View Full Version : FAQ for Playing Champions Online with the XBOX360 Controller
Archived Post
09-02-2009, 11:33 AM
(NOTE BY DAEKE: We are unable to provide official support for the Xbox 360 controller at this time. The information below is extremely helpful if you wish to use it, but bear in mind that some features may not work properly at this time.)
FAQ for Champions Online with the XBOX360 Controller or better known as How to Play Champions while sitting comfortably on the couch.
Okay so you probably heard that there is ingame support for the Xbox 360 Controller. Like me, you probably ran out to the nearest brick and mortar game store nearest you and purchased a nice and shiny (okay matte white is not shiny) 360 Controller. If you're lucky, the store has a used one that it is selling for a much cheaper price. I wasn't that lucky.
First things first, let's get the terms that we are going to be using out of the way.
Abbreviated Terms:
Ab, Bb, Xb, Yb = Self explanatory (A,B,X,Y buttons)
RTrigger = Right Trigger
Rb = Right Shoulder Button
LTrigger= Left Trigger
Lb = Left Shoulder Button
LStick = Left Stick Button
RStick = Right Stick Button
Joypad = Directional Pad
Joypad button = Directional Pad Button (no known game function)
start button = Options Menu
Select button = Close options
Known Controls (so far)
Rb = next target
LTrigger + Rb = prev target
RTrigger+ Rb = switch between hostile/friendly targetting
Lb + Rb = clear target
Lb + move RStick = switch target to next in that direction
Ab or Bb = Jump or if Flying Move up
RTrigger + Ab or RTrigger+Bb = Down
LStick = travel power 1
RTrigger+LStick = travel power 2
RStick = Zoom (Press again to cycle through 3 levels of Zoom)
RTrigger+LTrigger = Block
Xb or Yb or Bb = powers 0, 1, 2
LTrigger + Xb or Yb or Bb or Ab = Powers 3, 4, 5, 6
Lb + X or Yb or Bb or Ab = Powers 7, 8, 9, 10
RTrigger + Xb or Yb or Bb = Powers 11, 12, 13
Joypad_Right + Xb or Yb or Bb or Ab or Rb = Devices 0, 1, 2, 3, 4
Joypad_Down + Xb or Yb or Bb or Ab = switch build to Offensive, Defensive, Balanced, Support
Joypad_Up = Interact (With Keyboard/Mouse controls it is known as hitting the "Z" key on Keyboard)
Joypad_Left = Not mapped to a known function
Joypad_Left + Xb or Yb or Bb or Rb = Not mapped to a known function.
Known game interactions with the controller:
* You can break a hold by shaking the left stick fast or by hitting the buttons
* When a menu is open you can navigate through choices with the DPad and then pressing "A" button to confirm.
* When a Menu is open you can close it by hitting "B"
* Rtrigger+Rb is a toggle to target enemies or friendlies. If you find your HUD is no longer targetting enemies, press Rtrigger+Rb.
* Switching builds is easy and quicker than opening the build menu when you press Joypad_down+X,Y,A,B or Rb.
**REMAPPING THE CONTROLLER**
The following commands are the default /binds for the XBOX 360 Controller. If you find that you may have messed up the controller's /binds, just copy and paste the commands below in your ent_keybinds.txt file in your \Cryptic Studios\Champions Online\Live folder and type /bind_load in game. If you dont have an ent_keybinds.txt in your Live folder, jsut make one in Notepad and save it in that folder.
AB +up
XB +PowerTrayExec 0
YB +PowerTrayExec 1
BB +PowerTrayExec 2
LTrigger+XB +PowerTrayExec 3
LTrigger+YB +PowerTrayExec 4
LTrigger+BB +PowerTrayExec 5
LTrigger+AB +PowerTrayExec 6
LB+XB +PowerTrayExec 7
LB+YB +PowerTrayExec 8
LB+BB +PowerTrayExec 9
LB+AB +PowerTrayExec 10
RTrigger+XB +PowerTrayExec 11
RTrigger+YB +PowerTrayExec 12
RTrigger+BB +PowerTrayExec 13
RTrigger+AB +down
LStick +PowerTrayExec 14
RTrigger+LStick +PowerTrayExec 15
LTrigger+RTrigger +PowerTrayExec 16
RStick camCycleDist
RTrigger+RB
RB +clientTarget_Next 0
LB +clientTarget_Prev 0
LB+RB +clientTarget_Next 1
LB+RStick_Down clientTarget_Manual 1 0 0
LB+RStick_Up clientTarget_Manual -1 0 0
LB+RStick_Left clientTarget_Manual 0 -1 0
LB+RStick_Right clientTarget_Manual 0 1 0
Joypad_Right+XB +InventoryExec Devices 0
Joypad_Right+YB +InventoryExec Devices 1
Joypad_Right+AB +InventoryExec Devices 2
Joypad_Right+BB +InventoryExec Devices 3
Joypad_Right+RB +InventoryExec Devices 4
Joypad_Left+XB +InventoryExec Head 0
Joypad_Left+YB +InventoryExec Body 0
Joypad_Left+AB +InventoryExec Offense 0
Joypad_Up +Interact
Joypad_Down+XB Buildset 0
Joypad_Down+YB Buildset 1
Joypad_Down+BB Buildset 2
Joypad_Down+AB Buildset 3
Joypad_Down+RB Buildset 4
Start GameMenu 1
Select GenSendMessage Root ShowCharacterMenu$$GameMenu
Here is a link to the currently available in game commands that can be scripted through the /bind command.
http://www.champions-online-wiki.com/wiki/Console_Command_List (http://www.champions-online-wiki.com/wiki/Console_Command_List)
Known issues and work-arounds:
1) Help I just bought my Wireless XBox 360 Controller for Windows and it is not working. I can't even see the controller buttons in game.
The most important issue that faces those that have the 360 controller is not having the game recognize the controller. I had this issue when I first bought the Wireless Xbox 360 Controller and tried to get it to work with Windows 7. First step is to make sure that the drivers for Microsoft Wireless Accessories is installed properly under Vista or Windows 7.
The following drivers are for the Wireless Xbox 360 Controller for Windows. The USB/Wired version should work straight out of the box and should be recognized by Windows once it is plugged in.
Go to this link to download the wireless controller driver for Windows Vista
XBOX 360 Vista Driver from Microsoft (http://www.microsoft.com/hardware/download/DownloadResult.aspx?category=Gaming&type=Controller&name=pk_xbox_wgr&os=WVista_32&lang=en)
Thanks goes to Shadow_Kitty for finding the 64 bit Vista Driver
here (http://www.microsoft.com/hardware/download/DownloadResult.aspx?category=Gaming&type=Controller&name=pk_xbox_cont&os=WVista_64&lang=en)
Go to this site to download the wireless controller driver for Windows 7
Windows 7 Product Support Page (http://www.microsoft.com/hardware/windows7/support.mspx)
After installing the driver, it is important to go to Windows Update (in your Start Menu) and have Windows Update search for any new updates. It will find an update to the driver you just installed. Install this update. If the installer hangs or fails, reboot your PC and reinstall the update. It should install. If it does not, it should come up with a failure code. Click on that failure code and follow the directions to turn off the Windows Update Service, delete the installer temp files and Turn on Windows Update Service. I had to go through this process to install the Wireless Controller in Windows 7 but it works flawlessly now.
2) I am having trouble clicking on an interaction when multiple dialogue choices are up. What do I do?
PATCH UPDATE 9/30/2009
The previous issue of not being able to chose and select multiple action choices has been resolved with a stealth patch. You can choose multiple choice items by pressing up on the Joypad and highlighting your choice then pressing the "A" button to confirm.
2) I can't see the mission rewards and items that I am choosing. Is there a way to see the stats on the items?
Unfortunately not. Crafting, Inventory management, Mission Journals are all functions that are currently missing from the controller. Hopefully support for some of the missing functions will come down the pipeline. For now, I use the mouse that is next to me to mouse to complete those functions that are currently not implemented.
3) Help, my controller is not controlling my character anymore.
Make sure that your inventory is not open, having your inventory open will keep your controller from working in game. Press "B" button to close any open windows.
5) My controller stopped working when I went to a PvP arena? How can I make it work in Hero Games?
I am strictly a care-bear, <cough> I meant PvE player but based on what was previously posted, It has been reported that bringing up the Options menu (pressing "start") then closing it (pressing "select") restarts your controller settings in the arena.
6) I can't select inanimate objects in game and can't destory them if the mission calls for it.
Thanks goes to Ruzul for this work around:
- you must check “no” to the option of “never auto target objects” in the control window
- if you select “show auto target” (I believe that is what it is called. if not it's something along those lines) I find this extremely useful for showing what u will select.
To select an object you simply look at it. It will come up with a red target around but it wont actually be selected (show auto target feature at work)..now just attack and it will be your selected target
UPDATES will be posted below for clarity.
__________________________________________________ _____________________________________
Want to play an Action MMO the way it's meant to be played? Check out the link below!
The XBOX 360 Controller FAQ for Champions Online (http://forums.champions-online.com/showthread.php?t=51461)
Archived Post
09-02-2009, 12:06 PM
UPDATES and TIPS
I will be updating this section with links and tips to /binds that I have found to be useful. Check back to see what's new.
Here's a link to a post that I found in the german forums in reference to a guide for various Keybinds
Keybind Guide (http://forums.champions-online.com/showthread.php?t=40287&highlight=keybind+list)
And finally the link to the Commands List wiki page for CO.
http://www.champions-online-wiki.com/wiki/Console_Command_List (http://www.champions-online-wiki.com/wiki/Console_Command_List)
UPDATE 9/10/09
Here's a great thread from HoboAnarki (http://forums.champions-online.com/showthread.php?p=1016317#post1016317) detailing how to remap the various controls on the controller. I know, myself included, wanted to find out what the control tags are for each button and axis on the controller. Well here it is! :D
HoboAnarki's XBOX 360 Controller Remap Commands (http://forums.champions-online.com/showthread.php?p=1016317#post1016317)
Ongoing discussion on Controller remapping and FPS Control in General Gameplay Forums (http://forums.champions-online.com/showthread.php?t=59447)
UPDATE 10/02/2009
The "A" button Interact functionality has been fixed as of the 9/30/2009 patch! Thank you, Cryptic!
Yes, I still do update the sticky. Moved the default XBOX 360 Controller binds to the top post. Added a few corrections and a few more tips are added below regarding tis on /bind scripting.
Alot of people have been asking how to set-up a heal macros/bind. Here's a generic set-up that may help:
Joypad_left+XB "+down1$$target_teammate 1$$+Powertrayexec <slot>"
Joypad_left+YB "+down1$$target_teammate 2$$+Powertrayexec <slot>"
Joypad_left+BB "+down1$$target_teammate 3$$+Powertrayexec <slot>"
Joypad_left+AB "+down1$$target_teammate 4$$+Powertrayexec <slot>"
Joypad_left+RB "+down1$$target_self$$+Powertrayexec <slot>"
(Thanks to XVardin (http://forums.champions-online.com/showthread.php?t=77850) for working this out with me)
The +down1 in front of the binds is just a statement to trick CO into thinking that the whole line is a toggle. If it wasn't there, the power will just keep firing. Just replace <slot> with the slot# your heal power is on and heal to your hearts content. Pressing left on the Dpad and the right shoulder button will heal yourself.
Another oft requested /bind I have seen asked in the forums is: Whats the /bind command to change costumes? Here you go...
/setactivecostume <#0-4>
BrEggo (HERE) (http://forums.champions-online.com/showthread.php?t=70492&highlight=startchatwith) authored this bind for being able to swtich to different /chats on the fly.
F9 "startchatwith /channelsend "Zone" "
F10 "startchatwith /channelsend "TeamID_LIVE" "
F11 "startchatwith /channelsend "Local" "
F12 "startchatwith /channelsend "GuildID_LIVE" "
Okay, last tip. As a meleer, I hate fighting tall villains since I can't see their charged attacks. With the binds below, pushing the Dpad right plus the X button will cycle through FOUR camera settings, the last one being far enough back, you can see everything!
Joypad_right+XB "camdist 0$$bind_load_file CAM0.txt"
<make a txt file in your CO\Live folder and copy the bind below and save it as CAM0.txt>
camdist 0$$bind Joypad_right+XB bind_load_file CAM25.txt
<make a txt file in your CO\Live folder and copy the bind below and save it as CAM25.txt>
camdist 25$$bind Joypad_right+XB bind_load_file CAM45.txt
<make a txt file in your CO\Live folder and copy the bind below and save it as CAM45.txt>
camdist 45$$bind Joypad_right+YB bind_load_file CAM75.txt
<make a txt file in your CO\Live folder and copy the bind below and save it as CAM75.txt>
camdist 75$$bind Joypad_right+AB bind_load_file CAM0.txt
You can replace Joypad_right+Xb with Rstick to replace the default 3 cycle zoom bound there with the above commands to turn it into a 4 cycle zoom.
Once again, if you guys find or discover any binds that are useful please share it here! In the meantime, I'll see what I can come up with...
Archived Post
09-02-2009, 12:39 PM
64-bit Vista driver can be found here (http://www.microsoft.com/hardware/download/DownloadResult.aspx?category=Gaming&type=Controller&name=pk_xbox_cont&os=WVista_64&lang=en)
Archived Post
09-02-2009, 12:42 PM
Great writeup. The targeting thing was really irritating me until I read this. I mapped the left D pad to be "target Nearest" and haven't had too many more issues. You can also select a dialogue box when there are more than one present by using the D pad to highlight the one you want, then rolling the D pad from left to up. Takes a bit of getting used to but I can pretty much play hands free now except for some interactions.
Archived Post
09-02-2009, 03:33 PM
Great writeup. The targeting thing was really irritating me until I read this. I mapped the left D pad to be "target Nearest" and haven't had too many more issues. You can also select a dialogue box when there are more than one present by using the D pad to highlight the one you want, then rolling the D pad from left to up. Takes a bit of getting used to but I can pretty much play hands free now except for some interactions.
That's a good suggestion, I was thinking of remapping the DPAD_Left + X, Y,A, B to take care of targetting/ assist commands but I am gonna have to move the Map command deeper within the command tree so the map doesnt come up everytime I press DPAD_Left.
The control remap for DPAD_LEFT (since this command and combos do not invoke a known game function) I was thinking of is:
DPAD_LEFT - NO COMMAND
DPAD_LEFT+X - Map
DPAD_LEFT+Y - Target Nearest Hostile
DPAD_LEFT+A - Target Nearest Friendly
DPAD_LEFT+B - Assist Toggle
I am not sure if there is a command for assist toggle but if there is it would be an invaluable command as a toggle.
Archived Post
09-02-2009, 09:33 PM
Wow, glad I found this thread - trying out the 360 controller now and it's awsome!
However, why can't I remap my controls? And most importantly for me, I always use inverted axis on my 360 for look (as I think most people do). I.E. pull back on the right stick to look up - how do I set this in Champions?
Archived Post
09-02-2009, 09:35 PM
Fabulous info! Thank you!
Archived Post
09-02-2009, 10:58 PM
And most importantly for me, I always use inverted axis on my 360 for look (as I think most people do). I.E. pull back on the right stick to look up - how do I set this in Champions?
You do that in Options - Basic - Invert Camera Y - On.
The flipside is that the option in question not only affects controller, but also the mouse. You can't invert them separately at the moment.
Archived Post
09-03-2009, 12:37 AM
You do that in Options - Basic - Invert Camera Y - On.
The flipside is that the option in question not only affects controller, but also the mouse. You can't invert them separately at the moment.
Oh ok - well that's not too much of a problem if I stick to one or the other. Thanks very much for the info, I all set now :D
Archived Post
09-03-2009, 04:14 AM
Please explain this:
DPad_Right + X or Y or B or A or RB = devices 0, 1, 2, 3, 4
DPad_Right + X or Y or B = equipment 0, 1, 2
I'm not sure i understand how the same keybinds are able to perform different functions.
Archived Post
09-03-2009, 05:12 AM
Please explain this:
DPad_Right + X or Y or B or A or RB = devices 0, 1, 2, 3, 4
DPad_Right + X or Y or B = equipment 0, 1, 2
I'm not sure i understand how the same keybinds are able to perform different functions.
That's a typo. Same button combos and same functions. Devices and Equipment are the same thing. THere are only five slots for devices.
DPad_Right + X or Y or B or A or RB = devices 0, 1, 2, 3, 4
The above button combos controls all 5 of them. Thanks for pointing out the error. :D
Archived Post
09-03-2009, 06:36 AM
Thought this would be as good a place as any to post this question; Does the XBox 360 Chatpad from the Messenger kit work for Champions? I find it inconvient to switch back and forth from controller and keyboard when I need to acces inventory etc. It would also make chatting easier, thanks.
Archived Post
09-03-2009, 07:22 AM
Thought this would be as good a place as any to post this question; Does the XBox 360 Chatpad from the Messenger kit work for Champions? I find it inconvient to switch back and forth from controller and keyboard when I need to acces inventory etc. It would also make chatting easier, thanks.
I have no idea, but that is a fantastic idea if it works. Can we get some confimation on this? I don't have one, but if it works, I'll buy one.
Archived Post
09-03-2009, 07:48 AM
I have no idea, but that is a fantastic idea if it works. Can we get some confimation on this? I don't have one, but if it works, I'll buy one.
A friend of mine has the chatpad interface but he does not play CO. I know, huh...the insolence!
Anyways, if noone beats me to it, I am going to his house this afternoon and borrow/steal/procure this device and report my findings....stay tuned!
The FAQ has been updated regarding some changes that I have noted on the Test Server with the 360 Controller. The interface bug looks like it is getting some Dev luvins but it appears to be still unfinished/ unresolved. Check out this link for what I noticed that was changed on the test server regarding the 360 Controller. If you guys get a chance, log on to the test server and note your findings on the thread linked below.
http://forums.champions-online.com/showthread.php?t=52679
Archived Post
09-03-2009, 09:29 AM
Is there a way to display the tooltips for items when viewing the mission completion dialogue? I can use the DPad to move between the reward options and select one and continue, but what about actually looking at that item? I've tried holding various buttons down hoping that it would pop up a tooltip but so far I haven't found anything that works.
How about inventory management? Maneuvering between bags, equipping an item? Any of these doable from a 360 controller?
Archived Post
09-03-2009, 10:58 AM
Is there a way to display the tooltips for items when viewing the mission completion dialogue? I can use the DPad to move between the reward options and select one and continue, but what about actually looking at that item? I've tried holding various buttons down hoping that it would pop up a tooltip but so far I haven't found anything that works.
How about inventory management? Maneuvering between bags, equipping an item? Any of these doable from a 360 controller?
Nope not yet. That's one of the reasons why I keep a wireless mouse next to me while I am sitting on the couch playing CO. Unfortunately, there are some things that you can't do with the controller that can only be done with the mouse. But, another device that may be very handy in CO Couch gaming is this one:
DiNovo Mini Keyboard w/ Clickpad (http://www.logitech.com/index.cfm/keyboards/keyboard/devices/3848&cl=us,en)
Does anyone have one of these mini keyboards and comment if it works well under CO or any other game for that matter?
I just have a hard time justifying having to spend $150.00 so I don't have to get my lazy a$$ off the couch to type something on the keyboard. But if I find a used one for much cheaper, I am sooooo getting one.
Which brings me to another tip:
If you are playing on a dual monitor set-up on your PC and have "moved" your Champions game to show up on a bigger monitor or HDTV, move the UI Interface Size slider under options to make your UI bigger. This way, you can see the Tooltip Pop-Up from the comfort of your couch instead of having to get up and see if the item you are choosing for a mission reward is really +40 to Recovery or +40 to Endurance.
Archived Post
09-03-2009, 11:13 AM
NM< should have read the OP fully.
Archived Post
09-03-2009, 11:31 AM
A friend of mine has the chatpad interface but he does not play CO. I know, huh...the insolence!
Anyways, if noone beats me to it, I am going to his house this afternoon and borrow/steal/procure this device and report my findings....stay tuned!
Well I did a little bit of research (Thank you, Google) and this is what I found....
Microsoft Support FAQ for The XBOX 360 Chatpad (http://support.microsoft.com/default.aspx/kb/942258)
Note the line that says:
"The Xbox 360 Chatpad is not designed for use on a Xbox 360 controller connected to a personal computer."
Sigh....You would think Microsoft would make their products compatible with eahc other but apparently that is not the case with this one. Good thing I didn't go out and buy one.
Archived Post
09-03-2009, 01:05 PM
Well that stinks about the chatpad, oh well I guess you can't have everything. I must say that game feels better with the 360 controller (more actiony) ... minus the minor issues with still needing the keyboard for most things menu related. Now if I could just get into the game :p
Archived Post
09-03-2009, 04:28 PM
I have redirected people from the old thread to this one for their queries …please feel free to continue adding your suggestions here…
Xbox 360 Controller suggestions (tp://forums.champions-online.com/showthread.php?t=34368)
Archived Post
09-03-2009, 04:35 PM
I have redirected people from the old thread to this one for their queries …please feel free to continue adding your suggestions here…
Xbox 360 Controller suggestions (tp://forums.champions-online.com/showthread.php?t=34368)
Thanks Ruz! If it wasn't for all your hardwork in gathering all the previous information, I wouldn't have half the stuff in the FAQ that we have now.
BTW...not sure if any of you XBOX Controller players have checked out the test server. It looks like they have put little bit more polish on the multiple interface choice issue that was previously bugged. Check it out if you guys have a chance.
Archived Post
09-03-2009, 06:18 PM
Wish you could remap buttons that'd make it perfect..
Archived Post
09-03-2009, 07:33 PM
Since no one else has mentioned it, currently on live the Left D-pad (At least for me) confirms interactions when multiples are available. It's a bit flakey, mostly it works on the first press, sometimes it doesn't work at all, sometimes it requires multiple presses on it, and sometimes it's just very delayed, but it does.. mostly.. work a good portion of the time. Up arrow to interact, up and down to get to the choice of object/NPC to interact with, then left arrow to confirm.
Archived Post
09-04-2009, 07:20 AM
Wish you could remap buttons that'd make it perfect..
There are two software available out there that can help you remap some of the keys that does not call a game function.
JoytoKey (http://www.electracode.com/4/joy2key/JoyToKey%20English%20Version.htm)
and
Xpadder (http://xpadder.com/)
JoytoKey is Freeware and XPadder has a limited functioning trial software that you can purchase if you like the trial.
JoytoKey can be used to remap buttons that do not require button combinations to work, such as remapping DPAD_Left to any single keyboard function in game. It cannot do button combos like DPAD_Left and X or Y or A or B.
The full version of XPadder CAN do button combos. You can assign any button on the 360 controler as a switch to call up a new assignment set for any button on the controller.
If you guys are interested, I can post my XPadder config later on (after I get home from work :( ). I completely remapped the DPAD_Left (since it does not call up any in game functions) to bring up the map, target nearest enemy, target nearest friendly, target nearest object, and Auto-Run.
Which brings me to another point, Xpadder is probably the only keyboard/mouse emulator out there that will allow other controllers besides the 360 to have full game functionality in CO. It does not have a big learning curve but it does take some time tweak the settings to the controller that you want to work in game.
Archived Post
09-04-2009, 08:52 AM
2) I am having trouble clicking on an interaction when multiple dialogue choices are up. What do I do?
This is a known issue. It has been bugged and hopefully this issue can be resolved. As a workaround you can move your character so that only a single dialogue interaction button shows up. Press up on the DPad to "Interact". If there are multiple dialogue choices on a single item (i.e. the plane that takes you to different zones) you may not have a choice but clicking and selecting with the mouse. I know, it's hard getting up from the couch and walking to the desk just to move and click the mouse to zone travel. I can sympathize. Others have reported that pressing right then up on the DPad can confirm your selection after choosing it with the DPad, but I can't reliably get it to work. For now, I have a wireless mouse and rigid mouse pad that I keep next to me on the couch for these moments.
UPDATE 09/03/09 (TEST SERVER NOTES)
This interface bug looks like it may be close to getting resolved. When you walk up to an "event" that calls up multiple interface choices (i.e. Multiple NPC interactions, Multiple Drop Items, The Zone Plane at MC etc...) a miniature DPAD with a dot on the Up button will pop up. Pressing this invoke the confirmation button which is the "Green A" button on your controller. You can move the confirmation button up and down on the dialog using the DPAD. But (Big sigh..... :( ) pressing the A button currently does nothing. I have bugged this on the test server and I am hopeful that this issue will be resolved before they release the next patch on live.
Bizarrely to select an object having highlighted it you need to press right on the D pad and then roll the D-Pad to Up without releasing it. It works every time, but its the most unusual keypad solution I have ever seen.
The easiest way to do this till you get the hang of it - press right with you right thumb and whilst still holding this down pree up with your left thumb.
Archived Post
09-04-2009, 08:53 AM
Thought this would be as good a place as any to post this question; Does the XBox 360 Chatpad from the Messenger kit work for Champions? I find it inconvient to switch back and forth from controller and keyboard when I need to acces inventory etc. It would also make chatting easier, thanks.
No. At the moment its just a dead weight that does absolutely nothing :(
Archived Post
09-04-2009, 10:09 AM
If you guys are interested, I can post my XPadder config later on (after I get home from work :( ). I completely remapped the DPAD_Left (since it does not call up any in game functions) to bring up the map, target nearest enemy, target nearest friendly, target nearest object, and Auto-Run.
Neeyon, that would be great I'm interested!
Thanks
Archived Post
09-04-2009, 12:41 PM
Woot! FAQ Has been stickied! Thanks for stick-ums, Daeke!
Neeyon, that would be great I'm interested!
Thanks
Will do...I'll see if I can create some controller configs for other controllers that I have lying around the house. I have a Saitek Gamepad and I think I may have a Thrustmaster Pad laying around. If I can get those working reasonably close to what the 360 has in CO, I'll post those too :D
Archived Post
09-04-2009, 05:48 PM
I didn't see this mentioned, but I'm having an issue when I zone into the cage match where I suddenly lose Control via the Controller. When I zone in, it becomes unresponsive and I have to switch back to keyboard. Sometimes it works though. Anyone else?
Archived Post
09-04-2009, 07:02 PM
I didn't see this mentioned, but I'm having an issue when I zone into the cage match where I suddenly lose Control via the Controller. When I zone in, it becomes unresponsive and I have to switch back to keyboard. Sometimes it works though. Anyone else?
Yep, this is a known bug with arenas...a work around is hit start then the B button. This works every time and can be done quickly..hopefully a fix will be coming out soon :)
I can post my XPadder config later on (after I get home from work :( ). I completely remapped the DPAD_Left (since it does not call up any in game functions) to bring up the map, target nearest enemy, target nearest friendly, target nearest object, and Auto-Run.
That would be great, thanks!
Archived Post
09-04-2009, 07:32 PM
I mapped RStick to fly up when I push it up but it didnt replace the existing function that was there (look up). Any way to override the existing function on either of the sticks?
Archived Post
09-04-2009, 08:01 PM
Something new on test for the 360.
When you get the Take Item box with select Z, under it, it has a little d-pad icon. You hit the d-pad icon and it acts like hitting Z.
I need to find a stack of items to see if you can select them.
Edit:
Okay when you have multiple items, you can hit the dpad and up then it gives you an (A) button icon next to the first item. Underneath the Z text it also says hit (B) to exit.
Then you can scroll up and down the items with the d-pad and the (A) scrolls up and down with you. So then you hit (A) to select that item.
Archived Post
09-04-2009, 08:26 PM
Yep, this is a known bug with arenas...a work around is hit start then the B button. This works every time and can be done quickly..hopefully a fix will be coming out soon :)!
Awesome. Thanks for the work around!
Archived Post
09-05-2009, 03:17 AM
Wish you could remap buttons that'd make it perfect..
According to Coderanger we can remap the controller using the /bind command. There just isnt a UI for it. only problem is that i have to figure out all the actually commands i want. All i really wanna do is put the Map button on the controller somewehere. Preferably the XboxGuide button.
Archived Post
09-05-2009, 06:11 AM
According to Coderanger we can remap the controller using the /bind command. There just isnt a UI for it. only problem is that i have to figure out all the actually commands i want. All i really wanna do is put the Map button on the controller somewehere. Preferably the XboxGuide button.
With the 360 controller, the guide button isn't actually a "button."
Archived Post
09-05-2009, 03:17 PM
According to Coderanger we can remap the controller using the /bind command. There just isnt a UI for it. only problem is that i have to figure out all the actually commands i want. All i really wanna do is put the Map button on the controller somewehere. Preferably the XboxGuide button.
someone showed it for select as '/bind select "Map"' and it works.
I'm trying to remap my travel power to the right stick button instead, but I'm not sure all the commands either. Hopefully a dev can chime in with a quick list to start.
Archived Post
09-05-2009, 10:19 PM
So my XBOX 360 controller works in Windows 7 for Left4Dead.... works just fine. But in CO there is zero response to any button presses. Is there an option I need to set to enable gamepad? Also the 2nd quadrant is lit up and I am not sure how to change that... but again still works in other games. It's a wired controller.
Archived Post
09-06-2009, 12:22 AM
Wish you could remap buttons that'd make it perfect..
Actually you can. I changed my Left Button to target nearest enemy by using /bind LB target(whatever it was). I'd assume this could be done for all of them. :)
Archived Post
09-06-2009, 08:18 AM
Got it to work... it has to be on the first quadrant. Does anyone know how to reassign quadrants on the USB controller? Sometimes when I plug it in it goes to 2nd or 3rd.
Archived Post
09-06-2009, 08:22 PM
Got it to work... it has to be on the first quadrant. Does anyone know how to reassign quadrants on the USB controller? Sometimes when I plug it in it goes to 2nd or 3rd.
Sorry, I haven't experienced this as I don’t use windows 7 but my bro does and this hasn’t happened to him before either, out of curiosity have you got other USB controllers/devices plugged into your computer. The reason I ask is I’m thinking the problem lies with these controllers/devices and not the 360 controller. If there are other devices plugged in ensure you have the updated windows 7 drivers for them if you haven’t already. In addition maybe revise which USB port they are plugged into (i.e. swap the 360 controller with the other device…I may just be clutching at straws with this one).
Honestly I’m not to sure why but I’m curious as to how you end up resolving it, please post when you have figured it out, sorry I couldn’t be much help on this one.
Archived Post
09-06-2009, 08:29 PM
I wonder if it would be possible to have separate Y axis options for mouse/ controller.
Trying to get used to the XBOX controller yesterday, I found I had to invert Y axis to avoid flying into the cieling/ground all the time. But when I got tired of it and switched back to mouse/keyboard, had to de-invert it again.
Archived Post
09-06-2009, 08:45 PM
I wonder if it would be possible to have separate Y axis options for mouse/ controller.
Trying to get used to the XBOX controller yesterday, I found I had to invert Y axis to avoid flying into the cieling/ground all the time. But when I got tired of it and switched back to mouse/keyboard, had to de-invert it again.
Have you played around with the control scheme under the control options to see which suit you best (i.e. mmo, action or shooter) This makes a great difference as to how you look and move around as they swap the function of the axis of the sticks.
Here is a link to a very useful YouTube video for setting up the controls for the 360 controller...I more less use the same layout with slight variations to suit the way I play my character.
360 Controller YouTube setup video (http://www.youtube.com/watch?v=g1Oe3KezBUU&fmt=22)
But in saying that it does take sometime to get use to the sticks, esp. if you’re not extremely familiar with it (Halo sorted me out :))
Archived Post
09-07-2009, 12:39 AM
Have you played around with the control scheme under the control options to see which suit you best (i.e. mmo, action or shooter) This makes a great difference as to how you look and move around as they swap the function of the axis of the sticks.
Here is a link to a very useful YouTube video for setting up the controls for the 360 controller...I more less use the same layout with slight variations to suit the way I play my character.
360 Controller YouTube setup video (http://www.youtube.com/watch?v=g1Oe3KezBUU&fmt=22)
But in saying that it does take sometime to get use to the sticks, esp. if you’re not extremely familiar with it (Halo sorted me out :))
Thanks for the youtube link, a lot of cool options there.
Yeah, the sticks are weird. I think the last console game that I played with any regularity was Super Mario Bros. It's funny that the D-pad has been relegated to support status, like some vestigial organ.
Do they make left-handed versions of this?
Archived Post
09-08-2009, 05:38 AM
Have you played around with the control scheme under the control options to see which suit you best (i.e. mmo, action or shooter) This makes a great difference as to how you look and move around as they swap the function of the axis of the sticks.
Here is a link to a very useful YouTube video for setting up the controls for the 360 controller...I more less use the same layout with slight variations to suit the way I play my character.
360 Controller YouTube setup video (http://www.youtube.com/watch?v=g1Oe3KezBUU&fmt=22)
But in saying that it does take sometime to get use to the sticks, esp. if you’re not extremely familiar with it (Halo sorted me out :))
Nice find Ruzul with that Youtube link. I use almost the same set-up. Makes targetting and moving almost like playing HALO. Gonna move the link up to the Sticky and post a screen shot of the controls for easy reference.
Archived Post
09-08-2009, 07:01 AM
Thought this would be as good a place as any to post this question; Does the XBox 360 Chatpad from the Messenger kit work for Champions? I find it inconvient to switch back and forth from controller and keyboard when I need to acces inventory etc. It would also make chatting easier, thanks.
No it sadly does not at present.
Archived Post
09-08-2009, 09:01 AM
Microsoft has not gotten off their lazy bums to make a driver that would enable the chatpad to work in Windows. They even removed the statement on the original packaging for the chatpad that said that the product was designed to work in Windows. Sneaky gits!
Archived Post
09-08-2009, 11:59 AM
FAQ has been updated (scroll towards the bottom of the post) with links to a useful Youtube vid showing how to set-up your controller to mimic most first person console shooters, a tip on making your camera more responsive and a couple of links for keybinds and commands.
Check it out! :D
Archived Post
09-08-2009, 02:16 PM
So I just started using an xbox controller today and I have a question
Why do my quest rewards disappear if I select them using the controller? Like they don't show up in my inventory.
Archived Post
09-08-2009, 02:44 PM
So I just started using an xbox controller today and I have a couple questions.
When multiple Z commands pops up how do you pick one specifically?
Also... why do my quest rewards disappear if I select them using the controller?
The multiple choice "interact" menu is not properly implemented yet. When looting multiple items, move your character around so only one item is within reach then press up to loot. If you don't have a choice, such as the plane that takes you to different zones, press left or right on the D-Pad so you can highlight the menu choice. Then press Right then Up in one smooth motion on the D-Pad to Confirm your choice. I know, it's tricky but it's a work around till they get this issue fixed.
As far as choosing quest rewards and mousing over items and powers to see the tooltips for info... I still use the mouse for this. I don't want to rely on an items picture to choose my quest reward.
Archived Post
09-08-2009, 02:46 PM
The multiple choice "interact" menu is not properly implemented yet. When looting multiple items, move your character around so only one item is within reach then press up to loot. If you don't have a choice, such as the plane that takes you to different zones, press left or right on the D-Pad so you can highlight the menu choice. Then press Right then Up in one smooth motion on the D-Pad to Confirm your choice. I know, it's tricky but it's a work around till they get this issue fixed.
As far as choosing quest rewards and mousing over items and powers to see the tooltips for info... I still use the mouse for this. I don't want to rely on an items picture to choose my quest reward.
I reread the faq and got the multiple items thing. But when I selected an item with my controller the item straight up disappeared, it never showed up in my inventory. Luckily it was an item in the tutorial as I decided to mess around with a new toon when first using the controller. But still, anyone else observe this?
Archived Post
09-08-2009, 03:16 PM
I reread the faq and got the multiple items thing. But when I selected an item with my controller the item straight up disappeared, it never showed up in my inventory. Luckily it was an item in the tutorial as I decided to mess around with a new toon when first using the controller. But still, anyone else observe this?
Hmmm, very odd, I will give it a go when I get on later today (I haven't actually tried this as its still not displaying the stats when hovering over it with the controller, I have just been resorting to the mouse). I would suggest post an in game bug and let us know what you have titled the bug within this thread so we can all easily find it and get it pushed up the queue. (Maybe just edit your last post by adding the title of the bug report...I will edit this post with my results after testing this issue)
Archived Post
09-08-2009, 03:58 PM
I'm using Windows XP SP3. I've downloaded the software. When I hook up the controller nada happens. Windows recognizes the controller, but I can't control anything. The connection window with the XBox controller SW does not recognize that I have it connected. I'm using a wireless controller with a wire to the PC so I'm not sure if that would be my problem. Everything loads, even using MS's worthless troubleshooter has yielded no solutions (Big surprise!).
The controller is lit up as if charging and the wire is lit up as well. Any ideas?
Archived Post
09-08-2009, 04:02 PM
I'm using Windows XP SP3. I've downloaded the software. When I hook up the controller nada happens. Windows recognizes the controller, but I can't control anything. The connection window with the XBox controller SW does not recognize that I have it connected. I'm using a wireless controller with a wire to the PC so I'm not sure if that would be my problem. Everything loads, even using MS's worthless troubleshooter has yielded no solutions (Big surprise!).
The controller is lit up as if charging and the wire is lit up as well. Any ideas?
Unfortunately the USB cable is just for charging and does not sync the controller with your PC .. you need a wired controller or a wireless receiver for the PC….check out some of the posts here, some real useful stuff once you have sorted out that issue.
Archived Post
09-08-2009, 04:39 PM
I am trying to map this to the left dpad
/bind Dpad_Left camoffset 1 and its not working.
I have successfullly remapped RB to nearest target and right stick button to next target but I cannot get Left Dpad to map to anything.
Are we sure the designations is Dpad_Left?
Archived Post
09-08-2009, 05:16 PM
I am trying to map this to the left dpad
/bind Dpad_Left camoffset 1 and its not working.
I have successfullly remapped RB to nearest target and right stick button to next target but I cannot get Left Dpad to map to anything.
Are we sure the designations is Dpad_Left?
Archived Post
09-08-2009, 05:59 PM
Someone else found these settings :
/cam_pitch_speed #
/cam_yaw_speed #
change the "#" and you can move your camera around faster. He is using 5, which is very fast, I have tried some other speeds, and it is a nice adjustment when using the 360 controller. I am probably going to use 2 or 3 myself for now.
http://forums.champions-online.com/showthread.php?p=997381#post997381
Archived Post
09-08-2009, 08:04 PM
I am trying to map this to the left dpad
/bind Dpad_Left camoffset 1 and its not working.
I have successfullly remapped RB to nearest target and right stick button to next target but I cannot get Left Dpad to map to anything.
Are we sure the designations is Dpad_Left?
Archived Post
09-08-2009, 08:13 PM
I am trying to map this to the left dpad
/bind Dpad_Left camoffset 1 and its not working.
I have successfullly remapped RB to nearest target and right stick button to next target but I cannot get Left Dpad to map to anything.
Are we sure the designations is Dpad_Left?
I’m not to sure but I believe there may be an issue assigning to the d-pad atm (EDIT: nope it has been done, i just haven't tried it yet..maybe we can hear from someone who has) ….I am going to put forth a query regarding bind commands in this up and coming “Devchat” (sept. 10th 4:30 pm PDT) here is the link where we can list our queries in advanced. (on second thought I will try and nut this one out myself, I will get back to you asap)
Devchat forum thread (http://forums.champions-online.com/showthread.php?t=59189)
Sorry I couldn’t help on this one!
Archived Post
09-09-2009, 08:57 AM
Yup, tried this one out myself and I can't figure out what the game calls are for DPad_Left. Matter of fact, I can't figure out what the game calls are for any of the DPad directionals. I tried looking at the bind_save_file but it only list the commands that you have changed. If there wasn't a change to a button that has been assigned by default, bind_save_file will not list that button or command in the saved config file. If the devs can help identify what the buttons and controls are called in the config file, we can change the commands given to them by default. This would help out alot in customizing the controls for the game pad.
Archived Post
09-09-2009, 01:32 PM
Unfortunately the USB cable is just for charging and does not sync the controller with your PC .. you need a wired controller or a wireless receiver for the PC….check out some of the posts here, some real useful stuff once you have sorted out that issue.
Perfect! I'd narrowed my issue down to that....just gonna get a wired controller! =D
Thanks very much.
Archived Post
09-09-2009, 05:04 PM
I submitted a bug report on the quest rewards not appearing after testing it and having it occur again on another character. I did it on a different quest in the tutorial on a different character. Afterwards i submitted a bug report. I titled the issue "Quest Rewards not received when using Xbox360 controller." and put it under other. If anyone else wants to test it basically all you have to get to is just do the mission in the tutorial where they just give you the primary defense.
Archived Post
09-10-2009, 07:13 AM
Added a couple of updates on the main thread about todays patch changes that affects the controller and also added a great thread from HoboAnarki. It has great info on how to remap the controls and axis on the controller with bind commands.
HoboAnarki's 360 controller thread (http://forums.champions-online.com/showthread.php?p=1016317#post1016317)
Archived Post
09-11-2009, 08:40 AM
I am trying to map this to the left dpad
/bind Dpad_Left camoffset 1 and its not working.
I have successfullly remapped RB to nearest target and right stick button to next target but I cannot get Left Dpad to map to anything.
Are we sure the designations is Dpad_Left?
Dpad_Left is Joypad_Left - Up and Down - Confirmed
360 controller with FPS style targeting (http://forums.champions-online.com/showthread.php?t=59447)
Archived Post
09-11-2009, 11:09 AM
Does HoboAnarki's solution alleviate the problem of having to remove your right thumb from the analog stick? In the default controller, it's really tough to both look/move and time moves properly with having to keep moving my right thumb from the stick to the face buttons. My natural tendency is to use the trigger for the primary action, but the reality is that there are simply too many moves and key strokes for triggers NOT to be some kind of shift.
What are some of the solutions out there?
Archived Post
09-11-2009, 02:11 PM
Does HoboAnarki's solution alleviate the problem of having to remove your right thumb from the analog stick? In the default controller, it's really tough to both look/move and time moves properly with having to keep moving my right thumb from the stick to the face buttons. My natural tendency is to use the trigger for the primary action, but the reality is that there are simply too many moves and key strokes for triggers NOT to be some kind of shift.
What are some of the solutions out there?
you could have the right trigger setup to fire an alias and have various ways (have the buttons redefine that alias or swap them with bind_local ).
Archived Post
09-11-2009, 03:01 PM
Link in my signature can also be used to remap XBox 360 controls to anything you want instead of being stuck with Cryptic's control scheme
Archived Post
09-11-2009, 03:17 PM
Link in my signature can also be used to remap XBox 360 controls to anything you want instead of being stuck with Cryptic's control scheme
The .INI file output from the installation of your config is what we needed to find out all the game calls from the controller to CO. Thanks for this input ShadowDrakken!.
Now the question is, if you change the control scheme inthe .INI does the change reflect with the GUI in game?
In other words, if I change the "X" button to the "A" button to execute PowerTray_1 will it show up in the UI as having the "A" button next to PowerTray_1?
Archived Post
09-11-2009, 03:19 PM
The .INI file output from the installation of your config is what we needed to find out all the game calls from the controller to CO. Thanks for this input ShadowDrakken!.
Now the question is, if you change the control scheme inthe .INI does the change reflect with the GUI in game?
In other words, if I change the "X" button to the "A" button to execute PowerTray_1 will it show up in the UI as having the "A" button next to PowerTray_1?
No, the UI will still show it as (X), it's just that the controller will send (X) when you press (A) instead of when you press (X)
Archived Post
09-11-2009, 03:30 PM
No, the UI will still show it as (X), it's just that the controller will send (X) when you press (A) instead of when you press (X)
Got it. Basically a complete remapping can be accomplished by renaming the game functions through the XBOXce.ini but the in game GUI will not reflect this remapping. Easy enough....now just have to get used to some new control schemes.
If you guys manage to come up with a better control scheme, go ahead and post it here and we'll see what we can come up with. :D
Important note: Just make sure to make a copy of your original XBOXce.ini before you go tweaking around in it just in case you "break" something.
Archived Post
09-13-2009, 07:12 AM
hey guys...im a mmo/most pc games noob...and was just wondering.. is it possible to play without using the mouse an keyboard at ALL..???? only xbox controller..??
Archived Post
09-13-2009, 10:51 AM
I tried the link to Microsoft's drivers for wireless xbox 360 controller, but a download link doesn't seem to be displayed.
Can anyone confirm this link works? If so, any ideas why I wouldn't see it? I've tried accessing it with both Firefox and IE.
=============
Corollary:
I never did find the drivers to download, but I did get a successful update of the device drivers using the Control Panel:
System - Device Manager - Microsoft Common Controller for Windows Class - Update Driver Software - Automatic Install
One of the first times I've ever had that function work for me... go figure.
Archived Post
09-13-2009, 12:25 PM
OK, small issue. The controller works fine...except for using powers. My tray shows X, Y, and B, but pressing those buttons does absolutely nothing. I can target fine, move around, activate my travel power, but my fighting power buttons won't do a dang thing. Any idea on what I need to do?
Archived Post
09-13-2009, 01:11 PM
Sorry for double post. Ok, figured something out...It works whenever I put em in anything but the first 3 slots. Tried switching em out and putting em back in the first 3 slots and still nothing. I don't get it... Did anyone have these problems?
Archived Post
09-13-2009, 03:26 PM
Sorry for double post. Ok, figured something out...It works whenever I put em in anything but the first 3 slots. Tried switching em out and putting em back in the first 3 slots and still nothing. I don't get it... Did anyone have these problems?
Very odd..just out of curiosity have you changed the key bindings via the options menu, if so this is most likely the problem as controller users are unable to use this feature at this stage. Try resetting your key bindings to default.
If this is not the case (i.e. haven’t changed bindings), sorry I’m not sure what the issue is.
P.s. You are able to set limited bindings via the /bind command look for the link at the bottom of the OP
Archived Post
09-13-2009, 03:47 PM
hey guys...im a mmo/most pc games noob...and was just wondering.. is it possible to play without using the mouse an keyboard at ALL..???? only xbox controller..??
At this stage no (for me anyway), I currently am still using the keyboard and mouse for chatting and quest reward selections...hopefully thought through patches the need for them will diminish
Archived Post
09-13-2009, 03:56 PM
Haven't read the rest of the forums to see if it was on here, but does the 360 control still not work in PvP. Every time I tried to play in a PvP match, the control stops responding or at times the only thing you can do is just move forward & back.
Archived Post
09-14-2009, 01:41 PM
I went out this week and got the 360 windows controller.. WOW.. it makes the game SOOOO much more enjoyable.
Archived Post
09-14-2009, 01:41 PM
and yes in PvP it works like a champ. But you do have to hit the start button then B to unlock when it happens
Archived Post
09-14-2009, 01:43 PM
@ ShadowBlaze ... Yes that happened to me but I fixed it. I had to go into keybindings and hit Reset to deafault and it cleared up whatever was causing that... at least for me.
Archived Post
09-14-2009, 07:08 PM
How do you know to download a 32 bit or a 64 bit driver? >.>
It may seem like a stupid question, but I know next to nothing about computers....
(Edit: I found it. Yahoo answers ftw xDD)
Archived Post
09-14-2009, 07:14 PM
How do you know to download a 32 bit or a 64 bit driver? >.>
It may seem like a stupid question, but I know next to nothing about computers....
If you run a 64 bit operating system you require the 64 bit drivers...if you are unsure of what OS your running just check by going to your control panel, then navigate to "performance and maintenance" then within there go to "system" it will tell you what your OS is in there … most 64 bit OS has 64 after its name (I’m pretty sure Windows 7 is 64 bit as well) e.g. Windows XP 64..or something like that
Archived Post
09-15-2009, 03:21 AM
I think I found it...thanks for the help everyone.
Archived Post
09-15-2009, 12:49 PM
Has anyone tried healing in a group setting with the controller?
Seems like it would be relatively complicated to switch targets reliably and quickly to prevent deaths with timely heals.
Archived Post
09-15-2009, 01:28 PM
Has anyone tried healing in a group setting with the controller?
Seems like it would be relatively complicated to switch targets reliably and quickly to prevent deaths with timely heals.
You're right there is no button assignments currently assigned for each Teammate position. But there can be if you are willing to sacrifice some button assignments for your group.
A guildie asked me a couple of days ago requesting the same thing that you have. My suggestion was to remap Joypad_left+<button> for each teammate position, since remapping Joypad_left does not really interfere with anything.
The command will be (I am not sure if the first teammate number is 1 or 0, I think it's 1)
Joypad_left+XB "Target_Teammate 1"
Joypad_left+YB "Target_Teammate 2"
Joypad_left+BB "Target_Teammate 3"
Joypad_left+AB "Target_Teammate 4"
You can even add an extra function so that by pressing the above combo's you will target that teammate and perform your heal. Just add the following command at the end of each command line:
Joypad_left+XB "Target_Teammate 1$$+PowerTrayExec <#>"
Just make sure to put the number of your heal power in the <#> position.
Let me know how it works!
Archived Post
09-16-2009, 05:29 AM
I'd have to give it a shot. What about the "1st person shooter" controls that seem to work very well as far as offense goes... could you use this with a setup that allows you to simply "look" directly at a teammate and then use whatever heal/buff you have?
Edit: Actually this may prove to be difficult if you need to keep track on your teammates whereabouts while keeping an eye on their HP bars and then figuring out which one is where.
I think your setup is a better idea. Thanks!
Archived Post
09-17-2009, 05:58 PM
New Info to add to FAQ:
Right trigger and Left Trigger are a Single Axis not 2 buttons (button use with them involves using Virtual Buttons covering an area of the Axis range).
- prefix can be used to turn off a power ex.:
Ltrigger+Ab "+up$$-PowerTrayExec 16" will turn off block on 1st press then jump on 2nd press. There's currently an anomaly in command behavior - if you reverse the order the jump will Never fire.
After some experimentation it appears that PowerTrayExec <1st field> <2nd Field> and the + / ++ prefix works like
+PowerTrayExec {Slot #} -- updates with Key_down and Key_Up events.
++PowerTrayExec {Input=Slot#} {input=Slot#} -- 1st field functions as above - 2nd fields updates with either Key_Down or Key_Up not both and there's a delay. For your own evaluation use PowerTrayExec 0 <Slot #> to see for yourself - didn't check if it repeats.
while
-PowerTrayExec <Slot #> -- unconditionally turns off the slot # power.
--PowerTrayExec is unrecognised.
Archived Post
09-18-2009, 07:05 AM
New Info to add to FAQ:
Right trigger and Left Trigger are a Single Axis not 2 buttons (button use with them involves using Virtual Buttons covering an area of the Axis range).
- prefix can be used to turn off a power ex.:
Ltrigger+Ab "+up$$-PowerTrayExec 16" will turn off block on 1st press then jump on 2nd press. There's currently an anomaly in command behavior - if you reverse the order the jump will Never fire.
After some experimentation it appears that PowerTrayExec <1st field> <2nd Field> and the + / ++ prefix works like
+PowerTrayExec {Slot #} -- updates with Key_down and Key_Up events.
++PowerTrayExec {Input=Slot#} {input=Slot#} -- 1st field functions as above - 2nd fields updates with either Key_Down or Key_Up not both and there's a delay. For your own evaluation use PowerTrayExec 0 <Slot #> to see for yourself - didn't check if it repeats.
while
-PowerTrayExec <Slot #> -- unconditionally turns off the slot # power.
--PowerTrayExec is unrecognised.
Are you saying that we can activate two tray slots with ++PowerTrayExec <#> <#> ? Wow, if that's the case, this is definitely a great find! I can't confirm the above as I am at work :(
Okay lemme see if I understand it correctly using a commonly used power, Flight on travel power 1 (Powertrayexec 14).
+Powertrayexec 14 -- will do what we normally expect when we activate this button
<tap> or <key_down> event will activate the power at normal speed.
<charge> or <key_held down> will power up the Travel power and release at <key_up> event.
++powertrayexec 14 15--will function as above
and then upon release of the key will activate your second travel power. (can't confirm as I am not in game).
If this works as I understand it, this will open up a whole new way of scripting binds far superior to what we had in City of Heroes/Villains.
I can't wait to try this out later. On a side note, have you been able to get ent_keybinds.txt to load an ALIAS script automatically? I have a flight/costume change script written and it works properly but I have to copy/paste it into the console each time at log in to get it to work. It won't load from a .txt file. Very annoying.
Archived Post
09-18-2009, 08:09 AM
Travel Powers have the toggle built-in so ++ won't work with them. A lot of powers have various trigger effects hardbound to them. Ie. a Charge up power will always charge up and using anything but maintain (+) will cause it to fire at default or have issues firing.
Haven't tried mixing the slots yet. Just giving what info I have.
and no ++PowerTrayExec # # won't work (haven't tried) I imagine since the ++ will overwrite the # #. Either ++PowerTrayExec # or PowerTrayExec # # not both. The first # in PowerTrayExec may very well only trigger on Key_Down and Key_up event that cancels it may be controlled by something else (like control settings). Just useful if you want to unconditionally activate/toggle a power to either on/off. trying to mix powers in a single command could be useful for firing a power and toggling another, though it seems like that would be very situational specific and hard to configure.
No, alias in a double command cause me to CTD (if they use a bind or + commands) and individual alias entries in Keybind can't be called (either because its not read or we're not calling it correctly).
Archived Post
09-18-2009, 03:36 PM
Actually disregard what I said about powers having triggers built-in - I've only experimented using the tray.
If you find a way around the tray restrictions let us know.
Archived Post
09-19-2009, 04:05 PM
Great info guys!
But i got a problem, i made ent_keybinds.txt and placed the lines :
cam_pitch_speed 5
cam_yaw_speed 5
in it but when i load up the game my controlls are still slow, it works when i type them but for some reason it wont use the txt file.
Any ideas?
Archived Post
09-19-2009, 08:22 PM
Sorry, I haven't experienced this as I don’t use windows 7 but my bro does and this hasn’t happened to him before either, out of curiosity have you got other USB controllers/devices plugged into your computer. The reason I ask is I’m thinking the problem lies with these controllers/devices and not the 360 controller. If there are other devices plugged in ensure you have the updated windows 7 drivers for them if you haven’t already. In addition maybe revise which USB port they are plugged into (i.e. swap the 360 controller with the other device…I may just be clutching at straws with this one).
Honestly I’m not to sure why but I’m curious as to how you end up resolving it, please post when you have figured it out, sorry I couldn’t be much help on this one.
I think what it was was that I had recently played left for dead, and with steam open somehow the #1 slot was taken. After I closed all of that down, the controller seems to be coming up in the #1 spot and working consistently.
Archived Post
09-19-2009, 08:26 PM
By the way, not sure if this was mentioned, but if you have multiple interactions up, use the dpad to highlight the one you want, hold the right stick in ANY direction and press up on the dpad. This will select your highlighted choice. Maybe its a bug but it works for me every time and has become second nature... I don't even notice I'm flicking the right stick while I press up anymore.
Archived Post
09-20-2009, 07:08 AM
Great info guys!
But i got a problem, i made ent_keybinds.txt and placed the lines :
cam_pitch_speed 5
cam_yaw_speed 5
in it but when i load up the game my controlls are still slow, it works when i type them but for some reason it wont use the txt file.
Any ideas?
Yes, keybinds file won't hold alias's. That info is not valid, at least not for me, and not right now. Neeyan may have got it working though. Otherwise I'd just say put <key> "cam_pitch_speed 5$$cam_yaw_speed 5" and press the key when you load up or attach it to an existing keybind that you use a lot.
Neeyan, New info regarding disabling powers in multiple commands - apparently someone got it working for healing - will post the link. You need to avoid using the prefix (+ ++ -) to allow the all the commands to fire (1 can have it no more).
JesterKnot's post
Healing Interface (http://forums.champions-online.com/showthread.php?t=63478&page=2)
Just noticed this requires using Auto-Attack/Toggle setting and was only done with the Energy Builder.
Archived Post
09-20-2009, 09:42 AM
Useful info there, I am going to update the front page later this week with the stuff that we have discovered for earier reference.
In regards to cam settings that are not being loaded in ent_keybinds...I found out that ent_keybinds only loads keybinds as an initial command. Any line that is not preceded by a keybind command will not work in ent_keybinds. But you can embed a none keybind command in a button that you always use and the command will be executed.
Example: I use the right stick for targetting, so I can embed the cam setting there and it will always load without me having to bind it to another command
Rstick "target_enemy_near$$cam_pitch_speed 5$$cam_yaw_speed 5"
Not an elegant solution but it works.
That's another reason why aliases are not being loaded. But if you embed aliases in a button that you always use or a keybind then you can specifically load them.
Example:
I bound my START button to switch target modes from:
1: Enemy Nearest
2: Cycle visible Enemy Targets
3: Friend Nearest
4: Cycle visible Friendly Targets
I put the command:
START "bind_load_file target1.txt"
made a file called target1.txt and in it:
Rstick target_enemy_near$$bind Start bind_load_file target2.txt
target2.txt contains
Rstick target_enemy_next$$bind Start bind_load_file target3.txt
target3.txt contains
Rstick target_friend_near$$bind Start bind_load_file target4.txt
Finally target4.txt contains
Rstick target_friend_near$$bind Start bind_load_file target1.txt
I have used the above format to make a 4 cycle zoom button and to change costumes and builds on the fly.
Since we haven't found a way to have aliases to autoload, calling config files with button binds seems to be the only way to rebind keys on the fly. There are two commands that I think should work in loading aliases and settings but I haven't gotten them to work:
bind_pop_profile <filename>
bind_push_profile <filename>
If I find anything else interesting, I will post it here. Thanks for sharing your info guys! Keep it coming!
Archived Post
09-21-2009, 10:39 AM
Most likely (Cannot confirm and not willing to experiment because Push and Pop are old Stack commands and while I seriously doubt they would make something like that available to end-user, I'm not taking the chance that they did.)
Bind_Pop_Profile and Bind_Push_Profile probably do the same thing as Bind_Load and Bind_Save except they Load and Save to Memory instead of a File. Pop probably = Read/Load and Push probably = Write/Save.
Probably is used to make combo key/buttons work
ie.
Xb "bind_push_profile <base config>$$bind_pop_profile <x+button/key bindings>"
contents of Xbutonbindings
Ab "command" comparable to Xb+Ab "command"
Xb "bind_pop_profile <base config>" to restore setting on button release maybe (not sure if key/Button_Up event triggers a process)
Archived Post
09-21-2009, 04:40 PM
By the way, not sure if this was mentioned, but if you have multiple interactions up, use the dpad to highlight the one you want, hold the right stick in ANY direction and press up on the dpad. This will select your highlighted choice. Maybe its a bug but it works for me every time and has become second nature... I don't even notice I'm flicking the right stick while I press up anymore.
Awesome, gotta try this out. Thanks Rich!
Archived Post
09-23-2009, 09:46 AM
hey, I just got this game this past weekend and I use the xbox 360 controller with very little problems, but my question is can I use the xbox 360 wireless mic with this game? Does anybody know?Any help would be greatly appreciated...
Thanks!
-DevoCorum-
Archived Post
09-23-2009, 10:28 AM
hey, I just got this game this past weekend and I use the xbox 360 controller with very little problems, but my question is can I use the xbox 360 wireless mic with this game? Does anybody know?Any help would be greatly appreciated...
Thanks!
-DevoCorum-
The game does not specifically support the headset but your should be able to enable through windows and use it just like any other mic. There's also settings that you can toggle through windows that will filter voice chat through the headset instead of your PC speakers. Not at my home PC at the moment so I can't tell you exactly how to enable that. It should be fairly simple IIRC.
Archived Post
09-23-2009, 10:57 AM
Hey thanks Neeyon, I appreciate the quick response... Yeah, it seems that I can hear through the xbox 360 wireless headset when I test it on Windows, but I can't "speak" through it... (I'm a computer NOOB) I tried recording through Sound Recorder and it didn't work... anyways, any help would be awesome... I'll keep tinkering with it tonight...
DevoCorum
Archived Post
09-23-2009, 05:24 PM
What would be the best site to download the driver for XP pro?
Archived Post
09-30-2009, 10:06 AM
If you guys are interested, I can post my XPadder config later on (after I get home from work :( ). I completely remapped the DPAD_Left (since it does not call up any in game functions) to bring up the map, target nearest enemy, target nearest friendly, target nearest object, and Auto-Run.
.
Im interested Can you post it here or on the Xpadder Form under profiles,
Thanks want to look it over so I can learn how to work this think, and thanks for all you hard work on this.
Archived Post
10-02-2009, 09:54 AM
Awesome thread! +karma
Archived Post
10-02-2009, 12:11 PM
Awesome thread! +karma
Thanks Virp!
I updated the TIPS section with a few /bind scripts, one for a great heal set-up that we just worked out yesterday, another for a 4 cycle zoom and one authored by BrEggo (HERE (http://forums.champions-online.com/showthread.php?t=70492&highlight=startchatwith), for binding /Startchatwith. If you guys find any binds that are helpful post a link here and I'll add it to the sticky so it will be easier to find.
Archived Post
10-04-2009, 07:08 AM
I cannot for the life of me figure out how to get target to work. I've tried cutting and pasting the commands from the OP into my ent_keybinds.txt file. They are loading correctly but I'm getting an "Unknown Command" error message on the following commands (e.g.):
clientTarget_Prev
Target_Next
I've tried Target_Button_Prev but that says I'm missing to <int> arguments. Ditto on Target_Button_Modalcycle.
Do I need to be changing something in my control settings? Couldn't find anything in forums where people were have same problems. I feel I'm missing something obvious - but considering what a herculean effort it took to even get Vista to recognize the damn controller - I'm thinking nothing is TOO obvious.
Thanks in advance.
ForceFactor
Archived Post
10-04-2009, 07:44 AM
I cannot for the life of me figure out how to get target to work. I've tried cutting and pasting the commands from the OP into my ent_keybinds.txt file. They are loading correctly but I'm getting an "Unknown Command" error message on the following commands (e.g.):
clientTarget_Prev
Target_Next
I've tried Target_Button_Prev but that says I'm missing to <int> arguments. Ditto on Target_Button_Modalcycle.
Do I need to be changing something in my control settings? Couldn't find anything in forums where people were have same problems. I feel I'm missing something obvious - but considering what a herculean effort it took to even get Vista to recognize the damn controller - I'm thinking nothing is TOO obvious.
Thanks in advance.
ForceFactor
No, you're correct those default commands aren't exact. Target_Button_Next ( 0 1 works with them )and the Prev versions just cycle forward and backward based on the Target_Button_SetModalCycle setting (ie. 0=Enemy, 1=Friend) while ModalCycle just advances (like Next). Unfortunately, you can't Toggle the setting so its only useful if used with a key/button press to modify the Next and Prev commands or 2 buttons to change the value by declaration instead of using the + prefix. if you want to restore to defaults just set default in controls since we can't actually see the defaults (make sure you save any binds if you want to keep them) to duplicate them.
I'm running 64bit Vista Home Premium - but using a wired controller - if your having issues you're probably using a wireless (that actually requires different steps and isn't automatic - wireless charging cables don't help either --from what I've heard--) because Vista has drivers for the wired xbox controller included and its plug and play supported (on 64bit or 32bit). There's another thread in this forum that goes into a great amount of detail about it. Most of the important info/links from it is duplicated in this one but not all.
Archived Post
10-05-2009, 07:11 AM
just wondering if any 1 has tried switchblade yet was thinking about buying it but thought i should see if any 1 els has already :)
Archived Post
10-06-2009, 07:33 AM
Does anyone know how to break out of a root with the controller? I can't mash buttons to break out of the root because I can still attack, wiggling the stick doesn't seem to do much good either. So far the only solution is hitting Z on the keyboard which tends to be uncomfortable when using a controller.
Archived Post
10-06-2009, 08:04 AM
Wiggling the left stick will help you wriggle out of roots. Any of your active attack buttons works as well. If you have white damage numbers streaming from your character, that's the break points that you are accruing on the hold that you are in.
The color of the numbers streaming from your character under different conditions mean different things:
Blue numbers= Power gained
Red numbers= Damage inflicted on you (of course)
Green numbers= Hitpoints healed
White numbers= Break points inflicted on a hold
Yellow numbers on critters= Damage inflicted on them (of course)
So if you find pressing a button or wiggling a stick stream s those white numbers faster, just keep repeating it.
EDIT: I just noticed you said "ROOT". In all the circumstances I have been rooted, the left stick has always worked for me in breaking out of it.
Archived Post
10-06-2009, 08:18 AM
just wondering if any 1 has tried switchblade yet was thinking about buying it but thought i should see if any 1 els has already :)
I tried the trial version of SwitchbladePro. It would seem to be a feature rich version of XPadder or the other Keyboard/Joystick emulator that I have tried (sorry can't remember the name of it, it's not Joy2Key). The only feature that Switchblade has that others don't is the ability to text using nothing but the controller. But to charge $20.00 USD on an annual basis for the ability to text in game is overpriced. For $80.00 USD, you can buy a refurbished Logitech DiNovo Mini keyboard (from EBay) and have a keyboard you can use out of game as well.
I would like to see the text wheel that Switchblade uses integrated into CO barring copyright restrictions. If Cryptic still has plans of porting CO to the console, this method of text entry would seem worthwhile.
Archived Post
10-07-2009, 06:58 AM
have ppl seen what the latest patch did to the controller?
it changed the start and select buttons to function differently.
start = champions sign in the minimap
back = the "i" that is next to the chat window
i do congratulate back now having a function, but the start is now problematic. The pvp glitch where the controller freezes up was always fix when i press start and then cancel it. since start now has a diff function, i cant do this anymore and so i just press esc. Is there another way to fix this issue quickly or can bind change fix it? if so wat steps would i need to do to change the start back to where it used to be?
thx in advance.
Archived Post
10-07-2009, 07:38 AM
I wasn't aware that they changed the default bind for "Start" since I have chnaged the binding to my targetting script.
Anyways, just bind the "Start" button to Gamemenu 1. That was the default bind for it bbefore the patch.
Archived Post
10-07-2009, 08:23 AM
i did the copy paste of the text file in the first page, and the start worked properly again. The thing is i just gained more problems.
My target next (Rb), target clear (Rb + Lb) and toggle enemy/friendly (Rb + RT) arent working propely. It just keeps stating unknown command. I tried uninstalling the game and reinstalling but all it did was reset my ui and not my binds.
If someone can plz help me change i will gladly appriciate it. Im ingame as well so a message there can be a great help.
Archived Post
10-07-2009, 09:08 AM
They did change the toggle binds for enemy/friendly such that the previous binds no longer worked. On my end I resolved this issue by binding the Rb to target_enemy_near and the "Select" button to target_friendly_next. You can probably bind Rb+Lb to target_enemy_next for enemy target cycling.
Hope that helps.
Archived Post
10-07-2009, 09:14 AM
thx for the help, as this is very much appriciated.
i guess i could adjust that, but just to keep the buttons in the same order as b4 wouldnt it be better to target enemy next for Rb and Rb + Lb for target clear? (ill try this)
Another thing is my other chars that i didnt save this file for are in no way affected. They are actually better lol, since i just load the start game menu bind.
Archived Post
10-07-2009, 09:25 AM
I wish I know what the enemy/friendly toggle is now since it has been changed. For now, I'll remove the reference on the default list so no one else messes up their binds.
If anyone knows what this toggle command is, please let us know.
Archived Post
10-07-2009, 09:39 AM
hmm the copy and paste thing on target enemy next isnt working for me. did i write it wrong or did that change as well? this is what i have
RB +target_enemy_next
I also tried
LB+RB +clientTarget_Clear
dont know if that is written correctly though.
On another note, manual targetting seems to also not work with the bind section
Archived Post
10-07-2009, 07:28 PM
Try:
Rb Target_enemy_next
Lb+Rb Target_clear
Don't put the + in front of the command.
Archived Post
10-09-2009, 08:18 PM
::VOID::Well.. I plugged in my Controller. (It's a 360 Wireless controller with the charging cord kit) I installed the driver for Windows Vista 32, but when I go in game, the glowy green light around the guide button starts to flicker, and my controller doesn't do anything in game. When I close the game, the green light lights up on player 1.
Sorry, I'm new to this entire thing. Little help?::VOID::
--------------------------------------------------------------------
::EDIT:: Okay so I made the Notepad ent_keybind.txt file, cuz I'm a ****** and didn't. I went in game and typed "/bind_load". Now it doesn't flicker in game, but the controller itself just doesn't so anything. D: I'm such a newb. Halp!
Archived Post
10-09-2009, 10:00 PM
::VOID::Well.. I plugged in my Controller. (It's a 360 Wireless controller with the charging cord kit) I installed the driver for Windows Vista 32, but when I go in game, the glowy green light around the guide button starts to flicker, and my controller doesn't do anything in game. When I close the game, the green light lights up on player 1.
Sorry, I'm new to this entire thing. Little help?::VOID::
--------------------------------------------------------------------
::EDIT:: Okay so I made the Notepad ent_keybind.txt file, cuz I'm a ****** and didn't. I went in game and typed "/bind_load". Now it doesn't flicker in game, but the controller itself just doesn't so anything. D: I'm such a newb. Halp!
I haven't played yet with a xbox controller, but I believe the USB cord for the wireless controller will NOT work for this. That will only charge your controller if I recall. You need either a wired controller or a wireless receiver for your PC.
Archived Post
10-09-2009, 10:04 PM
ugh sad panda.
Archived Post
10-09-2009, 10:38 PM
hey neeyon thx a lot for ur help.
With ur help and of a nice person i met in game i was able to fix my controller to the point where i can do almost everything.
the only thing i cant do is manual target. if u or someone else finds what manual targetting is now i will be very thankful. im still fidgetting trying to find it myself so i hope it can be found.
Archived Post
10-11-2009, 01:34 PM
hey neeyon thx a lot for ur help.
With ur help and of a nice person i met in game i was able to fix my controller to the point where i can do almost everything.
the only thing i cant do is manual target. if u or someone else finds what manual targetting is now i will be very thankful. im still fidgetting trying to find it myself so i hope it can be found.
I don't know if anyone knows this but you can target enemies manually by pressing the RB shoulder pad...
To Target Enemies by default
Tap RB on the Xbox controller
- this will automatically follow yoru target priority just like if your hitting the tab key.
To Cancel/Reset targeting order
Hold LB and Tap RB (or vice versa)
-This will unselect your target and reset the targeting priority.
Now for the healers
To Target Friendlies
HOLD Right Trigger and Tap RB
-Now instead of targeting enemies you now target friendlies in the same manner.
To go back to targeting enemies.
Hold Right Trigger and Tap RB
-Your now Targeting enemies again.
Im not good at the whole binding thing but I found these by incident, it helps alot especially if your not really into the whole binding things. I just posted this cuz I seen a lot of people talking about targeting orders and binding keys and stuff. It's not pefect but this is what I use without the binding. I guess if you need a more technical situation then maybe this won't work. Hope this helps though. I may have questions later myself.
Forgive me if this is known im sure it is but some of this stuff is'nt readily available to most people in the game currently. Peace.
Archived Post
10-23-2009, 03:42 PM
Help! my RB button is damaged!, so is there a way to remap the controller so that I switch RB for LB?
Archived Post
12-18-2009, 07:52 PM
I have a fully fleshed out setup for the 360 Controller. If anything else its a guide to go by.
http://fx.clemson.edu/~droeder/champs_360
Archived Post
12-27-2009, 01:08 PM
I have windows vista 32 bit and I've already installed the driver. Whenever I plug the controller into my computer its says that the device is installed and ready to use but it doesn't work. It only continues to control the xbox... :(
Archived Post
01-08-2010, 02:36 PM
I have a fully fleshed out setup for the 360 Controller. If anything else its a guide to go by.
http://fx.clemson.edu/~droeder/champs_360
Very nice work there! ;)
I've been using a 360 controller since launch, as I much prefer the ease of use over mouse/KB. The binds here might take me a bit of time to get used to, but they seem a lot more comprehensive and useful.
There is an error in the download file though on the LT+YB setup, which I had to fix. You might want to just check that.
On another note, anyone know how to increase the turn speed of the camera? The default is a little slow for my liking and I can't find any information on how to change it, dispite searching for a while.
Archived Post
01-13-2010, 12:03 AM
have ppl seen what the latest patch did to the controller?
it changed the start and select buttons to function differently.
start = champions sign in the minimap
Can anyone tell me the bind command to call up the "champions sign in the minimap" as stated above? I changed my bind and want to get it back to this, but the commands in the OP aren't working for me for this particular command.
Thanks.
Archived Post
01-26-2010, 11:47 AM
I downloaded the game off of Steam. Since there's no Cryptic file chain, how does one go about editing the keybinds?
Archived Post
04-02-2010, 08:34 AM
I don't know if anyone knows this but you can target enemies manually by pressing the RB shoulder pad...
To Target Enemies by default
Tap RB on the Xbox controller
- this will automatically follow yoru target priority just like if your hitting the tab key.
To Cancel/Reset targeting order
Hold LB and Tap RB (or vice versa)
-This will unselect your target and reset the targeting priority.
Now for the healers
To Target Friendlies
HOLD Right Trigger and Tap RB
-Now instead of targeting enemies you now target friendlies in the same manner.
To go back to targeting enemies.
Hold Right Trigger and Tap RB
-Your now Targeting enemies again.
Im not good at the whole binding thing but I found these by incident, it helps alot especially if your not really into the whole binding things. I just posted this cuz I seen a lot of people talking about targeting orders and binding keys and stuff. It's not pefect but this is what I use without the binding. I guess if you need a more technical situation then maybe this won't work. Hope this helps though. I may have questions later myself.
Forgive me if this is known im sure it is but some of this stuff is'nt readily available to most people in the game currently. Peace.
Oh gawd THANK YOU!!!
I have a Celestial character and didn't know about these buttons except for just clicking RB to target enemies. So when it came to targetting myself or teammates for a heal, I actually had to take my hand off the controller and put it on the mouse. This will makes things so much more awesome - 1000 internets to you, good sir, for discovering and sharing! :D
PS Is there a way I can target OBJECTS using the default settings for the Xbox controller?
Archived Post
05-26-2010, 08:56 PM
Does the Rumble Feature work yet? Neva Mind found it.
Archived Post
06-02-2010, 11:19 AM
i'd like it if how RT and RB switches the targeting to friendlies if they added a similar feature to target liftable and destroyable objects it would make the controller interface even smoother since you wouldn't have to grab your mouse for any objects you had to destroy it would also make Telekinesis usable mid combat instead of having to take your hands off of the controller mid battle to try and pick something to huck at them with your mind.
Archived Post
06-07-2010, 04:38 AM
Post deleted by KenpoJuJitsu3
Archived Post
06-07-2010, 05:14 PM
Does anyone else use xpadder it works great for this game and any other game that doesn't have 360 controller support! I lhave my block set up for left joy stick click I love it there, works great! You can get xpadder from this link http://www.xpadder.com/ once you get use to it you'll love it!
Archived Post
07-04-2010, 09:02 AM
i'd like it if how RT and RB switches the targeting to friendlies if they added a similar feature to target liftable and destroyable objects it would make the controller interface even smoother since you wouldn't have to grab your mouse for any objects you had to destroy it would also make Telekinesis usable mid combat instead of having to take your hands off of the controller mid battle to try and pick something to huck at them with your mind.
Okay ,..... so this is why I couldn't select the Debris in the tutorial mission? No alternate fix for this?
Also, how do you select items (stun gun)? Says to use right d-pad, but that does nothing.
Archived Post
07-13-2010, 08:33 PM
Well...all I got to say is thank you for putting this up.
I have been wanting to play Champions since before it came out...I was really hoping it would finally be released for the 360...sadly it never was...but I just got a new PC today that is good enough to run it, and this is thefirst application I opened up and tried out.
Well...the first after I installed my 360 controller.
I was delighted to see that the controller worked in the game, but was certainly confused as to what to do with it...this FAQ is a GODSEND.
:D
Archived Post
07-14-2010, 02:30 AM
Okay ,..... so this is why I couldn't select the Debris in the tutorial mission? No alternate fix for this?
Also, how do you select items (stun gun)? Says to use right d-pad, but that does nothing.
If you untarget any active enemies then face toward objects you can target them that way. It's inefficient but it works.
As for devices, hold the Dpad RIGHT and press X,Y,B or A for slots 1 through 4 respectively. I am not aware of a method to use slot 5. You can select builds 1-4 by using Dpad DOWN in a similar manner, your three primary equipment if they're usable by holding LEFT and using X/Y/B (5th device could be A here).
Archived Post
07-14-2010, 04:56 AM
To select destructible objects, you need to go into the Options, controls page. near the bottom is an option to 'never target objects' (or something close). Turn it off, and if you have no target selected, activating any non-energy builder attack should target and fire at objects.
Archived Post
07-14-2010, 06:15 AM
Post deleted by KenpoJuJitsu3
Archived Post
07-14-2010, 07:08 AM
Slot 5 is hold right and press the right bumper.
This becomes a bit more than random in an area where there are other objects in close proximity or line of sight to the one you actually need to target.
Thanks.
Also, this is true but it can be mitigated by your auto-targeting options; I like near to far within camera center, which is (near to) far from perfect but seems to function mostly well for the purpose. It would be cool to have the camera raised a bit and a dot-sight so we can see what we're pointing at more easily.
Archived Post
07-14-2010, 07:24 AM
Post deleted by KenpoJuJitsu3
Archived Post
09-02-2010, 12:37 AM
Don't forget if you mess up on the binding somehow you can type /unbind_all and it will return everything back to normal even your Xbox Control buttons. Saved me a ton of trouble.
Archived Post
12-07-2010, 07:29 AM
PS2 controller.
I remember COx days of 'You use a controller?! And you play on a big screen tv?!!!' My response is still "Duh"
Makes movement and looking around sooo simple. Its like playing in a movie. Auto face target helps. Mouse and keyboard mixed in to interact a little. Add a chat channel and it's pretty spoiled gaming.
Archived Post
01-04-2011, 06:59 PM
and this is not in the manual because....?:mad:
Archived Post
01-06-2011, 11:30 AM
and this is not in the manual because....?:mad:
Why do you care, you quit.
Archived Post
02-20-2011, 08:01 PM
Just tried using a controller today. Played since launch and was wondering what the block button was. Never would've thought it was both trigger buttons. Gotta say the game feels pretty different and somewhat new again because of it.
Archived Post
02-21-2011, 03:32 AM
Just tried using a controller today. Played since launch and was wondering what the block button was. Never would've thought it was both trigger buttons. Gotta say the game feels pretty different and somewhat new again because of it.
The only bind I change on the 360 controller is the Block.
To get this type
/bind Joy8 +powertrayexec 16
[This makes it so you can block with only the right trigger, as well as both triggers together.]
Archived Post
03-02-2011, 07:25 AM
I am running champions online on my 2011 macbook pro through doh's STO wineskin. I am using tattieboggle's driver for os x 10.
When testing the controller in the driver window, everything appears to be fine.
Using controllermate:
When I am in-game, the controller doesn't function correctly. The only controls that are responsive are the d-pad for moving around and "x" for flying vertically.
Not using controllermate:
Nothing is responsive in-game.
Can anyone help me?
Archived Post
03-24-2011, 11:48 AM
I apologize if this has been answered, but when I searched for "map", well...
Is it possible to bind a single button (say Joypad_Left) so that it both opens AND closes the map?
I can get it to open the map with /map but it not close it- probably because the controller is now working in the Map window, not the main.
I also tried the bind "map $$ bind_load_file mapclose.txt" technique, but unfortunately everything I can think of to put in THAT txt is not working:
-Joypad_Left "map $$ bind_load_file mapopen.txt" did not work for the aforementioned reason.
-I also tried copying the binds from both Start and Select, since both of those buttons DO close the window.
I think I know the reason why it didn't work (none of the buttons except those already bound to the Map window seem to be doing ANYTHING), but here's hoping someone can figure out a way!
Archived Post
10-30-2011, 06:56 AM
Having bought a lifetime account before the game launched, part of my purchase decision was based on the promise of gamepad support/. If I knew that what this would mean is XBox controller support, I probably wouldn't have bought CO. I absolutely LOATHE the XBox controller.
Completely fail to understand why you just don't import the commands from game controllers as passed on by Microsoft Windows. When calibrating a gamepad/joystick/whatever Windows certainly seems to have no problem discerning what button/slider has been pushed/activated.
Apparently for a Playstation style controller to work with your game I'll have to rely on a utility like Xpadder as some guy in a basement is able to accomplish what your entire team is unable to produce on the payroll.
Archived Post
11-02-2011, 02:43 AM
Have you checked the box in the options menu marked "use joystick", the tooltip of which reads "use joystick or non-Xbox gamepad"?
E: Having checked this also causes a huge list of binds for standard windows gamepad buttons to appear, so you're welcome
E2: Is it possible to bind a single button (say Joypad_Left) so that it both opens AND closes the map?
I don't know, but if it helps the buttons that are bound to opening the main menus (BACK and START are initially bound to these) will close most panels. I'm fairly sure this includes the map.
Archived Post
12-12-2011, 05:18 PM
This one brings up the map with Start, and de-selects target with Select.
AB +up
XB +PowerTrayExec 0
YB +PowerTrayExec 1
BB +PowerTrayExec 2
LTrigger+XB +PowerTrayExec 3
LTrigger+YB +PowerTrayExec 4
LTrigger+BB +PowerTrayExec 5
LTrigger+AB +PowerTrayExec 6
LB+XB +PowerTrayExec 7
LB+YB +PowerTrayExec 8
LB+BB +PowerTrayExec 9
LB+AB +PowerTrayExec 10
RTrigger+XB +PowerTrayExec 11
RTrigger+YB +PowerTrayExec 12
RTrigger+BB +PowerTrayExec 13
RTrigger+AB +down
LStick +PowerTrayExec 14
RTrigger+LStick +PowerTrayExec 15
LTrigger+RTrigger +PowerTrayExec 16
RStick camCycleDist
RTrigger+RB
RB +clientTarget_Next 0
LB +clientTarget_Prev 0
LB+RB +clientTarget_Next 1
LB+RStick_Down clientTarget_Manual 1 0 0
LB+RStick_Up clientTarget_Manual -1 0 0
LB+RStick_Left clientTarget_Manual 0 -1 0
LB+RStick_Right clientTarget_Manual 0 1 0
Joypad_Right+XB +InventoryExec Devices 0
Joypad_Right+YB +InventoryExec Devices 1
Joypad_Right+AB +InventoryExec Devices 2
Joypad_Right+BB +InventoryExec Devices 3
Joypad_Right+RB +InventoryExec Devices 4
Joypad_Left+XB +InventoryExec Head 0
Joypad_Left+YB +InventoryExec Body 0
Joypad_Left+AB +InventoryExec Offense 0
Joypad_Up +Interact
Joypad_Down+XB Buildset 0
Joypad_Down+YB Buildset 1
Joypad_Down+BB Buildset 2
Joypad_Down+AB Buildset 3
Joypad_Down+RB Buildset 4
Start Map
Select ClearTargetOrBringUpMenu
Archived Post
12-14-2011, 08:27 PM
I will try that, thanks!
Archived Post
12-19-2011, 06:15 PM
XB +PowerTrayExec 0
YB +PowerTrayExec 1
BB +PowerTrayExec 2
LTrigger+XB +PowerTrayExec 3
LTrigger+YB +PowerTrayExec 4
LTrigger+BB +PowerTrayExec 5
LTrigger+AB +PowerTrayExec 6
LB+XB +PowerTrayExec 7
LB+YB +PowerTrayExec 8
LB+BB +PowerTrayExec 9
LB+AB +PowerTrayExec 10
RTrigger+XB +PowerTrayExec 11
RTrigger+YB +PowerTrayExec 12
RTrigger+BB +PowerTrayExec 13
RTrigger+AB +down
LStick +PowerTrayExec 14
RTrigger+LStick +PowerTrayExec 15
LTrigger+RTrigger +PowerTrayExec 16
RStick camCycleDist
RB+z
LB+z
LB+RB+z
Joypad_Right Target Nearest Hostile
Joypad_Left Target Nearest Hostile
Joypad_Up +Interact
Joypad_Down+XB+AB+BB Inventory
Joypad_Right+LB +InventoryExec Devices 0
Joypad_Down+LB +InventoryExec Devices 1
Joypad_Left+LB +InventoryExec Devices 2
Joypad_Up+LB +InventoryExec Devices 3
Joypad_Right+RB +InventoryExec Devices 4
Start Map
Select ClearTargetOrBringUpMenu
Buildset 0
Buildset 1
Buildset 2
Buildset 3
Buildset 4
[Don't include this part]
since buildests confound I've excluded them. Either and or both shoulders and Left stick make fast z freedom. Joypad does the C functions.
With the exception of Resistance which has several instances wherein Interact won't get going, take the elevator down or start the Griz it is fully couch-compliant.
Archived Post
01-11-2012, 03:58 PM
http://dl.dropbox.com/u/6061326/XBox.exe
FREE software and instructions to make the d pad the mouse in game.
It uses Keybinds_ent so bind_load in game (you manually set the d pad to nil)
It auto installs JoytoKey to Program Files/Xbox360
Archived Post
01-19-2012, 05:03 PM
http://dl.dropbox.com/u/6061326/XBox.exe
FREE software and instructions to make the d pad the mouse in game.
It uses Keybinds_ent so bind_load in game (you manually set the d pad to nil)
It auto installs JoytoKey to Program Files/Xbox360
You Mouse with the DPad it aint as quick as Target_Next but its less random.
Archived Post
05-01-2012, 11:01 AM
I need help with some binds.
I like using the XBOX360 default except the Right Joystick where it defaults to an inverted mouse. I know in Options I can fix that but choosing inverted mouse to uninvert the Right Joystick but then I cannot maneuver properly using the real mouse (which I do from time to time when I need to teleport with precision.) Is there a way to leave the Options on normal but set the XBOX to uninverted? Thanks!
Also, what would be the bind command be for settng up the dpad button as "assist" (the V key) so I can heal the target of my target?
Thanks again all!
Archived Post
05-26-2012, 07:07 PM
1) Could never figure out how to change the turn of the Rightstick. Been trying to change it so that LB+Stick allows me to pan instead of cycle through enemies. I would rather use it to see what's going on around me while I'm holding a maintain or charging something that's assinged to an LB+Face key. Really bothersome
2) you don't need an assist key. Just target your teammate and use an attack button and it will auto-retarget the opponent he's hitting. Same with healing. Target an opponent and use a heal or buff and you auto-retarget the ally that the mob is attacking.
Archived Post
06-26-2012, 09:30 AM
XB +PowerTrayExec 0 $$ Follow
YB +PowerTrayExec 1
BB +PowerTrayExec 2
LTrigger+XB +PowerTrayExec 3
LTrigger+YB +PowerTrayExec 4
LTrigger+BB +PowerTrayExec 5
LTrigger+AB +PowerTrayExec 6
LB+XB +PowerTrayExec 7
LB+YB +PowerTrayExec 8
LB+BB +PowerTrayExec 9
LB+AB +PowerTrayExec 10
LB +PowerTrayExec 7 $$ +PowerTrayExec 8 $$ +PowerTrayExec 9
RB +PowerTrayExec 10 $$ +PowerTrayExec 11 $$ +PowerTrayExec 12
LTrigger+RTrigger Target_Enemy_Next
RTrigger+XB +PowerTrayExec 11
RTrigger+YB +PowerTrayExec 12
RTrigger+BB +PowerTrayExec 13
LStick +PowerTrayExec 14
RTrigger+LStick +PowerTrayExec 15
LTrigger+RTrigger +PowerTrayExec 16
Joypad_Up +Interact
Joypad_Right+LB +InventoryExec Devices 0
Joypad_Down+LB +InventoryExec Devices 1
Joypad_Left+LB +InventoryExec Devices 2
Joypad_Up+LB +InventoryExec Devices 3
Joypad_Right+RB +InventoryExec Devices 4
Start Target_Clear
Select Map
Buildset 0
Buildset 1
Buildset 2
Buildset 3
Buildset 4
As good as it gets. As far as breaking or turning the Sticks, I recommend https://dl.dropbox.com/u/6061326/XBox%20V%201.1%20Final.exe Which is Joy2Key with a setup file that recognizes all the buttons, A description can be found here.:
http://www.instructables.com/id/Use-an-Xbox-360-controller-as-a-mouse/step4/JoyToKey-Basics/
Happy Shooting.
rednotdedlikened
10-30-2012, 06:58 AM
has anyone come across an issue with blocking not working on an xbox controller?
I know that both triggers are supposed to initiate it but it doesn't. they work independantly but not together.
The bumpers also don't work but all the other functions do.
This is really bumming me out and making gameplay more of a pain than fun. I'm not even sure if this thread is active but I was hoping someone might help out a noob.
fr0gurt
10-30-2012, 12:46 PM
Maybe the block command got unbound? Try typing "/bind LTrigger+RTrigger +PowerTrayExec 16" in chat (minus the quotes) to rebind the block command.
You might also want to do a "/bind_save_file keybinds.txt" command to see what your current keybinds are. (Look for keybinds.txt in your Champions Online\Live folder.) "/unbind_all" will reset all of your keybinds (mouse, keyboard, and controller) if they are really messed up.
Even though this thread is old, I think the information here is still current and recommended reading.