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Archived Post
09-19-2009, 12:49 PM
So I've made a space marine idea, Str and Con and melee mostly powers, but I'd like to get some advice/suggestions on what powers would be a good choice. I'd like to add a gun, sub machine gun has been good to me, good for taking out bunches of henchmen, but I also notice there is anotehr gun that looks like the big hip mounted ones from "Aliens". Which gun is that and does it work well?

What about defenses and/or healing? I've got Invulnerability for a passive defense and it works pretty well unless the fight drags out or I am dumb (a common occurence). For space marine them he is more along the lines of Imperial Fists if that helps. Thanks for any feedback.

Archived Post
09-19-2009, 12:55 PM
Since this is so ridiculous my mind can't even begin the process of comprehension through the veil of boggling, I should be nice.

YOU'RE NOT ALLOWED TO MAKE A WARHAMMER 40,000 SPACE MARINE. YOU'RE NOT ALLOWED TO MAKE ANY CHARACTER OWNED BY ANY OTHER COMPANY.

Archived Post
09-19-2009, 12:57 PM
Well, I think Invulnerability is a good start. I'd add in Orbital Bombardment, to simulate an Orbital Bombardment from a Battle Barge. Gauntlet Chainsaw to simulate a chainsword. You could take EBB or Laser Sword to simulate a power sword as well. Gatling Gun would be best to simulate a heavy bolter. Frag grenades would work as well. I think the power armor's wrist bolter would be your best bet for an energy builder.

Just some of my tips.

Archived Post
09-19-2009, 12:58 PM
Since this is so ridiculous my mind can't even begin the process of comprehension through the veil of boggling, I should be nice.

YOU'RE NOT ALLOWED TO MAKE A WARHAMMER 40,000 SPACE MARINE. YOU'RE NOT ALLOWED TO MAKE ANY CHARACTER OWNED BY ANY OTHER COMPANY.


Well considering I have seen at least 5 Space Marine and or themed as such.

Archived Post
09-19-2009, 12:59 PM
Since this is so ridiculous my mind can't even begin the process of comprehension through the veil of boggling, I should be nice.

YOU'RE NOT ALLOWED TO MAKE A WARHAMMER 40,000 SPACE MARINE. YOU'RE NOT ALLOWED TO MAKE ANY CHARACTER OWNED BY ANY OTHER COMPANY.

Quick, everyone stop having fun!

Archived Post
09-19-2009, 12:59 PM
Since this is so ridiculous my mind can't even begin the process of comprehension through the veil of boggling, I should be nice.

YOU'RE NOT ALLOWED TO MAKE A WARHAMMER 40,000 SPACE MARINE. YOU'RE NOT ALLOWED TO MAKE ANY CHARACTER OWNED BY ANY OTHER COMPANY.

Awesome!! Thanks for the input.

Archived Post
09-19-2009, 01:01 PM
Well, I think Invulnerability is a good start. I'd add in Orbital Bombardment, to simulate an Orbital Bombardment from a Battle Barge. Gauntlet Chainsaw to simulate a chainsword. You could take EBB or Laser Sword to simulate a power sword as well. Gatling Gun would be best to simulate a heavy bolter. Frag grenades would work as well. I think the power armor's wrist bolter would be your best bet for an energy builder.

Just some of my tips.

Orbital Bombardment does sound appropriate as does gatling gun! I've already started him as a melee build which has been very fun, but I will be sure to add those in as soon as I can. Any other advice on defenses or abilities to keep me alive in case I can't kill them before they get to me? :) And Thanks!

Archived Post
09-19-2009, 01:02 PM
Since this is so ridiculous my mind can't even begin the process of comprehension through the veil of boggling, I should be nice.

YOU'RE NOT ALLOWED TO MAKE A WARHAMMER 40,000 SPACE MARINE. YOU'RE NOT ALLOWED TO MAKE ANY CHARACTER OWNED BY ANY OTHER COMPANY.

for the record - you DO realize that i can completely mimick anything i so desire, as far as their powers go, and play it -- right?

i can make a 5 foot tall bright orange skinned female, who wears power armor, and copy the hulk, batman, superman, or anyone i can think of's powers, and name her Wild Wendy, and none of your all cap powers can do a damned thing about it...

you know that right?


back to the bridge, por favor.

Archived Post
09-19-2009, 01:04 PM
Orbital Bombardment does sound appropriate as does gatling gun! I've already started him as a melee build which has been very fun, but I will be sure to add those in as soon as I can. Any other advice on defenses or abilities to keep me alive in case I can't kill them before they get to me? :) And Thanks!

Resurgence is the obvious choice, but you'd have to play it off like it was stimulants released by your power armor.

Archived Post
09-19-2009, 01:06 PM
are you going for one of the random grunt space marines? or one of the guys higher up the chain of command? i'd think your build would depend on if you're shooting for a specific "class" as it were.


edit: nm, i saw at the end of the op - imperial fists.

edit 2: did you consider chainsaw and um...

what is the bazooka-looking gun that you tote around at waist level cuz it's so heavy? (oops, you mentioned that one too, my reading is rather sucky today)

was just reading on wikipedia (didn't have specific equipments for the different chapters)...

As well as power armour, Space Marines carry weapons known as boltguns or bolters. The other iconic weapon of the army is the chainsword, a weapon which, as its name suggests, incorporates a chainsaw blade into a sword. The majority of Space Marine that are close combat specialists utilise chainswords as their basic weapon.

Archived Post
09-19-2009, 01:07 PM
for the record - you DO realize that i can completely mimick anything i so desire, as far as their powers go, and play it -- right?

i can make a 5 foot tall bright orange skinned female, who wears power armor, and copy the hulk, batman, superman, or anyone i can think of's powers, and name her Wild Wendy, and none of your all cap powers can do a damned thing about it...

you know that right?


back to the bridge, por favor.

He wants to make a copy of a Space Marine and even directly named the Chapter he's looking to copy.

Archived Post
09-19-2009, 01:09 PM
Since this is so ridiculous my mind can't even begin the process of comprehension through the veil of boggling, I should be nice.

YOU'RE NOT ALLOWED TO MAKE A WARHAMMER 40,000 SPACE MARINE. YOU'RE NOT ALLOWED TO MAKE ANY CHARACTER OWNED BY ANY OTHER COMPANY.

Space marines are generic enough these days that he could get away with it. He just needs to avoid using any 40k terminology in his bio and name. I myself have a Battle Sister thats had no issues, of course its an homage and not a clone. Just don't make it a carbon copy and any "space soldier" type characters should be fine.

To the OP: If you have any references to the Emperor's Fist or anything similar in your bio, I'd suggest removing them to avoid being genericed.

Archived Post
09-19-2009, 01:12 PM
Since this is so ridiculous my mind can't even begin the process of comprehension through the veil of boggling, I should be nice.

YOU'RE NOT ALLOWED TO MAKE A WARHAMMER 40,000 SPACE MARINE. YOU'RE NOT ALLOWED TO MAKE ANY CHARACTER OWNED BY ANY OTHER COMPANY.

The internet police have arrived, EVERYBODY HIDE!

Space Marines aren't copyrighted, they're generic characters. Take a deep breath and relax, everything will be okay.

Archived Post
09-19-2009, 01:12 PM
He wants to make a copy of a Space Marine and even directly named the Chapter he's looking to copy.

Not quite, i listed the chapter to help provide a theme for any advice (useful advice I might add) that the kind forum readers here were willing to offer up in terms of powers to help fill out the concept. Obviously no matter what I get it will in fact be very different from a space marine but it was the general direction I was trying to head to.

Now please stop hijacking my thread with inflammatory troll-ish comments purty please.

*Edit* - Thank you to all the good advice as well as to the advice on not to have any specific mention in my bio of things that could step on any toes. Not my intention to infringe on anyone, just want to play a space marine-ish type hero cuz I love that genre.

Archived Post
09-19-2009, 01:20 PM
Space Marines aren't copyrighted

Yes they are. (http://www.games-workshop.com/gws/content/article.jsp?aId=3800002) All of it is. Most especially the image.

Archived Post
09-19-2009, 01:20 PM
Since this is so ridiculous my mind can't even begin the process of comprehension through the veil of boggling, I should be nice.

YOU'RE NOT ALLOWED TO MAKE A WARHAMMER 40,000 SPACE MARINE. YOU'RE NOT ALLOWED TO MAKE ANY CHARACTER OWNED BY ANY OTHER COMPANY.

I didn't know 'Space Marine' was copywrited by Warhammer 40k.

Thanks for clearing that up.

Archived Post
09-19-2009, 01:21 PM
If I remember correctly, you can get the miniatures and pretty much make your own Space Marine Chapter with what ever symbol emblem etc one wants to use.

There are a number of Space Marine orders established yes, though when one is working out his/her army, they are @ liberty to do pretty much anything a player wants regarding looks, as in someone could take a pre existing chapter name and have a variation of colors and style but still use the same emblems signifying the chapter.

So if someone wants to make a Space Marine looking character with a resemblance to an Order, there is nothing that can be done.

There is no way someone can make a "clone" as the character creation doesn't give items/features that would make the marine identical and if it does, its purely coincidental.

Like I said in previous posts there are at least 5 other Marines/Marine Heroes running around in CO game space as we speak.

Archived Post
09-19-2009, 01:23 PM
Yes they are. (http://www.games-workshop.com/gws/content/article.jsp?aId=3800002) All of it is. Most especially the image.

The specific Games Workshop Space Marines are copyrighted, yes. The term Space Marine, is not. If his character in game looks like a Space Marine, but is named Interstellar Solider, he'll be fine.

Regardless, if you don't approve of the OP's request, don't post.

Archived Post
09-19-2009, 01:27 PM
If his character in game looks like a Space Marine, but is named Interstellar Solider, he'll be fine.

Wrong. You can't look like a 40k Space Marine any more than you can look like Superman. In fact, it'll only work the other way around, you can call yourself 'Space Marine', the ONLY term generic enough GW can't claim it, but have to look zero percent like one of theirs. But he won't, he's theming so heavily he's got it worked down to the individual Chapter.

Like I said in previous posts there are at least 5 other Marines/Marine Heroes running around in CO game space as we speak.

GM's not catching them fast enough makes it ok. Better tell those legions of Deadpools and Spidermen they're off the hook.

Archived Post
09-19-2009, 01:31 PM
Wrong. You can't look like a 40k Space Marine any more than you can look like Superman. In fact, it'll only work the other way around, you can call yourself 'Space Marine', the ONLY term generic enough GW can't claim it, but have to look zero percent like one of theirs. But he won't, he's theming so heavily he's got it worked down to the individual Chapter.

.

No sir, sorry. You need to research some copyright law there.

The Supreme Court has stated (in US copyright law at least) that simply copying an appearance or an image alone is not sufficient to prove copyright infringement. Even if said image is copyrighted.

Archived Post
09-19-2009, 01:35 PM
Quick, everyone stop having fun!
That made me LOL

Archived Post
09-19-2009, 01:51 PM
Ok seriously folks lets focus on making me as much like a space marine as possible so GW's lawyers can earn their pay by tracking me down for all those millions I'm going to make off of a character in champions who may somewhat resemble a space marine.

C'mon dude, I said "purty please" to stop hijaking my thread. Why must your heresy continue to distract everyone's attention from the main issue......

Archived Post
09-19-2009, 02:06 PM
Since this is so ridiculous my mind can't even begin the process of comprehension through the veil of boggling, I should be nice.

YOU'RE NOT ALLOWED TO MAKE A WARHAMMER 40,000 SPACE MARINE. YOU'RE NOT ALLOWED TO MAKE ANY CHARACTER OWNED BY ANY OTHER COMPANY.

Dude, isn't your name is a copy of a StarWars character General Khorak?

Archived Post
09-19-2009, 02:08 PM
Dude, isn't your name is a copy of a StarWars character General Khorak?

"OH SNAP!!"

Archived Post
09-19-2009, 02:24 PM
Well, I think Invulnerability is a good start. I'd add in Orbital Bombardment, to simulate an Orbital Bombardment from a Battle Barge. Gauntlet Chainsaw to simulate a chainsword. You could take EBB or Laser Sword to simulate a power sword as well. Gatling Gun would be best to simulate a heavy bolter. Frag grenades would work as well. I think the power armor's wrist bolter would be your best bet for an energy builder.

Just some of my tips.

imperial fists are a ranged chapter, they have only a small amout of assault squads compared to other chapters and hence don't rely as much on close combat attacks.(this is stricktly speaking)

apart from that power selection could go a few ways.

defence:
Regen (yes marines have a faster healing ability than normal humans)
Invulnerability (marine armor is great protection, espeshally if u figure out how to do terminator armor)
PFF (to represent a roserius or similar item)

Block:
Energy shld

attacks:
Experemental blaster (if only for it's randomness ) can be used as a plasma gun (ish) weapon
gauntlet chainsaw (obvious reasons for this one)
munitions bots (as servitors)
shotgun blast (just incase he's a scout)
gatling gun (can you say Devistator)
frag grenade (self explaining i think)
assult rifle (for that bolterish look)
sniper rifle (scout time again)
2 gun mojo (assault marine)
condemn (in a words of the emperor way)
venom breath (because marines have a venom glan that they can use to spit an acid)

Travel:
teleport
rocket jump.


thats just a quick list and dosen't take into effect "special" marines such as librarians and chaplins, hope that helps

Archived Post
09-19-2009, 02:24 PM
Ok you have officer = Energy sword and gadgeteers pistol (shame you cant dual wield them

heavy weapons = munitions gatling cannon (assualt cannon) from 40k
shame atm we cannot emulate the heavy flamer
of course as previously mentioned chainsaw
defence either Invulnerability or Defiance both can work
orbital cannon and grenades always cool

Travel powers would need to be Teleport and Hyper Jump (as both these methods are used by marines)

Of course if your going the officer road you can take a lot of single blade abilities

Finally the Librarian and Chaplin would allow you access to the mental lists and also justify other picks

Just my 2 cents
Gadareth

Archived Post
09-19-2009, 02:30 PM
The internet police have arrived, EVERYBODY HIDE!

Space Marines aren't copyrighted, they're generic characters. Take a deep breath and relax, everything will be okay.

actually GW does have "Space marine" as a copyrighted item (check a box or mag sometime and you will see it there.

Yes GW does police their intelectual proerty very well. But they also understand the difference between something that resembles their product and something that is a blatant rip off of their product.

Archived Post
09-19-2009, 02:31 PM
He wants to make a copy of a Space Marine and even directly named the Chapter he's looking to copy.

and i named quite a few super heroes.


to the bridge i say!

Archived Post
09-19-2009, 02:34 PM
Yes they are. (http://www.games-workshop.com/gws/content/article.jsp?aId=3800002) All of it is. Most especially the image.

troll is troll. totally ignored everything the op has said in order to be right.

great, you're right, only you're not talking about what the op is about. so, in reality, you're WRONG.


edit: what is wrong with you?

Archived Post
09-19-2009, 02:39 PM
Close combat ala the Space Wolves, I would go with:
Dual Pistols (end builder) Gatling Pistol graphic looks good.
Chain Saw
Shot Gun Rank 3
Grenade
Rank up end builder to 3

Energy sword as a possibility.

Passives
Lighting Reflexes (Marine armor offers enhanced reflexes) as well as Marine training/bio enigneering?
Regen
Some sort of feasible active heal?

Active defense:
Master Dodge? (Scout/Jump Armor)

Super Jump?
Rocket Boots (no jump packs in game :(
Teleport

Dex would help with LR
Recov would help with Regen (innate fast healing/endurance injections?)

Stat/attributes that would seem logical given the origin of a Space Marine.

If you are not sure then read up on the chapter your interested in, and or the base Marine stats etc.

Archived Post
09-19-2009, 02:43 PM
FYI, I can say with near complete certainty that Space Marines are effectively public domain.

Games Workshop DID NOT INVENT THEM. They were stolen- Er, lovingly taken in homage, from Robert Heinlein. Robert Heinlein is /dead/, with an inactive, at best, estate. The concept has become used by just about everyone. Just make sure you have no helmet (Which, while standard in 40k, isn't an image they can claim they own), and maybe ignore their structure and ranks (Debatable to a higher degree).

Honestly, what idiot thinks Games Workshop is going to do IP lawsuits on anyone when everything they've created is a stolen concept?

Archived Post
09-19-2009, 02:45 PM
Close combat ala the Space Wolves, I would go with:
Dual Pistols (end builder) Gatling Pistol graphic looks good.
Chain Saw
Shot Gun Rank 3
Grenade
Rank up end builder to 3

Energy sword as a possibility.

Passives
Lighting Reflexes (Marine armor offers enhanced reflexes) as well as Marine training/bio enigneering?
Regen
Some sort of feasible active heal?

Active defense:
Master Dodge? (Scout/Jump Armor)

Super Jump?
Rocket Boots (no jump packs in game :(
Teleport

Dex would help with LR
Recov would help with Regen (innate fast healing/endurance injections?)

Stat/attributes that would seem logical given the origin of a Space Marine.

If you are not sure then read up on the chapter your interested in, and or the base Marine stats etc.





should make a whole SG of space knights.


no......... space paladins... with a couple of priests and bishops... and at least two nuns!

Archived Post
09-19-2009, 02:50 PM
Looked at their copyright link. Hate to break it to ya, buddy..

The only way you can possibly run into trouble is if you call your chainsaw a Chainsword (Debatable, due to other uses of chainsaw swords), if you used their terminology or in-universe heraldry (Fat chance ont he heraldry. I checked.), or their vehicles (Pahahahahaha), OR if you directly name specific characters or Chapters.

OR
If you have a banner on your back of a skull. From the banner hangs more skulls. Within the last skull hanging, another, smaller banner trails, looped through the mouth. The banner is of a skull.

At THAT POINT I /think/ you might be using their image.

Holy ****, you can actually use their ranks system. ...WHY DID I NOT ALREADY KNOW THAT THEY HAVE FANS CREATE NEW GROUPS WITHIN A FACTION ALL THE ****ING TIME.

Archived Post
09-19-2009, 03:06 PM
I think what everyone who is arguing about copyright is missing that I think you aren't allowed to make copies per the ToS. That said

Grab the chainsaw, it's very in character. There are actually a set of pistols that look just like Bolter pistols as well in the game that you should get, the U somethings.

Archived Post
09-19-2009, 03:21 PM
I think what everyone who is arguing about copyright is missing that I think you aren't allowed to make copies per the ToS. That said

Ah ah ah~
The ToS bans /copyrighted characters/. If GW doesn't have a copyright, it's permitted by the ToS.

Archived Post
09-19-2009, 05:42 PM
Simle factor for coyright is as follows :-
If it looks like a Space Marine and you call it a Space Marine = violation
If it looks like a Space Marine and you call it a Space Marrine (or any other mispeling of the words) = violation
If it looks like a Space Marine and you call it a Space Paladin = NOT a violation
If it looks like a duck and you call it a Space Marine = Not a Violation

Seriously, some terms are reserved and cannot be used for a Super Hero game Batman, Superman Spiderman etc. BUT Warhammer 40k is a futuristic license based on a wargame. Now the term Space Marine is usable if not assocuiated with the 40k marines. likewise the image of the spacemarine can be used as long as you call ti something different enough that it has a seperate identity. DON'T use the original warhammer 40k universe for your backstory (but you can use something similar).

Movie scriptwriters and comic book artists have done this for years. For example DC Superman / Image Comics Supreme. Basically the same concept character taken in different directions.

Just my 2 cents
Gadareth
A brain is a terrible thing to waste thats why I keep mine in a jar and only use it for special occasions

Archived Post
09-20-2009, 03:02 PM
http://forums.champions-online.com/showthread.php?t=65629&highlight=space+marine


another thread with similar ideas for builds.



should i start a new thread, or is it ok if i ask about the opposite side of this coin... the corrupted space marines... like what would you throw in there, powers-wise.


edit: oh, and what about the qularr pistol power replacer in the primary off... or would that gimp you in exchange for the power effect + look?

Archived Post
09-20-2009, 03:31 PM
I went with:

Sonic Blaster and changed the look to the gun with the silencer for a Bolter Piostol
Chainsaw Gauntlet for the Chainsword
Gatling Gun for Heavy Bolter
Orbital Cannon for Force Commander's Orbital Bombaradment
Mini Mines (was gonna be Frag Grenade) for the Frag Grenade - will prob switch back after free retcon
Invulnerability for the hardiness for the marine
Munitions Bots for the turrets the Servitors can build

The other powers were more for survivability and general use. I was gonna get Sniper Rifle for the Scout ability.

Archived Post
09-20-2009, 03:41 PM
BTW, Warhammer Space Marine, Star Craft Terran Marine, and Disney Buzz Lightyear all look very similar in concept.

Archived Post
09-20-2009, 03:47 PM
Chainsaw!

Jump jets!

Sub-machine Gun!

Defiance!

Archived Post
09-20-2009, 03:51 PM
Dual Pistols (end builder) Gatling Pistol graphic looks good.


There is a costume unlock for both pistol and rifle that are almost bolters. Almost being key. When the servers are back up I'll get their name. With these two costume unlocks, a munitions build becomes easy for Marines.

Edit - Blaster pistols and rifles.

Archived Post
09-20-2009, 03:53 PM
Yeah, everyone knows I'D have to throw my two cents in here.

First off, in regards to the copyright issue.The concept of Space Marines is not copyrighted. Nor is the trademark design by which 40k Marines are known by. If you use the name of a specific character you MIGHT have a problem, but just using a marine design is not a violation of copyright law.

For God's sake, there was a long discussion about 40k on the CB boards, and a couple devs even sounded off on making 40k-themed characters. They encouraged it! IIRC it was either Daeke or Stormshade who said they wanted to make an Tau. Filthy Xenos.

As to powers...I personally think Assault Rifle and Chainsaw Gauntlet are a must. You certainly cauld use SIngle Blade to get a Hammer of Storms in there too, if you wanted. Rocket boots are the travel power of choice, and Orbital Cannon or any number of munition/PAs powers fit in well.

You could even make an argument for Might as representing a Power Fist.

Archived Post
09-20-2009, 04:09 PM
I have tried and made at least 2 Space Marine characters.

The ranged one build you can find it here.

http://forums.champions-online.com/showthread.php?t=65629&highlight=space+marine

I played him up to 20ish and he very powerful. I used Sonic Blaster as energy builder and chainsaw gautlet for melee. Then I picked up Assault Rifle for single target range attack. Travel power is Rocket Boots. Defensive power is Invunerable. I have to pickup Munition bots before Gatling gun because of the power requirement. I like my character to be more like a Devastator so I didn't pickup shotgun. In my build I will pickup Shoulder Launcher and Orbital Canon later on.

For the melee build. I noticed that most of you forgot the one thing that is very close to Space Marine theme melee power. The Fighting Claw.

My melee Space Marine will be either a Ultramarine or Black Templar str/con dual wielding claw. You can pick the energy claw instead of the regular claw and it looks really nice. The issue is, claw is pretty under power right now, so it is harder to play than the ranged one since munition powers are solid.

Archived Post
09-20-2009, 04:21 PM
for the record - you DO realize that i can completely mimick anything i so desire, as far as their powers go, and play it -- right?

i can make a 5 foot tall bright orange skinned female, who wears power armor, and copy the hulk, batman, superman, or anyone i can think of's powers, and name her Wild Wendy, and none of your all cap powers can do a damned thing about it...

you know that right?


back to the bridge, por favor.

Sure you can do that. It's like hanging a sign around your neck that says "I'm so lame I can't even think up a superhero on my own. I'd rather outsource my imagination to a third party."

I urge you to do so. This is how I visually filter out morons.

Archived Post
09-20-2009, 04:25 PM
Since this is so ridiculous my mind can't even begin the process of comprehension through the veil of boggling, I should be nice.

YOU'RE NOT ALLOWED TO MAKE A WARHAMMER 40,000 SPACE MARINE. YOU'RE NOT ALLOWED TO MAKE ANY CHARACTER OWNED BY ANY OTHER COMPANY.

Allowed no. Get as close as you can, yes. So yes, you can make a WAR 40K Space Marine. There's a bunch of them all over, just look around.

In fact I think I'll make an Aliens Colonial Marine and call him Space Marine just to **** the copyright cops off. Its funny when they waste their time queuing up reports that goes no where.

Archived Post
09-20-2009, 07:00 PM
We should so a CO Space Marine Chapter......lol THe Super Marines. MUHAHAHAHAHAHA

Archived Post
09-20-2009, 08:25 PM
We should so a CO Space Marine Chapter......lol THe Super Marines. MUHAHAHAHAHAHA

Mistress of War is out there, leveling as we speak. :cool:

Archived Post
09-20-2009, 08:27 PM
Sure you can do that. It's like hanging a sign around your neck that says "I'm so lame I can't even think up a superhero on my own. I'd rather outsource my imagination to a third party."

I urge you to do so. This is how I visually filter out morons.

yup, that's all my toons on the page you can look up on here about me... nothing but clones. 100%

you got meh.

Archived Post
09-20-2009, 08:38 PM
YOU'RE NOT ALLOWED TO MAKE A WARHAMMER 40,000 SPACE MARINE. YOU'RE NOT ALLOWED TO MAKE ANY CHARACTER OWNED BY ANY OTHER COMPANY.

What if its a chapter that i have made up myself? the simple fact that it will only 'resemble' a space marine but not named after any of GW copyrighted names (chapter names, characters etc) how is it breaking the rules and how would you prove it?

"omgs his character is big and wearing armor"

not really going to cut it for a report in a game full of actual copyright clones.

Archived Post
09-20-2009, 08:41 PM
What if its a chapter that i have made up myself? the simple fact that it will only 'resemble' a space marine but not named after any of GW copyrighted names (chapter names, characters etc) how is it breaking the rules and how would you prove it?

"omgs his character is big and wearing armor"

not really going to cut it for a report in a game full of actual copyright clones.

someone in this thread, or the thread i referenced in an earlier post in this thread, brought up public domain, and i want to say self-created chapters were ok.


can we get an official ruling on this?

Archived Post
09-20-2009, 09:02 PM
Since this is so ridiculous my mind can't even begin the process of comprehension through the veil of boggling, I should be nice.

YOU'RE NOT ALLOWED TO MAKE A WARHAMMER 40,000 SPACE MARINE. YOU'RE NOT ALLOWED TO MAKE ANY CHARACTER OWNED BY ANY OTHER COMPANY.

OP said nothing about a Warhammer 40,000 Space Marine.

He said Space Marine.

Believe it or not, it isn't a concept original to Games Workshop.

Archived Post
09-20-2009, 09:19 PM
Games Workshop is weird.

They won't even let retailers that are licensed to carry GW products use images of those products.

Seriously, go look at an online retailer that carries GW products. Instead of an image of the product, there'll be a "IMAGE REMOVED BY REQUEST OF GAMES WORKSHOP" notice.



-np

Archived Post
09-21-2009, 04:00 AM
so um, aside from the fanatical trolls who are held at gunpoint and forced to report every possible "cuss" word, or anything they believe is a trademark/copyright violation, because of their OCD and incessant need to be right and belittle others, most probably also living with their parents and devoid of a significant other --- aside from them, and their lack of ability to think outside the box or join in on a creative discussion...


what/how exactly would we go about making an SG... and what type of charter would it have? also, would there be a small list of powers... perhaps 1-3 that are trademark for the sg itself? (see what i did there?)

Archived Post
09-21-2009, 04:03 AM
OP said nothing about a Warhammer 40,000 Space Marine.

He said Space Marine.

Believe it or not, it isn't a concept original to Games Workshop.

leave the hypocrite be.



General Khorak was the officer in charge of the operation to retrieve Nescan Tal'Yo's holocube. His subordinate was Commander Shad.


but he's going to be the fun police in this thread.


hypocrites share a place next to betrayers, according to dante. (i think. i know they're way down there)

Archived Post
09-21-2009, 04:15 AM
Well , this is what I have for my build, though I am not completely happy with it as yet.

Sonic Blaster
Bionic Shielding
Gauntlet Chainsaw
Munitions Bots
Field Drones
Regeneration

Then Innate Powers
Brilliant
Energetic
Mighty
TIreless

Travel Power:
Jet Boots.

Archived Post
09-21-2009, 04:21 AM
sooooooooooo lookwise...

some type of bulky armor.

"weapons"....

at least a gauntlet chainsaw, and some sort of gun/rifle?


and IS anyone interested in starting an SG?

Archived Post
09-21-2009, 04:40 AM
If it looks like a duck and you call it a Space Marine = Not a Violation


Awesome, i now have my next character planned.

Archived Post
09-21-2009, 04:46 AM
Awesome, i now have my next character planned.

Same here. I had never considered making a Space Marine until I read this thread; now I can't wait to get home from work to have a go at it. And yeah, I'd almost certainly join a Space Marine SG if there was one.

Archived Post
09-21-2009, 07:46 AM
so um... do we have a name for the team?

power marines just doesn't sound right... :D

Archived Post
09-21-2009, 07:48 AM
Chainsaw. Perod.

I made a SM in closed beta just for laughs, and the chainsaw sub machine gun combo was great for it. Just don't name him straight out of the 40K universe.

Archived Post
09-21-2009, 07:51 AM
I didn't know 'Space Marine' was copywrited by Warhammer 40k.

Thanks for clearing that up.

Someone better tell Cryptic because Ironclad's bio specifically states he is a "Space Marine"

Oh and Grenades and Mines would probably fit in there as well.
As well as any Might powers you might be interested in. However I would identify your superstats and try to find powers that will work within that framework. Chainsword is nice, but you really need a decent Energy pool to get it going (I have 2 characters with Chainsaw, both do about the same damage, the differnece, one is DEX/EGO and crits hard and fast, sometimes you don't even get the grafic. the other REC/END who is slow and steady and winds that chainsaw out its full duration, very satisfying).

Assault rifle is a great weapon, unfortunately I haven't seen one that would make a good Space Marine weapon, plus the way they hold it is not very "in character". I'd look to shotgun, sub machine gun, and of course gattling gun.

Archived Post
09-21-2009, 08:29 AM
someone in this thread, or the thread i referenced in an earlier post in this thread, brought up public domain, and i want to say self-created chapters were ok.


can we get an official ruling on this?

No, but I can tell you that Games Workshop's copyright only has, at best, a sidelong claim on organization structure, under 'factions'. They didn't claim organization structure, or ranks systems, or anything else that would be more clear. I've also never heard of them beating down any of the various fan-made chapters. You'd think they'd have smacked down the ANGRY or Pretty Marines from /tg/ if they were capable of doing it.

This isn't an official ruling by any means of the imagination, nor legal advice.

Archived Post
09-21-2009, 12:37 PM
welp if Ironclad is some type of space marine from um, the planet he's from.... perhaps HE could start a chapter?

Archived Post
09-21-2009, 12:58 PM
When I play Warhammer, I use coins for figures and use the rules and delight in not buying the models.

Archived Post
09-21-2009, 04:03 PM
hmmm

Iron Wolves


or is that already taken?

Ironclad's Infantry?

Archived Post
09-21-2009, 05:39 PM
Since this is so ridiculous my mind can't even begin the process of comprehension through the veil of boggling, I should be nice.

YOU'RE NOT ALLOWED TO MAKE A WARHAMMER 40,000 SPACE MARINE. YOU'RE NOT ALLOWED TO MAKE ANY CHARACTER OWNED BY ANY OTHER COMPANY.

Actually this is not true since if you create your own Chapter you are the one who owns the right to the look and not GW.

Archived Post
09-21-2009, 06:31 PM
When I play Warhammer, I use coins for figures and use the rules and delight in not buying the models.

Completely OT, but.....

UR DOIN IT WRONG.


With that said, GW would have some balls to go after anyone for copyright issues. The Warhammer and 40k settings are almost wholly composed of various barely disguised infringements stitched together.

I remember thinking "At least Carstein is sort of original, I was expecting him to b named Drakula or something."
Then I saw some Hammer movies <facepalm>

Archived Post
09-21-2009, 07:18 PM
I have a character whom has an appearance inspired space marine look but he has nothing to do with warhammer 40k. But really, I dont think people should be naming their SG's after chapters and other copyrighted warhammer 40k content. I already seen the sisters of battle SG..

Archived Post
09-21-2009, 07:43 PM
Yeah, but if GW is going to go after sisters of battle they better be prepared to (start off with) the catholic church as they at one time had a small group known as such, then there is the vikings and their (well predates even the church) Valkyries and the like, those are Sisters of Battle. GW can only enforce what the court allows them too, Personal chapters, even denoting such rank cannot be taken as holdings (Sweden still has laws against Battle clerics or modernly known as chaplains), Librarians were known for their great knowledge at one time and near magical ability. And in truth all we have to do is point to blizzard, and go well you want to take them on too? Because I KNOW they still want the Warhammer/40k license that slipped out of their hands all those years ago.

Oh and anyone knowtice what on the new models in SCII that the only thing different is the helmets on the marines?

Archived Post
09-21-2009, 07:50 PM
* Jackhammer and Blaster pistol replacers. Look a lot like bolt weapons.

* Invul. of course.

* Hard to say for super stats as Marines generally are good at nearly everything. Strength and Con would work but I'd suggest making it more of an assault marine since your shooting would be fairly inferior to the usual Dex/Ego shooty build.

* Might would make good power fist attacks.

* Rocket jump for Jump Packs.

Archived Post
09-21-2009, 07:54 PM
You know, they can say that making owned copy right characters is against the EUL all they want.

But when you have a chest designs that let you almost identically replicate Superman, Spiderman and Batman, I think they are secretly giving you the secret wink finger waggle behind their back when the big dogs aren't looking.

Archived Post
09-22-2009, 02:54 AM
Well...ehm...
In fact, we founded a Supergroup called "Space Force"... and right now, while reading through your posts, I must admit that there are some similarities to the Space Marines (Ultramarines)... oops :-) No, no- we made special differences (as the originals are heavy to imitate, even with this great char designer), because of the copyright things- and one of those arguments is that, indeed, GW DOES own all Copyrights of the "costumes".

It's just true- Sorry-

So f.e. our Omega- Shoulderpad - sign ist correct, not the Ultramarine-otherway- round- "U". Besides, we also integrated other differences, but overall it looks pretty cool (especially when all of us group up) and many players recognized us immediately. (*shake head*.... but we're no Space Marines...lol)

Okay, here we go:
- All of us wear the same style of armor, especially the shoulder pads are charakteristical. All our non-supernatural- stuff- users wear full helmets, our supernatural heroes (or those with even some skills of this kind) only wear breathing masks and the lower parts of the helmet to keep their head (and brain) free.

- We dont allow flying discs, boards, digging or the spiderman- skill for movement. Even superjump does'nt really fit in our kind of SG. Flying via rocket boots ( /jump) is perfect, all kinds of flight or fire flight is prohibitet to the "magic- users" (=Psionics, Apothecaries, etc.). Some Skills also are forbidden, as we don't use bows, f.e.

- Our Might- Chars wear bigger gloves (Powergloves), Single wield- chars use fantasy style- Swords, Power Claws use Power claws (surprise), etc.

- In our SG we have so far: 3 Psionics (Psi/Ammu/Gadgeteer/supernaturals, even with lightning skills)
1 Storm Trooper (Machine gun, grenades, Single blade, e.g. lighter weaponry+ melee)
1 Scout (a little slimer than the rest, no helmet, pony tail) with Mines, sniper, machine gun, etc.)
4 Power Armor / Ammu-chars with gadgeteer- bots (NOT the melee-teddies)
1 Primus, who is a supernatural / might / Ammu- mix and looks a bit like the Blood Angels- Primus (Seraphim), but wearing blue armor... no helmet, but a cowl and with more decorating parts
3 Melees with Power Claws, Might (Power glove), Chainsaw, single blade- mixes
1 Stormtrooper (see above) / shaman (little bit Space Wolf - like look) with some healing abilities and 2 wolves)


The most important thing is: We all love 40k, but respect the copyrights. So we DID include differences in our outfit, so we DID NOT use any official Character Names, etc. Our Nemesis(ses ?!?!) are pretty different from each other, as we have daemons, orcs, chaos s-m's and the like.

BUT PLEASE REMEMBER:

This is Chamnpions online, not 40k online. We MUST compromise about the possibilities, and the main thing about it is having FUN ! We enjoy our uniformity between Tons of multicolored superheroes, but we also have twinks of the "usual" SH- style. It is not possible to hit the archetypes by 100%, but it really makes fun... check it out- or join us!
I hope you understand that I dont include a "how to do a S-M- Costume", as it took a while to find the best one... if u wanna know how: Join us... ;-)

BR
Lou Cipher, Space Force

Archived Post
09-22-2009, 02:58 AM
Since this is so ridiculous my mind can't even begin the process of comprehension through the veil of boggling, I should be nice.

YOU'RE NOT ALLOWED TO MAKE A WARHAMMER 40,000 SPACE MARINE. YOU'RE NOT ALLOWED TO MAKE ANY CHARACTER OWNED BY ANY OTHER COMPANY.

Speaking of space marines.....anyone notice the names of the soldiers in the Stronghold Prison Quest in the desert....Hudson....Hicks.....ALIENS the movie?

So Cryptic can make NPCs named after space marines but my buddy can't make a space marine toon?

Go blow....

Archived Post
09-22-2009, 03:11 AM
Since this is so ridiculous my mind can't even begin the process of comprehension through the veil of boggling, I should be nice.

YOU'RE NOT ALLOWED TO MAKE A WARHAMMER 40,000 SPACE MARINE. YOU'RE NOT ALLOWED TO MAKE ANY CHARACTER OWNED BY ANY OTHER COMPANY.

I'm sorry but space marines are not unique to Warhammer. There's also space marines in Starship Troopers, Starcraft (yeah, I know, it's a knockoff of Warhammer), Aliens, Doom, and more. Calm down. Seriously. Space Marine is a concept, not an actual character. By your logic, we're not allowed to make superheroes because Marvel and DC already have that concept.

Archived Post
09-22-2009, 03:15 AM
GW DOES own all Copyrights of the "costumes".

No they don't. They own trademarks on costumes. They own copyright on the individual instances of artwork they theirselves made that represent those trademarks. That is to say, if you draw a picture of Mickey Mouse, the copyright to that picture is yours. The trademark to the character is still Disney's.

Archived Post
09-25-2009, 02:47 PM
would 'ebon rift' be able to fit in with a space marine of some sort? or would that be a strictly chaos type power?

Archived Post
11-01-2009, 03:38 PM
My custom "Interstellar combatant" isnt a strict munitions build, and from what Ive read of WH40K 'stuff' you can be pretty flexible with the powers offered in CO. This is a distance blaster build (Can I say "Blaster" with out CoH suing me for Copywright\Greed Infringement?)

As such my build is (generally) as follows: (Dex\Ego even after the ner***e. Using gear to build Dex End and REC)
Sonic Pistol rank 2w/ accelerated metab (Shellie pistol looks like mini bolter) with the Sound Refraction advantage to make it a Cone. Other costy parts are out the to make its look 'plasma-y.

Sonic Device clicky. Use this before firing Sonic Pistol as above and you have a NASTY aoe dmg\energy builder, with STUN!. Adds AOE dmg Uberness to any power.

Enrage for the dmg buff

Assault Rifle (its better than dual pistols for dmg\energy. Researching a costy part that fits 'theme' better)
Awesome range, dmg builds.

Lead Tempest. Close AOE that wierdly hase long range. Good for when those unruly mobs want more than your autograph for such a cool costy.

Shotgun Rank 1 with Breaching Round advantage for %100 KB. Shotgun dmg is LOL so its best used in emergency for when breathing room is needed.

Regeneration Rank 3

Resurgence as clicky insta-heal with break free(name?) advantage to break hold.

Acrobatic rank 3. This is usable in missions and has a slight buff\def to it. fits the theme well if you think about it.

Gatling Gun. An expensive power, especially if you dont have the End\Recovery. Skipable but its Pancakes w/o syrup if you do. Narrow cone with long range and great dmg. Only for those who like to see dmg tics blended together and unreadable.

Sniper Rifle Rank 3 and Tungsten Round Advantage. Only thing Better than one shotting a target is one shotting up to 3 targets, with a chance to stun. Add Sonic Device clicky before using and its like an AT&T Dataplan bill: Death for you and your family from long distance. Situational, interuptable, so not for all playstyles.

Energy Shield(confirm name..) for Block Rank 3. Because sometimes, the sight of your costy alone is enough to make you "tank" for a day; and it builds end for you.

Out of Theme:
Jet boots because sometimes, CO's idea of travel suppression when attacked gives me ulcers. thats a tirade for another time.

Miniaturization. Comical debuff that makes your toon HUGE while making the target anywhere from midget to teensy weensy. Sometimes it STACKs the growth affect with others from other powers.

If you want to run a *whisper* Space M..a..r..i..n...you know..Then ping me in game @Trollguy.

Archived Post
11-01-2009, 04:16 PM
I must second the suggestions of Might powers.

My Angry Marine, Angricus Maximus, has a few punchy might powers in addition to a chainsaw glove and invulnerability (gotta make those saves). I'd pick up some gun munitions, but anything that doesn't crush, dismember or explode is too sissy for an Angry Marine.

Sorta OT: I made a really good looking Necron as well, I might add. An Ork would be fun and probably pretty easy to make.

Archived Post
11-01-2009, 07:52 PM
Ive seen an Ork already, albeit a p-impish looking one. Im kinda a fan of the Trolls in CoH (made a few and played them-lotsa laughs) and have a few in CO, so i know it can be done.

Yeah real easy to make orks, but easy to play? Maybe not for the casual gamer. There's a 'mentality' youd need (simliar to Trolls) and youd be surprised how many people just dont get it. Be that as it may...

Would be funny to see.

Slightly OT: Ive read more than a few posts about how "cliche" Space Marines are; about the lack of creativty needed to make one, etc.Ive only seen 6 since Ive started closed beta. Still, I think they could only become so common, common enough to be cliche, because of how frighteningly awesome they are. Folks like them, a lot of folks! Ive only received compliments for my SM costy, and met some fun folks as well. No, the compliments were not from other people with SM costys. So, To the detractors I say : Die Heretic!

Archived Post
11-02-2009, 07:30 AM
So I've made a space marine idea, Str and Con and melee mostly powers, but I'd like to get some advice/suggestions on what powers would be a good choice. I'd like to add a gun, sub machine gun has been good to me, good for taking out bunches of henchmen, but I also notice there is anotehr gun that looks like the big hip mounted ones from "Aliens". Which gun is that and does it work well?

What about defenses and/or healing? I've got Invulnerability for a passive defense and it works pretty well unless the fight drags out or I am dumb (a common occurence). For space marine them he is more along the lines of Imperial Fists if that helps. Thanks for any feedback.



My mouth tounge will split your skull like an egg.

Archived Post
11-02-2009, 10:52 AM
messed around in the Creator making a SM. never played it, but after this Thread and others like it I've been really thinking about it....and i've been wanting to make a Scout or a Cadian Style Vet. they look dope.

I DO play a Skaven Gutter Runner and a Skaven Warlock/Engineer. i love them

Archived Post
11-02-2009, 10:56 AM
Since this is so ridiculous my mind can't even begin the process of comprehension through the veil of boggling, I should be nice.

YOU'RE NOT ALLOWED TO MAKE A WARHAMMER 40,000 SPACE MARINE. YOU'RE NOT ALLOWED TO MAKE ANY CHARACTER OWNED BY ANY OTHER COMPANY.

I don't know if it's been mentioned yet, but Games Workshop doesn't own a copyright to the idea of a Space Marine, nor do they have a copyright on powered armor. Now, if they were to make a personality from the game, that might infringe on the copyright.

If what you said was true, then Marvel could have been like "You're infringing our copyright by putting super-powered people in tights and calling them Super Heroes."

You can't put a copyright on an idea, nor a name. I'm pretty sure names have to be trademarked. Come to think of it, I don't know if they have Space Marine trademarked (in the sense of the characters' jobs, not that of a written text or such), but still I don't think it would infringe copyright since it's a trademark.

Which now leads me to think that I may have something wrong here. Did CoX guys get sued for copyright or trademark? As I understand it, copyright protects, say, written texts, not the ideas (such as storyline and characters) contained within.

Archived Post
11-02-2009, 12:10 PM
Since this is so ridiculous my mind can't even begin the process of comprehension through the veil of boggling, I should be nice.

YOU'RE NOT ALLOWED TO MAKE A WARHAMMER 40,000 SPACE MARINE. YOU'RE NOT ALLOWED TO MAKE ANY CHARACTER OWNED BY ANY OTHER COMPANY.

IRONCLAD IS A SPACE MARINE READ HIS BIO
IRONCLAD IS A SPACE MARINE, THEY OFFICIALLY EXIST IN THIS GAME, THANK YOU.

Archived Post
11-02-2009, 01:33 PM
Oh god space marine #357

There will be an actual space marine army soon enough...

Archived Post
11-02-2009, 02:13 PM
Marvel could have been like "You're infringing our copyright by putting super-powered people in tights and calling them Super Heroes."

Actually, Marvel and DC jointly own the rights to the trademarks "Superhero" and "Super-hero".

Because they're bastiches that way.

Note that it only applies to stuff like publication and product titles, not usage within a product. So anyone could have the word "superhero" used INSIDE the story of a comic, but they couldn't use "superhero" in the comic's title on the cover.

This is because trademarks and copyrights are different - trademarks protect identifying marks like the logo, copyrights protect the content of the publication.


-np

Archived Post
11-04-2009, 12:30 AM
Actually, Marvel and DC jointly own the rights to the trademarks "Superhero" and "Super-hero".

Because they're bastiches that way.

Note that it only applies to stuff like publication and product titles, not usage within a product. So anyone could have the word "superhero" used INSIDE the story of a comic, but they couldn't use "superhero" in the comic's title on the cover.

This is because trademarks and copyrights are different - trademarks protect identifying marks like the logo, copyrights protect the content of the publication.


-np

Yeah I'm mostly aware of what copyright and trademark possess, but the issue with Marvel that Cryptic/NCsoft/Whoever the hell they were at the time got sued, was it trademark or copyright infringement, and what was the ruling in the case?

Being an illustrator and game designer (and writer and all sorts of crap) I've dipped my fingers into the mire that is copyright and trademar, but I don't pretend to be an expert, though I've read a lot of the law concerning these things.

So still I wonder, was the lawsuit because of trademark or copyright?

Archived Post
11-04-2009, 02:31 AM
Yay for another Marine! There are actually several in the game... and a couple of Space Marine guilds too. I myself have a heavy melee space marine, ie a Terminator, as well as a Battle Sister homage.

For the Terminator style I took Dex and Con- The Dex not so much in adroit agility as much as knowing exactly how to maneuver in his armor so that the ARMOR takes/deflects the incoming blows ( ie Dodge ).

Passive Def- Lightng Ref

Dual Blade Energy builder- using two spacey looking heavy knives.
Chain Saw for Main Attack- looks a hella lot like a chain fist
Chain Gun from Munitions for Long Range hits
Power Gauntlet- nice charge up hit like a power gauntlet with some range, and a Nice Interrupt

These 4 powers alone make you feel like a hull breach'n, zeno-smack'n, bad "you know what"
Im now just waiting for them to add a flame thrower to the game...... MMMm, Purify with Fire.....

Also using:
Mindful Resolve for Force Field projector
Resurgence for Healing/Stim chems from armor
Unbreakablel for Defiant like Resolve
Jet Boots- since Rocket Jump in NO way comes close to a jump pack, which is very sad.



My battle sister style is a muntions toon, all for the LOOK- since I found weapons for every slot to mimic the styling of 40K weapons

Pistol Energy Builder/Pistol powers: using the Shelly Blaster- damn near a clone of a bolt pistol
Assault Rifle with the Jackhammer gun model is very close to the look and sound of a bolter

These with a good armor build makes for a LOT of fun and feels like your playing a favorite personality model from 40K

Archived Post
11-04-2009, 02:43 AM
Coulda sworn the main characters from Doom and Quake were called Space Marines too. As if there are people running around Champions Online noting every possibly copyrighted character and name they see, and researching copyrights on it, so that they may blow whistles and... what? WIN A SCION!!!

Archived Post
11-04-2009, 03:04 AM
Well for a basic one its already been mentioned (guns and chainsaw with rocket jump simulating assault jump pack) but technically just about any power can be worked in if you call it an "artifact".

Iv read a few of the books and found that some chapters have gone through situations that separate them from the average marine. Each chapter tends to have their own power (mutation) due to their geneseeds and theres a chapter that has even been mutated by chaos even though they still fight for the emperor. There are a thousand different chapters so really you can simply just give yours a name and symbol and claim that it has a unique geneseed ability (healing or such) and is in possession of an artifact that reacts differently than other basic marine items.

As stated before you can even be a specific type of marine, like a techmarine, Apothecary or librarian to explain other super powers. You could really explain just about any power.

Personally Id go with guns and a sword (power sword) and go with Con/Dex or something (marines seem like Con would be their best ability). Just about any gadget power seems appropriate.

For the record Teleport is an ability thats not usually used for marines, its been awhile but I believe only terminators can use this ability and also its always only used once... Inquisitors on the other hand may possess a ring (or other item) that will teleport them out of trouble.

I'm disappointed that you have to change the size of both hands and cant just do it to one hand to make a power fist. I suppose you could simulate this with using different gloves.

Archived Post
11-04-2009, 03:09 AM
I've never played and know very little about Warhammer 40k, but the idea of a Space Marine SG really appeals to me in a big way. I love themed SGs.

Also, making a character that resembles the guy in Roadwyrm's sig would be tight as hell. I might have to get into this.

Archived Post
11-04-2009, 07:16 AM
Ive had to tweak my costume a bit, but my 40 female space marine is great fun, and ironically probably my best pve and pvp toon at the moment.

A tip, the A4 Jackhammer assault rifle, and Shelly Pistols, make great bolters and heavy bolters when skinned red :)

Archived Post
11-04-2009, 07:20 AM
Has anyone said "Adeptus Astartes are boring - play a Guardsmen." yet?
If not, that's my vote.

Archived Post
11-08-2009, 10:38 PM
imperial fists are a ranged chapter, they have only a small amout of assault squads compared to other chapters and hence don't rely as much on close combat attacks.(this is stricktly speaking)

apart from that power selection could go a few ways.

defence:
Regen (yes marines have a faster healing ability than normal humans)
Invulnerability (marine armor is great protection, espeshally if u figure out how to do terminator armor)
PFF (to represent a roserius or similar item)

Block:
Energy shld

attacks:
Experemental blaster (if only for it's randomness ) can be used as a plasma gun (ish) weapon
gauntlet chainsaw (obvious reasons for this one)
munitions bots (as servitors)
shotgun blast (just incase he's a scout)
gatling gun (can you say Devistator)
frag grenade (self explaining i think)
assult rifle (for that bolterish look)
sniper rifle (scout time again)
2 gun mojo (assault marine)
condemn (in a words of the emperor way)
venom breath (because marines have a venom glan that they can use to spit an acid)

Travel:
teleport
rocket jump.


thats just a quick list and dosen't take into effect "special" marines such as librarians and chaplins, hope that helps

Best idea Ive heards, Im currently working a sister of battle char myself, need to respec though.

On Marines, Id also consider taking a flame attack, as incendiary grenades and flamethrowers are used bu\y marines.

Archived Post
11-08-2009, 11:00 PM
I would dearly love to see a warhammer 40k MMO. As long as it didnt suffer the same problems as the Warhammer fantasy MMO.

Archived Post
11-09-2009, 12:48 AM
Ask and ye shall receive:

http://www.gamespot.com/news/6166560.html

At least it isn't being made by the same guys that did Warhammer Online.

Edit: Did some more looking and apparently the scheduled release date is sometime in 2012.

Archived Post
11-09-2009, 04:22 AM
Yeah I'm mostly aware of what copyright and trademark possess, but the issue with Marvel that Cryptic/NCsoft/Whoever the hell they were at the time got sued, was it trademark or copyright infringement, and what was the ruling in the case?

Being an illustrator and game designer (and writer and all sorts of crap) I've dipped my fingers into the mire that is copyright and trademar, but I don't pretend to be an expert, though I've read a lot of the law concerning these things.

So still I wonder, was the lawsuit because of trademark or copyright?

IIRC the issue was over the potential to create copies of trademarked characters using the character creator. They had already been policing the game for blatent copies like SuperMan and SpiderMan and it was proven that the characters Marvel's lawyers put into evidence were created by Marvel's Lawyers as they couldn't find any Marvel copies in game.

Eventually they settled on an out of court settlement between Cryptic and Marvel, the only term of the agreement we know of was that they'd come down hard on any blatent copys of trademarked or copyrighted characters and limit the names people could take.

Oh and to answer your question about trademarks and copyright it was both. The superheroes are normally trademarked due to various factors including avoiding issues extending from attempting to copyright commonly used words. Terms like the X-Men and Fantastic Four and the team makeups can be copyrighted (Part of the reason The Incredibles had a speedster rather than a fire based character was to avoid making it a direct copy of the FF), the character of Wolverine as a mutant with claws and regeneration is trademarked to Marvel, but that doesn't keep you from making a hero named Wolverine with Heat Vision and Flight.

The same goes for Thor and the Norse Pantheon, you can create heroes based on these, you can't make them direct copies of the Marvel versions as they are trademarked.

The reason for the blatently flawed lawsuit against Cryptic (IIRC Cryptic only signed off on the Out of court agreement because Marvel could have kept the case going for longer than Cryptic could afford) was due to the fact that you have to defend your trademarks even when you're probably going to lose, otherwise you lose the right to defend said trademark. A similar case happend with McDonalds a few years back when they attempted to sue a scottish family over the trademark, (IIRC they sold beef products under the family name), they knew they'd lose but if they hadn't then if another McDonalds food chain started up then they wouldn't have been able to challenge the use of their trademark.

Archived Post
11-09-2009, 11:08 AM
Terms like the X-Men and Fantastic Four and the team makeups can be copyrighted (Part of the reason The Incredibles had a speedster rather than a fire based character was to avoid making it a direct copy of the FF), the character of Wolverine as a mutant with claws and regeneration is trademarked to Marvel, but that doesn't keep you from making a hero named Wolverine with Heat Vision and Flight.

Are you sure about that? I don't think terms can be copyrighted, those would be trademarked. Copyright protects creative works, but it can't really protect the idea behind those works. You can't copyright ideas, such as the term "X-Men" or "Fantastic Four" but you can trademark them. Trademarking would protect your ideas from being used by others unlawfully (for instance, to use a popular name to sell a similar product), such as trying to make a comic book about four superheroes and calling it Fantastic Four. However, you could probably sell a laundry detergent and call it Fantastic Four for whatever reason. While Marvel would be able to contest the Fantastic Four laundry detergent, it would be up to the court to decide if it is infringing on Marvel's trademark. Since it's not trying to sell anything that has anything to do with super heroes, you could probably get away with it.

How copyright works is like this. Say Marvel puts out two comic books. One of them they copyright, and the other, for no particular reason, they decide not to copyright. Now, none of the ideas in the book are protected by copyright. The plot, the characters, the names, none of that is protected. What is protected is the actual written text of the book, and the actual pictures. They don't "own" the words or the characters; instead, they own the pictures and the printed text. What this protects is, say, someone trying to publish a book that copies, line for line, all of the text in the book, so that someone could just read the "cliff notes" version.

The pictures themselves are also copyright protected, so you can't publish them in another book or whatever other media. You could draw a similar picture yourself and be a bit safer off, especially if you don't use the names of the characters depicted and leave it a little ambiguous, and possibly get away with it.

Now, their other, uncopyrighted book, is not protected from any of the above scenarios, so you would be able to copy and republish any part of the work itself. You could sell a laundry detergent slathered with pictures and text from the uncopyrighted book and not be held accountable for any of it.

Now, I'm no lawyer, and this is just my understanding of copyright and trademark law, so take it with a grain of salt. But I'm still wondering if people just throw the term copyright around, or if this was a trademark lawsuit.

If anyone knows better than I, please feel free to correct my understanding of it.

Archived Post
11-09-2009, 02:22 PM
Thought I'd drop in and give a quick run down on the Unspeakable Marines
http://i58.photobucket.com/albums/g275/Inciteful/screenshot_2009-09-19-14-47-11.jpg
http://i58.photobucket.com/albums/g275/Inciteful/SMs.jpg

The five of us run very similar builds to help keep a theme among us, but we all have our slught differences, I run.

Con/Rev with a side order of Endurance

My energy builder is gunslinger with the shelley pistol replacer which makes them look like bolt bistols

Travelling powers are Rocket jump for that cool assault marine entrance and TP for getting around corridors

My defensives are Regen and Energy Shield

My main attacks are Orbital Cannon, Gauntlet chainsaw Gatling Gun (there is a pretty cool standard gatling gun power replacer that makes it look like an old school heavy bolter...with a heavy stubber barrel :P )

Resurgence as a heal works well specially when ranked up and the gageteering ability to shorten cooldown timers (nano swarm) or something is really good for those tough fights where an extra heal and orbital cannon comes in handy.

I have two situational CC abilities that don't get ahell of alot of use but still handy now and again Shotgun blast with the perk to make charged shot 100% knockback and Electrocute ( I know the hold isn't the best themed ability but i needed something for pvp and entagling mesh sucked)

I also have healing bots at lvl 1 because i found them handy in escort missions, but waiting on another free retcon to get rid of them now I'm 40.

This build has worked really well for me, it's the third build so far (tried the dex con build for ahwile) but by far the most fun, can dish out decent damage with the right combos and can take a real big beating without going down. Also it's fantastic starting fights with a full Energy bar, good for big alpha strikes, and it fills up real quick too. Good luck with your Marine, fellow Battle Brother