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View Full Version : Faulty kill counter in Cage Match?


Archived Post
09-04-2009, 11:16 AM
So I noticed today that on one match I lost, the other team had way more kills than we had deaths. I'm assuming this comes from killing "pets" but that's rather silly imo.

That encourages me to spend time killing the other team's badly-placed munitions bots, for instance (IE, they're somewhere ineffective), rather than attacking a real threat. It also punishes the side that relies on pets more, unless I'm missing something.

Maybe those kills don't count toward ending the match? Not sure, but if someone knows either way, please enlighten. :)

Archived Post
09-04-2009, 11:32 AM
It's actually "kills + assists" and deaths. Everyone on the team can get 15 points and win with a combined score of 15.

Archived Post
09-04-2009, 12:46 PM
Hrm. Okay. So if I tagged somebody who eventually died (presumably before I did) then I get a "kill" (really assist, as you said)?