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View Full Version : Jack of all trades, master of beating you in the face.


Archived Post
09-06-2009, 06:46 AM
Hey all. I came up with this build after reading the very funny Shotgun FoTM post elsewhere on the forum. Surprisingly, even though it was supposedly a joke, I have been doing quite well with this up to level 14.

Build by championBuilder 0.2.4 (http://champions.zarzu.ch)

Download this Build here. (http://champions.zarzu.ch/download.php?download=4131g50d00707300170740017zz0 40170i500170i400150h10700140170i522050d50606400606 4406015006024005zz0060450075y10n5y2065y20o5y20z5y2 025y20p5y20s25y0065y0025Jack)

Jack: Level 40 Champion

Superstats:
Level 5: Super Recovery
Level 13: Super Constitution

Powers:
Level 1: Kinetic Dart
Level 1: Two-Gun Mojo -- Rank 2, Rank 3
Level 5: Shotgun Blast -- Rank 2, Rank 3
Level 5: Teleport -- Rank 2, Rank 3
Level 8: Regeneration -- Rank 2, Rank 3
Level 11: Condemn -- Rank 2, Rank 3
Level 14: Sigils Of The Primal Storm
Level 17: Uppercut -- Rank 2, Rank 3
Level 20: Resurgence -- Evanescent Emergence, Rank 2
Level 23: Telekinetic Shield
Level 26: Sonic Device -- Rank 2
Level 29: Toxic Nanites -- Rank 2
Level 32: Electric Sheath -- Rank 2
Level 35: Immolation -- Rank 2
Level 35: Flight
Level 38: Ice Sheath -- Rank 2

Talents:
Level 1: Inhuman
Level 6: Tireless
Level 9: Quick Recovery
Level 12: Amazing Stamina
Level 15: Enduring
Level 18: Boundless Reserves
Level 21: Negotiator

I'd like some input on what I should change. The general plan is to have one attack for each scenario: Two gun mojo is single target ranged nuke. Shotgun is PBAoE. Condemn is AoE ranged nuke/hold/MVP. Uppercut will be single target melee attack. Sigils just seem good. Then I have all my damage buffers, for even more ownage.

Thanks in advance for the advice.

Scott "Aule"