View Full Version : What Stats Increase Powers?
Archived Post
08-28-2009, 06:30 PM
So, I grasp that Cryptic tries to guide you to a stat set when you first build your character. I understand that Dex increases your critical hit chance, that Constitution increases your amount of hitpoints, Ego increases the power of the critical hits, that strength helps me pick things up and throw them... Here is what I don't grasp... what stat increases the strength of my elemental powers? What stat increases the damage done by my arrows? What stat increases sorcery or supernatural?
I played through the open beta, and paid close attention to the skills I picked up, to see if they would clue me in. As a fire elemental, I tried following the tips to increase presence and recovery, and I increased endurance and dex as an ice elemental. I never noticed a difference. Either the difference is so minute, or I'm misunderstanding how the stats affect a character!
Please, anyone, what stats help what skills and why? I cannot find anything online, on the forums, or even in the hero rpg site (considering that's supposed to be the set of rules being followed) that helps with these questions. If the strength of hit is entirely based on leveling up, I'd just really like to know. :)
-Necrollipop
Archived Post
08-28-2009, 06:32 PM
Whatever you pick for your 2 superstats increases your damage. It can be EGO, it can be PRE, it can be CON...whatever.
You choose superstats for the side benefits you get (better heals with PRE, more crits with DEX) or synergy with whatever passive you want.
EDIT: For example, we both go darkness. You pick CON and END for superstats, so CON and END increase your darkness powers damage (and all OTHER damage from other sets). I pick say PRE and DEX so PRE and DEX increase my damage for darkness (and all other sets as well).
Archived Post
08-28-2009, 06:36 PM
Really? So that's why different stats in my character profile thingy were reporting +%damage on different characters. o.O
What happens if you pick the rounded Hero thing? Still the highest two?
Archived Post
08-28-2009, 06:39 PM
Really? So that's why different stats in my character profile thingy were reporting +%damage on different characters. o.O
What happens if you pick the rounded Hero thing? Still the highest two?
When you get to the trainer you'll pick "Characteristic focus" which is your superstat. You'll get a second one to pick in your teens. So whatever your "characteristic focuses" are determine your damage, and increase as you level.
So pick the side benefit you want, or whatever enhances your passive. For force, if I want the passive, I slot END/EGO because that's what it scales with. If I don't want the passive and say I want to tank, I might go CON.
Just make sure you know whatever passive you want scales with.
Archived Post
08-28-2009, 06:42 PM
Oh, so the characteristic focuses are the super stats. Then does the starting stat focus you pick at character creation mean anything? o.O
Archived Post
08-28-2009, 06:44 PM
You are my hero in so many inexplicable ways!! Thank you for the information.
-Necrollipop :D
Archived Post
08-28-2009, 06:45 PM
what is passive? how do i know which "passive" scales with what? i mean is there a proper list somewhere? the list in stickies is not complete (if that is the the same thing you are talking about, at all)
Archived Post
08-28-2009, 06:45 PM
My understanding was that it was SuperStat choice. So, when you first create your character, if you use the template, those two powers that are higher than the rest are used. If you use custom, the powers you pick that are higher..I guess, are what they are based off of.
This did confuse me as well, since in custom, you could choose something that adds xtra to four powers, not the usual two that are in the premade templates.
The other info is that as last we knew, the one power that does do something is Strength. It does matter on whether you'll be throwing or even picking up that Bus over there.
It has been unclear, but from my research here and in game during beta, the consensus does seem to be, that first Stat increase you choose, sets what Stat or Stats, increase your powers.
If this is the case, I'd choose Strength, since then you could raise strength and gain the ability to also pick up mack trucks as well as melt or freeze said trucks. though of course there are also those that want HP, so Con would be good, or for more power, end, recovery, or both.
I know it doesn't make sense. but that is what I have heard and even been told in the Powerhouse online before.
Archived Post
08-28-2009, 06:45 PM
Oh, so the characteristic focuses are the super stats. Then does the starting stat focus you pick at character creation mean anything? o.O
Only in so much as you probably want to boost whatever you're gonna pick as your superstats then.
You can either choose to fill in deficiencies with gear (maybe improve your energy regen if you don't superstat END/REC) or try to buff them with starting stats. It's your choice really :)
Archived Post
08-28-2009, 06:47 PM
The UI guy has a lot more typing to do!
Archived Post
08-28-2009, 06:48 PM
what is passive? how do i know which "passive" scales with what? i mean is there a proper list somewhere? the list in stickies is not complete (if that is the the same thing you are talking about, at all)
http://forums.champions-online.com/showpost.php?p=686967&postcount=3
That post has them all gathered nicely :)
My understanding was that it was SuperStat choice. So, when you first create your character, if you use the template, those two powers that are higher than the rest are used. If you use custom, the powers you pick that are higher..I guess, are what they are based off of.
No, superstat choice you do at the trainer. You're not locked into any superstat at character creation.
All the stats "do something." PRE increases your heals/buffs, for instance.
http://forums.champions-online.com/showthread.php?t=30182
That tells you what side benefits you get from each stat. EDIT: Just to clarify, whatever superstats you choose -- at the TRAINER, not creation -- increase your damage. Do you also want better heals with your damage? More crits? That helps you choose what to superstat.
Archived Post
08-28-2009, 07:29 PM
ok, this is the very list i was talking about that it is in the stickies and which is not very complete,
for example it does not list a single sorcerer power that scales, furthermore it lists passives, but it does not say which scales, it does list some scaleable powers, but not passive scaleables (at least it does not say which of those scaleables are passive) and no sorcerer ones either.
so I ask again is there one that actually "gathered them nicely", or am I just completely misreading this list? :(
Archived Post
08-28-2009, 07:35 PM
ok, this is the very list i was talking about that it is in the stickies and which is not very complete,
for example it does not list a single sorcerer power that scales, furthermore it lists passives, but it does not say which scales, it does list some scaleable powers, but not passive scaleables (at least it does not say which of those scaleables are passive) and no sorcerer ones either.
so I ask again is there one that actually "gathered them nicely", or am I just completely misreading this list? :(
Is there a Sorcery power that scales?
EDIT: Also, since that list lists Passives, and then lists powers that scale, it inherently tells you which passives scale with a particular stat. For instance, Fire Form is listed as a power that scales (PRE/REC) and it's listed as an Offensive Passive, thus it is a passive that scales.
Archived Post
08-28-2009, 07:38 PM
I haven't tested circles...but I remember seeing people complaining that no stat increased circles. Whether that's still true or not, I don't know.
PRE increases buffs and heals. I can say 100% that PRE affects Aura of Radiant Protection and Arcane Vitality. I did not test the other auras but logically, they should scale with PRE also.
As for not listing ones that scale:
(Currently Listed) Powers That Scale With A Specific Statistic
Electric Form - END/ REC
Fire Form - PRE/ REC
Personal Force Field - END/ EGO
Ice Form - END/ DEX
Killer Instinct - EGO
Invulnerability - STR/ CON
Lightning Reflexes - DEX
Ego Form - CON/ END
Ego Surge - END
Telekinesis - EGO
Empathic Healing - PRE
Mindful Reinforcement - PRE
Psionic Healing - PRE
Defiance - CON
Enraged - STR
Shadow Form - END/ CON
Resurgence - CON
Or am I not understanding your question? :)
Archived Post
08-28-2009, 07:39 PM
Is there a Sorcery power that scales?
Sorcerer auras and heal. Heal isn't passive of course.
And of course your damage scales with whatever superstats you pick.