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Archived Post
09-19-2009, 02:24 PM
Hi,
Hopefully a very quick and simple question here.

I've recently started a new support type character. Most of my powers will come from PA and Telepathy, maybe a little force in there for control.

Anyway, my question, as the thread title implies, is about Invulnerability. I've had Regen on both my previous characters. It's a strong passive, but I really don't care for it too much. Unable to really find any "support" passives that I liked, I picked Invulnerability for my guy.

His SuperStats are Presence and Constitution. So my question is this. Is invulnerability worth taking if you've only SS'd one of the stats for it? Currently I have low STR and absolutely no plans to raise it unless gear with stats I want happens to have STR on it.

Will my invulnerability be gimped because I don't SS both it's scaling stats? It makes a fairly big difference in the damage I take even with only CON very high. Just wondering if I'm gimping myself down the line. I'd like to find out before I level so I can retcon out of it if it's going to be awful!

Any input would be appreciated!!!!!!!!

-Redux

Archived Post
09-19-2009, 02:27 PM
Its fine to go one or the other. Obviously its not as strong as raising both but it works. My Dual Blades hero is CON/DEX with invuln.

Archived Post
09-19-2009, 02:28 PM
A lot of power armour guys stat INT and CON with Invul, and seem to be doing fine.

Archived Post
09-19-2009, 02:29 PM
I wouldn't say it "gimps" you, per se, but it's definitely not as effective. Low STR will mean that your Invulnerability will absorb less before disappearing, and therefore reduce it's effectiveness. Unless you're a min/maxer, I say just go for what you enjoy! You said that it's working for you, so my advice is to roll with it, because it's what you like.

It does have a lesser effect, though.

Archived Post
09-19-2009, 02:30 PM
Cool! Thanks for the swift replies! I'm looking forward to not being so squishy. Both my regen characters would get pimp slapped around on a regular basis without massive amounts of blocking =P

So far invulnerability has been great. I'm only level 14 though =P

Archived Post
09-19-2009, 02:31 PM
I was under the impression that Invulnerability never "disappeared" (like PFF?)

Sorry, I meant before it's effect wore off, and you became vulnerable again. Wrong choice of words :)


Edit: Weird, time travel post bug... :D

Archived Post
09-19-2009, 02:32 PM
I wouldn't say it "gimps" you, per se, but it's definitely not as effective. Low STR will mean that your Invulnerability will absorb less before disappearing, and therefore reduce it's effectiveness. Unless you're a min/maxer, I say just go for what you enjoy! You said that it's working for you, so my advice is to roll with it, because it's what you like.

It does have a lesser effect, though.

I was under the impression that Invulnerability never "disappeared" (like PFF?)

Archived Post
09-19-2009, 02:34 PM
Not sure what Floyd is trying to say either tbh lol.

But essentially Invuln has two aspects to it. One is that a FLAT amount of dmg is 100% resisted. This scales with STR and a high STR lets you all but ignore low power damage. The second effect is a damage resistance, and this scales with CON.

Archived Post
09-19-2009, 02:35 PM
Not sure what Floyd is trying to say either tbh lol.

But essentially Invuln has two aspects to it. One is that a FLAT amount of dmg is 100% resisted. This scales with STR and a high STR lets you all but ignore low power damage. The second effect is a damage resistance, and this scales with CON.

Yeah I seemed to notice that when I was swapping out some gear. Higher CON = higher % reduction, while higher STR seemed to increase the "Reduces damage by X amount of points".

Thanks again for the swift info!

Archived Post
09-19-2009, 02:36 PM
Sorry, I meant before it's effect wore off, and you became vulnerable again. Wrong choice of words :)


Edit: Weird, time travel post bug... :D

I think we're talking about different skills, or maybe you don't understand invulnerability =)

It's 100% active 100% of the time. Maybe you're thinking the active defense Unbreakable? Or maybe the passive slotted defense Power Force Field (Which absorbs a set amount before being destroyed and then has to rebuild itself)

Archived Post
09-19-2009, 02:41 PM
With con as a SS you get a good migration so it wont be that bad.
But really if you want to be a support char then you should really consider the aura from sorcery again, since you can use those in sentinal mode. And sentinal mode is the places to be for a healer/cc toon, you get better energy regen better heals better stuns. Aura of radient protection really aint bad at all for a support toon in sentinal mode.

Archived Post
09-19-2009, 02:41 PM
You can just ignore me. I'm at work and my mind is fried, lol! :D

Archived Post
09-19-2009, 02:42 PM
Yeah I seemed to notice that when I was swapping out some gear. Higher CON = higher % reduction, while higher STR seemed to increase the "Reduces damage by X amount of points".

Thanks again for the swift info!
Interestingly enough, that's exactly what the power description says in game. I've seen a lot of posts on the board about how people wouldn't use invul w/o STR. I always assumed that statement was made because of in-game experiance, because honestly, on paper, Con is the much more important stat for invulnerability.

Archived Post
09-19-2009, 02:54 PM
With con as a SS you get a good migration so it wont be that bad.
But really if you want to be a support char then you should really consider the aura from sorcery again, since you can use those in sentinal mode. And sentinal mode is the places to be for a healer/cc toon, you get better energy regen better heals better stuns. Aura of radient protection really aint bad at all for a support toon in sentinal mode.

Hrmm to be honest I didn't even look at sorcery auras. I'll go check it out here before I level and see what you're talking about =)

Thanks for the info!

Archived Post
09-19-2009, 03:04 PM
Just bear in mind that the aura is probably next on the nerfing block :)

Archived Post
09-19-2009, 03:06 PM
Oh wow, radiant sanctuary actually has higher mitigation than Invulnerability does at my level AND it affects group members?

What's being nerfed about it? It's effectiveness?

Seems like it might be a really good option.

Archived Post
09-19-2009, 03:09 PM
Str is worthless unless you want to throw things.

If you've focused on DEX, take LR. (for end game)
If you want something to survive to level 40, regen is still your best bet.

Archived Post
09-19-2009, 03:10 PM
Oh wow, radiant sanctuary actually has higher mitigation than Invulnerability does at my level AND it affects group members?

What's being nerfed about it? It's effectiveness?

Seems like it might be a really good option.

Its not nerfed yet. But you just pointed out why I say it will come, no doubt.

Archived Post
09-19-2009, 03:11 PM
Str is worthless unless you want to throw things.

If you've focused on DEX, take LR. (for end game)
If you want something to survive to level 40, regen is still your best bet.

Like I said, I've had regen. While it IS great in almost all solo scenarios and for PvP if you like running and blocking. It leaves your character with ONLY the damage mitigation granted by your gear, which can be less than sufficient most times.

At least that's what I've found to be the case.

Archived Post
09-19-2009, 03:11 PM
Its not nerfed yet. But you just pointed out why I say it will come, no doubt.

Lol, yeah after reading what I said I sort of answered my own question =P

Archived Post
09-19-2009, 04:07 PM
Oh wow, radiant sanctuary actually has higher mitigation than Invulnerability does at my level AND it affects group members?

It is higher because your presence is higher than your con. All auras scale with presence.

Compared to a high con character though, it winds up being weaker for the individual using it, since Invul has both the resists and the shield. Of course, since the aura tends to go with presence focused characters, they tend to pack highly effective healing, so it works out.

What's being nerfed about it? It's effectiveness?

Nothing. In fact, the devs have mentioned they are looking at buffing the auras. Not the resist amount, but the radius. 25' is way too tiny.

Seems like it might be a really good option.

It is. For a presence based character that is happy in guardian and/or sentinel, it makes for a great passive.