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View Full Version : Artistic Criticism of CO Music


Archived Post
09-07-2009, 09:35 AM
My criticism is short and simple: the music is too fast-paced. Most successful MMO's and superhero games either have one of two things:

A. Brooding, building, thoughtful and revisited themes.

B. Epic without sounding ridiculous considering the setting.


My proposals for adjustments:

A. Instead of looping the same music in different zones over and over, and causing us to turn off the music options; craft individual zone music with specific themes in mind. Millenium city also needs an EPIC theme(preferrably something revisited in mainstream missions), not a redundant beat approach. That just plain stinks.

B. Make the hero/redundant music makes us feel like it is our OWN theme. I know I've said this before, but the theme needs to be revisitable, with a new variation, not a loop job.


Perhaps the best way I can explain why this is so important, is by superhero music in film? Or television? The good movies/shows never change the main hero's theme. They always have a remix/spin on it coming in the next iteration/episode.

I hope you consider my comments.

Archived Post
09-07-2009, 07:24 PM
I love CO music. I want to have its baby.

Most epic music ever in an MMO. Way beyond CoV music, which is also fantastic. While I might agree that it does not always fit the setting perfectly, I think the music itself is among the most original and cinematic music ever produced.

I want a copy of each of the MP3's, I will pay for them. --Selecting a theme song would be a nice addition to the game down the road of course.