Archived Post
09-29-2011, 08:22 AM
Can go check in a bit, but 2-3 stuck in my head (approximates):
- "Though I have millenia ahead of me, I'd rather not spend them waiting for some human wearing strange tights"
- "I've witnessed 4 ascensions in the past, they are all the same: blah blah blah all powerful blah blah blah Going to be a god. Could you spare us your excruciating monologue and get down to it?"
- "Now I am free at last! Now I will suck the marrow of your bones! I will... I will... You know what? Forget it. It's just not worth it."
Archived Post
09-29-2011, 11:45 AM
Do not read the following if you have not completed the Demonflame Adventure Pack.
Orange = Mission text that is probably attributable to Demon Key;
White = Spoken dialogue;
[Green] = comments or discrepencies between text and speech.
The written dialogue is included for completeness and to indicate reference points where spoken dialogue occurs. No other NPC dialogue is included. And yes, there are still some typos in the game text.
Demon Key: Do not mock me, woman! It is your fumble-fingered sorcery that put me in such a sorry state!
Feed Me: It might interest you to know that my current state is merely temporary. As that witch who bound me said, an infusion of pure chaos energy will restore me to full strength.However, I regret to say that until this happens, I must rely on you to guarantee my safe passage. In this form, in this place, I cannot be destroyed, but I can be temporarily dispelled. Should the local inhabitants prove hostile and I am disassociated, I will reform back here at this spot-- not by choice, I might add.
Demon Key: Let's get this over with!
[Failure to protect the Demon Key results in:]
Fool: Is that really the best you can do? I am immortal, but I doubt the same can be said for you. Although I don't age, I don't relish the thought of being bound here for millennia while you try to gain some competence. Do better this time, or I will personally break you on the rack for century.
Demon Key: Again, but better this time. [Voice is deeper]
[continuing...]
Demon Key: My powers grow!
Demon Key: The pain is exquisite!
Demon Key: The screams are exhilarating!
Demon Key: Fear me Mortal!
Demon Key: I am whole again! YOU WILL BOW BEFORE ME!
Restored: My power has been restored and you shall soon see it demonstrated. Mark my words, once I am free of your witch's spell, I shall break your bones and suck the marrow from them.
Demon Key: Yes, to the tower! Whatever will end this torment.
Chamber of the Heart in Man's Dementia: At the center of these rooms is the Avatar of the Heart in Man's Dementia. He lurks in the thoughts of the child pulling wings off of flies and in the soul of the man who kills another merely to watch him die.
Meaningless violence and casual destruction: Luther Black wishes to embody this power in himself. Reach the Avatar and disrupt Black's sorcery. Let me taste of Dementia instead.
Demon Key: ...OOOO! [not spoken]
Demon Key: What?
Demon Key: Stupid humans and their pathetic minds! [voice sounds like "patheshic"]
Mind Maze: The inquisitor was very clever. Some demons can enter the mind and possess human hosts, forcing them to do their bidding. Sadly, that is not a power I possess. When the inquisitor pulled your mind into a shared delusion with those pathetic lunatics, I could not follow, and we were separated. Shall I free the Avatar now?
Demon Key: BASTAH! KANDA!
Demon Key: He is freed! ["He has been freed!" is spoken.]
Chamber of the Master of All Sorrows: Tears without cause, suffering without reason, sorrow beyond the heart's ability to bear. Black has crafted these chambers well: they echo the will of the Master of All Sorrows.
Black has baited his trap for the Avatar with the spirits of children from your world. They believe they are having a vivid nightmare... but unless you intervene, they will never wake.
Children: This place is so suffused with sorrow it practically oozes from the walls. Ah, delicious! Unfortunately, I am charged with freeing the Avatar trapped in the next room. Even my own formidable power is no match for the sadness that permeates every inch of this tower.As much as I hate to use such repugnant methods against other demonkind, I fear I must recall the spirits of those captured children and unleash the unreasoning joy small mortals take in the world around them. I believe this power will not only break the cage, but may destroy any nearby guardians. Sadly, the children will not be harmed in the process.
Demon Key: Those sniveling snot bags can be useful one last time! [different voice?]
Demon Key: It is finished! [much deeper voice]
The Chamber of the Muse of Lethargy and Despair: Why is a masterpiece never completed? Why are lives wasted in drudgery? Why does ambition die amid hollow excuses? The Muse of Lethargy and Despair is a devourer of lives and dreams.
It is small wonder that Luther Black needs to control the Muse's influence, and that he should attempt to do so by binding Its Avatar. The Muse controls a special breed of imps capable of traveling to that miserable lump you call a world.
These delightful creatures spread mayhem and destruction and then gather up the despair and apathy generated like an expensive delicacy. Black has gained control of the imps and now their delicious cargo of woe, instead of nourishing the Muse, is powering his Avatar's prison. You must stop this influx of energy if I am to have a chance of breaking the cage.
Avatar of the Muse of Lethargy and Despair: I can feel the energy maintaining the Avatar's cage waning. Clear me a path to it and I will free him.
Demon Key: SHARNA GORAK! KANDA! KANDA! AMEMNON!
Demon Key: It is done!
Chamber of the Queen Beyond the Pale: There is forbidden knowledge, and there is knowledge that destroys its possessor. The Queen Beyond the Pale rules the mysteries that lead to madness. Luther Black has trapped an Avatar of the Queen, and his ritual seeks to give him mastery of the power of Sharna-Gorak.
Chamber of the Queen Beyond the Pale: A shame the forbidden knowledge stored here cannot be put to a better use. Are you sure you wish to free her?
Demon Key: BASTAH! KANDA!
Demon Key: It is finished.
The King of Lost Hope: When you fail despite all your preparation, when your last chance is extinguished, when you realize nothing remains but to await the inevitable: this is the touch of the King of Lost Hope. These are the chambers of His Avatar.
Ward: Ah, I see why we had little opposition in reaching this place. Black has used the delay in the Qliphothic realm to his advantage. The Avatar is gone, hidden behind a powerful ward. This ward looks easy to dismantle, but I urge you to leave it be and release me from my service. Only a being of great power could have completely veiled an Avatar of Edom.
Demon Key: It's the Left Hand!
Demon Key: The power you hold over me does not extend to fighting this servant of Black's.
Demon Key: Perhaps you'll die and I'll be free of you. One can wish. If you need me, too bad.
The Left Hand: That was the Left Hand, Luther Black's most powerful servant. Black feels his magic disintegrating, and sent him here to stop you. Against all odds, you have defeated him and returned the Avatar from beyond the Left Hand's ward. Allow me to free him and thereby bring myself closer to freedom.
Demon Key: KANDAH! BARADA! NIKTO!
Demon Key: It is done.
Demon Key: The Last is freed!
Demon Key: Regretfully, I will meet you in Black's chambers for the final assault.
Demon Key: While I have an eternity, I would rather not spend it waiting around for mortals in colorful costumes and fancy tights.
Demon Key: I doubt Black will be waiting around for you to get your act together either, so hurry up so I can be free of you.
Demon Key: <Sigh>
Demon Key: I've witnessed four ascensions in my three millennia, and they're all the same.
Demon Key: Blah this and all-powerful that. Just do it, and save us the pain of your excruciating monologue.
Demon Key: Sadly, your witch's spell compels me to inform you we have arrived with a slim chance of stopping said ascension.
Demon Key: Freeing the Avatars slowed the process, but Black has already siphoned enough power from them to complete the ritual.
Demon Key: The power is contained in those chests.
Demon Key: I can open them and dispel the power. But you will need to keep Mr. Wants-to-be-a-god busy.
Demon Key: At last you are free of this task... ["The last is free..." is the spoken dialogue]
Demon Key: And now, so am I!
Demon Key: Insignificant mortals! I will crush your souls! I will eat the marrow of your bones! I will-
Demon Key: You know what? You're not worth it. May we never meet again.
Archived Post
09-29-2011, 01:35 PM
I can open them and dispel the power. But you will need to keep Mr. Wants-to-be-a-god busy.
This has always been my favorite quote from that entire scene.
Archived Post
09-29-2011, 05:32 PM
The CS should hire the demon key >.<
Archived Post
09-29-2011, 08:00 PM
Thank you very much! This will help immensely for the theme of what I'm working on.
You are most welcome. I am glad I could help. I read your guide and I found it entertaining and useful. Thank you for that.