View Full Version : Cryptic: Please add capes to Chest Wear category!!!
Archived Post
08-28-2009, 06:11 PM
I had a 10 page thread in open beta, and a thread just as large in closed beta full of people rooting for capes with chest wear clothing. Clipping is obviously a very minor issue people are willing to deal with, so whats the deal? We heroes can't be heroes without our capes. :confused:
Archived Post
08-28-2009, 06:21 PM
Maybe integrated shoulders, while we're at it.
I'm still kind of surprised capes are so heavily restricted.
Archived Post
08-28-2009, 07:19 PM
/signed. Integrated shoulders and Chest Wear need capes.
Archived Post
08-29-2009, 09:35 PM
Can't be a hero without the option of a good cape.
Archived Post
08-29-2009, 10:26 PM
I was a bit surprised as well as to the limitation of the capes.
I have a toon with integrated shoulders who would love to have access to them. Any reason for the restriction?
Hopefully they'll be available for all chest-types soon.
-Dragon
Archived Post
08-29-2009, 11:31 PM
As in the OB thread: /signed.
Archived Post
08-29-2009, 11:39 PM
/Signed and /Signed again XD
Archived Post
08-30-2009, 12:22 AM
This is still a good idea. And don't give us clipping excuses, as they don't jive considering a multitude of other costume pieces and combinations. Arm Accessories: Shackles comes immediately to mind, not to mention various shoulder pads along with the Integrated Shoulders pieces.
Archived Post
08-30-2009, 12:32 AM
This is still a good idea. And don't give us clipping excuses, as they don't jive considering a multitude of other costume pieces and combinations. Arm Accessories: Shackles comes immediately to mind, not to mention various shoulder pads along with the Integrated Shoulders pieces.
This, I can live with a little clipping, doesn't bother me in the slightest.
Archived Post
08-30-2009, 01:27 AM
/signed for expanding them to attach to more chest-pieces. I'm not sure if the Medieval shiny armour is chestwear section III but all i know is when i last tried, capes were not available with it.
Hopefully capes will be universally available soon.
Archived Post
08-30-2009, 03:30 AM
Personally I feel it quite strange that the sort of costume pieces that capes are traditionally associated with- the knight chest plate, the spartan chest plate etc cannot be used in combination with the capes.
More to the point I find it even stranger that there is not some sort of a mantle in the intergrated shoulders section so we could use the capes to form some kind of a cloak to go with the hoods.
So yeah, /signed again as in Closed beta
Archived Post
08-30-2009, 04:23 AM
Heres something that makes no sense...go make a female character, change the upper chest option to two robotic arms, and bam! it lets you use capes with chest wear. This only works on females though strangely....but it just goes to show its already in the game practically.
I have yet to see a dev respond to any these threads either since they have been around since closed beta.. But anyways... /signed
Archived Post
08-30-2009, 03:10 PM
/signed
I want to be able to use armor and a cape together!
Archived Post
08-30-2009, 03:31 PM
capes with chest wear and integrated shoulders
/signed
I would also like to see the wrapped scarf made available for chest wear and jackets (to be worn with trench coats, shoulder harness etc. for gun toting characters)
Archived Post
08-30-2009, 03:44 PM
Signed, this should be fixed soon. Just modify the cape attachment point for bulkier cheast wear pieces.
Archived Post
08-30-2009, 06:01 PM
Yes my Spartan just dosent look how he should without his cape.
Archived Post
08-30-2009, 06:29 PM
Would like to wear chest harness items and a wrapped scarf (back slot) also.
Archived Post
09-07-2009, 06:12 PM
Capes will never die!! :)
Archived Post
09-07-2009, 07:06 PM
/signed
So they clip, big deal...I don't complain about my trench coat bottom getting "stuck" on the line where the "right foot" option ends on the leg, so why would I be upset about the cape not "hanging absolutely right" with the rest?
Heck, I don't complain that the shoulder pieces on my "tights and skin" dude don't work right with his cape, so please, just add the silly capes.
Galantdramon
Archived Post
09-08-2009, 01:48 AM
/signed This would really be nice.
Archived Post
09-08-2009, 01:51 AM
Heres something that makes no sense...go make a female character, change the upper chest option to two robotic arms, and bam! it lets you use capes with chest wear. This only works on females though strangely....but it just goes to show its already in the game practically.
I have yet to see a dev respond to any these threads either since they have been around since closed beta.. But anyways... /signed
Just like only females get a ton more Side Accessory options with the Beastial head. My female dragon character has fins on the side of her head. I tried making a male, Spikes were the only option.
Oh, and /signed.
Archived Post
09-08-2009, 01:06 PM
Absolutely. There are so many character ideas that I can't do without capes on Chest Wear.
Archived Post
09-09-2009, 02:31 AM
Was trolling the forums and a costume idea stuck me loaded up and much to my demise can't use capes with Chest wear which totally ruins the look of my costume. I mean come on we're super heroes and we can't bolt a piece of cloth to some chest armor?
So yeah in short /signed
WTB Capes!!!!
Archived Post
09-09-2009, 04:30 AM
/signed
I love the game, but the capes should really be an option for chest wear and integrated shoulders.
Archived Post
09-09-2009, 04:37 AM
Can't have my characters proper armoured costume without a cape, so I too sign this.
Archived Post
09-09-2009, 06:40 AM
I had a really cool concept for a modern sorcerer type, but I can't have a cape with my suit jacket :(
/signed
Archived Post
09-10-2009, 08:56 AM
And there are not even any clipping issues with the robotic arm trick for females, strange stuff.
Archived Post
09-17-2009, 03:15 PM
You know you love capes. :)
Archived Post
09-17-2009, 03:20 PM
/signed. Integrated shoulders and Chest Wear need capes.
Ditto. /signed
Most of the Integrated Shoulders pieces look like they would look fantastic with a cape, but nope. Can't have one.
:cool:
Archived Post
09-17-2009, 03:21 PM
Another combo we still can not do is capes with robot arms. Lsat time I tried you can have one or the other. :(
Archived Post
09-17-2009, 04:24 PM
/signed. I agree. Capes would go awesome with chest wear and integrated shoulders. Just add it to those two options.
Archived Post
09-17-2009, 04:47 PM
There is too much restriction for costume, Beast not being able to wear hat while we see the doctor gorilla with google on his head, and Big lack of option to personalize those, eyes and hair are one of million exemple.
Woman not being able to wear all the stuff male can wear,
Lot of belt not available depending on your chest
Archived Post
09-17-2009, 05:04 PM
Actually Silverback's face is done using the Humanoid face, applying the Simian pattern and adding the Beastial Mouth Detail and Hair with the Large Goggles Up Eye Detail then pulling back the Nose sliders and adjusting the Chin and Brow sliders. It is possible to get that exact look without using the Simian head provided in the Beasts section.
I do agree though. Beastial Heads need more options too.
:cool:
Archived Post
09-17-2009, 06:52 PM
/Signed
i didnt see this thread initally and went of and made my own.
But yea... superheros need CAPES!.. and body armour ;)
Archived Post
09-18-2009, 03:34 AM
/signed
I just can't for the life of me figure out why a game that pushes freedom and individuality is so restrictive with costume designs?
I don't know if it was purposely left out, or simply overlooked, but the more I play, the more of these things I see.
I'm just taking note, and coming to the forums to post about them as I see them.
Archived Post
09-20-2009, 02:03 PM
Attack of the chest wear! Really though, it's been mentioned by several people that apparently you COULD use chest wear with capes in early beta, then oen day they were just gone. Why?... Bring them back.. :( My back's getting cold.
Archived Post
09-20-2009, 04:29 PM
/signed
Please alllow capes with chest wear and intigrated shoulders. If anything else.....
You can have capes with any costume piece in COH so you best get it done here hehehe
Seriously though..come one...spartan/roman/trojan characters can get the look down 95% but it's just not the same without a cape.
Pleeeeeease?
Archived Post
09-20-2009, 04:41 PM
Agreed. Capes should be integral with any form.
Archived Post
09-20-2009, 04:55 PM
Didn realize there was an ideas section on here an then stubled upon this. I agree there are some things i try and do only do find the option that i had are gone because i've changed one small item so not getting as much character creation options as i could.
/signed
Archived Post
09-20-2009, 05:19 PM
/signed
We got the whole "silly costume restrictions" out of our systems with CoX. I see no reason why we can't have a cape with....any kind of chest selection, really.
Archived Post
09-25-2009, 11:55 AM
Capes never say die!
Archived Post
09-25-2009, 12:12 PM
Capes never say die!
Amen.
I'm not sure what their costumes team has been doing the past couple weeks, but whatever it is, they're sure keeping a lid on it.
Archived Post
09-25-2009, 12:17 PM
There's a costumes team? Also, aren't petition threads against forum rules.
But /signed anyway. :p
Archived Post
09-25-2009, 12:57 PM
The original post isn't actually a petition. /signed is just a shorthand way we've adopted to say, "I support this idea." ;)
Archived Post
09-27-2009, 04:07 PM
C'mon Devs, why did you take capes away from chest wear? Because it was too awesome? Impossible!!
Archived Post
09-27-2009, 05:11 PM
Supported.
Archived Post
09-27-2009, 11:06 PM
Signed!!!!!!!!!!!!!!!!!!!!!!!!!!
Archived Post
09-29-2009, 04:56 AM
I'm sporting a new signature image now until we hear more.
Archived Post
10-02-2009, 07:11 AM
My birthday is this month, how about a cape to go with my chest wear? :)
Archived Post
10-02-2009, 11:06 AM
Not to mention it's also the month of Halloween, for which we're supposed to dress up in costumes!
Archived Post
10-02-2009, 11:32 AM
/signed/signed/signed... and what i forgot.. ah yeeah /signed!
Archived Post
10-02-2009, 12:58 PM
Given that you can already have both a cape and chest wear already (you are just required to have a robot arm), it seems silly to not put capes in the general chest wear category. If necessary, add specific lockouts for some chest wear, I'm pretty sure there's similar special code floating around elsewhere.
Archived Post
10-04-2009, 07:55 PM
We won't be ready for Halloween without our capes!
Archived Post
10-04-2009, 08:26 PM
Not signed.
Most of the back pieces still directly outwards, it would look rediculous with a cape fluttering from your back with a giant steampunk backpiece sticking straight through it.
Archived Post
10-04-2009, 08:45 PM
Not signed.
Most of the back pieces still directly outwards, it would look rediculous with a cape fluttering from your back with a giant steampunk backpiece sticking straight through it.
It wouldn't look ridiculous with a cape fluttering from your back with a Corset, a chestwear piece that is close in nature to a bikini or tank top.
Archived Post
10-04-2009, 08:51 PM
It wouldn't look ridiculous with a cape fluttering from your back with a Corset, a chestwear piece that is close in nature to a bikini or tank top.
Then what you guys should really be asking for is a new category for chest+back that is "With Cape" that is designed to look good with a cape, instead of just stapling a cape to a category that isn't intended to look good with them incorporated into them.
Archived Post
10-04-2009, 08:53 PM
Then what you guys should really be asking for is a new category for chest+back that is "With Cape" that is designed to look good with a cape, instead of just stapling a cape to a category that isn't intended to look good with them incorporated into them.
Bottom line though, if people like capes, they like capes. They can see in the tailor if its going to clip and portrude through the cape. Its your decision to use the cape or not.
Archived Post
10-05-2009, 06:06 AM
Not signed.
Most of the back pieces still directly outwards, it would look rediculous with a cape fluttering from your back with a giant steampunk backpiece sticking straight through it.
We're not talking about Back pieces, like steampunk rockets, backpacks, wings, etc. Those are naturally exclusive to capes anyway, and yes, I agree it would look silly to be hiding a jetpack under your cape.
We're talking about Chest Wear, which includes tops and accessories like corsets, bustiers, vests, armor, suspenders, gun holsters, etc. Most of these items fit pretty closely to the character, and few should actually clip through the cape. Why this option was available in beta and yet removed without a word seems to be Cryptic's biggest unsolved mystery.
Archived Post
10-05-2009, 07:59 AM
just wanted to sign this, AGEED.
Archived Post
10-05-2009, 09:31 AM
SIGNED! I tried to make a robotic King Arthur, and since we all know that King Arthur wore both armor and a cape, I was unable to complete the idea to satisfaction.
There was another really strange restriction that I saw - I changed the texture on my undershirt, and all of a sudden, the arm piece that I had disappeared. That was a little lame.
Archived Post
10-10-2009, 05:31 AM
Any ETA on the fix to get a cape with a chest wear?
Archived Post
10-10-2009, 05:44 AM
I'd seriously want capes while wearing a shirt, while wearing armor, with integrated shoulders, etc. Why can't I? I mean heck, superheroes do it all the dang time.
Archived Post
10-10-2009, 08:48 AM
/signed Sounds good to me!
Archived Post
10-10-2009, 09:26 AM
/signed
/agree
/all of the above
We need wear chest, integrated sholders, ect..ect.. just give us our capes back! not all of us are bare chested freedom fighters with a cape.... I need an armored war machine with a cape :D
Archived Post
10-12-2009, 10:41 AM
I was playing around with the character creator over the weekend and was surprised to confirm: you can use capes with Chest Wear, but only on a female with robotic arms! Doesn't work for males, and it doesn't work for the plain Chest Wear category.
I love this game, but this particular mystery makes me want to bang my head on the desk repeatedly, yelling, "Stupid! Stupid! Stupid!" Does anybody at Cryptic have an insight as to why we can't just have our capes?
Archived Post
10-12-2009, 01:06 PM
I was playing around with the character creator over the weekend and was surprised to confirm: you can use capes with Chest Wear, but only on a female with robotic arms! Doesn't work for males, and it doesn't work for the plain Chest Wear category.
I love this game, but this particular mystery makes me want to bang my head on the desk repeatedly, yelling, "Stupid! Stupid! Stupid!" Does anybody at Cryptic have an insight as to why we can't just have our capes?
I agree, and the developers know this first hand. If you notice in a majority of reviews one of the complaints was how shallow some customization options were dispite the variety. They bragged so much about their cape engine (if there is such a thing) and yet put sooooooo many limitations. People need to speak up or put it on their banners in their signatures to demand capes, cowls, and intergreated shoulders on all characters without limitations. At least let us know you hear us? Whats the big deal.
OH and where is my quesintial Japanese Sailor Shirt for my female heroes? Don't you devs like Anime!?
:D
Oh, oh and more T.shirts please, lots of them.
Archived Post
10-12-2009, 01:18 PM
There is too much restriction for costume, Beast not being able to wear hat while we see the doctor gorilla with google on his head, and Big lack of option to personalize those, eyes and hair are one of million exemple.
Woman not being able to wear all the stuff male can wear,
Lot of belt not available depending on your chest
I posted in another thread pretty much the same thing. They really should just open up the slots.:(
Archived Post
10-12-2009, 02:01 PM
I support this. If clipping is such an issue to the devs on things like chest wear, they could just make the cape go back a little further than normal before it gets physics applied.
Archived Post
10-12-2009, 02:24 PM
It's not like capes don't have big clipping problems already. They have a tendency to intersect your legs, and having a cape mysteriously pass through your leg is far more stupid looking than any likely clipping issues with chest wear.
Archived Post
10-12-2009, 04:49 PM
It's not like capes don't have big clipping problems already. They have a tendency to intersect your legs, and having a cape mysteriously pass half way through your leg is far more stupid looking than any likely clipping issues with chest wear.
/agree.. that is my biggest pet peeve with capes
and for the record
/signed!!!!
i want capes as an option EVERYWHER, even if there's clipping on the shoulders.
\Oh and can we get a Dev response. PLEASE?
Archived Post
10-16-2009, 09:34 AM
I gave up and did the Robotic Arms thing last night. Now I'm here to taunt everyone with this:
http://www.champions-online.com/character_profiles/1379977
It's been a blast to play! I just regret male characters can't get the same love.
Archived Post
10-16-2009, 09:56 AM
Sign me up for this!
Archived Post
10-16-2009, 11:34 AM
While we're at it, in addition to capes for Chest Wear and Integrated shoulders..
Can we also get the Scarf back and neck peices with Chest Gear and Integrated shoulders?
Archived Post
10-16-2009, 12:27 PM
Id like to see the wrapped scarf with a full cape instead of that flap of cloth. Oh and obviously useable with w/e chest setting you have.
/SIGNED!
Archived Post
10-17-2009, 09:30 AM
I gave up and did the Robotic Arms thing last night. Now I'm here to taunt everyone with this:
http://www.champions-online.com/character_profiles/1379977
It's been a blast to play! I just regret male characters can't get the same love.
It is possible on puplic test server, still don't know why they can't do this with normal arms.
Archived Post
10-17-2009, 12:55 PM
Could it be that they just want to avoid bugs as much as possible so the game could be rated higher?? I think it would be rated lower because of all these costume restrictions. And i wonder why doesnt dev want to respond to this mystery?? :confused: All im telling that WE NEED A HERO!! Someone who would care about our cape needs. And to those who think that capes would look bad on chest wear... well just dont use the cape.
oh and one more thing /SIGNED
Archived Post
10-17-2009, 03:34 PM
I'm all about this, chest and integrated shoulders should have capes.
On another note, female characters should be allowed to have wrapped scarf around the mouth as well, male characters can have it and that's awesome but one of my female toons would look awesome if they had teh scarf wrapping around the mouth as well.
Archived Post
10-17-2009, 03:50 PM
Obligatory /signed
I, too, am a fan of this option! Clipping issues aren't much of an excuse considering capes already clip with legs on all toons, as do trenchcoats.
Heck, the "Untidy Short" Hair Style has a big ol' hole in it where the back of the character's head is prominantly displayed.
Archived Post
10-17-2009, 06:09 PM
If Darkwing Duck can have a zoot suit with a cap then why can't I dammit.
/signed
I hope the devlopers take this seriously, if you notice in many reviews, Thisi was one of the big minus one star issues of the game. I don't tend to pay attention to reviews but when the majority of the reviews agree on the same issue, it's time to get to work Cryptic.
Archived Post
10-21-2009, 09:05 AM
Well, they finally added some cape love. You can select a collared cape (sits on the shoulders differently) from the Back slot. And you can also have a mini-cape, selectable from the Cape configuration slot once you've selected one of the three cape options for your Back slot. And they even gave equal gender treatment -- males can now have capes and chest wear while having robotic arms along with the females now.
But did they add capes to normal Chest Wear? You know, the single most popular requested cape feature on this forum? Negative.
I'm happy and angry at the same time. WOO-GRRRR!!!!! :D:mad::confused:
Archived Post
10-23-2009, 09:39 AM
Signed. I would also like to see this. Meh power armor needs a cape! And since the bad guys call us capes....When we arent even WEARING a cape.
Archived Post
10-26-2009, 09:57 AM
Hey, today's my birthday!! How about capes with the chestwear category as a present? :)
Archived Post
10-27-2009, 01:52 PM
capes with integrated shoulders and chest wear, yes please!
(Wouldnt mind hats with high collars also, even if the collar was not so high)
Archived Post
11-10-2009, 07:20 AM
Maybe they'll give us capes with chest wear back for Christmas?
Archived Post
11-10-2009, 09:23 AM
Dr Doom has armour and a cape - Dr Destroyer has armour and a cape - c'mon guys - let us have capes with other options besides tights!
Archived Post
12-14-2009, 12:24 PM
Hanging capes aren't enough. If Jackets can get regular capes why can't Chest Wear?
Archived Post
01-06-2010, 12:07 PM
We will never stop fighting for our capes!
Archived Post
01-06-2010, 12:14 PM
Agreed. The new capes are still "meh" for my tastes, and I don't consider "occasional clipping in some combinations" an excuse to remove them completely--especially seeing as the existing capes still clip through our kneecaps and in some cases our torso!
Still using the robotic arms, but I want the real thing.
Archived Post
01-08-2010, 06:52 AM
Yeah, the new capes are rather lackluster. I like the hanging capes, but the new ones in the c-store are very "meh". Just wanted to bump this idea, capes+chest pieces, even if it's only some of the chest pieces.
Archived Post
01-08-2010, 11:53 AM
You can use capes with the Chest wear. They just hang is all.
Archived Post
01-08-2010, 12:17 PM
You can use capes with the Chest wear. They just hang is all.
Hanging Curtains just don't cut it. As I said earlier, if you can be allowed to wear a jacket with a cape, I see no reason why Chest Wear pieces can't be worn with a cape. There was once a time where it was allowed, and they simply removed it one day due to "clipping" which really isn't a fair argument.
Archived Post
01-10-2010, 06:30 AM
/Signed and /Signed again, and again!
Archived Post
01-11-2010, 09:22 AM
I don't know how this works exactly but why can't they just make it so the cape won't clip on anything? Another annoying clipping issue is the trench coat clipping through the leg all the time. Seems like these can be made to not pass through any object period. If so, problem solved!
Archived Post
01-11-2010, 09:50 AM
clipping of clothes (and hair) mostly is a performance issue.
Clipping for one character usually is no problem, that's why most solo-games manage it quite well. but once you enter an area with potentially almost limitless objects for which clipping has to be checked and possibly prevented you quickly reach the limits of current technological possibilites. Especially if you want the game in question to run on machines which ain't state of the art as well.
Having said that and seeing clipping issues with capes and the trenchoat anyway there is no real reason not to include capes into every back-selection (including if you wear a trenchoat)
Also I'd like longer hair to "flow" behind the character. It would simply look cool flying around, hair whipping on the "air currents" (or just acting as though they were ^^) or hopping down somewhere and seeing ones hair go up in a fine, elegant arc...
Well since right now the engine seems to be quite limited regarding objects which shapechange in response to movement of the object they are tied to (e.g. capes. hair. ...) simply enabling capes for everywhere would be nice for now... ^^
Archived Post
03-17-2010, 10:42 AM
Even zombies need capes with their chest wear...*cough*
Archived Post
03-17-2010, 10:57 AM
I'm not sure why you necroposted this. Seen a lot of posts come back from the dead lately. Maybe they should auto-close after 30 days with no comments.
Anyways, /signed. capes are a staple of the superhero genre, and should be available to nearly all the chest and shoulder options.
Archived Post
03-17-2010, 11:00 AM
No need for me to make another topic for Capes with Chest Wear when there's a perfectly good zombie (that I originally created) down the road.
Archived Post
03-18-2010, 03:36 AM
/signed
Never made any sense to me why this wasn't an option to begin with.
Archived Post
03-18-2010, 03:03 PM
/signed
Never made any sense to me why this wasn't an option to begin with.
It was an option, but they took it out due to.... "clipping issues." :confused:
Archived Post
03-18-2010, 04:37 PM
re-/signed.
Especially with the Tech and Arcane "hanging cape" mantles, which should innately solve any clipping issues.
Archived Post
03-19-2010, 02:00 AM
/signed
Most of the Chest options are so tight or dont even have back detalis so I do not really see having "normal" capes instead of those silly things as a clipping issue.
Archived Post
03-23-2010, 03:23 PM
C'mon Devs, we know you want capes with chest wear too. :)
Archived Post
03-23-2010, 03:55 PM
.....Back...from the dead....Neeecccrrooooo..oo.o
Theres a couple capes options (with big @s $ cowls included) in chest wear, isn't there?
Archived Post
03-23-2010, 06:58 PM
.....Back...from the dead....Neeecccrrooooo..oo.o
Theres a couple capes options (with big @s $ cowls included) in chest wear, isn't there?
You mean those curtains on rods sticking out of people's backs? :p I'm talking real honest to goodness capes.
Archived Post
03-26-2010, 01:04 PM
Well, decided to look at CO again with the free Revelations weekend.
This was one of those things where I thought, "Well, surely that must've been fixed by now."
Memo@Cryptic:
Little things like this never being attended to or even officially commented on is what caused me to quit, and seeing never was apparently a spot-on assessment is not going to help convince me to actually renew after the the Reveltions trial weekend is over.
Archived Post
03-27-2010, 01:11 AM
Lending my support to this. Chisoku looks sort of naked without any special chest armor. And his scarf is definitely an integral part of his outfit.
/sign
Archived Post
03-29-2010, 12:58 PM
My laptop may have died on me yesterday, but capes are forever! :D
Archived Post
03-29-2010, 01:28 PM
Yes please!
Archived Post
04-01-2010, 08:20 PM
Still praying for capes. Had to wait till April 1st was over to avoid potential disappointment. :p
Archived Post
04-03-2010, 02:59 AM
Oh, yeah. Two things:
1. I can get regular capes with the long coat in jackets, which looks all kinds of ****. So potential clipping issues are not a valid argument against capes with chest wear as Cryptic already showed they don't really care.
2. Another thread on this exceeding 100 posts. But no DEV POST. That's also not caring, unfortunately.
Archived Post
04-03-2010, 05:56 AM
Oh, yeah. Two things:
1. I can get regular capes with the long coat in jackets, which looks all kinds of ****. So potential clipping issues are not a valid argument against capes with chest wear as Cryptic already showed they don't really care.
2. Another thread on this exceeding 100 posts. But no DEV POST. That's also not caring, unfortunately.
The first thread exceeding 100 posts on this may have also been mine. It went unnoticed in beta, but we can't give up on our capes now that we're live!
Viva La Cape Revolution!!!
Archived Post
04-04-2010, 04:48 AM
Yeah, I know. Beta, found those through searches in October. At least one in November/December. Haven't searched for ones from Jan/Feb yet and would bet money there's at least one.
It's something that really annoys all kinds of hell out of me. Especially for females, there's no end of chest wear options that [b]will[/ib] look better with capes than the jackets long coat, because they won't even have clipping issues. And that's far from the first time this is being said, too.
It's one of the issues where I still feel Cryptic genuinely doesn't give a rat's furry ass. I mean, I certainly hope this isn't an issue that needs to be attended by the same people as the power passes. Because it should pretty much be an issue of graphics designers having a look at it and then either telling the community it won't happen (with a screenshot that shows why, and the clipping had better be worse than with that coat) or the programmers to pretty much just throw a switch (because enabling the capes on chest wear shouldn't be much more effort than that if the tailor is programmed properly).
What's so damn hard about getting either one of those two done?
Archived Post
04-07-2010, 06:50 AM
Surely a Dev has caught wind of this now? And do their capes blow in this said wind? Oh, I guess not since we don't have capes with chest wear yet. :(
Archived Post
04-07-2010, 07:39 AM
uhmmm......we do, look it up.
Archived Post
04-07-2010, 11:13 AM
uhmmm......we do, look it up.
Care to elaborate? And please tell me you're not talking about the hanging curtain capes. That is not what this is about.
Archived Post
04-07-2010, 11:23 AM
Care to elaborate? And please tell me you're not talking about the hanging curtain capes. That is not what this is about.
the "hanging curtain" cape is all it has, beside the distant curtains........:confused:
Archived Post
04-10-2010, 05:05 AM
Just say no to curtains kids, we want the real deal.
Archived Post
04-11-2010, 05:27 AM
And keep posting, folks.
Cryptic has relied on the "if we don't react the thread will vanish in page 7 obscurity" for far too long.
Oh, and dear devs: why the F ask us what new costumes we want when issues like this still haven't been taken care of?
Archived Post
04-13-2010, 03:16 AM
We can never give up on our capes! Never I say!
Archived Post
04-14-2010, 11:41 AM
Daily bump. I mean it.
Archived Post
04-15-2010, 06:24 AM
i do wonder why you want a cape, just watch the movie "the incredibles" and you'll know it's a bad idea to have a cape.
http://www.youtube.com/watch?v=THYkMUD_JOE
Archived Post
04-15-2010, 12:24 PM
i do wonder why you want a cape, just watch the movie "the incredibles" and you'll know it's a bad idea to have a cape.
http://www.youtube.com/watch?v=THYkMUD_JOE
I should have the choice to be accidentally stuck to a rocket if I want. :p Capes please Devs.
Archived Post
04-15-2010, 12:55 PM
sorudo, that's a really good point.
Forget capes. I want nude, because always having my clothes set on fire by the MC prison arsonists really is beyond annoying.
Archived Post
04-16-2010, 07:24 AM
Then again: Give us capes daily bump.
Archived Post
04-17-2010, 04:49 AM
I wonder how many years of campaigning this will take.
Edit: Just thought I'd add, between this thread and this one:
http://forums.champions-online.com/showthread.php?t=37697
Not including the giant thread from beta I can't find, we have over 220 posts, which is well over 20 pages worth of people asking for this. God knows how many other threads have been created asking for them to give us back this cape option. What's the deal devs? Why can I wear a jacket with a cape and not chest wear?
Archived Post
04-18-2010, 04:50 AM
Maybe someone would need to, uh, write a list of which chest wear items would work with capes w/out clipping and which would not?
I'd do it for a day of free game time, as it'd take me less than an hour to do so.
No, wait, on second thought, somebody who's actually getting paid to make CO a game where players feel they're getting the unlimited customization promised should get their butt behind a PC and invest that hour.
And after that, split chest wear into two categories if that's what it takes to make it happen. Even that shouldn't be a monstrous effort if the tailor system was programmed well.
Archived Post
04-19-2010, 01:23 AM
Oh, and, le bump.
Archived Post
04-20-2010, 11:11 AM
We're still here wondering... waiting... hoping...
Archived Post
04-20-2010, 12:13 PM
Waiting indeed.
Hoping, hmm, not so much, really.
I'll call my next Nemesis "The Designer" and I swear, I will find everything that clips.
Unless I can give hiim a non-idiotic cape with chestwear.
Archived Post
04-21-2010, 02:02 PM
We're not giving up Devs.... never!!
Archived Post
04-22-2010, 02:14 PM
And today's vote/bump
Archived Post
04-22-2010, 03:11 PM
Hiyo all,
Sorry we haven't responded until now, I have been following the thread(s) for a while and we've also wanted to allow more typical chestwear capes for you guys! We just hadn't decided on the best way to get them in whether asking for new tech or creating another bulkier cape.
BUT we got some free bugfixin' time to add a bulkier cape option to the chestwear category! They should fit with a majority of chestwear, but there are unfortunately a few pieces that will still clip however much we've tried to minimize it.
I'm not totally sure when it'll hit live but I just put it in :)
Archived Post
04-22-2010, 03:18 PM
I do not suppose you could do the same for Full Shirts, I got this really nice puffy shirt and I can not put a cape with it without giant objects sitting on my shoulders, which look really weird just jutting out of a nice puffy shirt. ;)
Archived Post
04-22-2010, 03:35 PM
haha that's actually another thing that's in that check-in ;),
I think it originally wasn't allowed in case we wanted to add more crazy shirts in there, but with our current selection the normal capes work totally fine.
We've allowed the normal cape mantle and brooch with Full Shirts
Archived Post
04-22-2010, 03:35 PM
Oh wow, and the pre-launch thread finally gets a (hopefully) satisfactory conclusion. Nice!
Archived Post
04-22-2010, 04:10 PM
Hiyo all,
Sorry we haven't responded until now, I have been following the thread(s) for a while and we've also wanted to allow more typical chestwear capes for you guys! We just hadn't decided on the best way to get them in whether asking for new tech or creating another bulkier cape.
BUT we got some free bugfixin' time to add a bulkier cape option to the chestwear category! They should fit with a majority of chestwear, but there are unfortunately a few pieces that will still clip however much we've tried to minimize it.
I'm not totally sure when it'll hit live but I just put it in :)
Awesome. Just... awesome.
Archived Post
04-22-2010, 04:33 PM
haha that's actually another thing that's in that check-in ;),
I think it originally wasn't allowed in case we wanted to add more crazy shirts in there, but with our current selection the normal capes work totally fine.
We've allowed the normal cape mantle and brooch with Full ShirtsMy recently found Puffy Shirt thanks you. :D
Archived Post
04-22-2010, 05:07 PM
when does this change/addition go live?
Archived Post
04-22-2010, 06:36 PM
Hiyo all,
Sorry we haven't responded until now, I have been following the thread(s) for a while and we've also wanted to allow more typical chestwear capes for you guys! We just hadn't decided on the best way to get them in whether asking for new tech or creating another bulkier cape.
BUT we got some free bugfixin' time to add a bulkier cape option to the chestwear category! They should fit with a majority of chestwear, but there are unfortunately a few pieces that will still clip however much we've tried to minimize it.
I'm not totally sure when it'll hit live but I just put it in :)
It's a little late and I may just be stuck on stupid due to sleepiness, but may I ask what you mean exactly by "bulkier cape" ? :o
Archived Post
04-22-2010, 07:04 PM
I'm not entirely sure when it'll go live, onimachi. But it should be in the next PTS build
Spellbinder04: with the hugely varied shapes and sizes of our chestwear, the existing capes only worked well with a hand full of pieces. So we made a new cape that's a bit thicker at the top to hopefully avoid looking broken with any of the chestwear.
Archived Post
04-22-2010, 07:05 PM
Oh please please PLEASE let it not look as bad when flying as the attachment capes do...
I really do appreciate you guys finally fixing this though. My character has needed his cape since day 1.
And just in case someone is like me and is curious to know if this is in the PTS patch that just went up today, it's not. The wording is a little iffy given that we got a new PTS patch today.
I'M GIDDY! :D
Archived Post
04-22-2010, 08:04 PM
While you're here Nailure, any chance of poking around some of the other restrictions in costumes? ie the limited hairstyles available with cowls, the limited head accessories available in the different head types (some top accessories you can't get outside of full helmets, some eye accessories that'd look great on full helmets you can't get, etc. etc.?).
Archived Post
04-22-2010, 08:21 PM
oops sorry, yes I meant the following PTS build - I missed it this time around :(
We'll look into those issues when we get a chance Mr. Funsocks :). We're always trying to improve the selections that you guys have.
I did try to add more hair options to the short hairs and cowls category a few weeks ago though. I'm not sure if that's on live yet, but it's admittedly still a little sparse.
Archived Post
04-22-2010, 08:33 PM
I did try to add more hair options to the short hairs and cowls category a few weeks ago though. I'm not sure if that's on live yet, but it's admittedly still a little sparse.
We don't have a lot of hair choices period is my opinion. Especially long-haired males.
Archived Post
04-22-2010, 08:36 PM
We'll look into those issues when we get a chance Mr. Funsocks :). We're always trying to improve the selections that you guys have.
.
Any chance we will ever be able to mix and match Long Gloves and Bracers? For example, there is one character design where I want a long glove on one hand and a bracer on the other, but I can't. Also for that same character design, it would be nice to have one of the long gloves that don't stick out to cover the gab between where the short glove ends and the bracer starts.
Archived Post
04-22-2010, 08:55 PM
I'd settle for all hair styles available in all categories with hair allowed and all the options we get in plain tights/skin being available in all the other categories (enough stuff clips already I don't even notice anymore, but i do notice when i can't use most of the options because they are lacking options other categories have)
chestwear, capes, jackets and shirts, hats, helms, robot/beast options most of them have an even more truncated list (granted some of the categories with tons of options only ave 1-2 that look good like the female boots etc but at least there's options)
Archived Post
04-22-2010, 09:56 PM
I'm curious: Is there a compelling reason to not just remove all restrictions and let us clip as badly as we want? 'cause some things are a hassle. Discovered tonight that you can't have the third eye eye accessory with hats. Makes sense, most hats cover it. Except hats include things like the little headphone/radio piece, which wouldn't clip with it at all.
Also, a major pet peeve of mine: You can't use hip weapons with other hips wear and gear. They wouldn't interfere at all, but they're in the same category. I tried to make a samurai with the C-store samurai set for all the legpieces, only to discover that I couldn't strap a katana to hits hips and still have my armor. I tried to do a knight with a longsword sheathed on his hip, only to find that doing that would remove his leg armor. How hard would it be to add 1 more category for those?
Archived Post
04-22-2010, 10:51 PM
Speaking of hip wear problems... i'd like to see hipwear as an option for bestial style legs. As well as more leg accessory pieces available for bestial style legs. And when i refer to bestial style legs i just mean the reverse legs below the knee. Would love to use Heavy Mecha leg accessoy on bestial style legs and have the armor of hipwear still for a nice mecha build.
Archived Post
04-22-2010, 11:23 PM
Hiyo all,
Sorry we haven't responded until now, I have been following the thread(s) for a while and we've also wanted to allow more typical chestwear capes for you guys! We just hadn't decided on the best way to get them in whether asking for new tech or creating another bulkier cape.
BUT we got some free bugfixin' time to add a bulkier cape option to the chestwear category! They should fit with a majority of chestwear, but there are unfortunately a few pieces that will still clip however much we've tried to minimize it.
I'm not totally sure when it'll hit live but I just put it in :)
How about the issues with not being able to make the colors inside the capes different than the one on the outside? We've had this issue, and have been complaining about it since launch. There's like 5 entire threads devoted to it.
And we still haven't got our Ruffles Large with Jackets back. :mad:
There really is extremely few uses for Ruffles Large without wearing a coat with it. It just looks silly. :o
(I wonder if you guys are responsible for the T4 MA skill animation *evil eye*)
Archived Post
04-23-2010, 12:12 AM
Spellbinder04: with the hugely varied shapes and sizes of our chestwear, the existing capes only worked well with a hand full of pieces. So we made a new cape that's a bit thicker at the top to hopefully avoid looking broken with any of the chestwear.
Here's the thing, they worked well with a hand full of pieces. That's the problem I have right now, not that you can't wear a cape with Heavy Armor, which it would clearly clip through without modification, but that you can't wear it with the very minimal chest pieces like bustiers and straps and whatnot, because the option simply doesn't exist. I don't need to be nannied by the system, just unlock all then pieces in all the modes, clipping or no, and then let me decide if the clipping issues presented are a problem for me or not. Many chest piece or jacket options are much bulkier than tights, but many of them are not at all bulkier than tights in most places, and would not interact poorly with anything.
This extends to most categories, such as the various top/side/eye/etc. pieces that can't be equipped on various animal heads, helmets, and other head types, or bits that can't be equipped on jackets, etc.
Now, if you're worried about idiots that see a piece clipping and then flood the bug reports about how it clips, there are some options you could maybe use:
1. Have a warning. Whenever you select a piece that has known clipping issues, perhaps have a little red dot next to it in the list, or a pop-up that says "this clips with some other costume choices", or whatever.
2. Offer an "advanced" mode for costuming, similar to how you can select presets for face and body types. If you stay in "beginner mode" then you only see the options currently available, but if you toggle into "advanced mode" then all options unlock and you're on your own to decide whether you like the way that looks on your character.
It wouldn't hurt to open the same philosophy to glows too, I miss my charactrs from beta that could set global colors to glow and come up with really clever glow combinations, like turning the "fur" bracers into "flaming arms".
Archived Post
04-23-2010, 12:14 AM
Oh, and about hair, PLEASE add the spikey female hair to the male side, the one that sticks out in all directions evenly. So far on the male side the only spikey options are flat tops of various sorts, all vertical, no horizontal.
Archived Post
04-23-2010, 09:54 AM
oops sorry, yes I meant the following PTS build - I missed it this time around :(
We'll look into those issues when we get a chance Mr. Funsocks :). We're always trying to improve the selections that you guys have.
I did try to add more hair options to the short hairs and cowls category a few weeks ago though. I'm not sure if that's on live yet, but it's admittedly still a little sparse.
This is great news Nailure! Does this include Scarfs? Cuz Scarfs are COOL!
Also, if there any plans to expand head gear options for beast heads? I noticed that 'monster' head has more options than, say, Simian, even though Simian is more human shaped. Dr Silverback has goggles & a beard, would be great to get those kinds of options!
Archived Post
04-23-2010, 11:23 AM
Here's the thing, they worked well with a hand full of pieces. That's the problem I have right now, not that you can't wear a cape with Heavy Armor, which it would clearly clip through without modification, but that you can't wear it with the very minimal chest pieces like bustiers and straps and whatnot, because the option simply doesn't exist. I don't need to be nannied by the system, just unlock all then pieces in all the modes, clipping or no, and then let me decide if the clipping issues presented are a problem for me or not. Many chest piece or jacket options are much bulkier than tights, but many of them are not at all bulkier than tights in most places, and would not interact poorly with anything.
This extends to most categories, such as the various top/side/eye/etc. pieces that can't be equipped on various animal heads, helmets, and other head types, or bits that can't be equipped on jackets, etc.
Now, if you're worried about idiots that see a piece clipping and then flood the bug reports about how it clips, there are some options you could maybe use:
1. Have a warning. Whenever you select a piece that has known clipping issues, perhaps have a little red dot next to it in the list, or a pop-up that says "this clips with some other costume choices", or whatever.
2. Offer an "advanced" mode for costuming, similar to how you can select presets for face and body types. If you stay in "beginner mode" then you only see the options currently available, but if you toggle into "advanced mode" then all options unlock and you're on your own to decide whether you like the way that looks on your character.
It wouldn't hurt to open the same philosophy to glows too, I miss my charactrs from beta that could set global colors to glow and come up with really clever glow combinations, like turning the "fur" bracers into "flaming arms".
I think... I think I love you... :eek:
Archived Post
04-23-2010, 11:39 AM
Sorry we haven't responded until now, I have been following the thread(s) for a while and we've also wanted to allow more typical chestwear capes for you guys!
Wow. Hell froze over and made my day ;)
Very much looking forward to this happening.
Have you considered splitting chest wear into two categories at all? You could have the pieces that work well with capes in one and allow capes with those, and leave the cape-incompatible stuff in a separate category. Not sure how practical that approach is in terms of how the back end is constructed though. Would be the one I prefer if at all possible.
Archived Post
04-23-2010, 08:12 PM
I don't suppose we could get a picture of this new cape to wet our appetites? Please?
I'll be your best friend!
Archived Post
04-27-2010, 11:21 PM
This just in, the patch is now up on test. It is awesome.