Archived Post
09-04-2009, 03:17 PM
I just started my first munitions build and I would like to have him planned out ahead of time to save on retcon costs. So far I've been following this roadmap and am at level 8:
Build by championBuilder 0.2.4 (http://champions.zarzu.ch)
Download this Build here. (http://champions.zarzu.ch/download.php?download=4131g50700807323026074035zz0 85075060640270i500170340027072020607333707440170i5 2207073401506605zz0460735375y10f5y2045y2015y20h5y2 0k5y20w5y20f25y0045y0011)
: Level 40 Champion
Superstats:
Level 5: Super Ego
Level 13: Super Dexterity
Powers:
Level 1: Gun Slinger
Level 1: Assault Rifle -- Mow 'Em Down, Rank 2, Accelerated Metabolism
Level 5: Shotgun Blast -- Breaching Round
Level 5: Jet Boots
Level 8: Killer Instinct
Level 11: Sonic Device -- Deafening Dissolution
Level 14: Regeneration -- Rank 2, Rank 3
Level 17: Force Shield -- Rank 2, Force Sheath
Level 20: Mini Mines -- Wall Of Fire, Rank 2
Level 23: Gatling Gun -- Listen To Reason
Level 26: Lead Tempest -- Rank 2, Rank 3
Level 29: Resurgence -- Evanescent Emergence, Rank 2
Level 32: Breakaway Shot -- Rank 2, Rank 3
Level 35: Entangling Mesh
Level 35: Teleport
Level 38: Sniper Rifle -- Tungsten Rounds
Talents:
Level 1: Quick Trigger
Level 6: Indomitable
Level 9: Agile
Level 12: Shooter
Level 15: Accurate
Level 18: Daredevil
Level 21: Acrobat
Do any more experienced Munitions players have any advice?
Build by championBuilder 0.2.4 (http://champions.zarzu.ch)
Download this Build here. (http://champions.zarzu.ch/download.php?download=4131g50700807323026074035zz0 85075060640270i500170340027072020607333707440170i5 2207073401506605zz0460735375y10f5y2045y2015y20h5y2 0k5y20w5y20f25y0045y0011)
: Level 40 Champion
Superstats:
Level 5: Super Ego
Level 13: Super Dexterity
Powers:
Level 1: Gun Slinger
Level 1: Assault Rifle -- Mow 'Em Down, Rank 2, Accelerated Metabolism
Level 5: Shotgun Blast -- Breaching Round
Level 5: Jet Boots
Level 8: Killer Instinct
Level 11: Sonic Device -- Deafening Dissolution
Level 14: Regeneration -- Rank 2, Rank 3
Level 17: Force Shield -- Rank 2, Force Sheath
Level 20: Mini Mines -- Wall Of Fire, Rank 2
Level 23: Gatling Gun -- Listen To Reason
Level 26: Lead Tempest -- Rank 2, Rank 3
Level 29: Resurgence -- Evanescent Emergence, Rank 2
Level 32: Breakaway Shot -- Rank 2, Rank 3
Level 35: Entangling Mesh
Level 35: Teleport
Level 38: Sniper Rifle -- Tungsten Rounds
Talents:
Level 1: Quick Trigger
Level 6: Indomitable
Level 9: Agile
Level 12: Shooter
Level 15: Accurate
Level 18: Daredevil
Level 21: Acrobat
Do any more experienced Munitions players have any advice?