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Archived Post
08-29-2009, 02:31 AM
I'm wondering if anyone else here has experienced the frustration I'm had off and on today. I realize that we all were starting at level 0 and working our way up so the instances were pretty packed. However I'd like to offer an example of the type of behaviour that irked me.

COH was my first MMO so other then hunt missions I've spent most of my mmo experiences in private missions. I did play WoW for a short while and experienced open quests a bit there. I was quick to learn to wait my turn or figure out which quests could be pitched in on without taking the other player's hard earned object(s).

Here's my example...

In Canadian Crisis there's a mission where airline crash victims are frozen in blocks of ice and you have to go thaw them out. Usually there's a couple of NPC's standing guard so you need to defeat them before you can use the temporary power to thaw the ice. As I say I'm fairly new to open questing but I learned pretty quick that if you see someone fighting right beside one of those blocks of ice they're planning to free the victim. I played 3 characters to level 11 today (yes I had the day off, yay me) so I did that quest 3 times and every time more then one person swooped in while I was distracting the mob and thawed the ice.

Once or twice fine, but man that got frustrating. If there's a glowy surrounded by a mob and you see a player fighting the mob, please do not steal his glowy. If it's your last glowy and you want things to progress faster help the player defeat the NPC's so he can collect his glowy and then wait for it to respawn, the respawn is fairly quick.


There are a few quests where you need to rescue someone or take down a number of NPC's, this is a little different if you show up and help finish a fight both you and the other person will usually get credit for freeing that person or get the defeated npc added to your count.

It's when you're clicking on things that you could be accidently interfering in someone else’s progress, I understand that a lot of people might not have done a lot of open questing, but like I say I haven't either I just observed and do my best to be a polite player. I've accidently take someone's glowy, apologized and stuck around to fight the mob so he could get the object when it respawns.

I'm no guru of MMO's and if any veterans here want to correct me please do so, but my feeling is common courtesy goes a long way in a multi player game.

Anyway I just wanted to get that off my chest.

Archived Post
08-29-2009, 02:39 AM
It is a shame it happens but it's a sad truth that human nature is super selfish,not everyone but more than not :(

Archived Post
08-29-2009, 02:46 AM
Yeah I hear what you're saying and generaly I don't let that type of thing affect my enjoyment of the game it just happened a lot today. lol

Archived Post
08-29-2009, 02:55 AM
Its a royal PITA for sure, but with multiple non-permanent instances, no one has to be accountable for their actions. Odds are you'll never be in the same instance as that player again, so what do they care how they behave? Not like you run into them again.

That just enables bad behavior, because their is no community feel, it's all for one and one for me.

Archived Post
08-29-2009, 02:57 AM
What I'll usually do...

A) Group with people and share the quest, so that any progress made helps the whole.

If that doesn't work, go to B

B) Change instance

If I do see people fighting a mob right by an NPC that'll run off when they talk to it, I let them have it. Or by the ice blocks like you mentioned.

Archived Post
08-29-2009, 02:59 AM
Yeah Bid,

I have experienced the same problem. Like in the grave yard during the well quest. Me and a buddy are clearing out the grave yard to to get to the flashing well and you have people flying in and just taking the well and then flying off. That is just one little thing, but there are others like stealing resources and such.

Archived Post
08-29-2009, 03:01 AM
Well, sometimes it's not extremely obvious what people are wanting, especially in areas where there are multiple objectives. If I don't see someone right beside the objective, I'll take it. If I do, then I'll look elsewhere.

Of course, since no one else has manners, other people are bound to assume there's no reason why they should either.

Archived Post
08-29-2009, 03:03 AM
I've had this happen to me before.

My solution: if you see the guy that took your glowie, wait for him to engage in combat and take his.

I think that's only fair....

But on a regular basis I don't take people's glowies...it's just really uncool.

Archived Post
08-29-2009, 03:30 AM
That's actually one of the biggest immersion breakers for me: Supposed heroes acting like blundering villains. It really irritates me, too, and they're usually those people one sees that's got a random costume with no backstory. In other words, colloquially, "idiots".

In the starting area today, I was waiting patiently for the escort quest (you know the one, the lady who's freaked out by the giant bugs) to spawn, another guy pulls up in-front of me, blocking my view and hoping to get the quest before me. He makes his intent quite clear and ignores any attempt at communication. I think to myself "Ha ha, no you don't.", because I know something he doesn't: I know how to use the Z key.

So I'm successful in picking up the quest, I was there when other heroes were escorting her off after all, and I waited my turn, so I was hardly going to let some faceless upstart steal my turn. What happens when I get my rightly deserved escort mission? The nice fellow follows after me, swearing. It's times like this that I'm glad I keep the profanity filter on, because that isn't the first time.

One time, when I was up to free the tutorial speedster, I had one person pull up who didn't want to talk or group, and when I actually beat him to the punch and took my turn (since I'd been patiently waiting for others), he actually sent me a tell full of cussing. Amusedly I told him that thanks to the profanity filter I have no idea what he's saying. "u probly do" he retorts. "No, not really, I don't." I reply. "ok", and off he goes.

The kicker is that these people are amazingly obvious, here's how you recognise them:

1a) Their costume makes no sense, it's just random junk thrown together.
1b) Their costume is a clone of a well known character, usually poorly done.
2) They have no backstory supporting their character.

Whenever I see someone like that and I'm in a mission that requires a degree of queueing, I sigh and think to myself "Oh crap." Now I've started ignoring them when I see them, that way it saves me the hassle of having to see them swear at me, at least, because I'm smarter than they are. This is one of the perils of MMOs though, and one of the things I put up with so that I can be around genuinely creative people. It just takes one imaginative, well put-together hero with a nicely written backstory to make it all better. I do come across those, you know who you are. Kudos to you chaps and ladies.

Sometimes though, I just wish that lifetime subscribers were alotted their own instances or something, because that would mean that the kids who're trying the game out on the free trial and getting their parents to pay probably won't be so prevalent, or very prevalent at all.

But like I said, I dig Chamions Online, and I love the creative heroes some people put together. So I weather the idiots so that I can experience the joys of the real gems out there. As is true of humanity in general, no?

Stll, I might start reporting the mismatched/cloned fools that like to swear. That's getting very old...

Archived Post
08-29-2009, 03:33 AM
Hey now, I never write a backstory for my characters. No one else needs to know my rationale for making them. I have their story in my head, and that's all that matters.

Archived Post
08-29-2009, 03:42 AM
Hey now, I never write a backstory for my characters. No one else needs to know my rationale for making them. I have their story in my head, and that's all that matters.
A backstory though is the difference between "Eh, a random bunch of things thrown together." and "Oh, I understand their rationale, now!"

It doesn't have to be huge, I just like seeing a few lines there that explain why their character is like it is. And even if it's an URL to a page with info, I'll check that out to see what they've got down for their hero. This might have something to do with me being a roleplayer though, and since in Champions all heroes are registered, I assume it's not far-fetched to assume that all heroes are in a database which has their history on file, and this can be looked up by other registered heroes.

But that's just my approach, I'm not saying that's how it should be for anyone else, I'm just saying that that's how I roll... or role...play! That was a terrible pun. Sorry.

Archived Post
08-29-2009, 03:42 AM
The kicker is that these people are amazingly obvious, here's how you recognise them:

1a) Their costume makes no sense, it's just random junk thrown together.
1b) Their costume is a clone of a well known character, usually poorly done.
2) They have no backstory supporting their character.



I think that it's both disingenuous and offensive to imply that anyone who doesn't have a backstory is an "idiot" who kill-steals. I NEVER kill steal, and my manners in-game tend to be above average, I put a lot of time into my costume, too... Probably more than most people.

If I see someone waiting for a quest mob or a glowie, I just move on.

I've NEVER used a knockoff character. I'm someone who reports them.

Why don't I have a backstory? I never bother with one until I have a feel for my character, which might not be until I near the cap. I personally think that a cheesy/sloppy backstory is worse than none at all. I kind of laugh when I see people with backstories who obviously put no effort into them. At least when I do have one, it has some thought to it.

Archived Post
08-29-2009, 03:47 AM
soo as a martial artist i can get sneak at level 8.. since interact is not a combat action, does that allow me to pickup quest items without having to fight the mobs? i've tested being able to drop mini mines and not drop stealth during beta, that's pretty cool.

Archived Post
08-29-2009, 03:50 AM
When I tested stealth, it didn't really allow me to get close to enemies at all. Maybe it's based on a stat or something.

Archived Post
08-29-2009, 03:50 AM
dex improves it, i got to test it on a level 26 character during open beta, i was stealth moving around and dropping minimines on mobs. then i re spec because it felt like cheating.. sometimes the mobs would pop me out of stealth, though and restealthing, i think, requires you to be out of combat or not being hit, and it takes a really long time to be able to restealth again.

Archived Post
08-29-2009, 04:04 AM
I think that it's both disingenuous and offensive to imply that anyone who doesn't have a backstory is an "idiot" who kill-steals.

Ahhh... but you're assuming that it's simply something I wish to imply, rather than a statistical reality. From my point of view, it's the latter. If I ever saw a well-realised hero with a backstory and a decent name perform a killsteal, then I'd believe that there are exceptions to the rule.

However, my experiences in game have defined my attitude, and from where I sit I've only ever seen the people I've described perform a killsteal. I'm not implying it, I'm pointing out what the reality is in-game, at least from where I sit.

I NEVER kill steal, and my manners in-game tend to be above average, I put a lot of time into my costume, too... Probably more than most people.

Good for you. I didn't say that people with junky costumes and no backstory couldn't have manners, I'm just saying that statistically those seem the most likely to misbehave from my own experiences.

That's my opinion, and you shoul be able to accept an individually posited opinion if you're as mature as you claim you are.

I've NEVER used a knockoff character. I'm someone who reports them.

Again, good for you.

Why don't I have a backstory?

Do you also throw parts together in ways that make no sense, and do you also partake of horrible names which have no relation to the visual appearance of the character? If not, my opinion doesn't apply to you. I have a very specific kind of player in mind...

I never bother with one until I have a feel for my character, which might not be until I near the cap.

The point of a backstory isn't a diary to chronicle the exploits of your character in the game, it's a comic book foundation known as an Origin Tale. Basically, it explains how your character ended up with their incredible powers and/or their disfigured appearance. Usually, if one understands their character then they have a backstory -- an origin tale -- in mind when thhey put their hero together.

I personally think that a cheesy/sloppy backstory is worse than none at all.

I tend to spend hours putting a character together in my head, like comic book writers do, comic book writers start off with an origin tale in mind, and so do I. If someone has a sloppy story, it's pretty obvious and it's as bad as having no story at all, I agree.

However, cheesy...? Have you ever read a superhero comic book? Ever? In your life? Superheroes tend to be made of cheese, even the more serious stuff like Invincible or The Watchmen.

I kind of laugh when I see people with backstories who obviously put no effort into them. At least when I do have one, it has some thought to it.

I think you're misunderstanding the concept of a "backstory" or an "origin tale", you've repeated a previous point (disingenuous much?), so I will too. A backstory isn't a diary of things you've done as a hero. It isn't "Today I smacked down some ice demons in Canada, that's great, innit?", it's a description of what happened to you before your time in Champions Online.

If you don't have an origin tale then basically nothing happened to you within Champions Online, and everything that did happen to you happeend within the space of the Qularr Invasion, within the first few seconds of the tutorial. And that concept seems utterly ludicrous to me.

You need to wrap your mind around the concept of an origin story/pourquoi story/backstory. When I look at your origin tale, it's supposed to tell me why your hero is who he is. I imagine that it's something I look up in the Champions database, and through that bit of info (it's bite-sized, so there's no need to be lazy about it!) I come to understand the people I'm partying with.

To leave the backstory until the level cap (as you put it) is a cretinous concept, because that means that you're using it to do the exact opposite of what an origin story is supposed to and that people who group with you won't know about you. And smart people, like myself, will be less inclined to group with you because your origin story is a database error. And you go on about disingenuous concepts... I don't know if you see how delicious the irony of this is.

However, I'm going to back out of this topic before I'm set upon by a bunch of heroes who choose to become a united front against me because I think they're lesser entities for not having an origin tale.

But know this: I'll only group with someone who has a well thought-out and cleverly written origin tale, if I don't see that then I'm not going to give you the time of day. I hope there are other people who feel the same way, as well. Champions Online is a superhero game, a superhero game is about story. Story. The story you start off with in game (your origin tale), and the story you develop by interacting with other roleplayers.

If you want your origin tale to be a diary, that's up to you, if a diary of smashing demons and VIPER agents is tantamount to a good origin story in your opinion, go for it, just don't expect me to agree.

Further reading:
http://en.wikipedia.org/wiki/Pourquoi_story
http://en.wikipedia.org/wiki/Origin_story

To anyone thinking of forgoing a backstory, at least give those a look. Please?

Anyway, as I said, I'm out before I'm set upon by nerd-rage.

Archived Post
08-29-2009, 04:13 AM
I've had this happen to me before.

My solution: if you see the guy that took your glowie, wait for him to engage in combat and take his.

I think that's only fair....

But on a regular basis I don't take people's glowies...it's just really uncool.


I actually do the same thing. If somebody steals from me, I just go steal one right back from them. Maybe it's not right and maybe it encourages that kind of behaviour, but in the moment that you're frustrated and angry, it feels both very fair and reasonable. Besides which, perhaps seeing how unfair it is when visited upon them (and suffering the feeling their own indifference generates) will discourage them from doing it again.

But yes, it's a really crappy thing for people to do. Besides my little revenges, I'd never intentionally steal a quest objective.

Archived Post
08-29-2009, 04:13 AM
When I tested stealth, it didn't really allow me to get close to enemies at all. Maybe it's based on a stat or something.

I think stealth's effectiveness is based on dexterity.

Archived Post
08-29-2009, 04:14 AM
Well, you've managed to convince me never to write a back story. I'd rather people think I was a potential kill-stealer than a pompous role player.

No offense meant to all the role players who are decent people.

I found this especially ironic:

Anyway, as I said, I'm out before I'm set upon by nerd-rage.

Archived Post
08-29-2009, 04:20 AM
The kicker is that these people are amazingly obvious, here's how you recognise them:

1a) Their costume makes no sense, it's just random junk thrown together.
1b) Their costume is a clone of a well known character, usually poorly done.
2) They have no backstory supporting their character.



So people that do not roleplay will kill steal you, steal your glowies, and just be ignorant pricks?

Stereotyping is a wonderful thing.

Archived Post
08-29-2009, 04:20 AM
My character has currently 2 sentences in her bio and are quite short. Sort of "Get lost because I have nothing to tell you" but more... colourfull. The idea that I must start with two whole books in the bio to satisfy some kind of rpg zealot is disgusting to say the least. The background is not just to say "So she liked guns and was quite good with them", but to add to it the new experiences the char lives/suffers (EDIT: appart from"the origin if author feels like it). And it's optional. No one has to use it if he/she doesn't want. And if that means that for some zealots they are idiots... let those zealots be the ones.

Also, lets absolutely ignore the fact that some people has a so extensive background (or maybe not) that they in any case prefer to use a forum to let others know about it.


:rolleyes::rolleyes::rolleyes::rolleyes:

Archived Post
08-29-2009, 04:25 AM
I totally feel the OP, but I wanted to point out that you can fly right up to the blocks of ice and use the laser without needing to kill any of the guards first. I do this all the time just so I don't have to deal with what the OP's talking about.

Archived Post
08-29-2009, 04:26 AM
Well, you've managed to convince me never to write a back story. I'd rather people think I was a potential kill-stealer than a pompous role player.

No offense meant to all the role players who are decent people.

I found this especially ironic:

quoted for truth

*adds another tool to the ignore list*

Archived Post
08-29-2009, 04:38 AM
That's actually one of the biggest immersion breakers for me: Supposed heroes acting like blundering villains. It really irritates me, too, and they're usually those people one sees that's got a random costume with no backstory. In other words, colloquially, "idiots".

In the starting area today, I was waiting patiently for the escort quest (you know the one, the lady who's freaked out by the giant bugs) to spawn, another guy pulls up in-front of me, blocking my view and hoping to get the quest before me. He makes his intent quite clear and ignores any attempt at communication. I think to myself "Ha ha, no you don't.", because I know something he doesn't: I know how to use the Z key.

So I'm successful in picking up the quest, I was there when other heroes were escorting her off after all, and I waited my turn, so I was hardly going to let some faceless upstart steal my turn. What happens when I get my rightly deserved escort mission? The nice fellow follows after me, swearing. It's times like this that I'm glad I keep the profanity filter on, because that isn't the first time.

One time, when I was up to free the tutorial speedster, I had one person pull up who didn't want to talk or group, and when I actually beat him to the punch and took my turn (since I'd been patiently waiting for others), he actually sent me a tell full of cussing. Amusedly I told him that thanks to the profanity filter I have no idea what he's saying. "u probly do" he retorts. "No, not really, I don't." I reply. "ok", and off he goes.

The kicker is that these people are amazingly obvious, here's how you recognise them:

1a) Their costume makes no sense, it's just random junk thrown together.
1b) Their costume is a clone of a well known character, usually poorly done.
2) They have no backstory supporting their character.

Whenever I see someone like that and I'm in a mission that requires a degree of queueing, I sigh and think to myself "Oh crap." Now I've started ignoring them when I see them, that way it saves me the hassle of having to see them swear at me, at least, because I'm smarter than they are. This is one of the perils of MMOs though, and one of the things I put up with so that I can be around genuinely creative people. It just takes one imaginative, well put-together hero with a nicely written backstory to make it all better. I do come across those, you know who you are. Kudos to you chaps and ladies.

Sometimes though, I just wish that lifetime subscribers were alotted their own instances or something, because that would mean that the kids who're trying the game out on the free trial and getting their parents to pay probably won't be so prevalent, or very prevalent at all.

But like I said, I dig Chamions Online, and I love the creative heroes some people put together. So I weather the idiots so that I can experience the joys of the real gems out there. As is true of humanity in general, no?

Stll, I might start reporting the mismatched/cloned fools that like to swear. That's getting very old...

Wow, way to go and stereotype.

While trying to sound intelligent you only came off like a Role-playing Elitest Jerk.

nice crack about everyone who did not purchase the lifetime sub option being a kid.


And yes, while there are "idiots" in this game they could be anyone. A backstory or costume is no idication of someones intelligence.

Archived Post
08-29-2009, 04:52 AM
Ahhh... but you're assuming that it's simply something I wish to imply, rather than a statistical reality. From my point of view, it's the latter. If I ever saw a well-realised hero with a backstory and a decent name perform a killsteal, then I'd believe that there are exceptions to the rule.

And can you provide me with concrete statistics regarding this issue? Until you can, you merely have your own observations upon which to base your claim.


However, my experiences in game have defined my attitude, and from where I sit I've only ever seen the people I've described perform a killsteal. I'm not implying it, I'm pointing out what the reality is in-game, at least from where I sit.

See above.


Good for you. I didn't say that people with junky costumes and no backstory couldn't have manners, I'm just saying that statistically those seem the most likely to misbehave from my own experiences.

That's my opinion, and you shoul be able to accept an individually posited opinion if you're as mature as you claim you are.

You are rambling about facts, so you don't see your opinion as being one, ostensibly. Instead you merely state that it's your opinion, but you are ostensibly purporting it to be fact based upon your first paragraph. It appears that you can't distinguish one from the other.


Do you also throw parts together in ways that make no sense, and do you also partake of horrible names which have no relation to the visual appearance of the character? If not, my opinion doesn't apply to you. I have a very specific kind of player in mind...


You're contradicting what you say below (see the bottom of this post). Patent hypocrisy at its finest.

The point of a backstory isn't a diary to chronicle the exploits of your character in the game, it's a comic book foundation known as an Origin Tale. Basically, it explains how your character ended up with their incredible powers and/or their disfigured appearance. Usually, if one understands their character then they have a backstory -- an origin tale -- in mind when thhey put their hero together.

I tend to spend hours putting a character together in my head, like comic book writers do, comic book writers start off with an origin tale in mind, and so do I. If someone has a sloppy story, it's pretty obvious and it's as bad as having no story at all, I agree.

However, cheesy...? Have you ever read a superhero comic book? Ever? In your life? Superheroes tend to be made of cheese, even the more serious stuff like Invincible or The Watchmen.

Yes, I have. And while the heroes may be depicted in a manner that seems cheesy, once you delve into their actual stories (there are always exceptions), you see that it's presented in a manner that possesses both breadth and a profundity of emotional depth. This may vary depending on the inherent nature of a hero's abilities (if the hero was intended to be humorous, for example), but a more popular example of a hero whose story is as lugubrious, heart-wrenching and dramatic as the story of a Titanic survivor is the ever-ubiquitous Batman. The Dark Knight even added a higher degree of emotional depth to an already amazing story.

Personally, I liked the previous incarnation of Batman better, but that's digressing.



I think you're misunderstanding the concept of a "backstory" or an "origin tale", you've repeated a previous point (disingenuous much?), so I will too. A backstory isn't a diary of things you've done as a hero. It isn't "Today I smacked down some ice demons in Canada, that's great, innit?", it's a description of what happened to you before your time in Champions Online.

If you don't have an origin tale then basically nothing happened to you within Champions Online, and everything that did happen to you happeend within the space of the Qularr Invasion, within the first few seconds of the tutorial. And that concept seems utterly ludicrous to me.

You need to wrap your mind around the concept of an origin story/pourquoi story/backstory. When I look at your origin tale, it's supposed to tell me why your hero is who he is. I imagine that it's something I look up in the Champions database, and through that bit of info (it's bite-sized, so there's no need to be lazy about it!) I come to understand the people I'm partying with.

To leave the backstory until the level cap (as you put it) is a cretinous concept, because that means that you're using it to do the exact opposite of what an origin story is supposed to and that people who group with you won't know about you. And smart people, like myself, will be less inclined to group with you because your origin story is a database error. And you go on about disingenuous concepts... I don't know if you see how delicious the irony of this is.

Your argument here is entirely without merit. Who is to say that there HAS to be a publicly-accessible record based on my character available for all to view? (From an "in character" perspective, that is, since that seems to be the angle from which you are approaching this.) My character, hypothetically, may have had her records wiped -- even if temporarily -- for a valid reason which could later be explained. If your character prefers to avoid a character whose record turns up a data-base error, that's his or her prerogative.

But you're intentionally blurring the line between in-character and out of character behavior, and, in reality, you're simply throwing a tantrum because you can't accept the possibility that not everyone who lacks a backstory fits your hastily created profile of a bad player. Sanctimonious, judgmental behavior such as yours is "cretinous" -- not mine.

However, I'm going to back out of this topic before I'm set upon by a bunch of heroes who choose to become a united front against me because I think they're lesser entities for not having an origin tale.

But know this: I'll only group with someone who has a well thought-out and cleverly written origin tale, if I don't see that then I'm not going to give you the time of day. I hope there are other people who feel the same way, as well. Champions Online is a superhero game, a superhero game is about story. Story. The story you start off with in game (your origin tale), and the story you develop by interacting with other roleplayers.

If you want your origin tale to be a diary, that's up to you, if a diary of smashing demons and VIPER agents is tantamount to a good origin story in your opinion, go for it, just don't expect me to agree.

It's absolutely hilarious to watch how you blatantly contradict yourself here. To refresh your memory, you first said:

Do you also throw parts together in ways that make no sense, and do you also partake of horrible names which have no relation to the visual appearance of the character? If not, my opinion doesn't apply to you. I have a very specific kind of player in mind...


Now you say:

I'll only group with someone who has a well thought-out and cleverly written origin tale, if I don't see that then I'm not going to give you the time of day.


For you this is akin to a child who sticks his fingers in his ears and starts spewing epithets when things don't go his way. To put the word "diary" in my mouth as you did to discredit me just proves what a churlish, intolerable individual you are. I stated that I wanted a better "feel" for my character. What part of that insinuates that I wish to write a diary? You are being disingenuous, and just proved it again. You wish to discredit an entire group of players who don't fit your ideal vision of a competent player. It perturbs you to think that someone who doesn't act as you do might actually be a decent player. I'm willing to bet that there will be many who surpass you (and already do).

As I play the game and observe my character in action, a background/origin story usually comes to me, but it's like starting with a blank canvas; the inspiration sometimes comes all at once, or at other times ideas trickle in until you have a rough idea of how you wish to begin. As I said, as hastily written story isn't worth reading, and I refuse to present something that is merely half-finished or lacking polish. The last time I wrote my backstory upon the creation of my character, by the level cap I had completely rewritten the entire story and so I had to retcon everything that I said/did prior to that point which constitute a huge problem for those around me.

By postponing writing my backstory until I'm certain that it's "ready," I know that I'm leaving no room for potential errors and that I'm circumventing problems such as the one described above. To rush a work of art is to leave room for a catastrophic error. I value quality over quantity, as I'm certain most professional writers do, unless you're a journalist.

Surely you should know this. I'm amused that you don't.


Anyway, as I said, I'm out before I'm set upon by nerd-rage.

The patent hypocrisy that inundates your post is nothing short of amusing, but I suppose you can't see that since you still have your fingers in your ears. What you have posted, quite possibly, constitutes the most intense act of "nerd rage" I've yet to witness.

I, on the other hand, do not wish to group with an insufferable, condescending, conceited, narcissistic, irascible player who is too obtuse to try to exhibit a little empathy (and possesses a proclivity for over-generalization). Also, trust me when I say that the feeling is mutual when it comes to grouping -- if I see you, I won't give you the time of day, either.

You launched into a particularly acerbic invective against others for their lack of manners -- perhaps it's time you learn some yourself.

Edit:

Also, since you're referring to my behavior as "cretinous," I thought that I should point out the fact that you made numerous grammatical/punctuation-related errors in your post. So much for being "smarter," as you termed it.

The moronic pablum that permeates your posts is so absurd that I'd almost believe that you were simply trolling, but I'm not so certain.

Archived Post
08-29-2009, 04:58 AM
I have to say have done the glowie steal thing a few times but it was not intentional. When I pass by a fight or when I'm fighting near another, the glowie looks out of my range so I don't worry about stealing it. Thing is the range seems to be generous and half the time I end up with a glowie just walking by.

Archived Post
08-29-2009, 05:18 AM
Wow, way to go and stereotype.

While trying to sound intelligent you only came off like a Role-playing Elitest Jerk.

nice crack about everyone who did not purchase the lifetime sub option being a kid.


And yes, while there are "idiots" in this game they could be anyone. A backstory or costume is no idication of someones intelligence.

Agreed !

and being a lifetime subscriber...I'm starting to feel like the idiot kid so to speak......

I have found this game is becoming less fun due to this problem of primal fighting for quest items. loot nija'ing is a BIG problem in this game...and it really isnt fun.....yes it does make us look rather like villains or just plain thugs rather than heros.....this needs to be fixed, so it can't happen.

it starts right away too...in the tutorial (foxbat !, the fast guy in the cage rescue !! )


and...... people are getting to level 30 in one day !......( and I read it's a dead stopped grind search....scary)

where is the lifetime playability there? level a toon in a week? have only 5 zones (ya that's not going to get boring....), have to re-start the same all over again just to keep playing..... I'm worried now, really worried about my choice in this game.

yes kiddies...I am the idiot for jumping into a lifetime.

.

Archived Post
08-29-2009, 05:37 AM
Agreed !

and being a lifetime subscriber...I'm starting to feel like the idiot kid so to speak......

I have found this game is becoming less fun due to this problem of primal fighting for quest items. loot nija'ing is a BIG problem in this game...and it really isnt fun.....yes it does make us look rather like villains or just plain thugs rather than heros.....this needs to be fixed, so it can't happen.

it starts right away too...in the tutorial (foxbat !, the fast guy in the cage rescue !! )


and...... people are getting to level 30 in one day !......( and I read it's a dead stopped grind search....scary)

where is the lifetime playability there? level a toon in a week? have only 5 zones (ya that's not going to get boring....), have to re-start the same all over again just to keep playing..... I'm worried now, really worried about my choice in this game.

yes kiddies...I am the idiot for jumping into a lifetime.

.
Agreed Cryptic needs to atleast try to fix the issues with quest item stealing
I agree about there not being alot of replayablity now.

Cryptic needs to get rolling on the content patches ASAP, otherwise people will get bored quickly.

And people QQing about the whole leveling to max in a week thing where the same blokes who QQed about the EXP nerf in Open Beta. . . hilarious ( just goes to show some people cant be happy unless they can QQ about something )

Archived Post
08-29-2009, 05:40 AM
And people QQing about the whole leveling to max in a week thing where the same blokes who QQed about the EXP nerf in Open Beta. . . hilarious ( just goes to show some people cant be happy unless they can QQ about something )

Depending on exactly what you're referring to, this could make sense. After all, if the devs see people leveling at a surprising speed, they're likely to nerf XP again.

All I really want is for the content to match the leveling speed. I don't want leveling to feel like a chore either.

Archived Post
08-29-2009, 05:56 AM
All I really want is for the content to match the leveling speed. I don't want leveling to feel like a chore either.


Agreed, Look at WoW ( I know a terrible example, but bear with me ) they have alot of "leveling" content.
Though leveling In WoW is a major pain because the game is so end-game content focused.

CoX was a better leveling game, though thier end game content not really good.

I guess having a MMO with fun leveling content and excellent end-game content is like having a cake and being able to eat it too:)

Archived Post
08-29-2009, 06:30 AM
How this game is designed and how fast things move, I've just considered all of this part of the game. Sometimes they do it, sometimes I do. If you don't get bent out of shape then it's all good in my opinion. As another mentioned there are a lot of quests that overlap one another so it's not always apparent what any one person is after, unless they are right on top of it, then in that case some common courtesy should apply. This is really a product of what Cryptic designed here, it's part of the game. I think stopping and forming a line is even worse and more immersion breaking. If the spawns were a lot longer and a lot fewer I would grumble.

Archived Post
08-29-2009, 07:01 AM
I'm usually patient enough to wait for the next glowie to spawn, but I did discover that the Telepathy power Ego Placate (sp?) works wonders if you're fighting baddies and see someone homing in on "your" glowie. :D

Archived Post
08-29-2009, 07:02 AM
While I agree with the OP and have had all the issues happen to me on more than one occation. I thought I'd offer a little support the person who wrote the quote listed below.



The kicker is that these people are amazingly obvious, here's how you recognise them:

1a) Their costume makes no sense, it's just random junk thrown together.
1b) Their costume is a clone of a well known character, usually poorly done.
2) They have no backstory supporting their character.



A lot of people are lambashing this person for this quote. You have to understand he's speaking from his exerience, not yours and not mine. This thread is about people being schmucks in game and he responded about his experience.

Lets all hope that some form of etiquete will evolve on CO where common sence prevails and the issues presented in this slowly fade away to rare occurances. I should mention, I don't have a backstory and most of my toons wear street clothes.

Just my thoughts, take them for what their worth.

Archived Post
08-29-2009, 07:05 AM
A lot of people are lambashing this person for this quote. You have to understand he's speaking from his exerience, not yours and not mine. This thread is about people being schmucks in game and he responded about his experience.


No, trust me, that quote alone is a drop in the bucket. Read the rest of what he said. If he doesn't come off as a pompous ass to you, you're a far more forgiving person than most.

Archived Post
08-29-2009, 07:10 AM
No, trust me, that quote alone is a drop in the bucket. Read the rest of what he said. If he doesn't come off as a pompous ass to you, you're a far more forgiving person than most.

After reading his entire post, I have to agree. He sounds as ridiculous as the people he's criticizing, if not worse.

It's one thing to talk about your experiences; it's another to generalize about people and speak like an arrogant ******* when there really isn't any basis for his haughtiness in the first place.

Some of what he said was worth a good laugh, though, considering how ridiculous it sounded. (I am writing a background story for my character, and I wouldn't want to group with that guy.)

Archived Post
08-29-2009, 07:26 AM
After reading his entire post, I have to agree. He sounds as ridiculous as the people he's criticizing, if not worse.

It's one thing to talk about your experiences; it's another to generalize about people and speak like an arrogant ******* when there really isn't any basis for his haughtiness in the first place.

Some of what he said was worth a good laugh, though, considering how ridiculous it sounded. (I am writing a background story for my character, and I wouldn't want to group with that guy.)

He was a little snide about it but... he's also right about part of it. The kind of people who ignore IP rights and rip off heroes.. ESPECIALLY DBZ characters.. tend to be selfish jackasses in general and it's never ill-served me to avoid them.

Archived Post
08-29-2009, 07:29 AM
He was a little snide about it but... he's also right about part of it. The kind of people who ignore IP rights and rip off heroes.. ESPECIALLY DBZ characters.. tend to be selfish jackasses in general and it's never ill-served me to avoid them.

I was referring to some of his other comments; particularly some of his generalizations about players without a bio, and his arrogant remarks about being more intelligent than they are.

If someone is copying a known IP, just report them if you don't like it/don't group with them, but that has nothing to do with a character who has an original costume but lacks a bio.

Archived Post
08-29-2009, 08:10 AM
where is the lifetime playability there? level a toon in a week? have only 5 zones (ya that's not going to get boring....), have to re-start the same all over again just to keep playing..... I'm worried now, really worried about my choice in this game.

yes kiddies...I am the idiot for jumping into a lifetime.

.

Awww, don't feel bad, ArtMonster! I'll team with you! We can go perk hunting and trade crafting items and share credit for thwarting bank robberies and rescuing civilians.

And I won't even check to see if you have a backstory.

Plus, we can banter! Nothing like a good banter to make the crimefighting time just fly by.

Anyway, as a lifetime subscriber you can stop playing Champions whenever you like and come back when the content is there. You don't have to pay a "parking fee" just in case you want to pop in and see what's going on. That's an advantage, right?

Archived Post
08-29-2009, 08:44 AM
I'm wondering if the issue discussed in the OP couldn't be solved with the Open Quest mechanic. Boost the total number of required objectives, limit the open quest to people who actually have the mission, and put a smaller reset timer on the quest so people only have to wait, say, 30 seconds instead of 2-5 minutes if they miss a session. As for rewards, just keep the quest rewards as they are now instead of having the open quest drop.

Think this would work?

Archived Post
08-29-2009, 08:47 AM
COH was awful for this, at start. People got Superspeed, plu something like fireball, then wold throw one hit at each mob in the zone, pull them all, run, and allow others to deal with the problem. Any that died, they got a share of XP.

Of course, that's when fighting outside instances still made sense.

It's why they put suppression on travel powers.

Archived Post
08-29-2009, 08:52 AM
I'm wondering if the issue discussed in the OP couldn't be solved with the Open Quest mechanic. Boost the total number of required objectives, limit the open quest to people who actually have the mission, and put a smaller reset timer on the quest so people only have to wait, say, 30 seconds instead of 2-5 minutes if they miss a session. As for rewards, just keep the quest rewards as they are now instead of having the open quest drop.

Think this would work?

Orginally the Open/Public quests in WAR were designed to allow people who disliked to group or had a limited amount of time to play to receive decent loot. ( while WAR was a big disapointment, the Public quests were a great feature and designed well. sadly CO's public Quests missed some key points in thier design. )

Your changes are more in line with the Daily Quests in WoW