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View Full Version : Kruuncharz Juss Had Da UHPIFFUNEEZ!


Archived Post
10-06-2009, 04:47 AM
(mee borrowd dat werd frum VagrantWolf)

LAST NITERZ KRUUNCHARZ WUZ WERKEENG ONNA ALTER EGOZE NUMBA FIDTEEN ANNA MEE HAD DIS TAWT OWDA DA BLOO!

(na mee nut gunna yooz uh bloo pill heer *neeners*)

NOW KRUUNCHARZ NUT GIT MENNEE UB DEEZ SOZE MEE TAWT ID WUZ DAT PILE UB BRIKZ MEE AYT AT DA KONSTRUKSHUN SITE (iz okiez, mee left EYE-OH-YOOZ fer demz) BUTT MEE WOKE UP DIS MORNEENG ANNA STILL HAD DIS TAWT RUNNEENG AROWN MA NOGGINZ LYKE UH FLASHUR AT DA WERLD KUP!

OKIEZ NOW FER MA TAWTZ ....

YOOZ OWNLEE REELEE NEED TOO ATTAK POWWAZ INNA CHAMPEENZ.

DATZ RITE ... JUSS TOO!

WUN UHTAK FERDA SINGUL PEEPULZ.

WUN UHTAK FER AWL DEM BEEKONZ ... errrr ... PEEPULZ.

DATZ ID.

EBEREETING ELS IZ JUSS TA MAYK SHOOR YOOZ STAY UHLYVE ANNA YOOZ HAZ AWL DA STAMINAZ YOOZ NEED.

MEE NOZE WUT YOOZ DINKUNZ ... KRUUNCHARZ IZ SLOW CHITLINZ.

MEE NOZE DAT!

BUTT IZ TROO ... YOOZ OWNLEE NEEDZ TOO UHTAX.

ENEETING ELS IZ JUSS FLAYBERZ!

*puffs his chest out in pride at his one shining moment of clarity*

(okiez mee fessus up anna will uhmit dat mee stawlunz onna reeryteeng dat emmdeefibe algoridumz fer werk)

Archived Post
10-06-2009, 05:27 AM
Pretty much true that a ranged single target attack and a ranged AoE will cover all your DPS needs. I tend to use other attacks for their situational advantages and, like you said, "FLAYBERZ".

Like Force Blast is a good all-around attack, but tapped Haymakers make up the majority of my attacks whenever I'm in melee range, simply because the higher damage output speeds things up. Force Eruption is an AoE I use mostly for CC/defense than for DPS. Demolish's debuff makes short work of more challenging enemies, and I just enjoy a fully charged Uppercut/Haymaker combo.

But yeah, if one were going for the most efficient and versatile build, one ranged single target and one ranged AoE would be all you'd really need.

Archived Post
10-06-2009, 05:33 AM
It's true, I could probably easily survive on just Ego Blast and Ego Storm if I needed to, and those two do make up the brunt of my attack force. Still, I do like my happy little friends, those little Ego Sprites, for helping me do damage whilst first charging into a battle, blocking, or fleeing. I could live without 'em though.

And that's why I think my current build is focusing more around buffs/debuffs/heals as time goes on.

Archived Post
10-06-2009, 05:38 AM
(mee borrowd dat werd frum VagrantWolf)

LAST NITERZ KRUUNCHARZ WUZ WERKEENG ONNA ALTER EGOZE NUMBA FIDTEEN ANNA MEE HAD DIS TAWT OWDA DA BLOO!

(na mee nut gunna yooz uh bloo pill heer *neeners*)

NOW KRUUNCHARZ NUT GIT MENNEE UB DEEZ SOZE MEE TAWT ID WUZ DAT PILE UB BRIKZ MEE AYT AT DA KONSTRUKSHUN SITE (iz okiez, mee left EYE-OH-YOOZ fer demz) BUTT MEE WOKE UP DIS MORNEENG ANNA STILL HAD DIS TAWT RUNNEENG AROWN MA NOGGINZ LYKE UH FLASHUR AT DA WERLD KUP!

OKIEZ NOW FER MA TAWTZ ....

YOOZ OWNLEE REELEE NEED TOO ATTAK POWWAZ INNA CHAMPEENZ.

DATZ RITE ... JUSS TOO!

WUN UHTAK FERDA SINGUL PEEPULZ.

WUN UHTAK FER AWL DEM BEEKONZ ... errrr ... PEEPULZ.

DATZ ID.

EBEREETING ELS IZ JUSS TA MAYK SHOOR YOOZ STAY UHLYVE ANNA YOOZ HAZ AWL DA STAMINAZ YOOZ NEED.

MEE NOZE WUT YOOZ DINKUNZ ... KRUUNCHARZ IZ SLOW CHITLINZ.

MEE NOZE DAT!

BUTT IZ TROO ... YOOZ OWNLEE NEEDZ TOO UHTAX.

ENEETING ELS IZ JUSS FLAYBERZ!

*puffs his chest out in pride at his one shining moment of clarity*

(okiez mee fessus up anna will uhmit dat mee stawlunz onna reeryteeng dat emmdeefibe algoridumz fer werk)

It scares me that I don't even need to try to read your posts. I just read them normally.

If I start writing reports at work like this I am going to cry.

Archived Post
10-06-2009, 05:41 AM
lol agree.
I had this thought sometime ago and even posts some info on it. (it was overlooked lol)
http://forums.champions-online.com/showthread.php?t=53457

Also lol on the "EYE-OH-YOOZ"

Archived Post
10-06-2009, 05:43 AM
I don't think this is the case for Melee. Ranged I agree with, but my Martial Artist cannot survive on his energy builder and his basic kick. I definitely needed another single target attack to beef up his damage and then I needed a close range AOE... I still need a ranged attack too.

I think Melee is still horked a bit.

Now my Electricity guy; he can live on his two starter attacks no problem, since one is basically an AOE to begin with with the charged ions. I did take gigabolt though, just because I love doing a huge amount of damage to a group of MOBs that are lined up just right.... It's sweet!

Archived Post
10-06-2009, 05:45 AM
I don't think this is the case for Melee. Ranged I agree with, but my Martial Artist cannot survive on his energy builder and his basic kick. I definitely needed another single target attack to beef up his damage and then I needed a close range AOE... I still need a ranged attack too.

I think Melee is still horked a bit.

Now my Electricity guy; he can live on his two starter attacks no problem, since one is basically an AOE to begin with with the charged ions. I did take gigabolt though, just because I love doing a huge amount of damage to a group of MOBs that are lined up just right.... It's sweet!

Death arc is love.

Archived Post
10-06-2009, 05:50 AM
i back flip off buildings land in the mobs and let sword storm do the rest will grab some pistol stuff for flavour

Archived Post
10-06-2009, 05:52 AM
Yessir,

I too really only use two attacks. Lightning arc and Gigabolt. I really don't NEED anything else, but things like opening up with Orbital Cannon or adding Sonic Device makes for some good variaty.

Archived Post
10-06-2009, 06:39 AM
I don't think this is the case for Melee. Ranged I agree with, but my Martial Artist cannot survive on his energy builder and his basic kick. I definitely needed another single target attack to beef up his damage and then I needed a close range AOE... I still need a ranged attack too.

I think Melee is still horked a bit.

Now my Electricity guy; he can live on his two starter attacks no problem, since one is basically an AOE to begin with with the charged ions. I did take gigabolt though, just because I love doing a huge amount of damage to a group of MOBs that are lined up just right.... It's sweet!

MEE WUZ NUT INKLOODEENG ENERGEE BILDURZ INNA MA SUMMERYZAYSHUNZ (ohhhh big werd) BUTT MEE DINKZ YOOZ IZ RITE UHBOWT MAYLAY.

DA KRUUNCHARZ RITE NOW IZ YOOZEENG BOOMSWEEPUR ANNA SHOKWAYV FER MA AY-OH-EEZ ANNA HAYMAKUR FER MA SINGUL PEEPULZ.

MEE ULSO YOOZIZ EYERN LAREEUTZ KUZ MEE IZ LAYZEE LOFERZ.

*nods*

Archived Post
10-06-2009, 06:47 AM
Can somone please translate? I can't read KRUNCH very well.

If this is about only needing two attack powers then I ahve been saying that for a while. In fact with a little thought you can blast through PvE with a teir 1 Rank 3 power and a defensive passive. That's it.

Archived Post
10-06-2009, 07:07 AM
Can somone please translate? I can't read KRUNCH very well.

If this is about only needing two attack powers then I ahve been saying that for a while. In fact with a little thought you can blast through PvE with a teir 1 Rank 3 power and a defensive passive. That's it.

SEEMZ LYKE YOOZ TRANZLAYDUD ID JUSS FYNE ONNA YOOZ OWN.

*cackles and hands Supreme56 some Advil*

BYE DA WAY MEE BREENGZ DIS UP FERDA PEEPULZ HOO STILL NEED HEPP BILDEENG DER TOONZ.

NUT TA POYNT OWT UH FLAW INNA DUHZYNE UBDA GAYM.

MEE IZ AKCHOOULEE ENJOYUN BILDEENG UH TOON AROWN UH KUPPEL UB POWWAZ. IZ MAYKUN HIMZ BERREE STRON!

*nods*

Archived Post
10-06-2009, 07:17 AM
Well, quit your lazy loafing and get in there! ;) Don't make those poor tired MOBs come to you! ;) What's their perk set look like...

Defeated By Kruunch
Defeated by Kruunch 100 times (costume unlock, black eye)
Defeated by Kruunch 1000 times (costume unlock, new afro hairdo!)
Defeated by Kruunch 5000 times (Become Foxbat's sidekick for a year and get your own custom Foam Finger!)

;)

Speaking of which; does anyone know where all the retired Purple Gang members are? They are now scientists at Project Greenskin!

Archived Post
10-06-2009, 07:24 AM
One word, Sparkstorm.

"I'm loving it." ® ™

Archived Post
10-06-2009, 02:49 PM
awww, i have to disagree with Krunch Tawts

I think you also need a Hold uhtack :(

Archived Post
10-06-2009, 02:52 PM
awww, i have to disagree with Krunch Tawts

I think you also need a Hold uhtack :(

MEE SHUDDA SPESIFYED .... MEE MENT DAMUJEENG UHTAX.

YUB YUB HOLDZ AR GUD STUFFZ!

*holds himeself*

Archived Post
10-06-2009, 03:17 PM
let me check...

Character A
Shadow bolts for shooting things
Shadow Embrace for shooting peeps.

Character B
Sonic Gun for shooting things
Gattling Gun for shooting peeps
Orbital Bombardment (for celbration purposes only)

Character C
Ego Blast for shooting peeps and things
Ego Sprites for energy (thank you Reverberation)

hmmm you know I have 5 other characters that use more than 2 attacks, and I never play them... too much button pushing.

Archived Post
10-06-2009, 03:29 PM
I'm pretty sure you could get to 40 with just Sonic Arrow and Deadly Dissonance and Regeneration without much trouble at all to be perfectly honest.

The Celestial power set looks interesting because its abilities require the use of other abilities within the framework to give the full benefit.

Current frameworks are a giant mix of overpowered and poor skills, with very little crossover. The situations where they try and make a little bit of flavor, it's typically too weak to notice.

For example, take my Fighting Claws character. Viper's Fangs applies Shredded after using it three times. Viper's Fangs is a horrible skill compared to Tiger's Bite in terms of damage per second and damage per energy. Shredded is a 5% damage increase for a short time, (8 seconds? I don't remember). In any case, shredded is not powerful enough to make up for the lost time/energy spent applying it instead of just using Tiger's Bite. Dragon's Claws is a half decent skill, but can not be charged while moving (Tiger's Bite can be charged while moving). Dragon's Claws when fully charged applies Momentum, and Momentum then returns a fair amount of energy on your next Tiger's Bite. However, attempting to fully charge a Dragon's Claws frequently results in your target moving at the last second leaving you out of energy and having dealt no damage. (Often resulting in dying if it happens early in a fight in my case). In that situation as well, it's better to just spam Tiger's Bite, as you can at least move to keep up with your target.

Here's a situation where, if the numbers and properties of the abilities were balanced a bit better, you'd have a reasonable rotation of applying Shredded with Viper's Fangs, Using Dragon's Claws when available to fuel Momentum and spend the rest of your time using Momentum powered Tiger's Bite. However, due to mechanics of charged melee abilities and the ineffectiveness of the shredded buff, instead the rotation is typically Tiger's Bite over and over.

Take Archery as a framework next. You want single target damage? Sonic Arrow. You want Crowd Control? Sonic Arrow. You want Multi Target damage? Sonic Arrow. You want fast/cheap damage? Tap Sonic Arrow. None of Archery's abilities synergize with eachother (Maaaaaybe quarry if it were working properly, but that's a big stretch, and it works with anything really, doesn't play off archery any more than any other skill.) and all of archery's other skills are completely overshadowed by its introductory tier 0 skill with a 2 point advantage.

There's no way by balancing numbers that you could turn a framework like Archery into an interesting one. You'd have to rework the whole framework to try and make its abilities augment eachother. Some frameworks, like Fighting Claws could actually be interesting if you took the time to balance the skills a bit better.

In my opinion, the game will be healthier in general if more frameworks are based around their most powerful effects requiring some amount of set-up. For instance, if Tiger's Bite was a very powerful attack, but was only really usable under the effects of Momentum, and only particularly powerful under the effect of Shredded, that's a good model. Not only that, there's some amount of cross-framework synergy that can be put in place by say one of the other blades frameworks applying shredded or other Martial Arts abilities generating Momentum.

If you stick with an Archery Model with completely independent skills, it's far too easy to just pick a very strong AoE, a very strong Single Target attack and stack up the rest of your skills with defensive/regenerative skills to make yourself overpowered. If the best AoE and the best Single Target attacks required 2-3 ancillary skills to prop them up to that point, and there were multiple "bests" for each category, this wouldn't be an issue. But when you run into super-skills that are incredibly strong all by their lonesome then yeah, all you need is one AoE and one Single Target attack, and then you can stack defenses.

But a word of caution: Likely your one AoE or one Single Target attack is going to get nerfed if it's able to carry your entire character through its career on its own. In which case you'll be in trouble as it's probably one of the first skills you trained, and to retcon all that way will be nearly impossible.

Archived Post
10-06-2009, 04:08 PM
Gadgeteering. STR / END Sonic Blaster with the AoE advantage + Chainsaw Gauntlet with Ripsaw. Sonic Devices adds good "FLAYBERZ"

Archived Post
10-06-2009, 05:37 PM
You could actually go another route.

One single target+one aoe for melee

One single target+one aoe for ranged

You can focus on melee and still be pretty decent by just picking two ranged powers.

Haven't tried that approach yet, as haivng a bunch of melee+ranged hasn't fit into a theme I've made yet.

Archived Post
10-07-2009, 06:08 AM
Chikcins use Pyre + chainsaw..
all the rest are utilities.