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View Full Version : 78 rares to make an item?


Archived Post
09-04-2009, 07:44 PM
So I bought the Argent A.I. Targeting module under inventions.

In order to make it I need 78 pulson particles which is a rare ingredient. Is that right? The rest of the ingredient amounts seem to be fine, but really 78 rare ingredients to make an item?

Archived Post
09-05-2009, 02:38 AM
All the 400 skill purple primaries are priced like that. Pretty insane, but the mysticism ones at least say they unlock costume parts. The secondaries only cost 10 rares, but even that is up there. It wouldn't be *so* bad if these purples were purple-quality enhancement items, but as it is they are all three or more stat items, which limit their usefulness. (I mean, really, how many builds are gonna want a little bit of every stat, instead of a ton all in the super stats?)

Archived Post
09-05-2009, 09:57 AM
I'd bug it in game.

Archived Post
09-05-2009, 11:43 AM
better be a damn good item

Archived Post
09-06-2009, 02:31 AM
better be a damn good item

It's not. None of the 400 skill purples are. I mean, yeah, statistically speaking the numbers are high. The problem is that they are split across 3-5 stats, and noone is really gonna want to trade, say, 30 points in one of their superstats just to get +15 in three other stats. The fact that most stats are all or nothing rewards ultra stacking of stats.

I expect a 'stat diversity' patch sooner or later, where the first 100 to 150 or so points in a stat will get you the lion's share of what the stat can do, and points above that have hardcore diminishing returns. As it is, for stats other than end/con, you either stack it high or ignore it.

Archived Post
09-29-2009, 05:57 PM
I'd bug it in game.

Pretty sure I did. Still like that though.

Archived Post
09-29-2009, 06:20 PM
The component count sounds about right, Notice you get lots of rare components by deconstructing purple rewards as well.

Archived Post
09-29-2009, 06:22 PM
Still amounts to lots of farming for an item whose only use right now is a costume unlock.

Archived Post
09-29-2009, 06:51 PM
The component count sounds about right, Notice you get lots of rare components by deconstructing purple rewards as well.

hahahaha

I know you guys are trying to force people to grind things out but for these? The costume items look like junk, mediocre at best, nothing special about them at all. Look up reward Vs investment sometime.

Archived Post
09-29-2009, 07:03 PM
The component count sounds about right, Notice you get lots of rare components by deconstructing purple rewards as well.

After you hit 40, there really are not that many quests available that have rewards left to get. Are we supposed to be getting reward items from UNITY missions?

Archived Post
09-29-2009, 08:18 PM
The component count sounds about right, Notice you get lots of rare components by deconstructing purple rewards as well.

I don't really get many (ie: any, unless it's a mission reward) purple rewards but these crafted items are worse than things that drop naturally that aren't even purples.

Archived Post
09-29-2009, 09:13 PM
I don't really get many (ie: any, unless it's a mission reward) purple rewards but these crafted items are worse than things that drop naturally that aren't even purples.

I've got to agree with this, and it's not even just the crafted purple items. The UNITY and Nemesis items are also pretty much junk for the amount of time that needs to be invested into getting them. At the moment, they're marginally better, if even that, than the lv 40 quest items and random world drops. That combined with the fact that there is nothing in the game that would make you need the best of the best gear, and well, there is really no reason to do the grind for them. It's kinda a waste as is.

Archived Post
09-30-2009, 01:15 AM
It's not. None of the 400 skill purples are. I mean, yeah, statistically speaking the numbers are high. The problem is that they are split across 3-5 stats, and noone is really gonna want to trade, say, 30 points in one of their superstats just to get +15 in three other stats. The fact that most stats are all or nothing rewards ultra stacking of stats.

I expect a 'stat diversity' patch sooner or later, where the first 100 to 150 or so points in a stat will get you the lion's share of what the stat can do, and points above that have hardcore diminishing returns. As it is, for stats other than end/con, you either stack it high or ignore it.

I am unfamiliar with how stats scale once you reach lvl 40 as I have spent my time playing across a large number of toons up to lvl20ish rather than one toon to 40.
At the moment I can see multiple stats are useful for many builds however maybe I am wrong and at higher levels the scaling co-efficients make the stat requirement to secondary stat bonus irrelevant.
I also understand that superstats are now capped at 32% damage so wasnt sure how high the superstat needed to be at lvl40 to reach this? Perhaps with this cap it means other stats will become more valuable thus splitting across three stats wont be such a bad idea.

Archived Post
09-30-2009, 01:29 AM
I am unfamiliar with how stats scale once you reach lvl 40 as I have spent my time playing across a large number of toons up to lvl20ish rather than one toon to 40.
At the moment I can see multiple stats are useful for many builds however maybe I am wrong and at higher levels the scaling co-efficients make the stat requirement to secondary stat bonus irrelevant.
I also understand that superstats are now capped at 32% damage so wasnt sure how high the superstat needed to be at lvl40 to reach this? Perhaps with this cap it means other stats will become more valuable thus splitting across three stats wont be such a bad idea.

The issue has to do with how much you need to raise a stat at level 40 before it has any effect. Intelligence, for example, needs to be raised a considerable amount to gain any benefit. This makes equipment that gives 10-20 points of Intelligence "wasted" on characters that are not actively trying to increase it.

On the other hand, some skill increases are still useful even after you've reached the damage cap for a superstat. Constitution, for example, still gives extra hitpoints for each stat point you gain. So a player who chooses Constitution for a superstat will rather get equipment that boosts Constitution by 10-20 points than Intelligence.

Developers are aware of this, and there's work on implementing a "soft cap" on stats so that small amounts of all stats are useful for all characters, while offering diminishing returns for maximizing a single stat. This will make the UNITY and Nemesis reward items, and crafted items, more attractive options.

Archived Post
09-30-2009, 02:48 AM
The component count sounds about right, Notice you get lots of rare components by deconstructing purple rewards as well.

I would very much like to know where I can get these Purple items from in such large numbers as to be able to get 78 rare mats to make a costume unlock (no interest in the items stats at all, it will be recycled once I have the unlock so I get some of the mats back).

I don't seem to be able to recycle the purples I buy from the nemesis vendor and I've not gotten a special assignment from UNITY for over a week now so I have no idea if I'm supposed to be getting purples from that.

Andrith is a hateful instance that is less fun than stabbing myself in the eyes and finding people to run Mandraglore with is proving difficult.

I've pretty much resorted to spending hours bouncing around MI hitting all the resource caches in the hopes that I get a rare mat (which seems to be about 1 in 30 or so caches and usually they are bugged and I can't actually take the items from them).

On top of all that it would be nice if I even knew if what I'm trying to unlock is something I even want for my character. However with only 4 costume slots I doubt I'll be able to slot it into anything. I need at least twice as many for all the costumes I want.

</rant>

Archived Post
09-30-2009, 05:05 AM
The component count sounds about right, Notice you get lots of rare components by deconstructing purple rewards as well.

LMAO purples drop ONCE IN A FREAKING BLUE MOON. wtf /rant

Archived Post
09-30-2009, 05:27 AM
The component count sounds about right, Notice you get lots of rare components by deconstructing purple rewards as well.

yes but what about us who are lvl 40 and no longer get mission rewards and haveto spend insane amounts of gold to buy thise purples of the marketplace ?

Archived Post
09-30-2009, 05:46 AM
yes but what about us who are lvl 40 and no longer get mission rewards and haveto spend insane amounts of gold to buy thise purples of the marketplace ?

dont forget they changed the drop rates so we are inundated with whites now and purples almost never ever in the history of time and space drop now

Archived Post
09-30-2009, 05:51 AM
dont forget they changed the drop rates so we are inundated with whites now and purples almost never ever in the history of time and space drop now

I jump up and down in glee if I get a blue drop. Never gotten a purple drop off an enemy yet.

Archived Post
09-30-2009, 05:58 AM
I got one purple drop at 14....... I sold it on the auction house but never got the !@#$ money.

Archived Post
09-30-2009, 06:36 AM
according to the item/econ changes we're all supposed to find a magical source of super/master villians and grind those out for purples

Archived Post
09-30-2009, 06:46 AM
LVL 32 seems to be the low cut for the lowest a BLUE or PURPLE item can be that you have the possibility for a RARE to be in it. Your BEST bet on getting these items, and I am sorry to say it, is to find a location with tons of V and MV level mobs in it and grind.

I give an example of the following.

In a 4 hour period of grinding lvl 32 V and MV mobs in Lagmoria, I aqquired 9 Blue Arms 5 Blue Myst 8 Blue Science and Numerous greens. Of those blues, for which I am Myst, 3 of them were Primary which usually have the rares associated with it. I gave the Sciences ones to a buddy that is science and 4 of his were primary. In total I received 9 Blood of the Dragon from these items.

Farming lvl 40 mobs of the same type, I received, in about a 4 hour period, 3 Blue Arms, 5 Blue Myst (1 being bop but reserachable), 3 Science. Only 2 of these were Primary.

I am a perk farmer so I spend tons of time killing mobs...so from this information I hope that it helps a little bit in your fight for those RARE pieces.

Also, if you ever want to trade 1 for 1 Blue or Purple items for research purposes I am always willing to chat about it.

Technoviking@kingblackthornjr
Perkoholics Anonymous

Archived Post
09-30-2009, 07:01 AM
4 hours of farming for 9 rares...

Archived Post
09-30-2009, 07:06 AM
Good thing I am not farming for the drops. This was after the ECON patch....before the patch... O M G... that number was almost 3 x greater as well as tons of purples. Since the ECON, myself and and another Perk farmer in my SG haven't seen the amount of purples we were.

Archived Post
09-30-2009, 08:55 AM
So basically, lets forget about this whole crafting malarkey. The amound of time spend farming to create anything even slightly worth selling (that isnt BOP) is in no way or form in any relation to the amound of recources people will be willing to pay for it.

Archived Post
09-30-2009, 09:30 AM
After you hit 40, there really are not that many quests available that have rewards left to get. Are we supposed to be getting reward items from UNITY missions?

After they went and made us pay for all the crafting enhancements for then ninja ***** the crafting system and removed the ability to add most of the mods you payed for to the few items you can custom craft, UNITY Rewards that take forever to get now are pretty much the only source of viable gear at 40 if you didn't get anything crafted pre stealth crafting ****.

Archived Post
10-01-2009, 11:46 AM
If your arms and can solo white rhino, farm him, he drops two arms purples the only problem im having at the moment is being able to get my 5/5 i rarely get any yellows greens or blue arms, just loads of myst and sci which sucks

Archived Post
10-01-2009, 03:00 PM
Or you could go and do the Lairs, there is a reason they have blue quality drops. And if you have a group capable of taking them down, Cosmics are another source of things to research on if you want to feed your high end crafting habit.

Archived Post
10-01-2009, 03:33 PM
Or you could go and do the Lairs, there is a reason they have blue quality drops. And if you have a group capable of taking them down, Cosmics are another source of things to research on if you want to feed your high end crafting habit.

I've taken down more than a few cosmics and I can't recall the last time I got a drop off one. (Lairs are certainly an option, but most of us are sitting on our unity keys until the merit bug is fixed)

Archived Post
10-01-2009, 03:46 PM
Cosmics?

Dropping items?

loooooooooooool

Archived Post
10-01-2009, 05:27 PM
Cosmics?

Dropping items?

loooooooooooool

Even if they did every single time, what sort of masochist would want to subject themselves to that level of suck? Fighting he uber-monsters pretty much ranks up there with worst MMO experience I have ever dealt with.

Most if not all them slaughter teams fighting them with their spammed 5k AoEs. I have fought them all and will NEVER fight some of them again.... utterly horrible experience.

Archived Post
10-01-2009, 06:39 PM
Or you could go and do the Lairs, there is a reason they have blue quality drops. And if you have a group capable of taking them down, Cosmics are another source of things to research on if you want to feed your high end crafting habit.

Or you could try implimenting a crafting system that rewards players and hard work, a couple of costume peices that the crafting trainers wear and mostly looks like poop is bad comedy. I understand you have to have something in to give people a goal and something to do at the lvl cap but that crap just isnt it, as soon as there are pictures of it all available virtually no one will bother with the investment needed.

To sum up, its garbage items and is quite franklly going to disappoint most people when they grind there way to such mediocrity. Something like Black Talons rocket launcher pack would be far more appealing than the crap gear the trainers wear. WE SEE THEM ALL THE TIME, EVERYONE SEES THEM ALL THE TIME, THE ITEMS ARE NOT NEW AND NOT EXCITING.

Archived Post
10-01-2009, 07:19 PM
Or you could go and do the Lairs, there is a reason they have blue quality drops. And if you have a group capable of taking them down, Cosmics are another source of things to research on if you want to feed your high end crafting habit.

Lairs drop blues? News to me. The only cosmic that I've seen drop something for 40 is Kiga. Teleiosaur (LOL NON-INDICATED 10k AOE) and Qwyjibo didn't drop anything, and Grond gives only GROND SMASH. Cute... not really.

Are you guys even on the same internal build as we are? Hello?


Anyone there?

Archived Post
10-02-2009, 12:51 AM
Or you could go and do the Lairs, there is a reason they have blue quality drops. And if you have a group capable of taking them down, Cosmics are another source of things to research on if you want to feed your high end crafting habit.

To reiterate what everybody else has been saying:

We will not grind content that is frustrating and demoralising to play in order to get purples to break down so we can then craft items that unlock costume pieces that look like ass.

This system is sadly broken at every point on the way. The carrot isn't good enough to overcome the fact that what we have to do to earn it is utterly hateful.

Talk to the content guys about making the lairs and cosmics more fun and less frustrating. Then talk to character art to find some genuinely unique cool looking gear we can unlock (Black Talons rocket launcher is an excellent example)

And while I'm here: Add a Perk for mastering each of the disciplines. I was surprised there weren't any perks for crafting.

Archived Post
10-02-2009, 05:49 AM
Lairs drop blues? News to me. The only cosmic that I've seen drop something for 40 is Kiga. Teleiosaur (LOL NON-INDICATED 10k AOE) and Qwyjibo didn't drop anything, and Grond gives only GROND SMASH. Cute... not really.

Are you guys even on the same internal build as we are? Hello?


Anyone there?

I believe I have seen Teleiosaurus and Qwjibo drop items every time I have fought him. The thing is he doesn't drop items for everyone.

Archived Post
10-02-2009, 06:01 AM
All I have to say is this is no crafting system in this game. Its a clone of every other failed crafting system, except oh you can take things apart. I hate to say it but the "crafting system" I think of when somone says crafting is "Star Wars Galaxies" when it was released. This system is a joke like every other system out now. Lord of the Rings Onlines system is a joke, WoW joke. Maybe its because I am new and have not gotten my "crafting"/worthless timesink high enough but I dont see the use for it. MMOs should call it crapting instead of crafting. We are supposed to be super heros why can we not invent something? We cant customize blueprints. Why cant my pistol I can craft have an extended magazine or a haire trigger.

I hate to say it but the more I play this game the more I realize its just another clone with a pretty skin.

Archived Post
10-02-2009, 08:16 AM
The component count sounds about right, Notice you get lots of rare components by deconstructing purple rewards as well.

\

If that sounds right to you for the quality of the Item Anti, id suggest you go back to school and do some more math classes. If it was a decent item no one would be complaining on the mad farming you need to do.

Archived Post
10-02-2009, 11:41 AM
All I have to say is this is no crafting system in this game. Its a clone of every other failed crafting system, except oh you can take things apart. I hate to say it but the "crafting system" I think of when somone says crafting is "Star Wars Galaxies" when it was released. This system is a joke like every other system out now. Lord of the Rings Onlines system is a joke, WoW joke. Maybe its because I am new and have not gotten my "crafting"/worthless timesink high enough but I dont see the use for it. MMOs should call it crapting instead of crafting. We are supposed to be super heros why can we not invent something? We cant customize blueprints. Why cant my pistol I can craft have an extended magazine or a haire trigger.

I hate to say it but the more I play this game the more I realize its just another clone with a pretty skin.

Its astounding with all the knowledge out there of what DOES work they come out with this crap

Whats even more astounding is what Cryptic think the players want, I havent heard anyone in game asking how they can get items like the trainers have but have in regards to a plethora of other NPC stuff.

Archived Post
10-02-2009, 01:21 PM
Lairs drop blues? News to me. The only cosmic that I've seen drop something for 40 is Kiga. Teleiosaur (LOL NON-INDICATED 10k AOE) and Qwyjibo didn't drop anything, and Grond gives only GROND SMASH. Cute... not really.

The Cosmics drops two purple quality rewards from very large tables, except Grond who is dropping blues since he's only a level 26 Cosmic. Lair bosses drop blue quality rewards from smaller tables.

Archived Post
10-02-2009, 01:25 PM
If that sounds right to you for the quality of the Item Anti, id suggest you go back to school and do some more math classes. If it was a decent item no one would be complaining on the mad farming you need to do.

Read what I said. Think hard about the sentence: "Notice you get lots of rare components by deconstructing purple rewards as well."

Purples are expensive to make, they also give lots of components. You can use a few Purples to make a Purple, a few Blues to make a Blue, etc. or you need to gather stuff for a while to go up the chain. There is a direct and intended relationship there.

Archived Post
10-02-2009, 01:37 PM
Problem is, Andrithal's drop lists are either bugged or non-existant in live atm.

Not even a single drop from bosses last I bothered to do that zergfest. Doubt this is intended, either.

Balance the pve content, add more carrots, then ask for atrocious grinds, will ya? And while you're at it, fix ze net code.

Archived Post
10-02-2009, 01:39 PM
Read what I said. Think hard about the sentence: "Notice you get lots of rare components by deconstructing purple rewards as well."

Purples are expensive to make, they also give lots of components. You can use a few Purples to make a Purple, a few Blues to make a Blue, etc. or you need to gather stuff for a while to go up the chain. There is a direct and intended relationship there.

The problem, Antiproton, is that the purple crafting items aren't all that great, especially for the component cost. They simply don't have the stats to justify the effort required to make them. Sure, if I somehow end up with enough components along the way to put one together I might for the hell of it, but it's nothing I'll be going out of my way to get. Same with the Nemesis and UNITY items. They simply aren't up to snuff for the amount of effort they require.

Archived Post
10-02-2009, 01:41 PM
Read what I said. Think hard about the sentence: "Notice you get lots of rare components by deconstructing purple rewards as well."

Purples are expensive to make, they also give lots of components. You can use a few Purples to make a Purple, a few Blues to make a Blue, etc. or you need to gather stuff for a while to go up the chain. There is a direct and intended relationship there.

I think the problem that he, I, and others are having is that the items that are marked as unique (like the items in question) don't really feel that great when you look at their stats. You should be able to tell that they are better than rare items other than just looking at their defense stat and seeing that they are 2 points higher. So right now the only reason to craft these items is to get the costume unlocks so looking at the 78 rares, it just isn't worth it.

Archived Post
10-02-2009, 01:55 PM
Read what I said. Think hard about the sentence: "Notice you get lots of rare components by deconstructing purple rewards as well."

Purples are expensive to make, they also give lots of components. You can use a few Purples to make a Purple, a few Blues to make a Blue, etc. or you need to gather stuff for a while to go up the chain. There is a direct and intended relationship there.

Spoken like a politician and avoiding the peoples true concerns, that the junk is just NOT worth the effort and your feeble attempts to point people towards "rare" drops at 40 does nothing to address the fact that :-

* It takes a TON of work to get this crap

* Its all crap, insulting in its mediocrity and the most "seen" costume items in the game. Its like making the crappy generic blue and yellow costume in the character creation an unlock. People DONT want to work their asses off to look like fugly NPCs (cool NPCs are a different matter, re my Black Talon comment)

It doesnt matter what forumla you set yourself in your little offices for crafting, the fact is its cheap junk, Im moderately confident people dont want to look like a trainer for that much investment, Im confident most wouldnt want to look like a trainer for ZERO investment, they are FAR from the best looking NPCs in the game.

Let me sum up for you as you seem to be having difficulties

THE ITEMS ARE NOT INTERESTING, NOT UNIQUE AND NOT WORTH IT

Archived Post
10-02-2009, 01:56 PM
I think the problem that he, I, and others are having is that the items that are marked as unique (like the items in question) don't really feel that great when you look at their stats. You should be able to tell that they are better than rare items other than just looking at their defense stat and seeing that they are 2 points higher. So right now the only reason to craft these items is to get the costume unlocks so looking at the 78 rares, it just isn't worth it.

yep end game gear is crap-on-a-stick.You should double the stats they give. DO it please. Make the stats super-duper and you will FIX a big problem with end game content.....Rewards.
ALSO make damn well sure your end game bosses are dropping LOOT. Go check the **** RIGHT NOW. please

Archived Post
10-02-2009, 01:57 PM
The Cosmics drops two purple quality rewards from very large tables, except Grond who is dropping blues since he's only a level 26 Cosmic.

But do they only drop one, randomly assigned to somebody who helped take it down? That would make killing cosmics for materials impractical. Certainly they don't drop items for everybody; the exact mechanic is unclear.

Archived Post
10-02-2009, 02:01 PM
yep end game gear is crap-on-a-stick.You should double the stats they give. DO it please. Make the stats super-duper and you will FIX a big problem with end game content.....Rewards.
ALSO make damn well sure your end game bosses are dropping LOOT. Go check the **** RIGHT NOW. please

I don't think they need to be super-duper, that leads to problems down the road as more content is added and new unique items tend to one-up the older ones. It just needs something to stand out.

Maybe having them partially customizable along with some stats already on it. So I could pick a major enhancement to add on top to having some stats on it already. Just an idea. A boost in it's stats might work too.

Archived Post
10-02-2009, 03:19 PM
Or you could go and do the Lairs, there is a reason they have blue quality drops. And if you have a group capable of taking them down, Cosmics are another source of things to research on if you want to feed your high end crafting habit.Of all the lairs I've done (9x Dr Destroyer's Workshop, 6x Teleios' Tower, 5x Burial Caves), I've seen a drop land for me once. And, irony of ironies, it was Mysticism (I'm Science). Also, it was BoP, and with all the loot systems other than Round Robin broken, BoP lair drops + inability to have any sort of roll system = are you serious when you say this ****?

Archived Post
10-02-2009, 04:39 PM
I've run telios and buriel caves solo (took forever too) and had barely any drops... it seems like lairs do not have a higher drop rate or maybe the scaling with group members is buggy?

you'd think you'd get more with the full group but running destroyers factory with a 5 man was the same as running the other ones solo.. same as world drops.

where exactly at 40 does one get these purples/blues for crafting anyway? unity missions and nemesis?

Archived Post
10-04-2009, 12:25 AM
You get into the internal versions where devs test things out, apparently.

Archived Post
10-04-2009, 07:59 AM
It's not. None of the 400 skill purples are. I mean, yeah, statistically speaking the numbers are high. The problem is that they are split across 3-5 stats, and noone is really gonna want to trade, say, 30 points in one of their superstats just to get +15 in three other stats. The fact that most stats are all or nothing rewards ultra stacking of stats.

I expect a 'stat diversity' patch sooner or later, where the first 100 to 150 or so points in a stat will get you the lion's share of what the stat can do, and points above that have hardcore diminishing returns. As it is, for stats other than end/con, you either stack it high or ignore it.

Speak for yourself... I for one would not mind 3-4 stat items very much, at least if I can actually pick which stats I want. (Or rather, if there are any useful stats to be had to be picked from the dropdown menu...) Ego/Dex/Pre/Rec or Str/Con/End/Pre...

... If I could exactly tailor what stats I got from it like I could with pre-crafting-nerf items, THEN it might be worth the 78 rares.

Archived Post
10-04-2009, 11:30 AM
I did Andrith today.

Syrg dropped nothing. Vikorin dropped a BoP Mysticism blue. No one in my party was a Mysticism crafter.

lol

Archived Post
10-04-2009, 12:03 PM
I can reliably get a pair of Arms Purples off White Rhino if I run the instance solo. Can speed through the first part of that instance I just have to not mind getting shot a bit on the way.

Generally results in me getting about 20 Questionite on a run. Not sure what the reset timer is like as I only do it once a day at most because farming White Rhino solo is not fun.

Archived Post
10-04-2009, 12:10 PM
I can reliably get a pair of Arms Purples off White Rhino if I run the instance solo. Can speed through the first part of that instance I just have to not mind getting shot a bit on the way.

Generally results in me getting about 20 Questionite on a run. Not sure what the reset timer is like as I only do it once a day at most because farming White Rhino solo is not fun.Bully for Arms crafters, but there isn't a guaranteed source of two purples for Mysticism/Science.

Archived Post
10-04-2009, 07:34 PM
what's also annoying is that there's a huge disparity between the component cost of a low enhancement and a high enhancement compared to the amount of extra stats you actually get.

Archived Post
10-04-2009, 11:33 PM
what's also annoying is that there's a huge disparity between the component cost of a low enhancement and a high enhancement compared to the amount of extra stats you actually get.

Extra stats? You mean, extra stat. It's usually one point :P

Archived Post
10-04-2009, 11:37 PM
Still amounts to lots of farming for an item whose only use right now is a costume unlock.

What else are you going to do at lvl 40?

Archived Post
10-05-2009, 12:06 AM
78 rares doesnt look too bad. Sofar the quickest blue farm was on MI shore PQ (lvl35-36 mobs). You can get in and out with teleport and finish the whole run in about 15-20 min or whack some mobs for more points and a chance at the purple drop. By the time you get out of the generator mini-instance and deal with 3 master villains by the loot box you got about 4-5 min to go on the 10 min timer (Im sure its gonna get nerfed VERY soon so farm it while it lasts).
Results were 30+ Dragon blood over the course of 3-4 hours. This is for mysticism crafting, other types find your own sweet spot :D

Archived Post
10-05-2009, 06:10 AM
I don't ever recall anyone getting a purple from a cosmic. The end of a cosmic battle I always hear people asking if anyone got anything, and no replies to the affirmative. The next cosmic battle I do (they've become rare as nobody seems interested in them anymore), I'll just /bug it when nothing seems to drop.

Maybe someone did get something and didn't say, maybe the loot mode bugged out, who knows? Some indication to everyone that something dropped would increase participation in cosmic fights. If there really is a low/no drop rate, then it needs to be fixed.

On another note, I'm disappointed that people are acting so snarky and have such bad attitudes when someone from Cryptic responds to a thread. Granted, changes to crafting and drops may be needed, but there are better ways of going about it. Biting the had that feeds you is not productive, more constructive and objective feedback is preferable.

Just to ward off the fanboi flames- screw you, Antiproton! ;)

Archived Post
10-05-2009, 08:25 AM
We know as a fact that at least some loot tables are buged to Lemuria and back.
Simorgh in Monster Island anyone and his Kaleidoscopic Lyretail rewards?

Archived Post
10-05-2009, 05:57 PM
Or you could go and do the Lairs, there is a reason they have blue quality drops. And if you have a group capable of taking them down, Cosmics are another source of things to research on if you want to feed your high end crafting habit.

I just soloed Burial Caves to check this. I got 10 white drops, 7 yellow, 6 green, and 1 blue. That's... really not very much when spread among 5 people as intended. :)