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View Full Version : Can someone get their stupid out of my drones?


Archived Post
08-28-2009, 08:25 PM
=/ I don't mind taking a Heal Nerf, but the bots are just some of the stupidest AI i've ever seen, and they dont even follow me.

Archived Post
08-28-2009, 08:28 PM
Testify brother!

Archived Post
08-28-2009, 08:47 PM
Only problem I've had with the bots so far is the same problem I had in closed beta and in open beta, I HATE the fact that they stack up on each other and merge into one bot.

Archived Post
08-29-2009, 08:24 AM
well my drones dont like to follow me what so ever, most of the time thye fly to other people and heal them over me. IF they even move

Archived Post
08-29-2009, 08:36 AM
yeah no kidding..i'm in an instance and i still have the pet bar up set to assist and all of a sudden my drones are gone..i back track a little bit and they are just sitting there..

fix this please..

Archived Post
08-29-2009, 08:58 AM
Sounds like CO is ready for retail release...

Archived Post
08-29-2009, 09:05 AM
=/ I don't mind taking a Heal Nerf, but the bots are just some of the stupidest AI i've ever seen, and they dont even follow me.

Yep, they no longer teleport meaning they get left behind very quickly... especially as half the time they don't want to follow you in the first place now. Their AI while still crap was infinitely better before yesterdays patches.

I cannot believe that they've done this on purpose, more like they're just bugged or perhaps they only planned on removing the teleport, either way is the result that they are useless in a fast moving environment now, no teleport means they get stuck 90% of the time as soon as you line of sight them.

Archived Post
08-29-2009, 09:12 AM
well my drones dont like to follow me what so ever, most of the time thye fly to other people and heal them over me. IF they even move

Is CALLED "Field Drone" Not heal bot... so Field Drone means to all support in field.

Archived Post
08-29-2009, 11:53 AM
Is CALLED "Field Drone" Not heal bot... so Field Drone means to all support in field.

How much does the field need to be healed?

Archived Post
08-29-2009, 12:05 PM
Generally when I summon the bots i expect their main target to be me, i do not mind if they heal others , but they literally run off away from me to heal others and dont come back.

Plznotroll

Archived Post
08-29-2009, 12:41 PM
Actually, these are sentient smart bots. They're not dumb enough to follow you into that herd of bad guys. That takes "special" intelligence :D

Archived Post
08-29-2009, 12:43 PM
I knew I left my stupid SOMEWHERE! and here I am, wondering why I'm so smart lately!
-

Archived Post
08-29-2009, 12:55 PM
Only problem I've had with the bots so far is the same problem I had in closed beta and in open beta, I HATE the fact that they stack up on each other and merge into one bot.
Yea ,its like they cant get enough of each other and wanna merge. Its like a fusion dance without the change and dance(Dbz)

Archived Post
08-29-2009, 01:42 PM
The AI of all pets is pretty much worthless.

They get stuck over any corner, doorway, or sometimes even across flat ground. Munition bots will attack benches and street lamps instead of the mobs killing you all the time. Field Drones are not something you can ever rely on because who and when they heal is a process of many broken iteration loops in their code.

Another major flaw is all controlled pets are controlled ON ONE BAR.
So lets say I play with munition bots, field drones, attack toys, and command animals. Now one of my munition bots dies. The only way I can get that munition bot back is to dismiss all of my pets (all 7-16 of them) and redo each and every summon, which is a lot of time to get messed up by mobs charge attacks and die, etc.

Additionally, having that many pets you cannot move from any point to another point without losing a few pets to them being stuck along the way. So you are basically forced to redo every summon every time you move.

Also another error with Command Animals is if you frenzy the wolves by tapping, it goes on 60 second cooldown, and if the wolves die, you cannot summon them again until that cooldown is up, even though it has nothing to do with summoning the wolves, and you can normally spam summon them.

And the grand-daddy problem of pets currently is: NO BLOCK
Anytime any mob does an aoe, all of your pets are wiped out regardless of how much health parity they may have because they can't block and just instantly die. This is super cool when you play almost exclusively with controlled pets. The very simple fix to this would be to make your pets block when you block, but I'm sure that would just blow developer's minds.

So yeah. That's pretty much all of the major problems with pets atm.

Pets should just have some diesel terrain IDDQD NOCLIP collision so they can stick by you at all times which is what pretty much every other MMO has ended up doing.

Archived Post
08-29-2009, 01:49 PM
^^^^^^^^^^^^^^^^^^^ That post made me sad :(