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View Full Version : Who should pvp and who shouldn't pvp.


Archived Post
09-05-2009, 11:54 PM
I am an avid pvper. Always have been and i probably always will be. Its one of the best aspect of any mmo end game. I also really enjoy games like unreal tournament.. counter strike... and even rts games such as ******** 3 or command and conquer. Anything that can put me against another player i am probably going to enjoy.

As such i have seen through the years SCORES of people who really should avoid this sort of activity. Especially in an mmo. My personal favorite are the ones who scream that they lost to someone because they used X ability. I remember back in world of ******** when one of my main character's was a rogue (the other was a resto shaman) People used to get very upset with me when i would use an ability like vanish.. or preparation. I never understood this idea.

You are mad at me because i used an ability that was at my disposal?


Anyways i have comprised a short list of things that people should take into consideration before pvping.


1)You are going to die. You will die for various reasons. It could be lag. It could be because an ability is semi over powered or under powered. It could even be perhaps.. JUST MAYBE perhaps you were defeated by someone with superior skill. Or it might even be because the choices you have made for gear / stats / abilities simply do not mesh well together. The point is you are going to die and you might die several times in a row.

If you cannot ACCEPT this as part of what it is to pvp then you simply do not need to pvp. I dont care if some guy is using the ultimate cheese build of cheese and you can do no damage to him. Accept this as part of the pvp experience and simply avoid contact if possible. (which is extremely possible especially in this game)


2) Know that there is absolutely nothing to learn from a victory, only a defeat will teach you anything. If someone utterly destroys you in a 1v1 fight then SOMETHING had to of gone wrong on your end. A good pvper will accept the loss and then look at what happened. IF possible you might even send a tell or talk with the person who just stomped you to ask them what it is that they did to decimate you so badly. Most people will gladly tell you. Some will simply call you a noob and walk away. Accept this as part of pvping and move on.


3) Trial and Error - This is the heart and soul of MMO pvping. ESPECIALLY In a game where we have as many options as we do. Pick up something you think will be good.. go out and pvp, and not just one form of pvp try it out in all sorts of situations, duels.. hero games.. the BASH area.. the stronghold scenario. .whatever try it out and do them all more then once. Spend an afternoon on each build see what works with the build and what does.

Take what works.. drop what doesnt and then try to combine the old working abilities with ones you think might work. Eventually what you are left with after a few weeks of this is a build you are comfortable with. That you think works and has shown to be successful. What you come up with might be drastically different then what someone else comes up with. Thats the beauty of a game like this. Everything has a chance of working if put into the hands of the right player.

Even with what you consider to be the "perfect" build chances are you are still going to die.. we talked about this earlier. Death is just as much of a part of a pvp style of gaming as victory is get used to it.


4) Keep it light hearted. This one is simple. Its entertainment folks, treat it as such. If a friend beats you in a game of checkers there might be a lil trash talk but are you going to throw the board at him thenstomp out of the room declaring him to be the biggest douche bag in the world? I know i wouldnt but after seeing some of the responses i have out of people i realize that some folks take these games far to seriously and probably have other much more serious issues in their lives that they cant deal with so they take it out on strangers over the internet.

5) The worst enemies can make the best friends. A long time ago in another mmo i constantly fought with one particular player. It seemed every day we managed to find each other and fight to the death repeatedly. Here we are years later and i am still playing games with this person and i have actually met up with him IRL a few times to have a few drinks and laugh. Its amazing what can come out of healthy competetion.

Archived Post
09-06-2009, 05:43 AM
I never played a stalker in CoX but my favorite of all time is "You only won because you use hide". ahahahahah

It's the MAIN POWER IN THE SET!!!!!!! I've often found one of these dummies can be shut up easliy by asking them "are there any more of my powers that I shouldn't use to help you win"?

Archived Post
09-06-2009, 05:49 AM
An anecdote;

Playing on a team of five, all of us in vent, in tier two cage matches. After a few matches we come across another team, all of whom are wearing the same guild tag. They're VERY organized, very tough and seem to also be using vent.

We get the stalemate warning, finally take one of them down... and they proceed to tear us apart, piece by piece. It took a long, long time, because we were giving it everything we had - the match ended up lasting a little over 25 minutes.

Toward the end of the game, I got rooted while charging up a force eruption and found myself hit with the perma-hold bug. When I died, I relogged only to find myself hit with the not-hostile-to-anyone bug.

nothing else to do, I explain why I'm not fighting in zone chat, then type "by the way, you guys are ROCKING us. We're all deeply impressed"

the reply came back "You people aren't so bad yourselves!"

Sportsmanship. In a pvp environment. That quite made my evening.

In short - I'm in absolute agreement with the OP, and well said.

Archived Post
09-06-2009, 06:29 AM
I'm no PvPer by any means. I often get my butt whooped and my win:loss ratio is always ALWAYS abysmal. More often than not I get ganged up on, smashed to pieces, and feel overall infuriated that I get thrashed so mightily...most of the time I avoid PvP because of this but...every now and again I take a crack at it.

Even so! I still realize that it exists as a form of entertainment and I cannot STAND the whiners that complain about balance simply because an ability does what it is intended to do.

I fully agree with the OP here...if you're not going to PvP with the right mindset, then don't do it at all.

Archived Post
09-06-2009, 06:44 AM
If you can't stand to lose, don't PUG a Cage Match.

You may get lucky and get put with a team that gets the basic concepts of focus fire and defense, or you will get a team that doesn't realize that they aren't fighting NPCs.

I have gone 9-0, 12-0, 4-0, 0-1, and 0-4 all with the same munitions character and right in a row in a tier 2 cage match. The difference? Being with a team that knows how to PVP and being with a team that doesn't.

Speaking of which, anyone's PVP team need a lvl 28 munitions character? :D

Archived Post
09-06-2009, 07:22 AM
I only skimmed the post but I got the basics.
Well said.
So far i've won 3 matches and lost 1. (terrible team on my 4th match =_=)

I've top tier PK'd on some of the best PKing games (one of those being ragnarok online, which i'd still call the best PvP MMO out there) and everything you said really needs to be realized and/or followed.
Too many people get way too mad when they lose.
I mean I get mad when I lose, but I usually get mad at MYSELF.


Not much else to be said really, the original post said anything worth saying.

Archived Post
09-06-2009, 08:03 AM
You forgot the big one (and it'll make me unpopular for saying it):

1) Melee only builds.

Get the heck out of PvP. You do NOT bring a knife to a gun fight. All you do is become easy kills for either team due to the abundance of holds/roots/chills/whatever that's out there. And don't even get me started on the number of flying powers out there, or the people who just TP away whenever a meleer gets close and happens to start using their underperforming powers upon their targets.

No, I'm not a meleer. I instead love seeing them in battle. Just not on my team.

Archived Post
09-06-2009, 08:29 AM
Dear Bob,

Does this mean that TK powerset players are farmed in PvP? Seen any TK users in PvP not being farmed?

Yours worryingly,

A noob.

Archived Post
09-06-2009, 08:44 AM
The only thing I can't agree with the OP on is the "1v1" scenario, at least not in every case. CO is an exception in some cases, simply because every character has potentially every ability available to them (depending on level). This means that perhaps a 1v1 is a fair fight. The same is most definitely not true in a rigid class-based system (like WoW) or in CO's case, the character is built for support and team-play. These types of characters are absolutely invaluable in group PvP.

On a side note -- sadly, healing isn't counted in CO PvP (yet? hopefully!). I have won many matches that I would have otherwise lost simply because I switched to support stance and healbotted, only to get zero points at the end. Sad.

Archived Post
09-06-2009, 08:52 AM
You forgot the big one (and it'll make me unpopular for saying it):

1) Melee only builds.

Get the heck out of PvP. You do NOT bring a knife to a gun fight. All you do is become easy kills for either team due to the abundance of holds/roots/chills/whatever that's out there. And don't even get me started on the number of flying powers out there, or the people who just TP away whenever a meleer gets close and happens to start using their underperforming powers upon their targets.

No, I'm not a meleer. I instead love seeing them in battle. Just not on my team.

Melee is fine and more than viable. Synergize your powers, get a team, learn to play.

Archived Post
09-06-2009, 09:19 AM
I never played a stalker in CoX but my favorite of all time is "You only won because you use hide". ahahahahah

It's the MAIN POWER IN THE SET!!!!!!! I've often found one of these dummies can be shut up easliy by asking them "are there any more of my powers that I shouldn't use to help you win"?

Ha, you never saw the "Hide-less" stalker videos then. He wouldn't use hide at all. He'd go up, placate, and proceed to decimate people. It was hysterical.

Archived Post
09-06-2009, 09:30 AM
Speaking of which, anyone's PVP team need a lvl 28 munitions character? :D

Is that a trick question? :p

This not being the supergroup recruitment forum, I'm not going to recruit here. but, speaking generally, I'm sure you'd have no trouble finding a spot :D

(The clowns are mostly in Tier 2, but I expect that to change tonight as most of us are at the 20-21 mark)

Also:

Melee is fine and more than viable. Synergize your powers, get a team, learn to play.

This. A melee character will often mess me up FAR worse than a ranged character, especially if they're party of a team that works well together. Being rooted is one thing... Being rooted and pummeled into the ground is quite another.

Archived Post
04-10-2010, 01:05 PM
PvP isnt about having the best powers and getting kills ... PvP is about having powers you like and getting kills with it... some of you are just too damn stupid to understand that... the pvp muts who pick all the same garbage is whats wrong with pvp... Someone elses build on the forums is what you are paying for..its not about winning but about friendly competition!!

Archived Post
04-10-2010, 01:11 PM
Most sane people are upset because they've been through every maneuver and combination of actions available to them and through repeated failure have concluded that something is wrong with the other person. Sometimes they're right.

Archived Post
04-10-2010, 01:28 PM
Dear Bob,

Does this mean that TK powerset players are farmed in PvP? Seen any TK users in PvP not being farmed?

Yours worryingly,

A noob.

TK has multiple ranged CC, and synergizes well with Telepathy that has even MORE ranged CC and the best debuffs in the game.

It's not even remotely a melee set, no more than the current supernatural is.

Melee sets are:

Might.
All four MA.

That's it. And yes, seeing a pure Might or MA running around in pvp is laughable. The few trying usually pick up ego hold (*gasp* the same power TK users spam) and use it to actually get to their target.

That or electrocute, another non-melee ability.

Archived Post
04-10-2010, 02:17 PM
The last post in this thread. before today, was more than seven months ago. Do any of the people you are responding to even play anymore ?

Archived Post
04-10-2010, 04:07 PM
The last post in this thread. before today, was more than seven months ago. Do any of the people you are responding to even play anymore ?

There hasn't been a single post in the pvp forums all day, I'M BORED.

Edit: Oh, a few more now. Well, I WAS bored. And WILL BE AGAIN BEFORE LONG.

Archived Post
04-10-2010, 04:14 PM
People used to get very upset with me when i would use an ability like vanish.. or preparation. I never understood this idea.

You are mad at me because i used an ability that was at my disposal?
My teleporter sense is tingling....

Archived Post
04-10-2010, 04:48 PM
There hasn't been a single post in the pvp forums all day, I'M BORED.

Edit: Oh, a few more now. Well, I WAS bored. And WILL BE AGAIN BEFORE LONG.


Gotcha.

Thanks for tbis reply. I was bored.

Archived Post
04-11-2010, 10:22 AM
I lose when I get stuck in the heatwave animation, but I blame it on hackers sabotaging my Hero because it makes me feel better inside.

Also, everytime I die in PvP or PvE its either because of lag or hackers, because it is impossible to die otherwise.

Archived Post
04-11-2010, 10:43 AM
Necro bumps are the best bumps. An on topic post from a bored-at-work Winston. You are a bad PvP'r if you do one of the following:

Complain about teleport excessively in zone chat.

"Lol it took X amount of you guys to kill me!"

Don't know what the acronym LoS means.

Don't hump LoS. Or don't know what that sentence means.

Are unable to see phased teleporters by level 18.

Think the scoreboard means anything.

Don't smoke a J before logging on.

Archived Post
04-11-2010, 10:52 AM
Necro bumps are the best bumps. An on topic post from a bored-at-work Winston. You are a bad PvP'r if you do one of the following:

Don't smoke a J before logging on.

Hmm... but that excludes those who do so immediately after, and while logging on.

Archived Post
04-11-2010, 10:54 AM
Hmm... but that excludes those who do so immediately after, and while logging on.

Being a good PvP'r is all about the timing my friend.

Archived Post
04-13-2010, 03:44 AM
I'm mostly a PVE guy but sometime I like to do some pvp. I also like to make concept character and mostly stay on specific and logical frameworks. But i'm terribly dissapointed with the fact I have to play that GUY with X power and Y build to be able to beat anyone with the same build.

I would like to see more different concept builds in pvp and not always the same powers. I think most of matching concepts are viable in this game, for exemple I made a goblin archer using without any tech arrows (Sonic + Taser + Explosive denied) and i'm put him lot stealth abilities and cloud of flies as offensive passive because he is a Spider Rider and use the toxins of his spider to weak his ennemies down. I did great pvp with him and I never had many problems to fight even without using anykind of heals or OP abilities, I was even playing in avenger mode and had like 2,8K life at lvl 30, wich is pretty low and still could make it.

While I have another character wich is a Phenix Humanoid able to heal himself from the ashes and create deadly firestorm. He is fare more powerfull than my goblin but I have way more problems to play with him because I have no stealth abilities, no teleport and no real powerfull crowd control abilities in PVP (yet). And also because i use fireform and when people see me comming they all focus me because I have no defensive passive.

I'm must also say that I can be a lunatic sometime when it's about PVP, there are days I will have no problem to endure 1000 deads like there are others I can not withstand to die twice.

But i'm realy tired to have to make the right template to be able to enjoy a specific aspect of the game and I can't understand people only playing the same aspect of this game again, again and again with the same build as everyone (maybe with 2 or 3 differences between).

I won't say you don't have the right to play what you wan't because it's the freedom of this game and what makes it's strong point. But any brainless idiot (sorry for this expression) using the right power combinastion can make a combo able to kill a opponent without any challenge and when you are confronted against that kind of build there are 2 things that can happen.
If you have a pve character:
1) You atempt to fight -> you get chain stun and debuff and it's just a notion of second before you die.
-> your damages are too low and you can't kill the target.
-> you are melee and can't get a hit on the distance guy without might leap.
2) You try to flee -> you try to avoid it but sinds he has TP and you don't (in most pve conceptual case) he is faster and catch you up, use travel remover and finnaly use his usual way to kill people.
-> you are using TP and are now safe for the rest of the duration of this skill...
I you have a pvp character:
-> the first one using his hold + debuff combo WIN.

The pvp aspect in this game looks to familiar to a FPS, the first one shooting the other is at 95% a winner if it can aim. But sinds you don't have to aim in this game it makes it pretty convenient to be the first one shooting and even easier when using TP.

And thats what most people are complaing for, the fact that PVP builds are ruining the value of diversity in this game (only for PVP) and are lack of skill builds (builds that doesn't requiere a lot of skill to play with). And makes it unable for those players to enjoy a PVP fight when they wan't to change content and just play the usual build they are using.

Some would answer they are not forced to play PVP and they don't have to use a PVE build in PVP, but some of them are casuals (others kiddies I agree) but give those people a chance to enjoy their only lvl 40 hero. Make that damn gameplay RICHER, make your own ideas of concepts, play YOUR HERO and not THE HERO. Give us ALL the right to ENJOY PVP!

Archived Post
04-13-2010, 11:30 AM
ohh ohh ohh, pick me I know the answer!!!!!

Who should pvp?
People that like it

Who shouldn't pvp?
People that don't

I actually think those are the only kinds of people in this world if you were looking for discrete categories as well :).

Archived Post
04-13-2010, 09:11 PM
I love to PvP!
...Unfortunately, I also love melee themed builds, which means I usually get thoroughly stomped in any PVP match. :(
I think it would be great if there was two kinds of each PVP map: A default PVP match(Like they are now), and a Casual PVP match(Yields no acclaim or rewards, doesn't affect your win/lose stats).
The latter would be for all us casual PVP'ers who like to take our themed/concept characters out for a friendly fight against other, likeminded people, people who doesn't just choose whatever power works best in PVP, but powers which fit their character(s).

But until that happens, I'll be having fun in Zombie Apocalypse, which isn't quite so unforgiving on not having "pwning" powers. :)

Archived Post
04-13-2010, 09:45 PM
I love to PvP!
...Unfortunately, I also love melee themed builds, which means I usually get thoroughly stomped in any PVP match. :(
I think it would be great if there was two kinds of each PVP map: A default PVP match(Like they are now), and a Casual PVP match(Yields no acclaim or rewards, doesn't affect your win/lose stats).
The latter would be for all us casual PVP'ers who like to take our themed/concept characters out for a friendly fight against other, likeminded people, people who doesn't just choose whatever power works best in PVP, but powers which fit their character(s).

But until that happens, I'll be having fun in Zombie Apocalypse, which isn't quite so unforgiving on not having "pwning" powers. :)

That would just make it easier for people to troll the S!@# outta casual players

but i like the idea, a match where themed builds can gather in one place.:)







Just to have thier faces pushed in by hardcore players..brilliant idea =_=

Archived Post
04-14-2010, 02:22 AM
I love to PvP!
...Unfortunately, I also love melee themed builds, which means I usually get thoroughly stomped in any PVP match. :(
I think it would be great if there was two kinds of each PVP map: A default PVP match(Like they are now), and a Casual PVP match(Yields no acclaim or rewards, doesn't affect your win/lose stats).
The latter would be for all us casual PVP'ers who like to take our themed/concept characters out for a friendly fight against other, likeminded people, people who doesn't just choose whatever power works best in PVP, but powers which fit their character(s).

But until that happens, I'll be having fun in Zombie Apocalypse, which isn't quite so unforgiving on not having "pwning" powers. :)

I know people with "non-pvp" build used to meet at Carlos Gym for duels. I don't know if they still do. Most of them were RPers with might build so it was funny, it looked like some WWE wrestling in game, with players taunting each others in a friendly way.
Carlos Gym is near the pvp AF vendor.

Archived Post
04-14-2010, 01:23 PM
You forgot the big one (and it'll make me unpopular for saying it):

1) Melee only builds.

Get the heck out of PvP. You do NOT bring a knife to a gun fight. All you do is become easy kills for either team due to the abundance of holds/roots/chills/whatever that's out there. And don't even get me started on the number of flying powers out there, or the people who just TP away whenever a meleer gets close and happens to start using their underperforming powers upon their targets.

No, I'm not a meleer. I instead love seeing them in battle. Just not on my team.What if my melee build (pre-patch, mind you) wins more often than he loses? Superspeed, lunge, melee CC and solid followup damage can hold well against ranged.

Archived Post
04-14-2010, 01:34 PM
It means you're worse than my ranged character, who has never lost a fight ever.

I mean if we're going to use that logic.

Archived Post
04-14-2010, 03:31 PM
If you use zombie powder it means you didn't really lose. Zombie powder ftw.

Archived Post
04-14-2010, 03:38 PM
If you use zombie powder it means you didn't really lose. Zombie powder ftw.
The rez stuff you get in the crisis zones?

Archived Post
04-14-2010, 03:42 PM
The rez stuff you get in the crisis zones?

And off of evil spirits! Farming 'I, Zombie' :D

Archived Post
04-14-2010, 04:14 PM
Can I PVP?

: ( I know your answer and it made me die

Archived Post
04-14-2010, 05:15 PM
Can I PVP?

: ( I know your answer and it made me die

C'mere you lovable rascal.

Gunna tousle your hair.

Archived Post
04-15-2010, 09:52 AM
What they need is a Group Duel option. So groups of 5 or more can duel each other anywhere they wish.

then you could actually set up 'themed toon' pvp events or have the equivalent of last man standing in places like the dojo or the top of the Unity building, or 'flying only' group matches hundreds of feet in the air, etc.

That would make for some very nice vid making too.

Archived Post
04-15-2010, 11:55 AM
What they need is a Group Duel option. So groups of 5 or more can duel each other anywhere they wish.

then you could actually set up 'themed toon' pvp events or have the equivalent of last man standing in places like the dojo or the top of the Unity building, or 'flying only' group matches hundreds of feet in the air, etc.

That would make for some very nice vid making too.

A million times this. Ever since I found out there was no way to actually challenge another group to a fight I've been pretty madface.

Archived Post
04-15-2010, 11:56 AM
What they need is a Group Duel option. So groups of 5 or more can duel each other anywhere they wish.

then you could actually set up 'themed toon' pvp events or have the equivalent of last man standing in places like the dojo or the top of the Unity building, or 'flying only' group matches hundreds of feet in the air, etc.

That would make for some very nice vid making too.

That would be awesome. The fights would be a lot more interesting and/or lolzy.

Archived Post
04-16-2010, 05:22 AM
An anecdote;

Playing on a team of five, all of us in vent, in tier two cage matches. After a few matches we come across another team, all of whom are wearing the same guild tag. They're VERY organized, very tough and seem to also be using vent.

We get the stalemate warning, finally take one of them down... and they proceed to tear us apart, piece by piece. It took a long, long time, because we were giving it everything we had - the match ended up lasting a little over 25 minutes.

Toward the end of the game, I got rooted while charging up a force eruption and found myself hit with the perma-hold bug. When I died, I relogged only to find myself hit with the not-hostile-to-anyone bug.

nothing else to do, I explain why I'm not fighting in zone chat, then type "by the way, you guys are ROCKING us. We're all deeply impressed"

the reply came back "You people aren't so bad yourselves!"

Sportsmanship. In a pvp environment. That quite made my evening.

In short - I'm in absolute agreement with the OP, and well said.

I stopped ready the thread here. I will finish later.

I think you hit it on the head.

Sportsmanship

I was in T2 with my main healer....he is about ready to go T3. My team was average....the match ended 15 to 5 something like that.

My healer is overloaded with heals at the start of the match I am running around like a mad man healing. I had no time to do any sneak attacks:D. Things seemed even. THEN a toon on the otherside a PA started concusor beaming me all over the place. I chated keep blah blah off of me. The team tried but this PA toon wish I could remember her name was just tearing me up!

I sent hear a tell "You played a very GG" She won it for them. After she started chasing me it went down hill.

That is something that I have started doing when i see a good player or have fun I tell them....

Archived Post
04-16-2010, 12:26 PM
I've been having a blast in PvP so far, much to my surprise. I think the folks that get uptight about omg pvp builds get uptight about pretty much everything. If I hear this one guy capslock rage in MC about people taking powers that don't match again, I'm gonna scream. Or find him and /e laugh at him. Not sure which yet.

Love the idea of group duels, from a social events point of view. Even just being able to group queue and select an opposing team for a no-acclaim match would be cool.

And Paladin, that's happened to me so many times on my healers. Having a dedicated support toon can really push a team over the edge, until someone with two braincells comes along and starts focusing the healer. Or the team gets cocky and starts scattering.

Archived Post
04-16-2010, 12:31 PM
...... Or the team gets cocky and starts scattering.

AAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

That just IRKS my tators. I hate it when I find myself chancing down a teammate to heal...and then he drops over.

Archived Post
04-16-2010, 12:41 PM
AAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

That just IRKS my tators. I hate it when I find myself chancing down a teammate to heal...and then he drops over.

If my team happens to get up by a significant margin, I go straight offense. I think it's bad form to go for the 15-0.

Archived Post
04-16-2010, 12:45 PM
If my team happens to get up by a significant margin, I go straight offense. I think it's bad form to go for the 15-0.

Same here...I also like to have 3 to 5 kills when play a healer

Archived Post
04-16-2010, 01:04 PM
I love when a team's tight enough that I can go a little on the offense. There's something about killing people with healy lasers of doom that just... Gives me the tingles in a silly place.

Wholly unrelated to the original topic (not that it really matters, I suppose) - good PvP support builds. I can has?

Archived Post
04-16-2010, 01:12 PM
Ditto.

By the way is mindful reinforcement bugged big time.

I've had at least six different people casting it whilst held by different holds making them unkillable!

A few holds that they did it in:

Heatwave, Electrocute, Bing od Arathrom, Grasping SHadows

Its getting extremely annoying.

Archived Post
04-16-2010, 01:28 PM
Ditto.

By the way is mindful reinforcement bugged big time.

I've had at least six different people casting it whilst held by different holds making them unkillable!

A few holds that they did it in:

Heatwave, Electrocute, Bing od Arathrom, Grasping SHadows

Its getting extremely annoying.

It's had a graphical bug a couple times for me recently. The old MR force field still shows, even though it's long gone. In fact, the one match it looked like I had several of them on.

Archived Post
04-16-2010, 01:31 PM
Not just MR, it does it for all powers, and everyone else can see it too until you zone or change costumes. After hours of farming I'd have a dozen MR bubbles on me, be glowing purple from twenty force sheath graphics, have lightning bolts coming off of me continually.........

You get the idea. It's a graphical issue, has no effect on gameplay whatsoever, but yeah it's annoying.

Archived Post
04-16-2010, 01:33 PM
It's had a graphical bug a couple times for me recently. The old MR force field still shows, even though it's long gone. In fact, the one match it looked like I had several of them on.
No I mean as in they get the heal and shield and all. I put someone down to less than 25% with my heatwave, they get held, they cast MR and I cant do damage till I crack the MR shield.

Archived Post
04-16-2010, 01:34 PM
...
Wholly unrelated to the original topic (not that it really matters, I suppose) - good PvP support builds. I can has?

One support starter kit, really comes together at level 20. I don't feel like I personally get much out of Ego Sprites, but I use the other seven powers non-stop. The build stopped needing Teleport once I hit 20, actually maybe earlier, once I realized I could fire off Mindful Reinforcement constantly. The Bio Shielding/MR/Psionic Heal combo is terrific.


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: Level 40 Champion

Superstats:
Level 5: Super Presence
Level 13: Super Intelligence

Powers:
Level 1: Psi Lash
Level 1: Ego Blast -- Crippling Challenge
Level 5: Telepathic Reverberation
Level 5: Teleport
Level 8: Psionic Healing
Level 11: Bionic Shielding
Level 14: Ego Sprites
Level 17: Mindful Reinforcement
Level 20: Aura Of Radiant Protection

Talents:
Level 1: Mind Reader

Archived Post
04-16-2010, 01:42 PM
One support starter kit, really comes together at level 20. I don't feel like I personally get much out of Ego Sprites, but I use the other seven powers non-stop. The build stopped needing Teleport once I hit 20, actually maybe earlier, once I realized I could fire off Mindful Reinforcement constantly. The Bio Shielding/MR/Psionic Heal combo is terrific.


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: Level 40 Champion

Superstats:
Level 5: Super Presence
Level 13: Super Intelligence

Powers:
Level 1: Psi Lash
Level 1: Ego Blast -- Crippling Challenge
Level 5: Telepathic Reverberation
Level 5: Teleport
Level 8: Psionic Healing
Level 11: Bionic Shielding
Level 14: Ego Sprites
Level 17: Mindful Reinforcement
Level 20: Aura Of Radiant Protection

Talents:
Level 1: Mind Reader

HA...I posted in another thread that I am reconning Agent 573. (ELE toon) that was supposet o be a cosmic james bond....but I might just might recon him into this...

Any other LV20 starters you got post in my thread What Should I Do ...:D

Archived Post
04-16-2010, 01:44 PM
My T2 support build is:

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anon: Level 20 Champion

Superstats:
Level 5: Super Constitution
Level 13: Super Presence

Powers:
Level 1: Radiance
Level 1: Rebuke
Level 5: Celestial Conduit -- Rank 3, Rank 2
Level 5: Acrobatics -- Versatility
Level 8: Bionic Shielding
Level 11: Sigils Of Ebon Weakness
Level 14: Thunderbolt Lunge -- Essence Assault
Level 17: Aura Of Radiant Protection
Level 20: Force Eruption -- Gravitational Polarity

Talents:
Level 1: Divinity
Level 6: Enduring
Level 9: Intimidating
Level 12: Healthy Mind
Level 15: Shrug It Off
Level 18: Diplomatic

Secondary utility has two perception items, primary utility is Pre/Int. Secondary defense is two +7 int items, primary defense is Con/Pre/Int. Secondary offense is Con/Pre with a Con/Pre primary offense. Teleporters yell mean things at me after games.

Archived Post
04-16-2010, 02:07 PM
HA...I posted in another thread that I am reconning Agent 573. (ELE toon) that was supposet o be a cosmic james bond....but I might just might recon him into this...

Any other LV20 starters you got post in my thread What Should I Do ...:D

Believe it or not, the one below really works, without any alpha strike, hold or debuff. Even in BASH. I wouldn't go around taunting any Invuln users, but melee toons won't spend too much time on you once they realize how annoying the particle mine/sparkstorm combo is.

The key is being able to produce an unusual amount of hands-free damage - you can be doing damage on someone with six powers, plus your energy builder. It's a "trap" build. You want to draw people over the Particle Mine, and to drag out a fight while your Defiance builds up. If you fire up sonic device then sit on it for a few seconds, Nanobot swarm can let you hit someone with a double shot of sonic device, toxic nanites and particle mine in a few seconds. And nobody avoids Muni Bots in T3.

edit: don't forget to run in Protector!

While I won't be playing ZA until getting another high-RAM graphic card, this is a great ZA build.

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: Level 40 Champion

Superstats:
Level 5: Super Intelligence
Level 13: Super Constitution

Powers:
Level 1: Sonic Blaster
Level 1: Particle Mine
Level 5: Bionic Shielding -- Overloaded Circuits
Level 5: Jet Boots
Level 8: Sonic Device
Level 11: Defiance
Level 14: Sparkstorm -- Electric Personality
Level 17: Toxic Nanites
Level 20: Resurgence
Level 23: Munitions Bots
Level 26: Sigils Of The Primal Storm
Level 29: Nanobot Swarm

Talents:

Archived Post
04-16-2010, 02:09 PM
TK has multiple ranged CC, and synergizes well with Telepathy that has even MORE ranged CC and the best debuffs in the game.

It's not even remotely a melee set, no more than the current supernatural is.

Melee sets are:

Might.
All four MA.

That's it. And yes, seeing a pure Might or MA running around in pvp is laughable. The few trying usually pick up ego hold (*gasp* the same power TK users spam) and use it to actually get to their target.

That or electrocute, another non-melee ability.

Sorry but if you are really playing a Supernatural build you will be using the melee END builder it comes with which puts you into the melee hybrid category at least. Will you also have some ranged abilities? Well duh but who runs with nothing but melee range attacks? With the new split though we do have a new full on melee set.

Necro bumps are the best bumps. An on topic post from a bored-at-work Winston. You are a bad PvP'r if you do one of the following:

Complain about teleport excessively in zone chat.

I don't complain but I do shake my head at the people who run like scared little girls once their HPs get to half. :rolleyes:

"Lol it took X amount of you guys to kill me!"

When some group of griefers brags about how I crumpled under the onslaught of a combined 3 way FF and how sucky I must be then you can bet I will "brag" it took X amount. ;)

Don't know what the acronym LoS means.
Don't hump LoS. Or don't know what that sentence means.

Breaking LoS is sometimes the only thing that saves us poor melee types from certain death :cool:

Are unable to see phased teleporters by level 18.

So people are still requiring everyone have an 80 INT and sacrifice 1/3 of their secondary slots just to counter a freakin' TRAVEL POWER? :rolleyes:

When you need an 80 DEX and have to give up 2 slots to hit someone with acrobatics, THEN we can talk rationally.

Think the scoreboard means anything.

Well, considering you get considerably more from a win than a loss, it does mean something.

Don't smoke a J before logging on.

Ah, I guess I will never succeed in CO then because I don't smoke

Archived Post
04-16-2010, 02:31 PM
Interestingly enough people that are bad at PvP also tend to have a bit of an ego, as illustrated above. This can lead to poor reading comprehension and excessive use of smilies or paragraph posting.

Archived Post
04-16-2010, 03:02 PM
He seems reasonable to me. I'm currently playing a meelee character just starting t3 who entangles with entangling mesh to use uppercuts, and teleport is annoying as hell because they trigger it while rooted and its so fast that it cant be canceled. Almost everyone uses the darn thing, and it gets old when you are trying to use a build that isn't spam electrocute and laser sword, or spammed 1k+ ranged attacks.

I've used the lunge kick religiously every four seconds it was up and still its impossible to ensure they dont teleport away. compare that to flight and you see the difference. Of course people will complain, its busted. Don't give me about increasing int and perception, you shouldn't have to build just to counter a single ability.

Archived Post
04-16-2010, 03:16 PM
I never said Teleport was fair, did I?

Complaining about it excessively is pretty silly though. Which is exactly what both of you are doing. Projecting your hatred for teleporters into my posts solidifies that.

Archived Post
04-16-2010, 03:16 PM
Errr... I think the point of this thread is that if you want to PVP, you should either PVP properly or accept your defeats.

Anyone who, in a competitive environment, wants to have their cake and eat it too, is pure fail.
Anyone who is pure fail, and can't handle failure, shouldn't even be there in the first place.

The rules of the game are as they are. Next nerf/buff patch, they'll be different, but all it will do is alter which "OP FotM" are being used. This is fact. It has been, is, and shall always be, how competitive PVP rolls. Exploit it, deal with it, or save yourself some grief by not playing.

Archived Post
04-16-2010, 03:30 PM
I love you guys, just so you know. Come back from my dinner break and there are all kinds of tasties waiting for me. <3

I'll admit to being terrified to step into pvp without a defensive passive so far. I should probably get over that.

Also, 80 int = I can see teleporters? (Yeah, I'm still green, and wet behind the ears to boot. I quit like a week after launch and only just came back.) Handy to know!

Archived Post
04-16-2010, 04:33 PM
I never said Teleport was fair, did I?

Complaining about it excessively is pretty silly though. Which is exactly what both of you are doing. Projecting your hatred for teleporters into my posts solidifies that.

Problem though is PvP is meaningless if there isn't a baseline of fairness. That doesn't mean it has to be perfectly balanced, but when I go into a match and 80% of the people are using the same travel power for the same reasons, I think a little excessive complaining is needed. Point of a skill-based game is to be freeform, not have even more restrictions and unbalance then level based games.

Errr... I think the point of this thread is that if you want to PVP, you should either PVP properly or accept your defeats.

Anyone who, in a competitive environment, wants to have their cake and eat it too, is pure fail.
Anyone who is pure fail, and can't handle failure, shouldn't even be there in the first place.

The rules of the game are as they are. Next nerf/buff patch, they'll be different, but all it will do is alter which "OP FotM" are being used. This is fact. It has been, is, and shall always be, how competitive PVP rolls. Exploit it, deal with it, or save yourself some grief by not playing.

The PvPers cant take people not playing. The amount of people doing so is tiny even compared to the current population. Eventually people will save themselves the grief, and it will just be a couple dozen left wondering why Cryptic is ignoring PvP and using electrocute+ laser sword on each other to farm perks.

You need balance to keep PvP healthy. I've seen it in many games: if it gets too imbalanced, and is like you describe, it stagnates and slowly dies. To an extent you are right, but in CO its farther along than most.

Archived Post
04-16-2010, 04:47 PM
Problem though is PvP is meaningless if there isn't a baseline of fairness. That doesn't mean it has to be perfectly balanced, but when I go into a match and 80% of the people are using the same travel power for the same reasons, I think a little excessive complaining is needed. Point of a skill-based game is to be freeform, not have even more restrictions and unbalance then level based games.
This a million times. At least on my fire toon Fireball counts as an AOE so I can kill them if they try to port away and dont get out fo range :cool:

A fix would be no teleporting whilst under any control effect or resisting any control effect. Make em think twice, also no healing whilst cc'ed.

Archived Post
04-16-2010, 05:19 PM
I love you guys, just so you know. Come back from my dinner break and there are all kinds of tasties waiting for me. <3

I'll admit to being terrified to step into pvp without a defensive passive so far. I should probably get over that.

Also, 80 int = I can see teleporters? (Yeah, I'm still green, and wet behind the ears to boot. I quit like a week after launch and only just came back.) Handy to know!

Superstatting int with one perception modifier will also do the trick. Two perception items (200% total) and 44 intellect will also allow you to see them. That's not 200% of the intellect, but 200% of the perception bonus 44 intellect provides you. Which will scale with your level. I'm not sure how much intellect a level 40 would need to see through teleport.

Archived Post
04-17-2010, 01:22 AM
AAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

That just IRKS my tators. I hate it when I find myself chancing down a teammate to heal...and then he drops over.
Hehe, or, he teleports away!

Archived Post
04-17-2010, 01:24 AM
I love you guys, just so you know. Come back from my dinner break and there are all kinds of tasties waiting for me. <3

I'll admit to being terrified to step into pvp without a defensive passive so far. I should probably get over that.

Also, 80 int = I can see teleporters? (Yeah, I'm still green, and wet behind the ears to boot. I quit like a week after launch and only just came back.) Handy to know!

You would be amazed the defense you can get from stuff like KB, pets and snares.

Archived Post
04-18-2010, 08:42 AM
It burns when i Pee Vee Pee...

Archived Post
04-18-2010, 09:16 AM
You should probably see a specialist about that.

Archived Post
04-19-2010, 07:59 AM
Hehe, or, he teleports away!

AAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHH

Last nite they were hopping from me!

Archived Post
04-19-2010, 09:16 PM
I had to capslock rage at my group a couple of times tonight.

FFS IF YOU SEE THE CHICK WITH THE ROCKET BOOTS CHASING YOU HOLD THE HECK STILL!

Perhaps we should add "people who get overly obsessive about heals" to the list...

Archived Post
04-21-2010, 08:10 PM
All I'mma say is don't step into ZombApoc with a PvE support toon.

'cause then you get to be the zombie and since it's a ******ned PvE support toon, you're not gonna do much.

Archived Post
04-21-2010, 09:47 PM
All I'mma say is don't step into ZombApoc with a PvE support toon.

'cause then you get to be the zombie and since it's a ******ned PvE support toon, you're not gonna do much.

Thats when you log out and play an alt till the match is done.

Archived Post
04-22-2010, 03:47 AM
All I'mma say is don't step into ZombApoc with a PvE support toon.

'cause then you get to be the zombie and since it's a ******ned PvE support toon, you're not gonna do much.
I've tried that... Spent 20 minutes there, and in the end I got 0 XP. :(

Archived Post
04-22-2010, 06:24 AM
At least I gave it a try, even if I knew I was going to get spanked.

Toon has no PvP capabilities. I could give her some, but we'll see. I still need a hold and a CripChall power. But yeah, T3 is pretty much off-limits to her.

Archived Post
04-23-2010, 12:24 PM
people that can not stand to lose should not PVP

Archived Post
04-23-2010, 12:40 PM
Behold. This thread has been blessed.

/bless

/bless

Archived Post
04-23-2010, 04:19 PM
It burns lady, it burns :(