Archived Post
09-27-2009, 07:56 AM
I am currently spec'd Invul w/ DC and CoPD. I use the Energy sheild w/ laser knight.
Here is my question.
I switched between Defiance and Invuln as my passive.
At level 29, the fire beam does the following to me.
No def passive 2391
w/ Invul alone 1588 (rank 3 invuln.)
w/ invul and CoPD 1424
w/ invul, DC 1489
w/ Invul, DC, CoPD 1344
w/ Defiance stacked 1515
w/ Defiance and CoPD 1373
My question is as follows:
With both Passives coming very close to each other with CoPD, and wanting to keep more of a melee feel to my character, would the energy benefits of defiance not be better overall for threat? And by melee feel, I am currently using FB as my builder, with LS as my primary energy dump. I find that the LS is very costly for energy and you can literally spam uppercut and a lot more damage.
I Understand that Invul is better for Alpha strikes, but If you use Block, or Unbreakable at the start of the fight, you can easily move past the very short stack time of Defiance.
I am also considering using Thundering Kicks, which is also a melee attack.(adds dodge bonus) I am planning on using ES/Laser knight and all melee offensive powers.
I am not interested in LR tanking as I doubt that will go un-nerfed.
This is what I am playing around with:
Build by championBuilder 0.3.2 (http://champions.zarzu.ch)
Download this Build here. (http://champions.zarzu.ch/download.php?download=4132g500005001150c105zz04500 6050840500145002050f1050h42508525064150021500155zz 035004075y10k5y2025y2005y2095y20n5y20o5y20p25y0005 y0021h0000000000000000)
: Level 40 Champion
Superstats:
Level 5: Super Strength
Level 13: Super Constitution
Powers:
Level 1: Clobber
Level 1: Defensive Combo
Level 5: Thundering Kicks
Level 5: Teleport
Level 8: Defiance
Level 11: Energy Shield
Level 14: Uppercut
Level 17: Thunderclap
Level 20: Ego Sprites
Level 23: Circle Of Primal Dominion
Level 26: Unbreakable
Level 29: Bionic Shielding
Level 32: Havoc Stomp
Level 35: Demolish
Level 35: Acrobatics
Level 38: Shockwave
Talents:
Level 1: Superhuman
Level 6: Enduring
Level 9: Mighty
Level 12: Physical Conditioning
Level 15: Shrug It Off
Level 18: Quick Recovery
Level 21: Boundless Reserves
Talents:
Here is my question.
I switched between Defiance and Invuln as my passive.
At level 29, the fire beam does the following to me.
No def passive 2391
w/ Invul alone 1588 (rank 3 invuln.)
w/ invul and CoPD 1424
w/ invul, DC 1489
w/ Invul, DC, CoPD 1344
w/ Defiance stacked 1515
w/ Defiance and CoPD 1373
My question is as follows:
With both Passives coming very close to each other with CoPD, and wanting to keep more of a melee feel to my character, would the energy benefits of defiance not be better overall for threat? And by melee feel, I am currently using FB as my builder, with LS as my primary energy dump. I find that the LS is very costly for energy and you can literally spam uppercut and a lot more damage.
I Understand that Invul is better for Alpha strikes, but If you use Block, or Unbreakable at the start of the fight, you can easily move past the very short stack time of Defiance.
I am also considering using Thundering Kicks, which is also a melee attack.(adds dodge bonus) I am planning on using ES/Laser knight and all melee offensive powers.
I am not interested in LR tanking as I doubt that will go un-nerfed.
This is what I am playing around with:
Build by championBuilder 0.3.2 (http://champions.zarzu.ch)
Download this Build here. (http://champions.zarzu.ch/download.php?download=4132g500005001150c105zz04500 6050840500145002050f1050h42508525064150021500155zz 035004075y10k5y2025y2005y2095y20n5y20o5y20p25y0005 y0021h0000000000000000)
: Level 40 Champion
Superstats:
Level 5: Super Strength
Level 13: Super Constitution
Powers:
Level 1: Clobber
Level 1: Defensive Combo
Level 5: Thundering Kicks
Level 5: Teleport
Level 8: Defiance
Level 11: Energy Shield
Level 14: Uppercut
Level 17: Thunderclap
Level 20: Ego Sprites
Level 23: Circle Of Primal Dominion
Level 26: Unbreakable
Level 29: Bionic Shielding
Level 32: Havoc Stomp
Level 35: Demolish
Level 35: Acrobatics
Level 38: Shockwave
Talents:
Level 1: Superhuman
Level 6: Enduring
Level 9: Mighty
Level 12: Physical Conditioning
Level 15: Shrug It Off
Level 18: Quick Recovery
Level 21: Boundless Reserves
Talents: