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View Full Version : Two game breaking stronghold issues


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09-07-2009, 06:09 PM
Lately teams have been "pushing" the turrets into walls, if they rush and do this they don't have to kill 1 suppressor.

Also, if people use vapor form to hack the consoles the NPCs (and players) can't do anything to stop them.

Both of these issues are extremely frustrating, and I imagine not what was intended when this scenario was designed.