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Archived Post
10-31-2010, 11:36 AM
This games biggest fail is its XP system. Now several people say oh its easy to XP bla bla bla. Yes it's easy to XP if you do the same ole boring crap of follow this storyline or follow that one. Well one of the most enjoyed things was to go out and randomly beat on whatever baddie I wanted to beat on in Cryptic's first Super Hero game.

Please tell me there will be street sweeping in this game with decent XP as oppossed to crap nothing XP that is in there now for street sweeps.

Thanks and good day,

Happy Halloween All !!!!!!

Archived Post
10-31-2010, 11:40 AM
Please tell me there will be street sweeping in this game with decent XP as oppossed to crap nothing XP that is in there now for street sweeps.


Right now street sweeping is about 1 hour per level, in the 20s and 30s. What don't you like about it?

Archived Post
10-31-2010, 12:01 PM
Champs =/= CoX. If you want to street sweep, you'd better pick up the repeatable "kill 150 x" missions beforehand.

Archived Post
10-31-2010, 07:07 PM
Wow biggest fail is XP gain? Well obviously, because you're just doing what's called grind, and like it. :rolleyes:

I'm sorry but if you want grind then go back to COX. I don't want this to sound mean, but it probably does. If you want a grindgame and don't care for story that ACTUALLY GIVES GOOD XP this is not the game for you, and obviously you don't have a reason to play.

Seriously COX is all grind? Pretty sure it's not.

If you're asking for XP for just killing things to be better, that might be a valid complaint, but to me it looks like a design choice to actually explain why you're doing what you're doing rather than just beating up baddies because they give XP. CO is organized, COX grind is disorganized. Encouraging grind is a step backward. ;)

Archived Post
10-31-2010, 09:03 PM
Well one of the most enjoyed things was to go out and randomly beat on whatever baddie I wanted to beat on in Cryptic's first Super Hero game.

Well that was one of the biggest failures about CoX, the incredibly boring, dry mission/leveling system. So I'm glad they made this one to displease you!

Archived Post
10-31-2010, 10:43 PM
I understand your complaint. Much of the questing in this game is every bit as repetitive or grindy as random streetsweeping for xp, but gives more xp.

The thing to keep in mind is that you are not competing against anyone for leveling speed. If you enjoy just beating up random mobs then do so. You will gain xp and levels.

Archived Post
10-31-2010, 11:17 PM
Right now street sweeping is about 1 hour per level, in the 20s and 30s. What don't you like about it?

So WTF are you killing in the 30s to get an hour a level? :p

Having recently done a bunch of Gigabolt tap spam farming of manimals for CTP parts in the early 30s I could have gotten XP way faster by chaining quests.

To the OP, no, this game really doesn't need massive XP from mass killing creatures, the adjustments they'd make to balance all that out would likely not improve the game.

Archived Post
10-31-2010, 11:23 PM
So WTF are you killing in the 30s to get an hour a level? :p

Having recently done a bunch of Gigabolt tap spam farming of manimals for CTP parts in the early 30s I could have gotten XP way faster by chaining quests.

To the OP, no, this game really doesn't need massive XP from mass killing creatures, the adjustments they'd make to balance all that out would likely not improve the game.


Probably level 40 mobs. It worked for me last year.

Archived Post
11-01-2010, 01:13 AM
This games biggest fail is its XP system. Now several people say oh its easy to XP bla bla bla. Yes it's easy to XP if you do the same ole boring crap of follow this storyline or follow that one. Well one of the most enjoyed things was to go out and randomly beat on whatever baddie I wanted to beat on in Cryptic's first Super Hero game.

Please tell me there will be street sweeping in this game with decent XP as oppossed to crap nothing XP that is in there now for street sweeps.

Thanks and good day,

Happy Halloween All !!!!!!
As already mentioned, you can pick up repeatable "Go Kill 150 of X" missions. Pick up the mission, go kill 150 X's, wait for repeatable mission timer to expire, go back to contact, pick up the mission again, rinse and repeat. That's the closest this game has to street sweeping.

It doesn't really support the classic "make a team and kill everything in your path" type of street sweeping, unfortunately. Not only because of the poor XP, but also because of the dramatic change in the level of baddies within the same zone.

Unless you're like Ashen_X and can kill groups of +10s, I suppose.

Archived Post
11-01-2010, 06:08 AM
Every MMO is a grind. It is the nature of the beast. How the set up for the grind, and whom you do it with is what makes it more/less enjoyable.
CO is organized, COX grind is disorganized. Encouraging grind is a step backward. ;)
Sorry, an open world system with mainly hunt missions and having to compete with others for the kills/drops is more disorganized then a closed instance system which generates more XP based on team size and/or difficulty.

Archived Post
11-01-2010, 06:23 AM
Here's a reason to play...

It's going to be FREE! I'll send you my bill...

Archived Post
11-01-2010, 08:37 AM
There are some golden spots in the game where you can rack up grind xp in a hurry. On my last 40, I got impatient and did a grind for the last 2/3 of the last level in just over an hour.

Archived Post
11-01-2010, 09:00 AM
So WTF are you killing in the 30s to get an hour a level? :p

The most recent leveling I've done this way was also for CTP components, taking a character through level 31-34 while collecting tier 1 arms components from SL and MI. This was using iron cyclone as the attack.

It's ~hour per level, and it's almost too fast for my purposes (I'm out leveling the component range before getting enough components).

I could have gotten XP way faster by chaining quests.

Questing is faster, but street sweeping still gives about ~1 level / hour, which is faster than the game that the OP of this thread was comparing to.

I used to think that questing was just much faster than street sweeping, until I did a simple calculation based on 5 minutes of street sweeping, to see that if I could keep up a high rate of kills, then street sweeping is a fast way to level. My informal testing, defeat a few critters, stare at the XP bar waiting for it to move, did not give an accurate impression. Try farming critters for 5 straight minutes, then multiply the amount of XP by 12 times, it should be about right for a whole level.

Archived Post
11-01-2010, 09:20 AM
Sounds good, I may try that at some point if I get bored of the regular questing. You can definitely have a lot of fun in SL speed pulling stuff. All those complaints about attacking the check point commanders agroing everything, it's really a feature! :D

Archived Post
11-01-2010, 09:20 AM
Yeah it was pretty much already confirmed that it takes about the same amount of time to level off pure street sweeping than it does going through missions, it's just that with missions you spend an hour getting almost no xp, then turn in 20 missions for 2 levels in one shot, whereas grinding you get 1xp 3 million times in the same hour to get those same 2 levels.

I think Balseraph said that that was how it was set up.

There's a slight bump up in the mission xp because not only are you getting the completion, you're also killing stuff most of the time too.

Now throw in the fact that while sweeping you may not get quite as much xp as you do in missions, but you are getting a lot more loot/crafting xp/cash/gear. It's a tradeoff.

Seriously, if you want to street sweep, then street sweep, and it'll work out to almost the same, and if you want the extra xp, do all the dailies around the game that force you to collect x or kill y. Between bandanas and Viper inuendo missions you should be golden.

The reason street sweeping is feeling like you aren't getting anything done is simply because you're not having fun watching the little bar go up, but you are getting xp, and it is comparable. Forget the xp and kill for the sake of killing and you'll be fine, combat in this game is fun, and some of the best times I've had were in the powerhouse or random areas/instances where things are just crazy hectic and there's sudden violence all over the place, and xp becomes completely inconsequential, it just becomes about doing the craziest **** you can think of and praying you walk away.



-Pi

Archived Post
11-01-2010, 11:20 AM
Every MMO is a grind. It is the nature of the beast. How the set up for the grind, and whom you do it with is what makes it more/less enjoyable.

Sorry, an open world system with mainly hunt missions and having to compete with others for the kills/drops is more disorganized then a closed instance system which generates more XP based on team size and/or difficulty.Way to take it out of context man. Please don't do that again. I suppose I will have to explain it better for you?

Organized = Mission story leading you around and giving you a reason to kill things. Still grindy because it can still seem boring if you've done it on alts. Disogranized = Ignoring quests and going for random "street sweeping" by just killing whatever you want for hours on end a la Maplestory, the way the OP says he enjoyed COX.

You did read that whole post you pulled the quote from, right?

Archived Post
11-01-2010, 01:35 PM
We have no plans to change the XP balance in the game at this time.

Missions are more efficient unless you focus hard on street sweeping (e.g. have practically no down time, pick on guys above your level).

Archived Post
11-03-2010, 07:39 AM
Way to take it out of context man. Please don't do that again. I suppose I will have to explain it better for you?

Organized = Mission story leading you around and giving you a reason to kill things. Still grindy because it can still seem boring if you've done it on alts. Disogranized = Ignoring quests and going for random "street sweeping" by just killing whatever you want for hours on end a la Maplestory, the way the OP says he enjoyed COX.

You did read that whole post you pulled the quote from, right?

Really meant to back you up against OP. But yeah, it's an old habit from my days of working for Cheney and cherry picking the info ;)

We have no plans to change the XP balance in the game at this time.

Missions are more efficient unless you focus hard on street sweeping (e.g. have practically no down time, pick on guys above your level).

This game is filled with street sweeping guised as missions like get ID papers, bandanas, and evidence collecting. I believe they were originally created to make street sweeping faster to help fill in the level gaps.

Archived Post
11-03-2010, 08:04 AM
If you need someone else to give you a reason to play, this probably isn't the game for you....

Archived Post
11-03-2010, 08:37 AM
Really meant to back you up against OP. But yeah, it's an old habit from my days of working for Cheney and cherry picking the info ;)Ah, alrighty then. :cool:

Archived Post
11-04-2010, 06:56 AM
This game is filled with street sweeping guised as missions like get ID papers, bandanas, and evidence collecting. I believe they were originally created to make street sweeping faster to help fill in the level gaps.
Yeah, it's kinda like street sweeping minus the non-stop action .

Archived Post
11-04-2010, 07:01 AM
In my circle of friends we have a saying.

"Bounty Missions are a Trap."

Honestly, I maybe do 2-3 of them from 1-40 but they're completely optional which is the good thing. Now if they would only mark them as such in the Crims Computer. It's much better than the missions like this that you encounter in the game that are actual missions and need to be completed for chain progression. ;)

Archived Post
11-04-2010, 04:53 PM
This game is filled with street sweeping guised as missions like get ID papers, bandanas, and evidence collecting. I believe they were originally created to make street sweeping faster to help fill in the level gaps.

In my experience you can pick most of them up while doing the quest chains involving those mobs, so they're often just free extra XP for doing the quests. Some do require a bit of sweeping sat the end to complete, and unfortunately a few do seem to become available only near the end of the quest chains for their mob type.