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View Full Version : Overlap - Pet / Charging Powers / Item Interaction


Archived Post
09-02-2009, 10:53 AM
When you have a Pet Control bar out, it bumps the weapon charging bar up. This space is usually occupied by the 'Interact with Object' Dialogue.

Now, this wouldn't normally be a problem, except the energy builder can have the bar on permanently.

Obviously the chances of successfully interacting with most objects during combat are pretty low. However it's not showing them *at all*, so you might not even realize they're there. If you're in the habit of throwing things, it could also prove to be a problem.

Not a *huge* issue, but worth mentioning. Cheers! :)

Archived Post
09-02-2009, 11:20 AM
If you press F12 you can move the UI around to your liking.

Archived Post
09-02-2009, 11:56 AM
If you press F12 you can move the UI around to your liking.

Ah, cool. :cool:

I thought some stuff was hardwired. Still probably shouldn't be set as above for the default... <shrug>

Archived Post
09-02-2009, 12:27 PM
... Or not.

The Powerup bar/Interact with Object -- is the same thing. I only noticed it when I had pets.

Some Energy building powers, as mentioned, have a constant activity bar....