View Full Version : Archery Superstats
Archived Post
09-02-2009, 04:55 AM
When it comes to making archery-centered DPS build, what superstats would be most effective?
Archived Post
09-02-2009, 05:37 AM
When it comes to making archery-centered DPS build, what superstats would be most effective?
I went Dex/Ego. I also took the adventage in Strafe for the added Aversion. I do believe Dex affect the your chance to dodge as well. Correct me if I'm wrong.
Since I wasn't going to use any form, Dex/Ego helps in my crit chance and crit serverity. It has nice dmg overall. The best defence is to kill things faster than they can kill u.
Archived Post
09-09-2009, 01:08 PM
I went Dex/Ego. I also took the adventage in Strafe for the added Aversion. I do believe Dex affect the your chance to dodge as well. Correct me if I'm wrong.
Reading from character creation:
Dexterity
Improves a hero's critical hit chance and effectiveness of stealth granting powers.
No mention of increasing chance to dodge.
Not trying to rub it in your face or anything.
Dex/Ego is a definite way to go, I guess. Strength doesn't increase archery powers, right?
You maybe could even go Con/Dex and have Ego equipment. Dex seems like it needs to be superstatted if your going to mess with it in any way.
Maybe even Con/End for the general road into branching into other trees.
Maybe Int/End for maximum energy use.
Archived Post
09-09-2009, 01:15 PM
Archery includes a few things like Aversion and Evasive Maneuvers that benefit Dodge which suggests Dexterity, but aside from that it seems pretty open, and there's no reason you have to take those things if you don't want to. If you went with Quarry as your passive then that would give you extra energy management to support something like a Dex / Ego playstyle, but for the most part you have a lot of freedom.