View Full Version : Mission Exit Button?
Archived Post
09-15-2009, 11:13 PM
A lot of missions have an exit door near the end of the map, some have scripted events that require you to back trace your steps. But for the most part, most missions require you to run back to the entrance once it is completed. Why not add the exit mission button popup once the mission is over like in CoH/CoV?
Archived Post
09-15-2009, 11:22 PM
I think it's more engaging this way, personally.
Archived Post
09-15-2009, 11:29 PM
This should be in the Missions and Content forum...
Archived Post
09-16-2009, 06:27 AM
Yes we need a exit button, i hate having to backtrack out the door, even if the door missions are so tiny that it only takes 2 mins to get too.
Archived Post
09-16-2009, 06:31 AM
I celebrate the use of travel powers!
Really, it isn't that big of an issue. There are bigger fish to fry at this point...
Archived Post
09-16-2009, 06:34 AM
Long time CoX so I know where you're coming from. Yes, it's frustrating to have to go all the way back to the door, but I kinda like not having an exit button.
If they put in an exit button then they may put in zone hospitals and when you die in a mission door you may get sent to the hospital. That would suck. Especially given how SLOW all the travel powers are.... So I think it's cool the way it is. Pain in the butt, but still cool. Don't want an exact carbon copy of CoX.
Archived Post
09-16-2009, 06:36 AM
It was still a good feature.
I must say, i was surprised not to see it.
Just like i was suprised that other players helping you in a map dont get a list of objectives, or even completion exp.
Archived Post
09-17-2009, 01:48 AM
It was still a good feature.
I must say, i was surprised not to see it.
Just like i was suprised that other players helping you in a map dont get a list of objectives, or even completion exp.
This is one of my biggest gripes right now for grouping.