Archived Post
09-02-2009, 05:07 AM
Is it just me, or are the missions in CO just a bit, well, *dull* ? I mean, there are no discernable story arcs, misions take at most about 5 minutes, and you don't come away feeling particularly satisfied that ur character has made a *big difference* to the world they inhabit.
Would it be possible to get a bit more (gasp!) depth to the story telling? I've only been playing a week and I'm already teetering on the edge of a coma. It would be good if there were more contacts and, maybe, a few different contact types for different character types (martial artists, armour, sorcery, psi etc.). Also, can we *please* take a leaf out of the CoX book and be able to *call* the contacts? It is the 21st century after all.... I could e-mail Canada faster than it takes to 'port back to my contact.
Bottom line is: Devs, *please* can we have decent story arcs to tie the playing together??
Would it be possible to get a bit more (gasp!) depth to the story telling? I've only been playing a week and I'm already teetering on the edge of a coma. It would be good if there were more contacts and, maybe, a few different contact types for different character types (martial artists, armour, sorcery, psi etc.). Also, can we *please* take a leaf out of the CoX book and be able to *call* the contacts? It is the 21st century after all.... I could e-mail Canada faster than it takes to 'port back to my contact.
Bottom line is: Devs, *please* can we have decent story arcs to tie the playing together??