Archived Post
08-29-2009, 01:52 AM
Hello,
is there any option to cache/pre-load all/partly the textures in system memory, my system has 4GB RAM (win x64) and "/showmem 1" tells me not even 1GB is used by the client :(
really not sure this can help me gaining some more fps on my old 8800GTS with only 320Mb ram, let's say the extra memory is there and a 32bit application can easily manage up to 3GB memory in its 4GB memory space, why not?
is there any option to cache/pre-load all/partly the textures in system memory, my system has 4GB RAM (win x64) and "/showmem 1" tells me not even 1GB is used by the client :(
really not sure this can help me gaining some more fps on my old 8800GTS with only 320Mb ram, let's say the extra memory is there and a 32bit application can easily manage up to 3GB memory in its 4GB memory space, why not?