View Full Version : Multi-Thread option Nvidia
Archived Post
08-29-2009, 12:55 PM
Basically, there was a post here somewhere (can't find it for the life of me) that posted a fix for choppy graphics/ low fps that basically had the user simply turn off the "Multi-threaded" option from Auto to Off.
Decided what the heck and tried it out...
Difference was like night and day, not only performance wise but also in load times as well.
Specs:
q6600 @ 2.99
4 gig ram
vista 32-bit
gtx260 216 core
I noticed a lot of other ppl this worked for seem to be quad core nvidia users...
Just wanted to let the guys at Cryptic know that there's something going on!
Archived Post
08-29-2009, 01:14 PM
Where is this multi threaded option located?
Archived Post
08-29-2009, 01:16 PM
It helps me by a large amount and I'm using an older dual core. I think this may be the culprit right here. The UI toggle still gets me another 10 frames on top of this increase which is the smoothest I've seen this game run on my rig(40-50 FPS standing still in MC). It's not quite perfect yet, but I suspect as they track down and squash the UI bug this game will be very playable on my PC.
Specs:
Athlon 64 4800+
3GB RAM
GTX280 1GB
WinXP SP3 32-bit
I had it forced on all through beta because another game I play needs it forced on, since auto or off cause bad FPS in that game and I just forgot I had it on in my global profile. Now I wish I had known to turn it off earlier, like at the beginning of OB. =)
+1 internets for this man! If you've tried everything else to no avail, try this!
Archived Post
08-29-2009, 01:20 PM
Where is this multi threaded option located?
In the nVidia CP, go to 3D Settings > Manage 3D Settings, then in the global profile tab, change "Threaded Optimization" to Off.
This option is supposed to let applications take advantage of multiple CPUs, but this is not the first game that *required* it to be off because the application is already threading and having it on just causes a bunch of stalls and lower FPS.
Archived Post
08-29-2009, 01:21 PM
There may be something to this. Athlon X2 64 3ghz and a 9400gt 1gb. I tried it and noticed an increase but I really need to do more testing to be sure.
Archived Post
08-29-2009, 01:26 PM
Seems to improve it but I can't entirely tell, I'm certainly getting better fps than when in beta, about 60 when idle but I'm still below recommended settings.
Archived Post
08-29-2009, 02:21 PM
sticky this thread pls
Archived Post
08-29-2009, 03:25 PM
It was a huuge help. Thx for the tips, it's great !
Archived Post
08-29-2009, 03:35 PM
The tool tip in the Options says if you have multi-core to leave it on. Can we assume that the code for thread optimization may be the bugbear? One can only hope. I would love everyone to be able to play on kick-@$$ systems.
Archived Post
08-29-2009, 03:41 PM
Would it work the same if I didn't do it in global settings and just put it to auto in program settings?
Archived Post
08-29-2009, 04:00 PM
Just put it under the individual program tab...
Warning, I had to add the .exe manually, as the one in the options is not the same as the client that launches...
come to think of it...maybe that has something to do with it.
Archived Post
08-29-2009, 04:27 PM
Holy bejeezus this needs to be stickied.
Nearly completely fixed the problems I was having with performance.
Archived Post
08-29-2009, 04:52 PM
Wow, HUGE difference. Still not as much fps as I'd expect, but playable now.
Archived Post
08-29-2009, 04:55 PM
It didn't make my FPS go up any, but it did make it not go down when moving...
this is like a whole new game now, amazing.
Archived Post
08-29-2009, 05:03 PM
Multicore in game setting: On
Multicore nvidia setting: Auto
This was the original setting that I'd been playing at.
----
Multicore in game setting: Off
Multicore nvidia setting: Off
This is what I tried, didn't get better but didn't get worse.
---
Multicore in game setting: On
Multicore nvidia setting: On
This is what I'm trying now, and it's working a bit better in terms of FPS and slow down.
So to conclude, turning it off didn't help but forcing it on did seem to, at least a little.
Now, turning the UI off, that makes the game run like a whole other game.
Archived Post
08-29-2009, 05:40 PM
... unfortunately, it does nothing for ME, because I don't HAVE that option ("Threaded Optimisation") in my nVidia CP. :(
Archived Post
08-29-2009, 06:04 PM
This hasn't worked for me either. Neither does turning off the user interface, really. Perhaps 4 fps boost with UI off.
PROCESSOR: AMD Phenom II x2 550 3.1ghz per core not overclocked.
GPU: nVidia GeForce 9800GT 512 mb
RAM: 4 GB
Windows 7 Ultimate x64 operating system. (Same problem was occurring when I had windows xp pro x32)
Archived Post
08-30-2009, 01:45 AM
Multicore in game setting: On
Multicore nvidia setting: Auto
This was the original setting that I'd been playing at.
----
Multicore in game setting: Off
Multicore nvidia setting: Off
This is what I tried, didn't get better but didn't get worse.
---
Multicore in game setting: On
Multicore nvidia setting: On
This is what I'm trying now, and it's working a bit better in terms of FPS and slow down.
So to conclude, turning it off didn't help but forcing it on did seem to, at least a little.
Now, turning the UI off, that makes the game run like a whole other game.
You forgot one:
Multicore in game setting: On
Multicore nvidia setting: Off
Archived Post
08-30-2009, 01:49 AM
... unfortunately, it does nothing for ME, because I don't HAVE that option ("Threaded Optimisation") in my nVidia CP. :(
Apparently the option doesn't show up for the majority of Intel processors prior to Core2Duos. No clue why.
Archived Post
08-30-2009, 02:04 AM
While this made a noticeable difference in fps (the numbers are sometimes green now) there's still the difference when I disable the UI too btw. So there's issues with that for sure.
Plus my high-end rig should not be struggling to get 30fps out of this game. I can play ****, CoD4 & 5, Fallout 3, etc on full settings with absolutely no problems.
Archived Post
08-30-2009, 02:53 AM
I'm positive the game would be a whole lot smoother if it had some sort of intelligent 'draw-in' or a pre-cache of some sort while moving at fast speeds. Normal run speed is fine for loading things on the go but my god, super-jump is awful, moreso in Millenium City going West. Desert is just as bad in places.
I'd take WOW's fade-in loading process then 10-15 fps CO load lag anyday of the week.
But on subject, I couldn't tell a light and day difference but it's somewhat noticable on my quad system.
Archived Post
08-30-2009, 03:46 PM
You forgot one:
Multicore in game setting: On
Multicore nvidia setting: Off
So what is multicore really called int nvidia control panel?
Archived Post
08-30-2009, 04:10 PM
So what is multicore really called int nvidia control panel?
Threaded Optimization
Archived Post
08-30-2009, 04:28 PM
Threaded Optimization
thank you :)
Archived Post
09-01-2009, 08:50 AM
Just put it under the individual program tab...
Warning, I had to add the .exe manually, as the one in the options is not the same as the client that launches...
come to think of it...maybe that has something to do with it.
That won't work, IIRC... atm, the gameclient.exe is inside of execs.hogg and can't be the target of a profile.
I couldn't notice any difference unless the change was in the global profile.
Changing the setting for the launcher .exe is as useless as it sounds.