slotted passive is slotted in.
-Battle Hardened: When struck by critical blows your damage reduction increases by 1-2%. Stacks 3 times.

-Spider Hug-
Requirements: Tier 1
Method: Click
Type: Throw
Animation: Your extra arms grow out of your torso and you bear hug and squeeze him with superhuman strength until you hear a nice crunch.
Effects: Throwing crushing damage.
Advantages:
-Spikey Hide: As you hug your enemy spines contract from your body to deal additional damage.

-Spine Hold-
Requirements: Tier 2
Method: Click
Type: Close Area Throw
Animation: Spines contract out of your body impaling enemies near you. They are stuck on your spines until they retract and they fall down.
Effects: Close Area Piercing Throw. All foes struck by the spines are stuck on you for a second before you retract your spines back in. Causes bleeding.
Advantages:

-Mimicry-
Requirements: Tier 2
Method: Charge
Type: Special
Animation: You transform into a similar replica of the enemy's side gaining all the similar powers and appearance.
Effects: You transform into an enemy of the opposite side (only works in PvP). You also gain similar powers as they do but only up to tier 2 powers. Lasts 30 seconds before you are changed back.
Advantages:

-Cell Reconstruction-
Requirements: Tier 2
Method: Maintain
Type: Self Heal
Animation: Your veins glow visibly or circuits if you're a robot/wearing armor and shows them flowing as if to repair your wounds.
Effects: As long as you maintain the power you can gain health back.
Advantages:
-Antibody: If fully maintained to the end you are able to remove one debuff off from you.

-Screw Punch-
Requirements: Tier 2
Method: Tap, Charge
Type: Close Attack
Animation: Your entire body twists around several times before letting it go and hitting your target with a bone shattering punch.
Effects: Single target crushing damage. Causes knockback.
Advantages:
-Twisted Cap: You are capable of holding your punch until you release the key.

-Adrenaline Rush-
Requirements: Tier 2
Method: Innate Passive
Type: Buff self
Animation: Steam rises from your body.
Effects: The lower your health gets the greater the damage you can deal.
Advantages:
-Regeneration Acceleration: Once your health reduces at or below 50%, you will gain a short regen.

-Transformation-
Requirements: Tier 2
Method: Toggle
Type: Transformation
Animation: You transform into a powerful being. The appearance is as customizable as a costume.
Effects: Increases all stats and health.

-Molting- *UPDATED 8/1/2010
Requirements: Tier 2
Method: Instant
Type: Remedy
Animation: An extra transparent coat of your body is pulled down from your body
Effects: Removes all debuffs off of you. This includes DoTs.
Advantages:
-Metamorphosis: After shedding grants a temporary buff that makes you highly resistant against enemy debuffs for 8 seconds.

-Reincarnation-
Requirements: Tier 3
Method: Click
Type: Self Resurrection
Animation: Organic debris is absorbed by your fallen body as you get back up.
Effects: Self resurrection. Regains 50% of your health back.
Advantages:
-Demonic Resurrection: When used while enemies are nearby you drain some of their health as you get back up. The more health you drain from them the more health you regain as you come back alive.

-Clone-
Requirements: Tier 2
Method: Charge
Type: Summon
Animation: You make clones of yourself, each of them merging from your body.
Effects: Each will have the same powers as you do but their stats, damage, resistance, healing are far lower than yours. They will act however they like and their powers cannot be controlled. There's also a chance that some of them may turn against you (due to a possibility of having a conscious) so use at your own risk.
Advantages:

-Behemoth Rush-
Requirements: Tier 3
Method: Tap, Charge
Type: Lunge
Animation: Your body enlarges and horns protrude out of your head and spines come out of your body during the charge up. Once released you rush towards your target colliding with him or trampling him with incredible mass and power.
Effects: Single target crushing damage.
Advantages:
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# 2
06-20-2010, 08:52 PM
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Buuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuump
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# 3
06-21-2010, 11:22 AM
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Interesting, some of those powers seem like they would have their own power sets, but overall I do like the Screw Punch and the energy builder idea.
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# 4
07-12-2010, 09:05 PM
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Oooh! My brick's concept IS a stretchy guy. I so want some of this power set so I can have stretchy attacks and big hammer hands.

Right now I just pretend that his acrobatics movement is stretchy legs and bouncing, his roomsweeper is him stretching up large, and his haymaker is the giant hammer.
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# 5
08-01-2010, 01:54 AM
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Updated, added a new power.

-Molting- *UPDATED 8/1/2010
Requirements: Tier 2
Method: Instant
Type: Remedy
Animation: An extra transparent coat of your body is pulled down from your body
Effects: Removes two debuffs off of you. This includes DoTs.
Advantages:
-Metamorphosis: After shedding grants a temporary buff that makes you highly resistant against enemy debuffs for 8 seconds.

A cool power that removes enemy debuffs off of yourself.
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# 6
07-12-2011, 06:35 PM
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If we're going to have mutey-like character distorting powers that can be used on any body horror/B.O.W. like hero I'm all for this. MEGABUMP.
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# 7
07-12-2011, 07:06 PM
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Because, just like every other starry eyed child growing up on comics, I've always dreamed of being Skin from Generation X.
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# 8
07-19-2011, 01:06 AM
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/signed and bumped, amazing idea. I so wanted to make for an Evil Might type toon I settled for Darkness/Might but this will be so much awesomer.
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# 9
07-19-2011, 12:47 PM
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Thanks for the bump. If anything we need powers that are less weapon based and projections for once.
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# 10
07-20-2011, 03:17 AM
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I just glanced at this and thought "awesome" because of the potential for : vines, tentacles, insect legs, clawed arms, and other creepy horrors that could leap out of your flesh.

How about this variation

-Filled With Tinier Men-
Requirements: Tier 2
Method: Instant
Type: Attack
Animation: Tiny versions of your self cascade from you and attack your foes, your true self goes transparent for a time
Effects: DoT to multiple Targets
Advantages:
Works like the Psychic Ego Berries (whatever those are called), only with little versions of you or perhaps little version of your other costumes?

Maybe a variation of transformation
-Character Clone-
Requirements: Tier 2
Method: Toggle
Type: Transformation
Animation: You transform into the appearance of a target, gaining stealth in that faction, or just
some other players totally awesome look for a period of time.

(I would totally pay for a costume copy machine!)
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