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View Full Version : Need help with Brick/MA build


Archived Post
10-16-2011, 10:39 AM
If anyone can help me refine this build please feel free, the character is still fairly low but Im finding this build has very bad energy building. This is where I run into alot of troubles with my builds is INT or END? I never seem to know which to use, Thanks for any pointers being I have spent a ton rebuilding this and testing just to find it sucks soooo many times now.

Build by championBuilder 0.4.1 (http://champions.zarzu.ch)

Download this Build here. (http://champions.zarzu.ch/download.php?download=4132g50000500316001236zz0307 0c4010700601060061370062107064110700131070c133060c 1237001510506435zz0l60840275y10k5y2095y20e5y20p5y2 085y20f5y20k25y0025y0001h0000000000000000)

: Level 40 Champion

Superstats:
Level 6: Super Constitution
Level 13: Super Strength

Powers:
Level 1: Clobber
Level 1: Mighty Leap
Level 6: Roomsweeper -- Concussive Blow
Level 6: Acrobatics -- Rank 2
Level 8: Inexorable Tides -- Rank 3, Rank 2
Level 11: Defiance -- Rank 3, Rank 2
Level 14: Enrage -- Giant Growth
Level 17: Aggressor -- Rank 3, Rank 2
Level 20: Bionic Shielding -- Rank 3, Rank 2
Level 23: Haymaker -- Rank 3, Rank 2
Level 26: Burning Chi Fist -- Fists Of Righteous Flame, Rank 2
Level 29: Dragon Kick -- Lashing Dragon Tail
Level 32: Demolish -- Rank 3, Rank 2
Level 35: Molecular Self-Assembly
Level 35: Power Flight
Level 38: Energy Shield -- Laser Knight

Talents:
Level 1: Superhuman
Level 6: Physical Conditioning
Level 9: Bodybuilder
Level 12: Boundless Reserves
Level 15: Martial Focus
Level 18: Acrobat
Level 21: Accurate

Archived Post
10-16-2011, 03:11 PM
When it comes to gearing for end/rec/int I keep in mind what my energy unlock scales off of. In your case, MSA scales of INT. You have a lunge and a heal to proc it, plus defiance's energy return. Conviction has a shorter CD than bionic shielding, so that might help, but regularly using a lunge, even when in the middle of a fight is enough to keep me going. Protector stance gives an improved energy return on blocks, so if you aren't using protector that'd be an option. If you still find yourself short on energy maybe swap blocks to force shield w/ force sheath. One tap every 8 secs gives you a small defensive benefit and energy as if you were blocking.

Hope that helps.

Archived Post
10-16-2011, 07:46 PM
There's a fairly easy way to do it in the form of CON/DEX + Defiance + Form buffs.

Usually, due to the specific stat requirements, as well as a painstaking process of getting the right gear, it is a bit more difficult to set up Defidodge builds than Invuldodge, but once its finished it pretty much outperforms Invuldodge in terms of defense, since in this case the only area Invuldodge outperforms Defidodge is amount of damage absorbed.

The basic elements would be:

- SS CON/DEX
- Parry@Elusive Monk
- +52 dodge/avoidance gear (preferably with CON stat or 5% health increase stat)
- Evasive maneuvers(rank3)
- IDF
- FotUT (some would recommend FotM@SEP, but seriously, you really don't need to go that far)

You can add up additional powers to this basic form. and basically you are set.

The one weakness is that due to the stat requirement, you don't have a reliable energy unlock to use. Unless you are in the very final moments of gathering gear, you won't be able to get either INT or EGO or PRE high enough to use it as a base for reliable E management from E unlock powers.

Therefore it would be very important to get the DEX high enough to reliable land crits, as well as landing full-charge Tier2 Martial Arts for the Rush buff.