Archived Post
08-29-2009, 08:27 AM
I was posting in another thread a minute ago about the removal of a bug which allowed characters to train through the Crime Computer interface in the open world rather than moving to the Powerhouse. It gave me a bit of a brainstorm and I wanted to come transfer the thought I had there into the suggestions box. Here it is:
" It might be cool if the PDA crime computer had some sort of "teleporter functionality" which could transfer a character to the Powerhouse from anywhere in the world then back to that origin point when they exited. Kind of like the way the PvP queue is supposed to work. That would certainly eliminate some of the flow breaking feeling the Powerhouse gives, as it requires a player to abandon their questing when they level up in order to "return to base" and train if they want their new powers. "
Since the tech is already in the game as is for the PvP system, certainly wouldn't be too much of a stretch to remove the central powerhouse doors in the maps and just have a button in the PDA (or straight on the minimap) to "Activate Powerhouse Portal Device" and whisk yourself away, and it wouldn't feel as much like the character is chained to the giant gear in the middle of town.
" It might be cool if the PDA crime computer had some sort of "teleporter functionality" which could transfer a character to the Powerhouse from anywhere in the world then back to that origin point when they exited. Kind of like the way the PvP queue is supposed to work. That would certainly eliminate some of the flow breaking feeling the Powerhouse gives, as it requires a player to abandon their questing when they level up in order to "return to base" and train if they want their new powers. "
Since the tech is already in the game as is for the PvP system, certainly wouldn't be too much of a stretch to remove the central powerhouse doors in the maps and just have a button in the PDA (or straight on the minimap) to "Activate Powerhouse Portal Device" and whisk yourself away, and it wouldn't feel as much like the character is chained to the giant gear in the middle of town.