Archived Post
09-01-2009, 09:34 PM
I assume this is a bug?
So i'm at 295 arms at level 26, and broke as hell because these recipes are nearly as expensive as respecs... don't REALLY mind the cost, since i can't think of anything but those two that i'd spend my money on. anyhow, for whatever reason in arms it doesn't show the stat that you're buying an enhancement for.. u just have to toss the dice. so i do that, i get some decent stats early on... but now i'm noticing the exact same stats.
on the minor enhancements, Blueprints "Banded" and "Reinforced" both give the same amount of CON on an item, assuming the same rarity. also if u learn the "Banded" enhancement, it shows up on the list as a second "Reinforced" because it is, in fact, the same stat.
same goes for:
"Fulminating" and "Volatile" both showing up as "Fulminating" - STR/DEX
"Energized" and "Galvanized" both as "Energized" - END
"Controlled" and "Piercing" as "Controlled" - EGO
I haven't been able to check the others... still have 6 recipes to buy at 57n, and i''m currently at 21n. SO yeah, i assume this is a bug... either u meant to give us the same stats twice so that we could get one early on, but it only goes so high - OR the duplicate enhancement was supposed to be something totally different. i prefer the latter.
does anyone know the answer? ::glances at Antiproton::
p.s. how do we get ahold of some kendrium? can't find it at all.
So i'm at 295 arms at level 26, and broke as hell because these recipes are nearly as expensive as respecs... don't REALLY mind the cost, since i can't think of anything but those two that i'd spend my money on. anyhow, for whatever reason in arms it doesn't show the stat that you're buying an enhancement for.. u just have to toss the dice. so i do that, i get some decent stats early on... but now i'm noticing the exact same stats.
on the minor enhancements, Blueprints "Banded" and "Reinforced" both give the same amount of CON on an item, assuming the same rarity. also if u learn the "Banded" enhancement, it shows up on the list as a second "Reinforced" because it is, in fact, the same stat.
same goes for:
"Fulminating" and "Volatile" both showing up as "Fulminating" - STR/DEX
"Energized" and "Galvanized" both as "Energized" - END
"Controlled" and "Piercing" as "Controlled" - EGO
I haven't been able to check the others... still have 6 recipes to buy at 57n, and i''m currently at 21n. SO yeah, i assume this is a bug... either u meant to give us the same stats twice so that we could get one early on, but it only goes so high - OR the duplicate enhancement was supposed to be something totally different. i prefer the latter.
does anyone know the answer? ::glances at Antiproton::
p.s. how do we get ahold of some kendrium? can't find it at all.